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authorDavid Turner2010-11-15 06:17:35 +0000
committerDavid Turner2010-11-15 06:17:35 +0000
commit69e42a0d4d25d71e240301417faf72e8828693c7 (patch)
tree8b623ff045319bcb2f74ce4be99d5f646139e2e1
parent2b33642d5482fbd7109082df08f4c6d67ff8c188 (diff)
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SCI: Workaround for bug #3109299 "QFG1VGA: Crash when leaving area east of Antwerp"
Extended current workarounds to cover QFG1VGA. svn-id: r54239
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 0d0b8f7d7f..ace9f6d9ac 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -171,6 +171,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbd0, 0, { WORKAROUND_FAKE, 0 } }, // hq1: going to the brigands hideout
{ GID_QFG1, -1, 210, 0, "Encounter", "init", 0xbe4, 0, { WORKAROUND_FAKE, 0 } }, // qfg1: going to the brigands hideout
{ GID_QFG1VGA, 16, 16, 0, "lassoFailed", "changeState", -1, -1, { WORKAROUND_FAKE, 0 } }, // qfg1vga: casting the "fetch" spell in the screen with the flowers, temps 0 and 1 - bug #3053268
+ { GID_QFG1VGA, -1, 210, 0, "Encounter", "init", 0xcee, 0, { WORKAROUND_FAKE, 0 } }, // qfg1vga: going to the brigands hideout - bug #3109299
{ GID_QFG2, -1, 71, 0, "theInvSheet", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // accessing the inventory
{ GID_QFG2, -1, 701, -1, "Alley", "at", -1, 0, { WORKAROUND_FAKE, 0 } }, // when walking inside the alleys in the town - bug #3035835 & #3038367
{ GID_QFG2, -1, 990, 0, "Restore", "doit", -1, 364, { WORKAROUND_FAKE, 0 } }, // when pressing enter in restore dialog w/o any saved games present