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author | Paul Gilbert | 2011-05-06 22:43:53 +1000 |
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committer | Paul Gilbert | 2011-05-06 22:43:53 +1000 |
commit | 67975303e636470e963453d681a3e71896f57f91 (patch) | |
tree | 41513ed1f6cccd8c4e86b3549505928a6d37ece8 | |
parent | 7b043baf91165ca612c5641867bd876209afea2c (diff) | |
download | scummvm-rg350-67975303e636470e963453d681a3e71896f57f91.tar.gz scummvm-rg350-67975303e636470e963453d681a3e71896f57f91.tar.bz2 scummvm-rg350-67975303e636470e963453d681a3e71896f57f91.zip |
TSAGE: Bugfix for self-closing drawers in Scene #7700
-rw-r--r-- | engines/tsage/ringworld_scenes8.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index 487aaeea53..fbed069b5d 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -1602,7 +1602,7 @@ void Scene7600::postInit(SceneObjectList *OwnerList) { *--------------------------------------------------------------------------*/ void Scene7700::Action1::signal() { - SceneObject *fmtObj = (SceneObject *) _endHandler; + SceneObjectExt *fmtObj = (SceneObjectExt *) _endHandler; switch (_actionIndex++) { case 0: { PlayerMover *mover1 = new PlayerMover(); @@ -1612,7 +1612,7 @@ void Scene7700::Action1::signal() { } case 1: _globals->_player.checkAngle(fmtObj); - if (_globals->_player._field8C == 0) + if (fmtObj->_state == 0) fmtObj->animate(ANIM_MODE_5, this); else fmtObj->animate(ANIM_MODE_6, this); |