diff options
| -rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 | 
1 files changed, 1 insertions, 0 deletions
| diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 0d0b8f7d7f..ace9f6d9ac 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -171,6 +171,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {  	{ GID_QFG1,           -1,   210,  0,          "Encounter", "init",        0xbd0,    0, { WORKAROUND_FAKE,   0 } }, // hq1: going to the brigands hideout  	{ GID_QFG1,           -1,   210,  0,          "Encounter", "init",        0xbe4,    0, { WORKAROUND_FAKE,   0 } }, // qfg1: going to the brigands hideout  	{ GID_QFG1VGA,        16,    16,  0,        "lassoFailed", "changeState",    -1,   -1, { WORKAROUND_FAKE,   0 } }, // qfg1vga: casting the "fetch" spell in the screen with the flowers, temps 0 and 1 - bug #3053268 +	{ GID_QFG1VGA,        -1,   210,  0,          "Encounter", "init",        0xcee,    0, { WORKAROUND_FAKE,   0 } }, // qfg1vga: going to the brigands hideout - bug #3109299  	{ GID_QFG2,           -1,    71,  0,        "theInvSheet", "doit",           -1,    1, { WORKAROUND_FAKE,   0 } }, // accessing the inventory  	{ GID_QFG2,           -1,   701, -1,              "Alley", "at",             -1,    0, { WORKAROUND_FAKE,   0 } }, // when walking inside the alleys in the town - bug #3035835 & #3038367  	{ GID_QFG2,           -1,   990,  0,            "Restore", "doit",           -1,  364, { WORKAROUND_FAKE,   0 } }, // when pressing enter in restore dialog w/o any saved games present | 
