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author | Filippos Karapetis | 2010-05-26 10:37:54 +0000 |
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committer | Filippos Karapetis | 2010-05-26 10:37:54 +0000 |
commit | 65fa2f5af836b10554485555959adebc15bde240 (patch) | |
tree | 640847aca64cbbd7490c638d218f0dbee434f75b | |
parent | 1bee6daff006970b0f1e7186d43c05540a2bb316 (diff) | |
download | scummvm-rg350-65fa2f5af836b10554485555959adebc15bde240.tar.gz scummvm-rg350-65fa2f5af836b10554485555959adebc15bde240.tar.bz2 scummvm-rg350-65fa2f5af836b10554485555959adebc15bde240.zip |
Formatting
svn-id: r49233
-rw-r--r-- | engines/sci/engine/vm.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index 8ee60874ea..44279af1c1 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -414,11 +414,11 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt if (argc > 1) { // argc can indeed be bigger than 1 in some cases, and it seems correct // (i.e. we should skip that many bytes later on)... question is, why - // does this occur? Could such calls be used to point to data after X bytes in the heap? - // What are the skipped bytes in this case? - // In SQ4CD, this occurs with the returnVal selector of object Sq4GlobalNarrator when the - // game starts, and right after the narrator is heard (e.g. after he talks when examining - // something) + // does this occur? Could such calls be used to point to data after X + // bytes in the heap? What are the skipped bytes in this case? + // In SQ4CD, this occurs with the returnVal selector of object + // Sq4GlobalNarrator when the game starts, and right after the narrator + // is heard (e.g. after he talks when examining something) reg_t oldReg = *varp.getPointer(s->_segMan); reg_t newReg = argp[1]; warning("send_selector(): argc = %d while modifying variable selector " |