aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorStrangerke2016-08-25 18:32:03 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit6a02a571cd5e8df4f70f64eace4fbce03f70faf8 (patch)
treee9f9dbe6a3d8d33fce44e6006b14164506fb13df
parent0d5f9a762eec1b6ce13e21b2f94aaac7596ff479 (diff)
downloadscummvm-rg350-6a02a571cd5e8df4f70f64eace4fbce03f70faf8.tar.gz
scummvm-rg350-6a02a571cd5e8df4f70f64eace4fbce03f70faf8.tar.bz2
scummvm-rg350-6a02a571cd5e8df4f70f64eace4fbce03f70faf8.zip
DM: Rename variables and functions of DisplayMan
-rw-r--r--engines/dm/champion.cpp62
-rw-r--r--engines/dm/dialog.cpp86
-rw-r--r--engines/dm/dm.cpp166
-rw-r--r--engines/dm/dungeonman.cpp18
-rw-r--r--engines/dm/eventman.cpp54
-rw-r--r--engines/dm/gfx.cpp1510
-rw-r--r--engines/dm/gfx.h320
-rw-r--r--engines/dm/group.cpp2
-rw-r--r--engines/dm/inventory.cpp64
-rw-r--r--engines/dm/loadsave.cpp4
-rw-r--r--engines/dm/menus.cpp82
-rw-r--r--engines/dm/movesens.cpp4
-rw-r--r--engines/dm/objectman.cpp20
-rw-r--r--engines/dm/text.cpp16
14 files changed, 1203 insertions, 1205 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp
index 9edd1463b3..91a1f99ded 100644
--- a/engines/dm/champion.cpp
+++ b/engines/dm/champion.cpp
@@ -901,7 +901,7 @@ void ChampionMan::wakeUp() {
_partyIsSleeping = false;
_vm->_waitForInputMaxVerticalBlankCount = 10;
_vm->delay(10);
- _vm->_displayMan->f98_drawFloorAndCeiling();
+ _vm->_displayMan->drawFloorAndCeiling();
_vm->_eventMan->_primaryMouseInput = _vm->_eventMan->_primaryMouseInputInterface;
_vm->_eventMan->_secondaryMouseInput = _vm->_eventMan->_secondaryMouseInputMovement;
_vm->_eventMan->_primaryKeyboardInput = _vm->_eventMan->_primaryKeyboardInputInterface;
@@ -1401,7 +1401,7 @@ void ChampionMan::applyAndDrawPendingDamageAndWounds() {
blitBox._y2 = 28;
blitBox._x1 = textPosX + 7;
blitBox._x2 = blitBox._x1 + 31; /* Box is over the champion portrait in the status box */
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k16_damageToChampionBig), &blitBox, k16_byteWidth, k10_ColorFlesh, 29);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k16_damageToChampionBig), &blitBox, k16_byteWidth, k10_ColorFlesh, 29);
// Check the number of digits and sets the position accordingly.
if (pendingDamage < 10) // 1 digit
textPosX += 21;
@@ -1415,7 +1415,7 @@ void ChampionMan::applyAndDrawPendingDamageAndWounds() {
blitBox._y2 = 6;
blitBox._x1 = textPosX;
blitBox._x2 = blitBox._x1 + 47; /* Box is over the champion name in the status box */
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k15_damageToChampionSmallIndice), &blitBox, k24_byteWidth, k10_ColorFlesh, 7);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k15_damageToChampionSmallIndice), &blitBox, k24_byteWidth, k10_ColorFlesh, 7);
// Check the number of digits and sets the position accordingly.
if (pendingDamage < 10) // 1 digit
textPosX += 19;
@@ -1491,8 +1491,8 @@ void ChampionMan::championKill(uint16 champIndex) {
if (curChampion->_poisonEventCount)
unpoison(champIndex);
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
- _vm->_displayMan->D24_fillScreenBox(_boxChampionIcons[curChampionIconIndex], k0_ColorBlack);
+ _vm->_displayMan->_useByteBoxCoordinates = false;
+ _vm->_displayMan->fillScreenBox(_boxChampionIcons[curChampionIconIndex], k0_ColorBlack);
drawChampionState((ChampionIndex)champIndex);
int16 aliveChampionIndex;
@@ -1871,8 +1871,8 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) {
Champion *championPtr = &_champions[previousPartyChampionCount];
championPtr->resetToZero();
// Strangerke - TODO: Check if the new code is possible to run on the older version (example: the portraits could be missing in the data)
- _vm->_displayMan->_g578_useByteBoxCoordinates = true;
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), championPtr->_portrait, _boxChampionPortrait, getChampionPortraitX(championPortraitIndex), getChampionPortraitY(championPortraitIndex), k128_byteWidth, k16_byteWidth, kM1_ColorNoTransparency, 87, 29);
+ _vm->_displayMan->_useByteBoxCoordinates = true;
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), championPtr->_portrait, _boxChampionPortrait, getChampionPortraitX(championPortraitIndex), getChampionPortraitY(championPortraitIndex), k128_byteWidth, k16_byteWidth, kM1_ColorNoTransparency, 87, 29);
championPtr->_actionIndex = k255_ChampionActionNone;
championPtr->_enableActionEventIndex = -1;
championPtr->_hideDamageReceivedIndex = -1;
@@ -2070,12 +2070,12 @@ void ChampionMan::drawChampionBarGraphs(ChampionIndex champIndex) {
if (barGraphHeight < 25) {
box._y1 = 2;
box._y2 = 27 - barGraphHeight;
- _vm->_displayMan->D24_fillScreenBox(box, k12_ColorDarkestGray);
+ _vm->_displayMan->fillScreenBox(box, k12_ColorDarkestGray);
}
if (barGraphHeight) {
box._y1 = 27 - barGraphHeight;
box._y2 = 26;
- _vm->_displayMan->D24_fillScreenBox(box, _championColor[champIndex]);
+ _vm->_displayMan->fillScreenBox(box, _championColor[champIndex]);
}
box._x1 += 7;
box._x2 += 7;
@@ -2120,7 +2120,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
return;
bool isInventoryChampion = (_vm->indexToOrdinal(champIndex) == _vm->_inventoryMan->_g432_inventoryChampionOrdinal);
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
_vm->_eventMan->showMouse();
if (getFlag(championAttributes, k0x1000_ChampionAttributeStatusBox)) {
Box box;
@@ -2129,7 +2129,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
box._x1 = championStatusBoxX;
box._x2 = box._x1 + 66;
if (curChampion->_currHealth) {
- _vm->_displayMan->D24_fillScreenBox(box, k12_ColorDarkestGray);
+ _vm->_displayMan->fillScreenBox(box, k12_ColorDarkestGray);
int16 nativeBitmapIndices[3];
for (uint16 i = 0; i < 3; ++i)
nativeBitmapIndices[i] = 0;
@@ -2145,7 +2145,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
nativeBitmapIndices[borderCount++] = k37_BorderPartyShieldIndice;
while (borderCount--)
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndices[borderCount]), &box, k40_byteWidth, k10_ColorFlesh, 29);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(nativeBitmapIndices[borderCount]), &box, k40_byteWidth, k10_ColorFlesh, 29);
if (isInventoryChampion) {
_vm->_inventoryMan->f354_drawStatusBoxPortrait(champIndex);
@@ -2153,7 +2153,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
} else
setFlag(championAttributes, k0x0080_ChampionAttributeNameTitle | k0x0100_ChampionAttributeStatistics | k0x2000_ChampionAttributeWounds | k0x8000_ChampionAttributeActionHand);
} else {
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k8_StatusBoxDeadChampion), &box, k40_byteWidth, kM1_ColorNoTransparency, 29);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k8_StatusBoxDeadChampion), &box, k40_byteWidth, kM1_ColorNoTransparency, 29);
_vm->_textMan->f53_printToLogicalScreen(championStatusBoxX + 1, 5, k13_ColorLightestGray, k1_ColorDarkGary, curChampion->_name);
_vm->_menuMan->f386_drawActionIcon(champIndex);
@@ -2186,7 +2186,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
box._y2 = 6;
box._x1 = championStatusBoxX;
box._x2 = box._x1 + 42;
- _vm->_displayMan->D24_fillScreenBox(box, k1_ColorDarkGary);
+ _vm->_displayMan->fillScreenBox(box, k1_ColorDarkGary);
_vm->_textMan->f53_printToLogicalScreen(championStatusBoxX + 1, 5, nameColor, k1_ColorDarkGary, curChampion->_name);
}
}
@@ -2200,7 +2200,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
else
nativeBitmapIndex = k33_SlotBoxNormalIndice;
- _vm->_displayMan->f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex), boxMouth, k16_byteWidth, k12_ColorDarkestGray, 18);
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(nativeBitmapIndex), boxMouth, k16_byteWidth, k12_ColorDarkestGray, 18);
nativeBitmapIndex = k33_SlotBoxNormalIndice;
for (int i = k1_ChampionStatStrength; i <= k6_ChampionStatAntifire; i++) {
if ((curChampion->_statistics[i][k1_ChampionStatCurrent] < curChampion->_statistics[i][k0_ChampionStatMaximum])) {
@@ -2208,7 +2208,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
break;
}
}
- _vm->_displayMan->f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex), boxEye, k16_byteWidth, k12_ColorDarkestGray, 18);
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(nativeBitmapIndex), boxEye, k16_byteWidth, k12_ColorDarkestGray, 18);
setFlag(championAttributes, k0x4000_ChampionAttributeViewport);
}
}
@@ -2257,8 +2257,8 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
}
uint16 championIconIndex = getChampionIconIndex(curChampion->_cell, _vm->_dungeonMan->_partyDir);
if (getFlag(championAttributes, k0x0400_ChampionAttributeIcon) && (_vm->_eventMan->_useChampionIconOrdinalAsMousePointerBitmap != _vm->indexToOrdinal(championIconIndex))) {
- _vm->_displayMan->D24_fillScreenBox(_boxChampionIcons[championIconIndex], _championColor[champIndex]);
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k28_ChampionIcons), _vm->_displayMan->_g348_bitmapScreen, _boxChampionIcons[championIconIndex], getChampionIconIndex(curChampion->_dir, _vm->_dungeonMan->_partyDir) * 19, 0, k40_byteWidth, k160_byteWidthScreen, k12_ColorDarkestGray, 14, k200_heightScreen);
+ _vm->_displayMan->fillScreenBox(_boxChampionIcons[championIconIndex], _championColor[champIndex]);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(k28_ChampionIcons), _vm->_displayMan->_bitmapScreen, _boxChampionIcons[championIconIndex], getChampionIconIndex(curChampion->_dir, _vm->_dungeonMan->_partyDir) * 19, 0, k40_byteWidth, k160_byteWidthScreen, k12_ColorDarkestGray, 14, k200_heightScreen);
}
if (getFlag(championAttributes, k0x0800_ChampionAttributePanel) && isInventoryChampion) {
if (_vm->_pressingMouth)
@@ -2278,7 +2278,7 @@ void ChampionMan::drawChampionState(ChampionIndex champIndex) {
setFlag(championAttributes, k0x4000_ChampionAttributeViewport);
}
if (getFlag(championAttributes, k0x4000_ChampionAttributeViewport))
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
clearFlag(curChampion->_attributes, k0x0080_ChampionAttributeNameTitle | k0x0100_ChampionAttributeStatistics | k0x0200_ChampionAttributeLoad | k0x0400_ChampionAttributeIcon | k0x0800_ChampionAttributePanel | k0x1000_ChampionAttributeStatusBox | k0x2000_ChampionAttributeWounds | k0x4000_ChampionAttributeViewport | k0x8000_ChampionAttributeActionHand);
_vm->_eventMan->hideMouse();
@@ -2356,14 +2356,14 @@ void ChampionMan::drawSlot(uint16 champIndex, int16 slotIndex) {
nativeBitmapIndex = k35_SlotBoxActingHandIndice;
if (nativeBitmapIndex != -1) {
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
if (isInventoryChamp) {
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex),
- _vm->_displayMan->_g296_bitmapViewport, box, 0, 0, 16, k112_byteWidthViewport,
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(nativeBitmapIndex),
+ _vm->_displayMan->_bitmapViewport, box, 0, 0, 16, k112_byteWidthViewport,
k12_ColorDarkestGray, _vm->_displayMan->getPixelHeight(nativeBitmapIndex), k136_heightViewport);
} else {
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex),
- _vm->_displayMan->_g348_bitmapScreen, box, 0, 0, 16, k160_byteWidthScreen,
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->getNativeBitmapOrGraphic(nativeBitmapIndex),
+ _vm->_displayMan->_bitmapScreen, box, 0, 0, 16, k160_byteWidthScreen,
k12_ColorDarkestGray, _vm->_displayMan->getPixelHeight(nativeBitmapIndex), k136_heightViewport);
}
}
@@ -2387,12 +2387,12 @@ void ChampionMan::renameChampion(Champion* champ) {
displayBox._x1 = 3;
displayBox._x2 = displayBox._x1 + 167;
- _vm->_displayMan->f135_fillBoxBitmap(_vm->_displayMan->_g296_bitmapViewport, displayBox, k12_ColorDarkestGray, k112_byteWidthViewport, k136_heightViewport);
- _vm->_displayMan->f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k27_PanelRenameChampionIndice), _vm->_inventoryMan->g32_BoxPanel, k72_byteWidth, k4_ColorCyan, 73);
+ _vm->_displayMan->fillBoxBitmap(_vm->_displayMan->_bitmapViewport, displayBox, k12_ColorDarkestGray, k112_byteWidthViewport, k136_heightViewport);
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k27_PanelRenameChampionIndice), _vm->_inventoryMan->g32_BoxPanel, k72_byteWidth, k4_ColorCyan, 73);
_vm->_textMan->f52_printToViewport(177, 58, k13_ColorLightestGray, "_______");
_vm->_textMan->f52_printToViewport(105, 76, k13_ColorLightestGray, "___________________");
_vm->_eventMan->showMouse();
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
_vm->_eventMan->setMousePointerToNormal(k0_pointerArrow);
_vm->_eventMan->hideMouse();
uint16 curCharacterIndex = 0;
@@ -2407,7 +2407,7 @@ void ChampionMan::renameChampion(Champion* champ) {
bool championTitleIsFull = ((renamedChampionStringMode == k2_RENAME_CHAMPION_TITLE) && (curCharacterIndex == 19));
if (!championTitleIsFull) {
_vm->_eventMan->showMouse();
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g348_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k9_ColorGold, k12_ColorDarkestGray, underscoreCharacterString, k200_heightScreen);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k9_ColorGold, k12_ColorDarkestGray, underscoreCharacterString, k200_heightScreen);
_vm->_eventMan->hideMouse();
}
@@ -2492,7 +2492,7 @@ void ChampionMan::renameChampion(Champion* champ) {
if (!championTitleIsFull) {
renameChampionInputCharacterString[0] = curCharacter;
_vm->_eventMan->showMouse();
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g348_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k13_ColorLightestGray, k12_ColorDarkestGray, renameChampionInputCharacterString, k200_heightScreen);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k13_ColorLightestGray, k12_ColorDarkestGray, renameChampionInputCharacterString, k200_heightScreen);
_vm->_eventMan->hideMouse();
renamedChampionString[curCharacterIndex++] = curCharacter;
renamedChampionString[curCharacterIndex] = '\0';
@@ -2509,7 +2509,7 @@ void ChampionMan::renameChampion(Champion* champ) {
} else if (curCharacter == '\r') { // Carriage return
if ((renamedChampionStringMode == k1_RENAME_CHAMPION_NAME) && (curCharacterIndex > 0)) {
_vm->_eventMan->showMouse();
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g348_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k13_ColorLightestGray, k12_ColorDarkestGray, underscoreCharacterString, k200_heightScreen);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k13_ColorLightestGray, k12_ColorDarkestGray, underscoreCharacterString, k200_heightScreen);
_vm->_eventMan->hideMouse();
renamedChampionStringMode = k2_RENAME_CHAMPION_TITLE;
renamedChampionString = champ->_title;
@@ -2523,7 +2523,7 @@ void ChampionMan::renameChampion(Champion* champ) {
if (!championTitleIsFull) {
_vm->_eventMan->showMouse();
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g348_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k13_ColorLightestGray, k12_ColorDarkestGray, underscoreCharacterString, k200_heightScreen);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapScreen, k160_byteWidthScreen, textPosX, textPosY, k13_ColorLightestGray, k12_ColorDarkestGray, underscoreCharacterString, k200_heightScreen);
_vm->_eventMan->hideMouse();
}
if (curCharacterIndex == 0) {
diff --git a/engines/dm/dialog.cpp b/engines/dm/dialog.cpp
index ae58b759e7..c842556d0d 100644
--- a/engines/dm/dialog.cpp
+++ b/engines/dm/dialog.cpp
@@ -44,10 +44,10 @@ void DialogMan::dialogDraw(const char *msg1, const char *msg2, const char *choic
static Box dialog2ChoicesPatch = Box(102, 122, 89, 125);
static Box dialog4ChoicesPatch = Box(102, 122, 62, 97);
- _vm->_displayMan->f466_loadIntoBitmap(k0_dialogBoxGraphicIndice, _vm->_displayMan->_g296_bitmapViewport);
+ _vm->_displayMan->loadIntoBitmap(k0_dialogBoxGraphicIndice, _vm->_displayMan->_bitmapViewport);
//Strangerke: the version should be replaced by a ScummVM/RogueVM (?) string
// TODO: replace with ScummVM version string
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, 192, 7, k2_ColorLightGray, k1_ColorDarkGary, "V2.2", k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 192, 7, k2_ColorLightGray, k1_ColorDarkGary, "V2.2", k136_heightViewport);
int16 choiceCount = 1;
if (choice2)
choiceCount++;
@@ -59,31 +59,31 @@ void DialogMan::dialogDraw(const char *msg1, const char *msg2, const char *choic
choiceCount++;
if (fading)
- _vm->_displayMan->f436_STARTEND_FadeToPalette(_vm->_displayMan->_g345_aui_BlankBuffer);
+ _vm->_displayMan->startEndFadeToPalette(_vm->_displayMan->_blankBuffer);
if (clearScreen)
_vm->_displayMan->fillScreen(k0_ColorBlack);
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
if (choiceCount == 1) {
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g296_bitmapViewport, _vm->_displayMan->_g296_bitmapViewport, constBox1, 0, 64, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g296_bitmapViewport, _vm->_displayMan->_g296_bitmapViewport, constBox2, 0, 39, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g296_bitmapViewport, _vm->_displayMan->_g296_bitmapViewport, constBox3, 0, 14, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice1, 112, 114);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapViewport, _vm->_displayMan->_bitmapViewport, constBox1, 0, 64, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapViewport, _vm->_displayMan->_bitmapViewport, constBox2, 0, 39, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapViewport, _vm->_displayMan->_bitmapViewport, constBox3, 0, 14, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice1, 112, 114);
} else if (choiceCount == 2) {
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g296_bitmapViewport, _vm->_displayMan->_g296_bitmapViewport, dialog2ChoicesPatch, 102, 52, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice1, 112, 77);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice2, 112, 114);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapViewport, _vm->_displayMan->_bitmapViewport, dialog2ChoicesPatch, 102, 52, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice1, 112, 77);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice2, 112, 114);
} else if (choiceCount == 3) {
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice1, 112, 77);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice2, 59, 114);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice3, 166, 114);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice1, 112, 77);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice2, 59, 114);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice3, 166, 114);
} else if (choiceCount == 4) {
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g296_bitmapViewport, _vm->_displayMan->_g296_bitmapViewport, dialog4ChoicesPatch, 102, 99, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice1, 59, 77);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice2, 166, 77);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice3, 59, 114);
- printCenteredChoice(_vm->_displayMan->_g296_bitmapViewport, choice4, 166, 114);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapViewport, _vm->_displayMan->_bitmapViewport, dialog4ChoicesPatch, 102, 99, k112_byteWidthViewport, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport, k136_heightViewport);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice1, 59, 77);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice2, 166, 77);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice3, 59, 114);
+ printCenteredChoice(_vm->_displayMan->_bitmapViewport, choice4, 166, 114);
}
int16 textPosX;
@@ -94,14 +94,14 @@ void DialogMan::dialogDraw(const char *msg1, const char *msg2, const char *choic
if (isMessageOnTwoLines(msg1, L1312_ac_StringPart1, L1313_ac_StringPart2)) {
textPosY = 21;
textPosX = 113 - ((strlen(L1312_ac_StringPart1) * 6) >> 1);
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k11_ColorYellow, k5_ColorLightBrown, L1312_ac_StringPart1, k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k11_ColorYellow, k5_ColorLightBrown, L1312_ac_StringPart1, k136_heightViewport);
textPosY += 8;
textPosX = 113 - ((strlen(L1313_ac_StringPart2) * 6) >> 1);
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k11_ColorYellow, k5_ColorLightBrown, L1313_ac_StringPart2, k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k11_ColorYellow, k5_ColorLightBrown, L1313_ac_StringPart2, k136_heightViewport);
textPosY += 8;
} else {
textPosX = 113 - ((strlen(msg1) * 6) >> 1);
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k11_ColorYellow, k5_ColorLightBrown, msg1, k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k11_ColorYellow, k5_ColorLightBrown, msg1, k136_heightViewport);
textPosY += 8;
}
}
@@ -110,13 +110,13 @@ void DialogMan::dialogDraw(const char *msg1, const char *msg2, const char *choic
char L1313_ac_StringPart2[70];
if (isMessageOnTwoLines(msg2, L1312_ac_StringPart1, L1313_ac_StringPart2)) {
textPosX = 113 - ((strlen(L1312_ac_StringPart1) * 6) >> 1);
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k9_ColorGold, k5_ColorLightBrown, L1312_ac_StringPart1, k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k9_ColorGold, k5_ColorLightBrown, L1312_ac_StringPart1, k136_heightViewport);
textPosY += 8;
textPosX = 113 - ((strlen(L1313_ac_StringPart2) * 6) >> 1);
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k9_ColorGold, k5_ColorLightBrown, L1313_ac_StringPart2, k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k9_ColorGold, k5_ColorLightBrown, L1313_ac_StringPart2, k136_heightViewport);
} else {
textPosX = 113 - ((strlen(msg2) * 6) >> 1);
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k9_ColorGold, k5_ColorLightBrown, msg2, k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, textPosX, textPosY, k9_ColorGold, k5_ColorLightBrown, msg2, k136_heightViewport);
}
}
if (screenDialog) {
@@ -126,17 +126,17 @@ void DialogMan::dialogDraw(const char *msg1, const char *msg2, const char *choic
displayBox._x1 = 47;
displayBox._x2 = 270;
_vm->_eventMan->showMouse();
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->_g296_bitmapViewport, &displayBox, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->_bitmapViewport, &displayBox, k112_byteWidthViewport, kM1_ColorNoTransparency, k136_heightViewport);
_vm->_eventMan->hideMouse();
} else {
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
_vm->delay(1);
}
if (fading)
- _vm->_displayMan->f436_STARTEND_FadeToPalette(_vm->_displayMan->_g347_paletteTopAndBottomScreen);
+ _vm->_displayMan->startEndFadeToPalette(_vm->_displayMan->_paletteTopAndBottomScreen);
- _vm->_displayMan->_g297_drawFloorAndCeilingRequested = true;
+ _vm->_displayMan->_drawFloorAndCeilingRequested = true;
_vm->_displayMan->updateScreen();
}
@@ -193,68 +193,68 @@ int16 DialogMan::getChoice(uint16 choiceCount, uint16 dialogSetIndex, int16 driv
_selectedDialogChoice = k1_DIALOG_CHOICE_1;
}
} while (_selectedDialogChoice == 99);
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
L1304_s_BoxA = _vm->_eventMan->_primaryMouseInput[_selectedDialogChoice - 1]._hitbox;
L1304_s_BoxA._x1 -= 3;
L1304_s_BoxA._x2 += 3;
L1304_s_BoxA._y1 -= 3;
L1304_s_BoxA._y2 += 4;
_vm->_eventMan->showMouse();
- _vm->_displayMan->_g297_drawFloorAndCeilingRequested = true;
+ _vm->_displayMan->_drawFloorAndCeilingRequested = true;
L1303_s_BoxB._x1 = 0;
L1303_s_BoxB._y1 = 0;
L1303_s_BoxB._y2 = L1304_s_BoxA._y2 - L1304_s_BoxA._y1 + 3;
L1303_s_BoxB._x2 = L1304_s_BoxA._x2 - L1304_s_BoxA._x1 + 3;
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g348_bitmapScreen, _vm->_displayMan->_g296_bitmapViewport,
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapScreen, _vm->_displayMan->_bitmapViewport,
L1303_s_BoxB, L1304_s_BoxA._x1, L1304_s_BoxA._y1, k160_byteWidthScreen, k160_byteWidthScreen, kM1_ColorNoTransparency, 200, 25);
_vm->delay(1);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._y2 = L1303_s_BoxB._y1;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._x2 = L1303_s_BoxB._x1;
L1303_s_BoxB._y2--;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._y2--;
L1303_s_BoxB._y1 = L1303_s_BoxB._y2;
L1303_s_BoxB._x1 -= 2;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._x1 = L1303_s_BoxB._x2;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
_vm->delay(2);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._y1++;
L1303_s_BoxB._y2 = L1303_s_BoxB._y1;
L1303_s_BoxB._x2 -= 2;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._x1++;
L1303_s_BoxB._x2 = L1303_s_BoxB._x1;
L1303_s_BoxB._y2--;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k5_ColorLightBrown);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._x2--;
L1303_s_BoxB._x1 = L1303_s_BoxB._x2;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._y1 = L1303_s_BoxB._y2 = L1303_s_BoxB._y2 - 2;
L1303_s_BoxB._x1++;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k0_ColorBlack);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._y1 = L1303_s_BoxB._y2 = L1303_s_BoxB._y2 + 2;
L1303_s_BoxB._x1--;
L1303_s_BoxB._x2 += 2;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k13_ColorLightestGray);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k13_ColorLightestGray);
L1303_s_BoxB = L1304_s_BoxA;
L1303_s_BoxB._x1 = L1303_s_BoxB._x2 = L1303_s_BoxB._x2 + 3;
L1303_s_BoxB._y2 += 2;
- _vm->_displayMan->D24_fillScreenBox(L1303_s_BoxB, k13_ColorLightestGray);
+ _vm->_displayMan->fillScreenBox(L1303_s_BoxB, k13_ColorLightestGray);
_vm->delay(2);
L1304_s_BoxA._x2 += 3;
L1304_s_BoxA._y2 += 3;
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g296_bitmapViewport, _vm->_displayMan->_g348_bitmapScreen,
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapViewport, _vm->_displayMan->_bitmapScreen,
L1304_s_BoxA, 0, 0, k160_byteWidthScreen, k160_byteWidthScreen, kM1_ColorNoTransparency, 25, k200_heightScreen);
_vm->_eventMan->hideMouse();
_vm->_eventMan->_primaryMouseInput = L1298_ps_PrimaryMouseInputBackup;
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index a51132c92c..9eefbff309 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -236,7 +236,7 @@ bool DMEngine::hasFeature(EngineFeature f) const {
Common::Error DMEngine::loadGameState(int slot) {
if (loadgame(slot) != kM1_LoadgameFailure) {
_displayMan->fillScreen(k0_ColorBlack);
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_palDungeonView[0]);
+ _displayMan->startEndFadeToPalette(_displayMan->_palDungeonView[0]);
_newGameFl = k0_modeLoadSavedGame;
startGame();
@@ -267,10 +267,10 @@ uint16 DMEngine::getScaledProduct(uint16 val, uint16 scale, uint16 vale2) {
void DMEngine::initializeGame() {
initMemoryManager();
- _displayMan->f479_loadGraphics();
- _displayMan->f460_initializeGraphicData();
- _displayMan->f94_loadFloorSet(k0_FloorSetStone);
- _displayMan->f95_loadWallSet(k0_WallSetStone);
+ _displayMan->loadGraphics();
+ _displayMan->initializeGraphicData();
+ _displayMan->loadFloorSet(k0_FloorSetStone);
+ _displayMan->loadWallSet(k0_WallSetStone);
_sound->f503_loadSounds(); // @ F0506_AMIGA_AllocateData
@@ -299,10 +299,10 @@ void DMEngine::initializeGame() {
}
} while (loadgame(saveSlot) != k1_LoadgameSuccess);
- _displayMan->f466_loadIntoBitmap(k11_MenuSpellAreLinesIndice, _menuMan->_gK73_bitmapSpellAreaLines); // @ F0396_MENUS_LoadSpellAreaLinesBitmap
+ _displayMan->loadIntoBitmap(k11_MenuSpellAreLinesIndice, _menuMan->_gK73_bitmapSpellAreaLines); // @ F0396_MENUS_LoadSpellAreaLinesBitmap
// There was some memory wizardy for the Amiga platform, I skipped that part
- _displayMan->f461_allocateFlippedWallBitmaps();
+ _displayMan->allocateFlippedWallBitmaps();
startGame();
if (_newGameFl)
@@ -314,10 +314,10 @@ void DMEngine::initializeGame() {
void DMEngine::initMemoryManager() {
static uint16 palSwoosh[16] = {0x000, 0xFFF, 0xFFF, 0xFFF, 0xFFF, 0xFFF, 0xFFF, 0xFFF, 0x000, 0xFFF, 0xAAA, 0xFFF, 0xAAA, 0x444, 0xFF0, 0xFF0}; // @ K0057_aui_Palette_Swoosh
- _displayMan->f508_buildPaletteChangeCopperList(palSwoosh, palSwoosh);
+ _displayMan->buildPaletteChangeCopperList(palSwoosh, palSwoosh);
for (uint16 i = 0; i < 16; ++i) {
- _displayMan->_g347_paletteTopAndBottomScreen[i] = _displayMan->_palDungeonView[0][i];
- _displayMan->_g346_paletteMiddleScreen[i] = _displayMan->_palDungeonView[0][i];
+ _displayMan->_paletteTopAndBottomScreen[i] = _displayMan->_palDungeonView[0][i];
+ _displayMan->_paletteMiddleScreen[i] = _displayMan->_palDungeonView[0][i];
}
}
@@ -345,20 +345,20 @@ void DMEngine::startGame() {
processNewPartyMap(_dungeonMan->_partyMapIndex);
if (!_newGameFl) {
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g347_paletteTopAndBottomScreen);
- _displayMan->_g578_useByteBoxCoordinates = false;
+ _displayMan->startEndFadeToPalette(_displayMan->_paletteTopAndBottomScreen);
+ _displayMan->_useByteBoxCoordinates = false;
delay(1);
- _displayMan->D24_fillScreenBox(boxScreenTop, k0_ColorBlack);
- _displayMan->D24_fillScreenBox(boxScreenRight, k0_ColorBlack);
- _displayMan->D24_fillScreenBox(boxScreenBottom, k0_ColorBlack);
+ _displayMan->fillScreenBox(boxScreenTop, k0_ColorBlack);
+ _displayMan->fillScreenBox(boxScreenRight, k0_ColorBlack);
+ _displayMan->fillScreenBox(boxScreenBottom, k0_ColorBlack);
} else {
- _displayMan->_g578_useByteBoxCoordinates = false;
- _displayMan->D24_fillScreenBox(boxScreenTop, k0_ColorBlack);
- _displayMan->D24_fillScreenBox(boxScreenRight, k0_ColorBlack);
- _displayMan->D24_fillScreenBox(boxScreenBottom, k0_ColorBlack);
+ _displayMan->_useByteBoxCoordinates = false;
+ _displayMan->fillScreenBox(boxScreenTop, k0_ColorBlack);
+ _displayMan->fillScreenBox(boxScreenRight, k0_ColorBlack);
+ _displayMan->fillScreenBox(boxScreenBottom, k0_ColorBlack);
}
- _displayMan->f508_buildPaletteChangeCopperList(_displayMan->_palDungeonView[0], _displayMan->_g347_paletteTopAndBottomScreen);
+ _displayMan->buildPaletteChangeCopperList(_displayMan->_palDungeonView[0], _displayMan->_paletteTopAndBottomScreen);
_menuMan->f395_drawMovementArrows();
_championMan->resetDataToStartGame();
_gameTimeTicking = true;
@@ -367,7 +367,7 @@ void DMEngine::startGame() {
void DMEngine::processNewPartyMap(uint16 mapIndex) {
_groupMan->f194_removeAllActiveGroups();
_dungeonMan->setCurrentMapAndPartyMap(mapIndex);
- _displayMan->f96_loadCurrentMapGraphics();
+ _displayMan->loadCurrentMapGraphics();
_groupMan->f195_addAllActiveGroups();
_inventoryMan->f337_setDungeonViewPalette();
}
@@ -451,8 +451,8 @@ void DMEngine::gameloop() {
if (!_inventoryMan->_g432_inventoryChampionOrdinal && !_championMan->_partyIsSleeping) {
Box box(0, 223, 0, 135);
- _displayMan->f135_fillBoxBitmap(_displayMan->_g296_bitmapViewport, box, k0_ColorBlack, k112_byteWidthViewport, k136_heightViewport); // (possibly dummy code)
- _displayMan->f128_drawDungeon(_dungeonMan->_partyDir, _dungeonMan->_partyMapX, _dungeonMan->_partyMapY);
+ _displayMan->fillBoxBitmap(_displayMan->_bitmapViewport, box, k0_ColorBlack, k112_byteWidthViewport, k136_heightViewport); // (possibly dummy code)
+ _displayMan->drawDungeon(_dungeonMan->_partyDir, _dungeonMan->_partyMapX, _dungeonMan->_partyMapY);
if (_setMousePointerToObjectInMainLoop) {
_setMousePointerToObjectInMainLoop = false;
_eventMan->showMouse();
@@ -547,23 +547,23 @@ void DMEngine::processEntrance() {
_entranceDoorAnimSteps[8] = _entranceDoorAnimSteps[7] + 128 * 161;
_entranceDoorAnimSteps[9] = _entranceDoorAnimSteps[8] + 128 * 161 * 2;
- _displayMan->f466_loadIntoBitmap(k3_entranceRightDoorGraphicIndice, _entranceDoorAnimSteps[4]);
- _displayMan->f466_loadIntoBitmap(k2_entranceLeftDoorGraphicIndice, _entranceDoorAnimSteps[0]);
- _interfaceCredits = _displayMan->f489_getNativeBitmapOrGraphic(k5_creditsGraphicIndice);
- _displayMan->_g578_useByteBoxCoordinates = false;
+ _displayMan->loadIntoBitmap(k3_entranceRightDoorGraphicIndice, _entranceDoorAnimSteps[4]);
+ _displayMan->loadIntoBitmap(k2_entranceLeftDoorGraphicIndice, _entranceDoorAnimSteps[0]);
+ _interfaceCredits = _displayMan->getNativeBitmapOrGraphic(k5_creditsGraphicIndice);
+ _displayMan->_useByteBoxCoordinates = false;
Box displayBox;
displayBox._x1 = 0;
displayBox._x2 = 100;
displayBox._y1 = 0;
displayBox._y2 = 160;
for (uint16 idx = 1; idx < 4; idx++) {
- _displayMan->f132_blitToBitmap(_entranceDoorAnimSteps[0], _entranceDoorAnimSteps[idx], displayBox, idx << 2, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161);
+ _displayMan->blitToBitmap(_entranceDoorAnimSteps[0], _entranceDoorAnimSteps[idx], displayBox, idx << 2, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161);
displayBox._x2 -= 4;
}
displayBox._x2 = 127;
for (uint16 idx = 5; idx < 8; idx++) {
displayBox._x1 += 4;
- _displayMan->f132_blitToBitmap(_entranceDoorAnimSteps[4], _entranceDoorAnimSteps[idx], displayBox, 0, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161);
+ _displayMan->blitToBitmap(_entranceDoorAnimSteps[4], _entranceDoorAnimSteps[idx], displayBox, 0, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161);
}
do {
@@ -638,23 +638,23 @@ void DMEngine::endGame(bool doNotDrawCreditsOnly) {
delay(240);
}
- if (_displayMan->_g322_paletteSwitchingEnabled) {
+ if (_displayMan->_paletteSwitchingEnabled) {
uint16 oldPalTopAndBottomScreen[16];
for (uint16 i = 0; i < 16; ++i)
- oldPalTopAndBottomScreen[i] = _displayMan->_g347_paletteTopAndBottomScreen[i];
+ oldPalTopAndBottomScreen[i] = _displayMan->_paletteTopAndBottomScreen[i];
for (int i = 0; i <= 7; i++) {
delay(1);
for (int colIdx = 0; colIdx < 16; colIdx++) {
- _displayMan->_g346_paletteMiddleScreen[colIdx] = _displayMan->f431_getDarkenedColor(_displayMan->_g346_paletteMiddleScreen[colIdx]);
- _displayMan->_g347_paletteTopAndBottomScreen[colIdx] = _displayMan->f431_getDarkenedColor(_displayMan->_g347_paletteTopAndBottomScreen[colIdx]);
+ _displayMan->_paletteMiddleScreen[colIdx] = _displayMan->getDarkenedColor(_displayMan->_paletteMiddleScreen[colIdx]);
+ _displayMan->_paletteTopAndBottomScreen[colIdx] = _displayMan->getDarkenedColor(_displayMan->_paletteTopAndBottomScreen[colIdx]);
}
}
- _displayMan->_g322_paletteSwitchingEnabled = false;
+ _displayMan->_paletteSwitchingEnabled = false;
delay(1);
for (uint16 i = 0; i < 16; ++i)
- _displayMan->_g347_paletteTopAndBottomScreen[i] = oldPalTopAndBottomScreen[i];
+ _displayMan->_paletteTopAndBottomScreen[i] = oldPalTopAndBottomScreen[i];
} else
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g345_aui_BlankBuffer);
+ _displayMan->startEndFadeToPalette(_displayMan->_blankBuffer);
uint16 darkBluePalette[16];
if (doNotDrawCreditsOnly) {
@@ -664,8 +664,8 @@ void DMEngine::endGame(bool doNotDrawCreditsOnly) {
for (int16 championIndex = k0_ChampionFirst; championIndex < _championMan->_partyChampionCount; championIndex++) {
int16 textPosY = championIndex * 48;
Champion *curChampion = &_championMan->_champions[championIndex];
- _displayMan->f21_blitToScreen(_displayMan->f489_getNativeBitmapOrGraphic(k208_wallOrn_43_champMirror), &championMirrorBox, k32_byteWidth, k10_ColorFlesh, 43);
- _displayMan->f21_blitToScreen(curChampion->_portrait, &championPortraitBox, k16_byteWidth, k1_ColorDarkGary, 29);
+ _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(k208_wallOrn_43_champMirror), &championMirrorBox, k32_byteWidth, k10_ColorFlesh, 43);
+ _displayMan->blitToScreen(curChampion->_portrait, &championPortraitBox, k16_byteWidth, k1_ColorDarkGary, 29);
_textMan->f443_endgamePrintString(87, textPosY += 14, k9_ColorGold, curChampion->_name);
int textPosX = (6 * strlen(curChampion->_name)) + 87;
char championTitleFirstCharacter = curChampion->_title[0];
@@ -689,28 +689,28 @@ void DMEngine::endGame(bool doNotDrawCreditsOnly) {
championPortraitBox._y1 += 48;
championPortraitBox._y1 += 48;
}
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g347_paletteTopAndBottomScreen);
+ _displayMan->startEndFadeToPalette(_displayMan->_paletteTopAndBottomScreen);
_engineShouldQuit = true;
return;
}
T0444017:
_displayMan->fillScreen(k0_ColorBlack);
- _displayMan->f21_blitToScreen(_displayMan->f489_getNativeBitmapOrGraphic(k6_theEndIndice), &theEndBox, k40_byteWidth, kM1_ColorNoTransparency, 14);
+ _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(k6_theEndIndice), &theEndBox, k40_byteWidth, kM1_ColorNoTransparency, 14);
for (uint16 i = 0; i < 16; ++i)
darkBluePalette[i] = D01_RGB_DARK_BLUE;
uint16 curPalette[16];
for (uint16 i = 0; i < 15; ++i)
curPalette[i] = darkBluePalette[i];
curPalette[15] = D09_RGB_WHITE;
- _displayMan->f436_STARTEND_FadeToPalette(curPalette);
+ _displayMan->startEndFadeToPalette(curPalette);
_displayMan->updateScreen();
if (waitBeforeDrawingRestart)
delay(300);
if (_restartGameAllowed) {
- _displayMan->_g578_useByteBoxCoordinates = false;
- _displayMan->D24_fillScreenBox(restartOuterBox, k12_ColorDarkestGray);
- _displayMan->D24_fillScreenBox(restartInnerBox, k0_ColorBlack);
+ _displayMan->_useByteBoxCoordinates = false;
+ _displayMan->fillScreenBox(restartOuterBox, k12_ColorDarkestGray);
+ _displayMan->fillScreenBox(restartInnerBox, k0_ColorBlack);
switch (getGameLanguage()) { // localized
default:
@@ -724,15 +724,15 @@ T0444017:
_eventMan->_primaryMouseInput = _eventMan->_primaryMouseInputRestartGame;
_eventMan->discardAllInput();
_eventMan->hideMouse();
- _displayMan->f436_STARTEND_FadeToPalette(curPalette);
+ _displayMan->startEndFadeToPalette(curPalette);
for (int16 verticalBlankCount = 900; --verticalBlankCount && !_restartGameRequest; delay(1))
_eventMan->processCommandQueue();
_eventMan->showMouse();
if (_restartGameRequest) {
- _displayMan->f436_STARTEND_FadeToPalette(darkBluePalette);
+ _displayMan->startEndFadeToPalette(darkBluePalette);
_displayMan->fillScreen(k0_ColorBlack);
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_palDungeonView[0]);
+ _displayMan->startEndFadeToPalette(_displayMan->_palDungeonView[0]);
_newGameFl = k0_modeLoadSavedGame;
if (loadgame(1) != kM1_LoadgameFailure) {
startGame();
@@ -744,19 +744,19 @@ T0444017:
}
}
- _displayMan->f436_STARTEND_FadeToPalette(darkBluePalette);
+ _displayMan->startEndFadeToPalette(darkBluePalette);
}
Box box(0, 319, 0, 199);
- _displayMan->f21_blitToScreen(_displayMan->f489_getNativeBitmapOrGraphic(k5_creditsGraphicIndice), &box, k160_byteWidthScreen, kM1_ColorNoTransparency, k200_heightScreen);
+ _displayMan->blitToScreen(_displayMan->getNativeBitmapOrGraphic(k5_creditsGraphicIndice), &box, k160_byteWidthScreen, kM1_ColorNoTransparency, k200_heightScreen);
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_palCredits);
+ _displayMan->startEndFadeToPalette(_displayMan->_palCredits);
_eventMan->waitForMouseOrKeyActivity();
if (_engineShouldQuit)
return;
if (_restartGameAllowed && doNotDrawCreditsOnly) {
waitBeforeDrawingRestart = false;
- _displayMan->f436_STARTEND_FadeToPalette(darkBluePalette);
+ _displayMan->startEndFadeToPalette(darkBluePalette);
goto T0444017;
}
@@ -776,7 +776,7 @@ void DMEngine::drawEntrance() {
byte *microDungeonCurrentMapData[32];
_dungeonMan->_partyMapIndex = k255_mapIndexEntrance;
- _displayMan->_g297_drawFloorAndCeilingRequested = true;
+ _displayMan->_drawFloorAndCeilingRequested = true;
_dungeonMan->_currMapWidth = 5;
_dungeonMan->_currMapHeight = 5;
_dungeonMan->_currMapData = microDungeonCurrentMapData;
@@ -792,30 +792,30 @@ void DMEngine::drawEntrance() {
microDungeonSquares[idx + 10] = Square(k1_CorridorElemType, 0);
}
microDungeonSquares[7] = Square(k1_CorridorElemType, 0);
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g345_aui_BlankBuffer);
+ _displayMan->startEndFadeToPalette(_displayMan->_blankBuffer);
// note, a global variable is used here in the original
- _displayMan->f466_loadIntoBitmap(k4_entranceGraphicIndice, _displayMan->_g348_bitmapScreen);
- _displayMan->f128_drawDungeon(kDirSouth, 2, 0);
+ _displayMan->loadIntoBitmap(k4_entranceGraphicIndice, _displayMan->_bitmapScreen);
+ _displayMan->drawDungeon(kDirSouth, 2, 0);
if (!_savedScreenForOpenEntranceDoors)
_savedScreenForOpenEntranceDoors = new byte[k200_heightScreen * k160_byteWidthScreen * 2];
- memcpy(_savedScreenForOpenEntranceDoors, _displayMan->_g348_bitmapScreen, 320 * 200);
+ memcpy(_savedScreenForOpenEntranceDoors, _displayMan->_bitmapScreen, 320 * 200);
- _displayMan->_g578_useByteBoxCoordinates = false, _displayMan->f132_blitToBitmap(_displayMan->_g348_bitmapScreen, _entranceDoorAnimSteps[8], doorsUpperHalfBox, 0, 30, k160_byteWidthScreen, k128_byteWidth, kM1_ColorNoTransparency, 200, 161);
- _displayMan->_g578_useByteBoxCoordinates = false, _displayMan->f132_blitToBitmap(_displayMan->_g348_bitmapScreen, _entranceDoorAnimSteps[8], doorsLowerHalfBox, 0, 111, k160_byteWidthScreen, k128_byteWidth, kM1_ColorNoTransparency, 200, 161);
+ _displayMan->_useByteBoxCoordinates = false, _displayMan->blitToBitmap(_displayMan->_bitmapScreen, _entranceDoorAnimSteps[8], doorsUpperHalfBox, 0, 30, k160_byteWidthScreen, k128_byteWidth, kM1_ColorNoTransparency, 200, 161);
+ _displayMan->_useByteBoxCoordinates = false, _displayMan->blitToBitmap(_displayMan->_bitmapScreen, _entranceDoorAnimSteps[8], doorsLowerHalfBox, 0, 111, k160_byteWidthScreen, k128_byteWidth, kM1_ColorNoTransparency, 200, 161);
- _displayMan->f21_blitToScreen(_entranceDoorAnimSteps[0], &closedDoorLeftBox, k64_byteWidth, kM1_ColorNoTransparency, 161);
- _displayMan->f21_blitToScreen(_entranceDoorAnimSteps[4], &closedDoorRightBox, k64_byteWidth, kM1_ColorNoTransparency, 161);
- _displayMan->f436_STARTEND_FadeToPalette(palEntrance);
+ _displayMan->blitToScreen(_entranceDoorAnimSteps[0], &closedDoorLeftBox, k64_byteWidth, kM1_ColorNoTransparency, 161);
+ _displayMan->blitToScreen(_entranceDoorAnimSteps[4], &closedDoorRightBox, k64_byteWidth, kM1_ColorNoTransparency, 161);
+ _displayMan->startEndFadeToPalette(palEntrance);
}
void DMEngine::openEntranceDoors() {
Box rightDoorBox(109, 231, 30, 193);
- byte *rightDoorBitmap = _displayMan->f489_getNativeBitmapOrGraphic(k3_entranceRightDoorGraphicIndice);
+ byte *rightDoorBitmap = _displayMan->getNativeBitmapOrGraphic(k3_entranceRightDoorGraphicIndice);
Box leftDoorBox(0, 100, 30, 193);
uint16 leftDoorBlitFrom = 0;
- byte *leftDoorBitmap = _displayMan->f489_getNativeBitmapOrGraphic(k2_entranceLeftDoorGraphicIndice);
+ byte *leftDoorBitmap = _displayMan->getNativeBitmapOrGraphic(k2_entranceLeftDoorGraphicIndice);
Box screenBox(0, 319, 0, 199);
@@ -825,10 +825,10 @@ void DMEngine::openEntranceDoors() {
_sound->f060_SOUND_Play(k02_soundDOOR_RATTLE, 145, 0x40, 0x40);
}
- _displayMan->f21_blitToScreen(_savedScreenForOpenEntranceDoors, &screenBox, 160, kM1_ColorNoTransparency, 200);
- _displayMan->f132_blitToBitmap(leftDoorBitmap, _displayMan->_g348_bitmapScreen, leftDoorBox, leftDoorBlitFrom, 0, 64, k160_byteWidthScreen,
+ _displayMan->blitToScreen(_savedScreenForOpenEntranceDoors, &screenBox, 160, kM1_ColorNoTransparency, 200);
+ _displayMan->blitToBitmap(leftDoorBitmap, _displayMan->_bitmapScreen, leftDoorBox, leftDoorBlitFrom, 0, 64, k160_byteWidthScreen,
kM1_ColorNoTransparency, 161, k200_heightScreen);
- _displayMan->f132_blitToBitmap(rightDoorBitmap, _displayMan->_g348_bitmapScreen, rightDoorBox, 0, 0, 64, k160_byteWidthScreen,
+ _displayMan->blitToBitmap(rightDoorBitmap, _displayMan->_bitmapScreen, rightDoorBox, 0, 0, 64, k160_byteWidthScreen,
kM1_ColorNoTransparency, 161, k200_heightScreen);
_eventMan->discardAllInput();
_displayMan->updateScreen();
@@ -861,33 +861,33 @@ void DMEngine::drawTittle() {
uint16 L1392_aui_Palette[16];
- _displayMan->_g578_useByteBoxCoordinates = false;
+ _displayMan->_useByteBoxCoordinates = false;
byte *alloactedMem = L1383_l_Bitmap_TitleSteps = new byte[145600 * 2];
L1384_puc_Bitmap_Title = L1383_l_Bitmap_TitleSteps;
- _displayMan->f466_loadIntoBitmap(k1_titleGraphicsIndice, L1383_l_Bitmap_TitleSteps);
+ _displayMan->loadIntoBitmap(k1_titleGraphicsIndice, L1383_l_Bitmap_TitleSteps);
L1383_l_Bitmap_TitleSteps += 320 * 200;
for (uint16 i = 0; i < 16; ++i)
L1392_aui_Palette[i] = D01_RGB_DARK_BLUE;
- _displayMan->f436_STARTEND_FadeToPalette(L1392_aui_Palette);
+ _displayMan->startEndFadeToPalette(L1392_aui_Palette);
_displayMan->fillScreen(k0_ColorBlack);
// uncomment this to draw 'Presents'
//_displayMan->f132_blitToBitmap(L1384_puc_Bitmap_Title, _displayMan->_g348_bitmapScreen, G0005_s_Graphic562_Box_Title_Presents, 0, 137, k160_byteWidthScreen, k160_byteWidthScreen, kM1_ColorNoTransparency, k200_heightScreen, k200_heightScreen);
L1392_aui_Palette[15] = D09_RGB_WHITE;
- _displayMan->f436_STARTEND_FadeToPalette(L1392_aui_Palette);
- _displayMan->f132_blitToBitmap(L1384_puc_Bitmap_Title, L1389_puc_Bitmap_Master_StrikesBack = L1383_l_Bitmap_TitleSteps, G0004_s_Graphic562_Box_Title_StrikesBack_Source, 0, 80, k160_byteWidthScreen, k160_byteWidthScreen, kM1_ColorNoTransparency, 200, 57);
+ _displayMan->startEndFadeToPalette(L1392_aui_Palette);
+ _displayMan->blitToBitmap(L1384_puc_Bitmap_Title, L1389_puc_Bitmap_Master_StrikesBack = L1383_l_Bitmap_TitleSteps, G0004_s_Graphic562_Box_Title_StrikesBack_Source, 0, 80, k160_byteWidthScreen, k160_byteWidthScreen, kM1_ColorNoTransparency, 200, 57);
L1383_l_Bitmap_TitleSteps += 320 * 57;
- _displayMan->f132_blitToBitmap(L1384_puc_Bitmap_Title, L1761_puc_Bitmap_Dungeon_Chaos = L1383_l_Bitmap_TitleSteps, K0078_s_Box_Title_Dungeon_Chaos, 0, 0, k160_byteWidthScreen, k160_byteWidthScreen, kM1_ColorNoTransparency, 200, 80);
+ _displayMan->blitToBitmap(L1384_puc_Bitmap_Title, L1761_puc_Bitmap_Dungeon_Chaos = L1383_l_Bitmap_TitleSteps, K0078_s_Box_Title_Dungeon_Chaos, 0, 0, k160_byteWidthScreen, k160_byteWidthScreen, kM1_ColorNoTransparency, 200, 80);
L1383_l_Bitmap_TitleSteps += 320 * 80;
L1384_puc_Bitmap_Title = L1761_puc_Bitmap_Dungeon_Chaos;
L1381_ui_DestinationHeight = 12;
L1382_i_DestinationPixelWidth = 48;
for (L1380_i_Counter = 0; L1380_i_Counter < 18; L1380_i_Counter++) {
L1387_apuc_Bitmap_ShrinkedTitle[L1380_i_Counter] = L1383_l_Bitmap_TitleSteps;
- _displayMan->f129_blitToBitmapShrinkWithPalChange(L1384_puc_Bitmap_Title, L1383_l_Bitmap_TitleSteps, 320, 80, L1382_i_DestinationPixelWidth, L1381_ui_DestinationHeight, _displayMan->_palChangesNoChanges);
+ _displayMan->blitToBitmapShrinkWithPalChange(L1384_puc_Bitmap_Title, L1383_l_Bitmap_TitleSteps, 320, 80, L1382_i_DestinationPixelWidth, L1381_ui_DestinationHeight, _displayMan->_palChangesNoChanges);
L1391_aai_Coordinates[L1380_i_Counter][1] = (L1391_aai_Coordinates[L1380_i_Counter][0] = (320 - L1382_i_DestinationPixelWidth) / 2) + L1382_i_DestinationPixelWidth - 1;
L1391_aai_Coordinates[L1380_i_Counter][3] = (L1391_aai_Coordinates[L1380_i_Counter][2] = ((int)(160 - L1381_ui_DestinationHeight)) / 2) + L1381_ui_DestinationHeight - 1;
L1383_l_Bitmap_TitleSteps += (L1391_aai_Coordinates[L1380_i_Counter][4] = ((L1382_i_DestinationPixelWidth + 15) / 16) * 8) * L1381_ui_DestinationHeight * 2;
@@ -895,7 +895,7 @@ void DMEngine::drawTittle() {
L1382_i_DestinationPixelWidth += 16;
}
L1392_aui_Palette[15] = D01_RGB_DARK_BLUE;
- _displayMan->f436_STARTEND_FadeToPalette(L1392_aui_Palette);
+ _displayMan->startEndFadeToPalette(L1392_aui_Palette);
_displayMan->fillScreen(k0_ColorBlack);
L1392_aui_Palette[3] = D05_RGB_DARK_GOLD;
L1392_aui_Palette[4] = D02_RGB_LIGHT_BROWN;
@@ -905,27 +905,27 @@ void DMEngine::drawTittle() {
L1392_aui_Palette[15] = D07_RGB_RED;
L1392_aui_Palette[10] = D01_RGB_DARK_BLUE;
L1392_aui_Palette[12] = D01_RGB_DARK_BLUE;
- _displayMan->f436_STARTEND_FadeToPalette(L1392_aui_Palette);
+ _displayMan->startEndFadeToPalette(L1392_aui_Palette);
delay(1);
for (L1380_i_Counter = 0; L1380_i_Counter < 18; L1380_i_Counter++) {
delay(2);
Box box(L1391_aai_Coordinates[L1380_i_Counter]);
- _displayMan->f132_blitToBitmap(L1387_apuc_Bitmap_ShrinkedTitle[L1380_i_Counter], _displayMan->_g348_bitmapScreen, box, 0, 0, L1391_aai_Coordinates[L1380_i_Counter][4], k160_byteWidthScreen, kM1_ColorNoTransparency, L1391_aai_Coordinates[L1380_i_Counter][3] - L1391_aai_Coordinates[L1380_i_Counter][2] + 1, k200_heightScreen);
+ _displayMan->blitToBitmap(L1387_apuc_Bitmap_ShrinkedTitle[L1380_i_Counter], _displayMan->_bitmapScreen, box, 0, 0, L1391_aai_Coordinates[L1380_i_Counter][4], k160_byteWidthScreen, kM1_ColorNoTransparency, L1391_aai_Coordinates[L1380_i_Counter][3] - L1391_aai_Coordinates[L1380_i_Counter][2] + 1, k200_heightScreen);
}
delay(25L);
- _displayMan->f132_blitToBitmap(L1389_puc_Bitmap_Master_StrikesBack, _displayMan->_g348_bitmapScreen, G0003_s_Graphic562_Box_Title_StrikesBack_Destination, 0, 0, k160_byteWidthScreen, k160_byteWidthScreen, k0_ColorBlack, 57, k200_heightScreen);
+ _displayMan->blitToBitmap(L1389_puc_Bitmap_Master_StrikesBack, _displayMan->_bitmapScreen, G0003_s_Graphic562_Box_Title_StrikesBack_Destination, 0, 0, k160_byteWidthScreen, k160_byteWidthScreen, k0_ColorBlack, 57, k200_heightScreen);
L1392_aui_Palette[10] = D00_RGB_BLACK;
L1392_aui_Palette[12] = D07_RGB_RED;
- _displayMan->f436_STARTEND_FadeToPalette(L1392_aui_Palette);
+ _displayMan->startEndFadeToPalette(L1392_aui_Palette);
delete[] alloactedMem;
delay(75L);
}
void DMEngine::entranceDrawCredits() {
_eventMan->showMouse();
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g345_aui_BlankBuffer);
- _displayMan->f466_loadIntoBitmap(k5_creditsGraphicIndice, _displayMan->_g348_bitmapScreen);
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_palCredits);
+ _displayMan->startEndFadeToPalette(_displayMan->_blankBuffer);
+ _displayMan->loadIntoBitmap(k5_creditsGraphicIndice, _displayMan->_bitmapScreen);
+ _displayMan->startEndFadeToPalette(_displayMan->_palCredits);
delay(50);
_eventMan->waitForMouseOrKeyActivity();
_newGameFl = k202_modeEntranceDrawCredits;
@@ -1024,7 +1024,7 @@ T0446002:
fuseSequenceUpdate();
L1428_ps_Group->_type = k26_CreatureTypeGreyLord;
fuseSequenceUpdate();
- _displayMan->_g77_doNotDrawFluxcagesDuringEndgame = true;
+ _displayMan->_doNotDrawFluxcagesDuringEndgame = true;
fuseSequenceUpdate();
for (AL1424_i_MapX = 0; AL1424_i_MapX < _dungeonMan->_currMapWidth; AL1424_i_MapX++) {
for (AL1425_i_MapY = 0; AL1425_i_MapY < _dungeonMan->_currMapHeight; AL1425_i_MapY++) {
@@ -1072,7 +1072,7 @@ T0446002:
void DMEngine::fuseSequenceUpdate() {
_timeline->f261_processTimeline();
- _displayMan->f128_drawDungeon(_dungeonMan->_partyDir, _dungeonMan->_partyMapX, _dungeonMan->_partyMapY);
+ _displayMan->drawDungeon(_dungeonMan->_partyDir, _dungeonMan->_partyMapX, _dungeonMan->_partyMapY);
_sound->f65_playPendingSound();
_eventMan->discardAllInput();
_displayMan->updateScreen();
diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp
index 5e06e57e90..00e66fee6f 100644
--- a/engines/dm/dungeonman.cpp
+++ b/engines/dm/dungeonman.cpp
@@ -772,19 +772,19 @@ void DungeonMan::setCurrentMapAndPartyMap(uint16 mapIndex) {
byte *metaMapData = _currMapData[_currMapWidth - 1] + _currMapHeight;
- _vm->_displayMan->_g264_currMapAllowedCreatureTypes = metaMapData;
+ _vm->_displayMan->_currMapAllowedCreatureTypes = metaMapData;
metaMapData += _currMap->_creatureTypeCount;
- memcpy(_vm->_displayMan->_g261_currMapWallOrnIndices, metaMapData, _currMap->_wallOrnCount);
+ memcpy(_vm->_displayMan->_currMapWallOrnIndices, metaMapData, _currMap->_wallOrnCount);
metaMapData += _currMap->_wallOrnCount;
- memcpy(_vm->_displayMan->_g262_currMapFloorOrnIndices, metaMapData, _currMap->_floorOrnCount);
+ memcpy(_vm->_displayMan->_currMapFloorOrnIndices, metaMapData, _currMap->_floorOrnCount);
metaMapData += _currMap->_floorOrnCount;
- memcpy(_vm->_displayMan->_g263_currMapDoorOrnIndices, metaMapData, _currMap->_doorOrnCount);
+ memcpy(_vm->_displayMan->_currMapDoorOrnIndices, metaMapData, _currMap->_doorOrnCount);
_currMapInscriptionWallOrnIndex = _currMap->_wallOrnCount;
- _vm->_displayMan->_g261_currMapWallOrnIndices[_currMapInscriptionWallOrnIndex] = k0_WallOrnInscription;
+ _vm->_displayMan->_currMapWallOrnIndices[_currMapInscriptionWallOrnIndex] = k0_WallOrnInscription;
}
@@ -884,7 +884,7 @@ void DungeonMan::setSquareAspect(uint16 *aspectArray, Direction dir, int16 mapX,
default:
assert(false);
}
- _vm->_displayMan->_g289_championPortraitOrdinal = 0;
+ _vm->_displayMan->_championPortraitOrdinal = 0;
squareIsFakeWall = false;
T0172010_ClosedFakeWall:
setSquareAspectOrnOrdinals(aspectArray, leftRandomWallOrnamentAllowed, frontRandomWallOrnamentAllowed, rightRandomWallOrnamentAllowed, dir, mapX, mapY, squareIsFakeWall);
@@ -896,12 +896,12 @@ T0172010_ClosedFakeWall:
if (curThingType == k2_TextstringType) {
if (((TextString*)curSensor)->isVisible()) {
aspectArray[AL0310_i_SideIndex + 1] = _currMapInscriptionWallOrnIndex + 1;
- _vm->_displayMan->_g290_inscriptionThing = curThing; /* BUG0_76 The same text is drawn on multiple sides of a wall square. The engine stores only a single text to draw on a wall in a global variable. Even if different texts are placed on different sides of the wall, the same text is drawn on each affected side */
+ _vm->_displayMan->_inscriptionThing = curThing; /* BUG0_76 The same text is drawn on multiple sides of a wall square. The engine stores only a single text to draw on a wall in a global variable. Even if different texts are placed on different sides of the wall, the same text is drawn on each affected side */
}
} else {
aspectArray[AL0310_i_SideIndex + 1] = curSensor->getAttrOrnOrdinal();
if (curSensor->getType() == k127_SensorWallChampionPortrait) {
- _vm->_displayMan->_g289_championPortraitOrdinal = _vm->indexToOrdinal(curSensor->getData());
+ _vm->_displayMan->_championPortraitOrdinal = _vm->indexToOrdinal(curSensor->getData());
}
}
}
@@ -1008,7 +1008,7 @@ int16 DungeonMan::getRandomOrnOrdinal(bool allowed, int16 count, int16 mapX, int
bool DungeonMan::isWallOrnAnAlcove(int16 wallOrnIndex) {
if (wallOrnIndex >= 0) {
for (uint16 i = 0; i < k3_AlcoveOrnCount; ++i) {
- if (_vm->_displayMan->_g267_currMapAlcoveOrnIndices[i] == wallOrnIndex)
+ if (_vm->_displayMan->_currMapAlcoveOrnIndices[i] == wallOrnIndex)
return true;
}
}
diff --git a/engines/dm/eventman.cpp b/engines/dm/eventman.cpp
index 77a9b5b0cb..d5d1e310a3 100644
--- a/engines/dm/eventman.cpp
+++ b/engines/dm/eventman.cpp
@@ -453,14 +453,14 @@ void EventManager::setPointerToObject(byte* bitmap) {
_useObjectAsMousePointerBitmap = true;
_useHandAsMousePointerBitmap = false;
_mousePointerBitmapUpdated = true;
- _vm->_displayMan->_g578_useByteBoxCoordinates = true;
+ _vm->_displayMan->_useByteBoxCoordinates = true;
byte *L0051_puc_Bitmap = _mousePointerOriginalColorsObject;
memset(L0051_puc_Bitmap, 0, 32 * 18);
- _vm->_displayMan->f129_blitToBitmapShrinkWithPalChange(bitmap, _mousePointerTempBuffer, 16, 16, 16, 16, palChangesMousepointerOjbectIconShadow);
- _vm->_displayMan->f132_blitToBitmap(_mousePointerTempBuffer, L0051_puc_Bitmap, boxMousePointerObjectShadow, 0, 0, 8, 16, kM1_ColorNoTransparency, 16, 18);
- _vm->_displayMan->f129_blitToBitmapShrinkWithPalChange(bitmap, _mousePointerTempBuffer, 16, 16, 16, 16, palChangesMousePointerIcon);
- _vm->_displayMan->f132_blitToBitmap(_mousePointerTempBuffer, L0051_puc_Bitmap, boxMousePointerObject, 0, 0, 8, 16, k0_ColorBlack, 16, 18);
+ _vm->_displayMan->blitToBitmapShrinkWithPalChange(bitmap, _mousePointerTempBuffer, 16, 16, 16, 16, palChangesMousepointerOjbectIconShadow);
+ _vm->_displayMan->blitToBitmap(_mousePointerTempBuffer, L0051_puc_Bitmap, boxMousePointerObjectShadow, 0, 0, 8, 16, kM1_ColorNoTransparency, 16, 18);
+ _vm->_displayMan->blitToBitmapShrinkWithPalChange(bitmap, _mousePointerTempBuffer, 16, 16, 16, 16, palChangesMousePointerIcon);
+ _vm->_displayMan->blitToBitmap(_mousePointerTempBuffer, L0051_puc_Bitmap, boxMousePointerObject, 0, 0, 8, 16, k0_ColorBlack, 16, 18);
_preventBuildPointerScreenArea = false;
buildpointerScreenArea(_mousePos.x, _mousePos.y);
@@ -471,9 +471,9 @@ void EventManager::mouseDropChampionIcon() {
uint16 championIconIndex = _vm->ordinalToIndex(_useChampionIconOrdinalAsMousePointerBitmap);
_useChampionIconOrdinalAsMousePointerBitmap = _vm->indexToOrdinal(kM1_ChampionNone);
_mousePointerBitmapUpdated = true;
- bool useByteBoxCoordinatesBackup = _vm->_displayMan->_g578_useByteBoxCoordinates;
- _vm->_displayMan->f21_blitToScreen(_mousePointerOriginalColorsChampionIcon, &_vm->_championMan->_boxChampionIcons[championIconIndex << 2], 16, k12_ColorDarkestGray, 18);
- _vm->_displayMan->_g578_useByteBoxCoordinates = useByteBoxCoordinatesBackup;
+ bool useByteBoxCoordinatesBackup = _vm->_displayMan->_useByteBoxCoordinates;
+ _vm->_displayMan->blitToScreen(_mousePointerOriginalColorsChampionIcon, &_vm->_championMan->_boxChampionIcons[championIconIndex << 2], 16, k12_ColorDarkestGray, 18);
+ _vm->_displayMan->_useByteBoxCoordinates = useByteBoxCoordinatesBackup;
_preventBuildPointerScreenArea = false;
}
@@ -836,7 +836,7 @@ void EventManager::processCommandQueue() {
_vm->_menuMan->f456_drawDisabledMenu();
_vm->_championMan->_partyIsSleeping = true;
drawSleepScreen();
- _vm->_displayMan->f97_drawViewport(k2_viewportAsBeforeSleepOrFreezeGame);
+ _vm->_displayMan->drawViewport(k2_viewportAsBeforeSleepOrFreezeGame);
_vm->_waitForInputMaxVerticalBlankCount = 0;
_primaryMouseInput = _primaryMouseInputPartySleeping;
_secondaryMouseInput = 0;
@@ -862,24 +862,24 @@ void EventManager::processCommandQueue() {
if (cmdType == k147_CommandFreezeGame) {
_vm->_gameTimeTicking = false;
_vm->_menuMan->f456_drawDisabledMenu();
- _vm->_displayMan->f134_fillBitmap(_vm->_displayMan->_g296_bitmapViewport, k0_ColorBlack, 112, 136);
+ _vm->_displayMan->fillBitmap(_vm->_displayMan->_bitmapViewport, k0_ColorBlack, 112, 136);
switch (_vm->getGameLanguage()) { // localized
default:
case Common::EN_ANY:
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, 81, 69, k4_ColorCyan, k0_ColorBlack,
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 81, 69, k4_ColorCyan, k0_ColorBlack,
"GAME FROZEN", k136_heightViewport);
break;
case Common::DE_DEU:
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, 66, 69, k4_ColorCyan, k0_ColorBlack,
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 66, 69, k4_ColorCyan, k0_ColorBlack,
"SPIEL ANGEHALTEN", k136_heightViewport);
break;
case Common::FR_FRA:
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, 84, 69, k4_ColorCyan, k0_ColorBlack,
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 84, 69, k4_ColorCyan, k0_ColorBlack,
"JEU BLOQUE", k136_heightViewport);
break;
}
- _vm->_displayMan->f97_drawViewport(k2_viewportAsBeforeSleepOrFreezeGame);
+ _vm->_displayMan->drawViewport(k2_viewportAsBeforeSleepOrFreezeGame);
primaryMouseInputBackup = _primaryMouseInput;
secondaryMouseInputBackup = _secondaryMouseInput;
primaryKeyboardInputBackup = _primaryKeyboardInput;
@@ -1245,9 +1245,9 @@ void EventManager::commandProcessCommands160To162ClickInResurrectReincarnatePane
box._y2 = 28;
box._x1 = championIndex * k69_ChampionStatusBoxSpacing;
box._x2 = box._x1 + 66;
- dispMan._g578_useByteBoxCoordinates = false;
- dispMan.D24_fillScreenBox(box, k0_ColorBlack);
- dispMan.D24_fillScreenBox(_vm->_championMan->_boxChampionIcons[champMan.getChampionIconIndex(champ->_cell, dunMan._partyDir) * 2], k0_ColorBlack);
+ dispMan._useByteBoxCoordinates = false;
+ dispMan.fillScreenBox(box, k0_ColorBlack);
+ dispMan.fillScreenBox(_vm->_championMan->_boxChampionIcons[champMan.getChampionIconIndex(champ->_cell, dunMan._partyDir) * 2], k0_ColorBlack);
_vm->_menuMan->f457_drawEnabledMenus();
showMouse();
return;
@@ -1403,17 +1403,17 @@ bool EventManager::hasPendingClick(Common::Point& point, MouseButton button) {
}
void EventManager::drawSleepScreen() {
- _vm->_displayMan->f134_fillBitmap(_vm->_displayMan->_g296_bitmapViewport, k0_ColorBlack, 112, 136);
+ _vm->_displayMan->fillBitmap(_vm->_displayMan->_bitmapViewport, k0_ColorBlack, 112, 136);
switch (_vm->getGameLanguage()) { // localized
default:
case Common::EN_ANY:
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, 93, 69, k4_ColorCyan, k0_ColorBlack, "WAKE UP", k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 93, 69, k4_ColorCyan, k0_ColorBlack, "WAKE UP", k136_heightViewport);
break;
case Common::DE_DEU:
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, 96, 69, k4_ColorCyan, k0_ColorBlack, "WECKEN", k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 96, 69, k4_ColorCyan, k0_ColorBlack, "WECKEN", k136_heightViewport);
break;
case Common::FR_FRA:
- _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, 72, 69, k4_ColorCyan, k0_ColorBlack, "REVEILLEZ-VOUS", k136_heightViewport);
+ _vm->_textMan->f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, 72, 69, k4_ColorCyan, k0_ColorBlack, "REVEILLEZ-VOUS", k136_heightViewport);
break;
}
}
@@ -1460,15 +1460,15 @@ void EventManager::mouseProcessCommands125To128_clickOnChampionIcon(uint16 champ
}
_mousePointerBitmapUpdated = true;
_useChampionIconOrdinalAsMousePointerBitmap = true;
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
byte *tmpBitmap = _mousePointerTempBuffer;
memset(tmpBitmap, 0, 32 * 18);
Box *curChampionIconBox = &_vm->_championMan->_boxChampionIcons[champIconIndex];
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g348_bitmapScreen, tmpBitmap, championIconShadowBox, curChampionIconBox->_x1, curChampionIconBox->_y1, k160_byteWidthScreen, k16_byteWidth, k0_ColorBlack, 200, 18);
- _vm->_displayMan->f129_blitToBitmapShrinkWithPalChange(tmpBitmap, _mousePointerOriginalColorsChampionIcon, 32, 18, 32, 18, mousePointerIconShadowBox);
- _vm->_displayMan->f132_blitToBitmap(_vm->_displayMan->_g348_bitmapScreen, _mousePointerOriginalColorsChampionIcon, championIconBox, curChampionIconBox->_x1, curChampionIconBox->_y1, k160_byteWidthScreen, k16_byteWidth, k0_ColorBlack, 200, 18);
- _vm->_displayMan->D24_fillScreenBox(*curChampionIconBox, k0_ColorBlack);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapScreen, tmpBitmap, championIconShadowBox, curChampionIconBox->_x1, curChampionIconBox->_y1, k160_byteWidthScreen, k16_byteWidth, k0_ColorBlack, 200, 18);
+ _vm->_displayMan->blitToBitmapShrinkWithPalChange(tmpBitmap, _mousePointerOriginalColorsChampionIcon, 32, 18, 32, 18, mousePointerIconShadowBox);
+ _vm->_displayMan->blitToBitmap(_vm->_displayMan->_bitmapScreen, _mousePointerOriginalColorsChampionIcon, championIconBox, curChampionIconBox->_x1, curChampionIconBox->_y1, k160_byteWidthScreen, k16_byteWidth, k0_ColorBlack, 200, 18);
+ _vm->_displayMan->fillScreenBox(*curChampionIconBox, k0_ColorBlack);
_useChampionIconOrdinalAsMousePointerBitmap = _vm->indexToOrdinal(champIconIndex);
} else {
_mousePointerBitmapUpdated = true;
@@ -1485,7 +1485,7 @@ void EventManager::mouseProcessCommands125To128_clickOnChampionIcon(uint16 champ
setFlag(_vm->_championMan->_champions[championIndex]._attributes, k0x0400_ChampionAttributeIcon);
_vm->_championMan->drawChampionState((ChampionIndex)championIndex);
} else
- _vm->_displayMan->D24_fillScreenBox(_vm->_championMan->_boxChampionIcons[championIconIndex], k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(_vm->_championMan->_boxChampionIcons[championIconIndex], k0_ColorBlack);
_vm->_championMan->_champions[championCellIndex]._cell = (ViewCell)normalizeModulo4(champIconIndex + _vm->_dungeonMan->_partyDir);
setFlag(_vm->_championMan->_champions[championCellIndex]._attributes, k0x0400_ChampionAttributeIcon);
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index ceeb28507b..89cba9d2ee 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -41,7 +41,7 @@
namespace DM {
DisplayMan::DisplayMan(DMEngine *dmEngine) : _vm(dmEngine) {
- _g348_bitmapScreen = nullptr;
+ _bitmapScreen = nullptr;
_bitmaps = nullptr;
_grapItemCount = 0;
_packedItemPos = nullptr;
@@ -49,95 +49,95 @@ DisplayMan::DisplayMan(DMEngine *dmEngine) : _vm(dmEngine) {
_bitmapDecompressedByteCount = nullptr;
_packedBitmaps = nullptr;
_bitmaps = nullptr;
- _g74_tmpBitmap = nullptr;
- _g84_bitmapFloor = nullptr;
- _g85_bitmapCeiling = nullptr;
- _g264_currMapAllowedCreatureTypes = nullptr;
- _g639_derivedBitmapByteCount = nullptr;
- _g638_derivedBitmaps = nullptr;
+ _tmpBitmap = nullptr;
+ _bitmapFloor = nullptr;
+ _bitmapCeiling = nullptr;
+ _currMapAllowedCreatureTypes = nullptr;
+ _derivedBitmapByteCount = nullptr;
+ _derivedBitmaps = nullptr;
_screenWidth = _screenHeight = 0;
- _g289_championPortraitOrdinal = 0;
- _g266_currMapViAltarIndex = 0;
- _g297_drawFloorAndCeilingRequested = true;
+ _championPortraitOrdinal = 0;
+ _currMapViAltarIndex = 0;
+ _drawFloorAndCeilingRequested = true;
for (int i = 0; i < 4; i++)
- _g75_palChangesProjectile[i] = nullptr;
+ _palChangesProjectile[i] = nullptr;
for (int i = 0; i < k3_AlcoveOrnCount; i++)
- _g267_currMapAlcoveOrnIndices[i] = 0;
+ _currMapAlcoveOrnIndices[i] = 0;
for (int i = 0; i < k1_FountainOrnCount; i++)
- _g268_currMapFountainOrnIndices[i] = 0;
+ _currMapFountainOrnIndices[i] = 0;
for (int i = 0; i < 2; i++) {
for (int j = 0; j < 16; j++) {
- _g101_currMapWallOrnInfo[j][i] = 0;
- _g102_currMapFloorOrnInfo[j][i] = 0;
+ _currMapWallOrnInfo[j][i] = 0;
+ _currMapFloorOrnInfo[j][i] = 0;
}
for (int j = 0; j < 17; j++)
- _g103_currMapDoorOrnInfo[j][i] = 0;
+ _currMapDoorOrnInfo[j][i] = 0;
}
for (int i = 0; i < 16; i++) {
- _g261_currMapWallOrnIndices[i] = 0;
- _g262_currMapFloorOrnIndices[i] = 0;
+ _currMapWallOrnIndices[i] = 0;
+ _currMapFloorOrnIndices[i] = 0;
}
for (int i = 0; i < 18; i++)
- _g263_currMapDoorOrnIndices[i] = 0;
-
- _g290_inscriptionThing = Thing::_none;
- _g578_useByteBoxCoordinates = false;
-
- _g85_bitmapCeiling = nullptr;
- _g84_bitmapFloor = nullptr;
- _g697_bitmapWallSet_Wall_D3L2 = nullptr;
- _g696_bitmapWallSet_Wall_D3R2 = nullptr;
- _g698_bitmapWallSet_Wall_D3LCR = nullptr;
- _g699_bitmapWallSet_Wall_D2LCR = nullptr;
- _g700_bitmapWallSet_Wall_D1LCR = nullptr;
- _g701_bitmapWallSet_Wall_D0L = nullptr;
- _g702_bitmapWallSet_Wall_D0R = nullptr;
- _g703_bitmapWallSet_DoorFrameTop_D2LCR = nullptr;
- _g704_bitmapWallSet_DoorFrameTop_D1LCR = nullptr;
- _g705_bitmapWallSet_DoorFrameLeft_D3L = nullptr;
- _g706_bitmapWallSet_DoorFrameLeft_D3C = nullptr;
- _g707_bitmapWallSet_DoorFrameLeft_D2C = nullptr;
- _g708_bitmapWallSet_DoorFrameLeft_D1C = nullptr;
- _g710_bitmapWallSet_DoorFrameRight_D1C = nullptr;
- _g709_bitmapWallSet_DoorFrameFront = nullptr;
- _g296_bitmapViewport = nullptr;
-
- _g231_currentWallSet = -1;
- _g230_currentFloorSet = -1;
-
- _g90_bitmapWall_D3LCR_Flipped = nullptr;
- _g91_bitmapWall_D2LCR_Flipped = nullptr;
- _g92_bitmapWall_D1LCR_Flipped = nullptr;
- _g93_bitmapWall_D0L_Flipped = nullptr;
- _g94_bitmapWall_D0R_Flipped = nullptr;
- _g95_bitmapWall_D3LCR_Native = nullptr;
- _g96_bitmapWall_D2LCR_Native = nullptr;
- _g97_bitmapWall_D1LCR_Native = nullptr;
- _g98_bitmapWall_D0L_Native = nullptr;
- _g99_bitmapWall_D0R_Native = nullptr;
-
- _g322_paletteSwitchingEnabled = false;
- _g304_dungeonViewPaletteIndex = 0;
+ _currMapDoorOrnIndices[i] = 0;
+
+ _inscriptionThing = Thing::_none;
+ _useByteBoxCoordinates = false;
+
+ _bitmapCeiling = nullptr;
+ _bitmapFloor = nullptr;
+ _bitmapWallSetD3L2 = nullptr;
+ _bitmapWallSetD3R2 = nullptr;
+ _bitmapWallSetD3LCR = nullptr;
+ _bitmapWallSetD2LCR = nullptr;
+ _bitmapWallSetD1LCR = nullptr;
+ bitmapWallSetWallD0L = nullptr;
+ _bitmapWallSetWallD0R = nullptr;
+ _bitmapWallSetDoorFrameTopD2LCR = nullptr;
+ _bitmapWallSetDoorFrameTopD1LCR = nullptr;
+ _bitmapWallSetDoorFrameLeftD3L = nullptr;
+ _bitmapWallSetDoorFrameLeftD3C = nullptr;
+ _bitmapWallSetDoorFrameLeftD2C = nullptr;
+ _bitmapWallSetDoorFrameLeftD1C = nullptr;
+ _bitmapWallSetDoorFrameRightD1C = nullptr;
+ _bitmapWallSetDoorFrameFront = nullptr;
+ _bitmapViewport = nullptr;
+
+ _currentWallSet = -1;
+ _currentFloorSet = -1;
+
+ _bitmapWallD3LCRFlipped = nullptr;
+ _bitmapWallD2LCRFlipped = nullptr;
+ _bitmapWallD1LCRFlipped = nullptr;
+ _bitmapWallD0LFlipped = nullptr;
+ _bitmapWallD0RFlipped = nullptr;
+ _bitmapWallD3LCRNative = nullptr;
+ _bitmapWallD2LCRNative = nullptr;
+ _bitmapWallD1LCRNative = nullptr;
+ _bitmapWallD0LNative = nullptr;
+ _bitmapWallD0RNative = nullptr;
+
+ _paletteSwitchingEnabled = false;
+ _dungeonViewPaletteIndex = 0;
for (uint16 i = 0; i < 16; ++i) {
- _g347_paletteTopAndBottomScreen[i] = 0;
- _g346_paletteMiddleScreen[i] = 0;
+ _paletteTopAndBottomScreen[i] = 0;
+ _paletteMiddleScreen[i] = 0;
}
for (uint16 i = 0; i < 32; i++)
- _g345_aui_BlankBuffer[i] = 0;
+ _blankBuffer[i] = 0;
- _gK17_paletteFadeFrom = nullptr;
+ _paletteFadeFrom = nullptr;
for (uint16 i = 0; i < 16; ++i)
- _gK16_paletteFadeTemporary[i] = 0;
+ _paletteFadeTemporary[i] = 0;
initConstants();
}
@@ -417,7 +417,7 @@ void DisplayMan::initConstants() {
DisplayMan::~DisplayMan() {
delete[] _packedItemPos;
delete[] _packedBitmaps;
- delete[] _g348_bitmapScreen;
+ delete[] _bitmapScreen;
if (_bitmaps) {
delete[] _bitmaps[0];
delete[] _bitmaps;
@@ -425,37 +425,37 @@ DisplayMan::~DisplayMan() {
delete[] _bitmapCompressedByteCount;
delete[] _bitmapDecompressedByteCount;
- delete[] _g639_derivedBitmapByteCount;
- if (_g638_derivedBitmaps) {
+ delete[] _derivedBitmapByteCount;
+ if (_derivedBitmaps) {
for (uint16 i = 0; i < k730_DerivedBitmapMaximumCount; ++i)
- delete[] _g638_derivedBitmaps[i];
- delete[] _g638_derivedBitmaps;
+ delete[] _derivedBitmaps[i];
+ delete[] _derivedBitmaps;
}
- delete[] _g85_bitmapCeiling;
- delete[] _g84_bitmapFloor;
- delete[] _g697_bitmapWallSet_Wall_D3L2;
- delete[] _g696_bitmapWallSet_Wall_D3R2;
- delete[] _g698_bitmapWallSet_Wall_D3LCR;
- delete[] _g699_bitmapWallSet_Wall_D2LCR;
- delete[] _g700_bitmapWallSet_Wall_D1LCR;
- delete[] _g701_bitmapWallSet_Wall_D0L;
- delete[] _g702_bitmapWallSet_Wall_D0R;
- delete[] _g703_bitmapWallSet_DoorFrameTop_D2LCR;
- delete[] _g704_bitmapWallSet_DoorFrameTop_D1LCR;
- delete[] _g705_bitmapWallSet_DoorFrameLeft_D3L;
- delete[] _g706_bitmapWallSet_DoorFrameLeft_D3C;
- delete[] _g707_bitmapWallSet_DoorFrameLeft_D2C;
- delete[] _g708_bitmapWallSet_DoorFrameLeft_D1C;
- delete[] _g710_bitmapWallSet_DoorFrameRight_D1C;
- delete[] _g709_bitmapWallSet_DoorFrameFront;
- delete[] _g296_bitmapViewport;
-
- delete[] _g90_bitmapWall_D3LCR_Flipped;
- delete[] _g91_bitmapWall_D2LCR_Flipped;
- delete[] _g92_bitmapWall_D1LCR_Flipped;
- delete[] _g93_bitmapWall_D0L_Flipped;
- delete[] _g94_bitmapWall_D0R_Flipped;
+ delete[] _bitmapCeiling;
+ delete[] _bitmapFloor;
+ delete[] _bitmapWallSetD3L2;
+ delete[] _bitmapWallSetD3R2;
+ delete[] _bitmapWallSetD3LCR;
+ delete[] _bitmapWallSetD2LCR;
+ delete[] _bitmapWallSetD1LCR;
+ delete[] bitmapWallSetWallD0L;
+ delete[] _bitmapWallSetWallD0R;
+ delete[] _bitmapWallSetDoorFrameTopD2LCR;
+ delete[] _bitmapWallSetDoorFrameTopD1LCR;
+ delete[] _bitmapWallSetDoorFrameLeftD3L;
+ delete[] _bitmapWallSetDoorFrameLeftD3C;
+ delete[] _bitmapWallSetDoorFrameLeftD2C;
+ delete[] _bitmapWallSetDoorFrameLeftD1C;
+ delete[] _bitmapWallSetDoorFrameRightD1C;
+ delete[] _bitmapWallSetDoorFrameFront;
+ delete[] _bitmapViewport;
+
+ delete[] _bitmapWallD3LCRFlipped;
+ delete[] _bitmapWallD2LCRFlipped;
+ delete[] _bitmapWallD1LCRFlipped;
+ delete[] _bitmapWallD0LFlipped;
+ delete[] _bitmapWallD0RFlipped;
delete _doorFrameD1C;
}
@@ -463,78 +463,78 @@ DisplayMan::~DisplayMan() {
void DisplayMan::setUpScreens(uint16 width, uint16 height) {
_screenWidth = width;
_screenHeight = height;
- delete[] _g74_tmpBitmap;
- delete[] _g348_bitmapScreen;
- _g348_bitmapScreen = new byte[_screenWidth * _screenHeight];
+ delete[] _tmpBitmap;
+ delete[] _bitmapScreen;
+ _bitmapScreen = new byte[_screenWidth * _screenHeight];
fillScreen(k0_ColorBlack);
- _g74_tmpBitmap = new byte[_screenWidth * _screenHeight];
-}
-
-
-void DisplayMan::f460_initializeGraphicData() {
- _g85_bitmapCeiling = new byte[224 * 29];
- _g84_bitmapFloor = new byte[224 * 70];
- _g697_bitmapWallSet_Wall_D3L2 = new byte[16 * 49];
- _g696_bitmapWallSet_Wall_D3R2 = new byte[16 * 49];
- _g698_bitmapWallSet_Wall_D3LCR = new byte[128 * 51];
- _g699_bitmapWallSet_Wall_D2LCR = new byte[144 * 71];
- _g700_bitmapWallSet_Wall_D1LCR = new byte[256 * 111];
- _g701_bitmapWallSet_Wall_D0L = new byte[32 * 136];
- _g702_bitmapWallSet_Wall_D0R = new byte[32 * 136];
- _g703_bitmapWallSet_DoorFrameTop_D2LCR = new byte[96 * 3];
- _g704_bitmapWallSet_DoorFrameTop_D1LCR = new byte[128 * 4];
- _g705_bitmapWallSet_DoorFrameLeft_D3L = new byte[32 * 44];
- _g706_bitmapWallSet_DoorFrameLeft_D3C = new byte[32 * 44];
- _g707_bitmapWallSet_DoorFrameLeft_D2C = new byte[48 * 65];
- _g708_bitmapWallSet_DoorFrameLeft_D1C = new byte[32 * 94];
- _g710_bitmapWallSet_DoorFrameRight_D1C = new byte[32 * 94];
- _g709_bitmapWallSet_DoorFrameFront = new byte[32 * 123];
- _g296_bitmapViewport = new byte[224 * 136];
-
- if (!_g639_derivedBitmapByteCount)
- _g639_derivedBitmapByteCount = new uint16[k730_DerivedBitmapMaximumCount];
- if (!_g638_derivedBitmaps) {
- _g638_derivedBitmaps = new byte *[k730_DerivedBitmapMaximumCount];
+ _tmpBitmap = new byte[_screenWidth * _screenHeight];
+}
+
+
+void DisplayMan::initializeGraphicData() {
+ _bitmapCeiling = new byte[224 * 29];
+ _bitmapFloor = new byte[224 * 70];
+ _bitmapWallSetD3L2 = new byte[16 * 49];
+ _bitmapWallSetD3R2 = new byte[16 * 49];
+ _bitmapWallSetD3LCR = new byte[128 * 51];
+ _bitmapWallSetD2LCR = new byte[144 * 71];
+ _bitmapWallSetD1LCR = new byte[256 * 111];
+ bitmapWallSetWallD0L = new byte[32 * 136];
+ _bitmapWallSetWallD0R = new byte[32 * 136];
+ _bitmapWallSetDoorFrameTopD2LCR = new byte[96 * 3];
+ _bitmapWallSetDoorFrameTopD1LCR = new byte[128 * 4];
+ _bitmapWallSetDoorFrameLeftD3L = new byte[32 * 44];
+ _bitmapWallSetDoorFrameLeftD3C = new byte[32 * 44];
+ _bitmapWallSetDoorFrameLeftD2C = new byte[48 * 65];
+ _bitmapWallSetDoorFrameLeftD1C = new byte[32 * 94];
+ _bitmapWallSetDoorFrameRightD1C = new byte[32 * 94];
+ _bitmapWallSetDoorFrameFront = new byte[32 * 123];
+ _bitmapViewport = new byte[224 * 136];
+
+ if (!_derivedBitmapByteCount)
+ _derivedBitmapByteCount = new uint16[k730_DerivedBitmapMaximumCount];
+ if (!_derivedBitmaps) {
+ _derivedBitmaps = new byte *[k730_DerivedBitmapMaximumCount];
for (uint16 i = 0; i < k730_DerivedBitmapMaximumCount; ++i)
- _g638_derivedBitmaps[i] = nullptr;
+ _derivedBitmaps[i] = nullptr;
}
- _g639_derivedBitmapByteCount[k0_DerivedBitmapViewport] = 112 * 136;
- _g639_derivedBitmapByteCount[k1_DerivedBitmapThievesEyeVisibleArea] = 48 * 95;
- _g639_derivedBitmapByteCount[k2_DerivedBitmapDamageToCreatureMedium] = 32 * 37;
- _g639_derivedBitmapByteCount[k3_DerivedBitmapDamageToCreatureSmall] = 24 * 37;
+ _derivedBitmapByteCount[k0_DerivedBitmapViewport] = 112 * 136;
+ _derivedBitmapByteCount[k1_DerivedBitmapThievesEyeVisibleArea] = 48 * 95;
+ _derivedBitmapByteCount[k2_DerivedBitmapDamageToCreatureMedium] = 32 * 37;
+ _derivedBitmapByteCount[k3_DerivedBitmapDamageToCreatureSmall] = 24 * 37;
for (int16 doorOrnamentIndex = k15_DoorOrnDestroyedMask; doorOrnamentIndex <= k16_DoorOrnThivesEyeMask; doorOrnamentIndex++) {
- _g103_currMapDoorOrnInfo[doorOrnamentIndex][k0_NativeBitmapIndex] = doorOrnamentIndex + (k301_DoorMaskDestroyedIndice - k15_DoorOrnDestroyedMask);
- _g103_currMapDoorOrnInfo[doorOrnamentIndex][k1_CoordinateSet] = 1;
+ _currMapDoorOrnInfo[doorOrnamentIndex][k0_NativeBitmapIndex] = doorOrnamentIndex + (k301_DoorMaskDestroyedIndice - k15_DoorOrnDestroyedMask);
+ _currMapDoorOrnInfo[doorOrnamentIndex][k1_CoordinateSet] = 1;
- _g639_derivedBitmapByteCount[doorOrnamentIndex * 2 + k68_DerivedBitmapFirstDoorOrnament_D3] = 24 * 41;
- _g639_derivedBitmapByteCount[doorOrnamentIndex * 2 + k69_DerivedBitmapFirstDoorOrnament_D2] = 32 * 61;
+ _derivedBitmapByteCount[doorOrnamentIndex * 2 + k68_DerivedBitmapFirstDoorOrnament_D3] = 24 * 41;
+ _derivedBitmapByteCount[doorOrnamentIndex * 2 + k69_DerivedBitmapFirstDoorOrnament_D2] = 32 * 61;
}
- _g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k0_NativeBitmapIndex] = k241_FloorOrn_15_D3L_footprints;
- _g102_currMapFloorOrnInfo[k15_FloorOrnFootprints][k1_CoordinateSet] = 1;
+ _currMapFloorOrnInfo[k15_FloorOrnFootprints][k0_NativeBitmapIndex] = k241_FloorOrn_15_D3L_footprints;
+ _currMapFloorOrnInfo[k15_FloorOrnFootprints][k1_CoordinateSet] = 1;
ObjectAspect *objectAspect = _objectAspects209;
int16 derivedBitmapIndex;
for (int16 objectAspectIndex = 0; objectAspectIndex < k85_ObjAspectCount; ++objectAspectIndex, ++objectAspect) {
derivedBitmapIndex = k104_DerivedBitmapFirstObject + objectAspect->_firstDerivedBitmapRelativeIndex;
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(objectAspect->_byteWidth, objectAspect->_height, k16_Scale_D3);
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(objectAspect->_byteWidth, objectAspect->_height, k20_Scale_D2);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(objectAspect->_byteWidth, objectAspect->_height, k16_Scale_D3);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(objectAspect->_byteWidth, objectAspect->_height, k20_Scale_D2);
if (getFlag(objectAspect->_graphicInfo, k0x0001_ObjectFlipOnRightMask)) {
- _g639_derivedBitmapByteCount[derivedBitmapIndex] = _g639_derivedBitmapByteCount[derivedBitmapIndex - 2];
+ _derivedBitmapByteCount[derivedBitmapIndex] = _derivedBitmapByteCount[derivedBitmapIndex - 2];
derivedBitmapIndex++;
- _g639_derivedBitmapByteCount[derivedBitmapIndex] = _g639_derivedBitmapByteCount[derivedBitmapIndex - 2];
+ _derivedBitmapByteCount[derivedBitmapIndex] = _derivedBitmapByteCount[derivedBitmapIndex - 2];
derivedBitmapIndex++;
}
if (getFlag(objectAspect->_graphicInfo, k0x0010_ObjectAlcoveMask)) {
- _g639_derivedBitmapByteCount[derivedBitmapIndex] = _g639_derivedBitmapByteCount[derivedBitmapIndex - 2];
+ _derivedBitmapByteCount[derivedBitmapIndex] = _derivedBitmapByteCount[derivedBitmapIndex - 2];
derivedBitmapIndex++;
- _g639_derivedBitmapByteCount[derivedBitmapIndex] = _g639_derivedBitmapByteCount[derivedBitmapIndex - 2];
+ _derivedBitmapByteCount[derivedBitmapIndex] = _derivedBitmapByteCount[derivedBitmapIndex - 2];
}
}
@@ -544,31 +544,31 @@ void DisplayMan::f460_initializeGraphicData() {
derivedBitmapIndex = k282_DerivedBitmapFirstProjectile + projectileAspect->_firstDerivedBitmapRelativeIndex;
for (int16 projectileScaleIndex = 0; projectileScaleIndex < 6; projectileScaleIndex++) {
- int16 bitmapByteCount = f459_getScaledBitmapByteCount(projectileAspect->_byteWidth, projectileAspect->_height, _projectileScales[projectileScaleIndex]);
- _g639_derivedBitmapByteCount[derivedBitmapIndex] = bitmapByteCount;
+ int16 bitmapByteCount = getScaledBitmapByteCount(projectileAspect->_byteWidth, projectileAspect->_height, _projectileScales[projectileScaleIndex]);
+ _derivedBitmapByteCount[derivedBitmapIndex] = bitmapByteCount;
if (getFlag(projectileAspect->_graphicInfo, k0x0003_ProjectileAspectTypeMask) != k3_ProjectileAspectHasNone) {
- _g639_derivedBitmapByteCount[derivedBitmapIndex + 6] = bitmapByteCount;
+ _derivedBitmapByteCount[derivedBitmapIndex + 6] = bitmapByteCount;
if (getFlag(projectileAspect->_graphicInfo, k0x0003_ProjectileAspectTypeMask) != k2_ProjectileAspectHasRotation)
- _g639_derivedBitmapByteCount[derivedBitmapIndex + 12] = bitmapByteCount;
+ _derivedBitmapByteCount[derivedBitmapIndex + 12] = bitmapByteCount;
}
}
}
}
- _g75_palChangesProjectile[0] = _palChangesFloorOrnD3;
- _g75_palChangesProjectile[1] = _palChangesFloorOrnD2;
- _g75_palChangesProjectile[2] = _g75_palChangesProjectile[3] = _palChangesNoChanges;
+ _palChangesProjectile[0] = _palChangesFloorOrnD3;
+ _palChangesProjectile[1] = _palChangesFloorOrnD2;
+ _palChangesProjectile[2] = _palChangesProjectile[3] = _palChangesNoChanges;
derivedBitmapIndex = k438_DerivedBitmapFirstExplosion;
ExplosionAspect *expAsp = _explosionAspects;
for (uint16 expAspIndex = 0; expAspIndex < k4_ExplosionAspectCount; ++expAspIndex, expAsp++) {
for (int16 scale = 4; scale < 32; scale += 2)
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(expAsp->_byteWidth, expAsp->_height, scale);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(expAsp->_byteWidth, expAsp->_height, scale);
if (expAspIndex == k3_ExplosionAspectSmoke)
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = expAsp->_byteWidth * expAsp->_height;
+ _derivedBitmapByteCount[derivedBitmapIndex++] = expAsp->_byteWidth * expAsp->_height;
}
derivedBitmapIndex = k495_DerivedBitmapFirstCreature;
@@ -579,39 +579,39 @@ void DisplayMan::f460_initializeGraphicData() {
int16 creatureGraphicInfo = g243_CreatureInfo[creatureIndex]._graphicInfo;
creatureAsp->_firstDerivedBitmapIndex = derivedBitmapIndex;
- int16 creatureFrontBitmapD3PixelCount = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k16_Scale_D3);
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD3PixelCount;
+ int16 creatureFrontBitmapD3PixelCount = getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k16_Scale_D3);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD3PixelCount;
- int16 creatureFrontBitmapD2PixelCount = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k20_Scale_D2);
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD2PixelCount;
+ int16 creatureFrontBitmapD2PixelCount = getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k20_Scale_D2);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD2PixelCount;
if (getFlag(creatureGraphicInfo, k0x0008_CreatureInfoGraphicMaskSide)) {
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthSide, creatureAsp->_heightSide, k16_Scale_D3);
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthSide, creatureAsp->_heightSide, k20_Scale_D2);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(creatureAsp->_byteWidthSide, creatureAsp->_heightSide, k16_Scale_D3);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(creatureAsp->_byteWidthSide, creatureAsp->_heightSide, k20_Scale_D2);
}
if (getFlag(creatureGraphicInfo, k0x0010_CreatureInfoGraphicMaskBack)) {
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD3PixelCount;
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD2PixelCount;
+ _derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD3PixelCount;
+ _derivedBitmapByteCount[derivedBitmapIndex++] = creatureFrontBitmapD2PixelCount;
}
if (getFlag(creatureGraphicInfo, k0x0020_CreatureInfoGraphicMaskAttack)) {
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthAttack, creatureAsp->_heightAttack, k16_Scale_D3);
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthAttack, creatureAsp->_heightAttack, k20_Scale_D2);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(creatureAsp->_byteWidthAttack, creatureAsp->_heightAttack, k16_Scale_D3);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(creatureAsp->_byteWidthAttack, creatureAsp->_heightAttack, k20_Scale_D2);
}
int16 additionalFronGraphicCount = getFlag(creatureGraphicInfo, k0x0003_CreatureInfoGraphicMaskAdditional);
if (additionalFronGraphicCount) {
do {
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = creatureAsp->_byteWidthFront * creatureAsp->_heightFront;
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k16_Scale_D3);
- _g639_derivedBitmapByteCount[derivedBitmapIndex++] = f459_getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k20_Scale_D2);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = creatureAsp->_byteWidthFront * creatureAsp->_heightFront;
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k16_Scale_D3);
+ _derivedBitmapByteCount[derivedBitmapIndex++] = getScaledBitmapByteCount(creatureAsp->_byteWidthFront, creatureAsp->_heightFront, k20_Scale_D2);
} while (--additionalFronGraphicCount);
}
}
}
-void DisplayMan::f479_loadGraphics() {
+void DisplayMan::loadGraphics() {
Common::File f;
f.open("graphics.dat");
_grapItemCount = f.readUint16BE();
@@ -668,15 +668,15 @@ void DisplayMan::unpackGraphics() {
}
_bitmaps = new byte *[575]; // largest graphic indice (i think)
_bitmaps[0] = new byte[unpackedBitmapsSize];
- f466_loadIntoBitmap(0, _bitmaps[0]);
+ loadIntoBitmap(0, _bitmaps[0]);
for (uint16 i = 1; i <= 20; ++i) {
_bitmaps[i] = _bitmaps[i - 1] + getPixelWidth(i - 1) * getPixelHeight(i - 1);
- f466_loadIntoBitmap(i, _bitmaps[i]);
+ loadIntoBitmap(i, _bitmaps[i]);
}
_bitmaps[22] = _bitmaps[20] + getPixelWidth(20) * getPixelHeight(20);
for (uint16 i = 23; i <= 532; ++i) {
_bitmaps[i] = _bitmaps[i - 1] + getPixelWidth(i - 1) * getPixelHeight(i - 1);
- f466_loadIntoBitmap(i, _bitmaps[i]);
+ loadIntoBitmap(i, _bitmaps[i]);
}
_bitmaps[k557_FontGraphicIndice] = _bitmaps[532] + getPixelWidth(532) * getPixelHeight(532);
loadFNT1intoBitmap(k557_FontGraphicIndice, _bitmaps[k557_FontGraphicIndice]);
@@ -697,30 +697,30 @@ void DisplayMan::loadFNT1intoBitmap(uint16 index, byte * destBitmap) {
}
}
-void DisplayMan::f461_allocateFlippedWallBitmaps() {
- _g90_bitmapWall_D3LCR_Flipped = new byte[128 * 51];
- _g91_bitmapWall_D2LCR_Flipped = new byte[144 * 71];
- _g92_bitmapWall_D1LCR_Flipped = new byte[256 * 111];
- _g93_bitmapWall_D0L_Flipped = new byte[32 * 136];
- _g94_bitmapWall_D0R_Flipped = new byte[32 * 136];
+void DisplayMan::allocateFlippedWallBitmaps() {
+ _bitmapWallD3LCRFlipped = new byte[128 * 51];
+ _bitmapWallD2LCRFlipped = new byte[144 * 71];
+ _bitmapWallD1LCRFlipped = new byte[256 * 111];
+ _bitmapWallD0LFlipped = new byte[32 * 136];
+ _bitmapWallD0RFlipped = new byte[32 * 136];
}
-void DisplayMan::f102_drawDoorBitmap(Frame* frame) {
+void DisplayMan::drawDoorBitmap(Frame* frame) {
if (frame->_srcByteWidth) {
- f132_blitToBitmap(_g74_tmpBitmap, _g296_bitmapViewport, frame->_box, frame->_srcX, frame->_srcY,
+ blitToBitmap(_tmpBitmap, _bitmapViewport, frame->_box, frame->_srcX, frame->_srcY,
frame->_srcByteWidth, k112_byteWidthViewport, k10_ColorFlesh, frame->_srcHeight, k136_heightViewport);
}
}
-void DisplayMan::f103_drawDoorFrameBitmapFlippedHorizontally(byte *bitmap, Frame *frame) {
+void DisplayMan::drawDoorFrameBitmapFlippedHorizontally(byte *bitmap, Frame *frame) {
if (frame->_srcByteWidth) {
- f130_flipBitmapHorizontal(bitmap, frame->_srcByteWidth, frame->_srcHeight);
- f132_blitToBitmap(bitmap, _g296_bitmapViewport, frame->_box, frame->_srcX, frame->_srcY,
+ flipBitmapHorizontal(bitmap, frame->_srcByteWidth, frame->_srcHeight);
+ blitToBitmap(bitmap, _bitmapViewport, frame->_box, frame->_srcX, frame->_srcY,
frame->_srcByteWidth, k112_byteWidthViewport, k10_ColorFlesh, frame->_srcHeight, k136_heightViewport);
}
}
-void DisplayMan::f110_drawDoorButton(int16 doorButtonOrdinal, int16 viewDoorButtonIndex) {
+void DisplayMan::drawDoorButton(int16 doorButtonOrdinal, int16 viewDoorButtonIndex) {
static byte doorButtonCoordSet[1] = {0}; // @ G0197_auc_Graphic558_DoorButtonCoordinateSet
static uint16 doorButtonCoordSets[1][4][6] = { // @ G0208_aaauc_Graphic558_DoorButtonCoordinateSets
// X1, X2, Y1, Y2, ByteWidth, Height
@@ -742,47 +742,47 @@ void DisplayMan::f110_drawDoorButton(int16 doorButtonOrdinal, int16 viewDoorButt
byte *bitmap = nullptr;
if (viewDoorButtonIndex == k3_viewDoorButton_D1C) {
- bitmap = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+ bitmap = getNativeBitmapOrGraphic(nativeBitmapIndex);
_vm->_dungeonMan->_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x1 = coordSetRedEagle[0];
_vm->_dungeonMan->_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x2 = coordSetRedEagle[1];
_vm->_dungeonMan->_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y1 = coordSetRedEagle[2];
_vm->_dungeonMan->_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y2 = coordSetRedEagle[3];
} else {
- if (!f491_isDerivedBitmapInCache(doorButtonOrdinal = k102_DerivedBitmapFirstDoorButton + (doorButtonOrdinal * 2) + ((!viewDoorButtonIndex) ? 0 : viewDoorButtonIndex - 1))) {
+ if (!isDerivedBitmapInCache(doorButtonOrdinal = k102_DerivedBitmapFirstDoorButton + (doorButtonOrdinal * 2) + ((!viewDoorButtonIndex) ? 0 : viewDoorButtonIndex - 1))) {
uint16 *coordSetBlueGoat = doorButtonCoordSets[coordSet][k3_viewDoorButton_D1C];
- byte *bitmapNative = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
- f129_blitToBitmapShrinkWithPalChange(bitmapNative, f492_getDerivedBitmap(doorButtonOrdinal),
+ byte *bitmapNative = getNativeBitmapOrGraphic(nativeBitmapIndex);
+ blitToBitmapShrinkWithPalChange(bitmapNative, getDerivedBitmap(doorButtonOrdinal),
coordSetBlueGoat[4] << 1, coordSetBlueGoat[5],
// modified code line
coordSetRedEagle[4] << 1,
coordSetRedEagle[5],
(viewDoorButtonIndex == k2_viewDoorButton_D2C) ? _palChangesDoorButtonAndWallOrnD2 : _palChangesDoorButtonAndWallOrnD3);
- f493_addDerivedBitmap(doorButtonOrdinal);
+ addDerivedBitmap(doorButtonOrdinal);
}
- bitmap = f492_getDerivedBitmap(doorButtonOrdinal);
+ bitmap = getDerivedBitmap(doorButtonOrdinal);
}
- f132_blitToBitmap(bitmap, _g296_bitmapViewport, *(Box *)coordSetRedEagle, 0, 0,
+ blitToBitmap(bitmap, _bitmapViewport, *(Box *)coordSetRedEagle, 0, 0,
coordSetRedEagle[4], k112_byteWidthViewport, k10_ColorFlesh, coordSetRedEagle[5], k136_heightViewport);
}
}
-void DisplayMan::f565_viewportSetPalette(uint16* middleScreenPalette, uint16* topAndBottomScreen) {
+void DisplayMan::viewportSetPalette(uint16* middleScreenPalette, uint16* topAndBottomScreen) {
if (middleScreenPalette && topAndBottomScreen)
- f508_buildPaletteChangeCopperList(middleScreenPalette, topAndBottomScreen);
+ buildPaletteChangeCopperList(middleScreenPalette, topAndBottomScreen);
- f566_viewportBlitToScreen();
+ viewportBlitToScreen();
}
-void DisplayMan::f566_viewportBlitToScreen() {
+void DisplayMan::viewportBlitToScreen() {
Box box(0, 223, 33, 33 + 135);
- f132_blitToBitmap(_g296_bitmapViewport, _g348_bitmapScreen, box, 0, 0, k112_byteWidthViewport, k160_byteWidthScreen, kM1_ColorNoTransparency,
+ blitToBitmap(_bitmapViewport, _bitmapScreen, box, 0, 0, k112_byteWidthViewport, k160_byteWidthScreen, kM1_ColorNoTransparency,
k136_heightViewport, k200_heightScreen);
}
-void DisplayMan::f466_loadIntoBitmap(uint16 index, byte *destBitmap) {
+void DisplayMan::loadIntoBitmap(uint16 index, byte *destBitmap) {
uint8 *data = _packedBitmaps + _packedItemPos[index];
uint16 width = READ_BE_UINT16(data);
@@ -832,7 +832,7 @@ void DisplayMan::f466_loadIntoBitmap(uint16 index, byte *destBitmap) {
}
}
-void DisplayMan::f132_blitToBitmap(byte *srcBitmap, byte *destBitmap, Box &box, uint16 srcX, uint16 srcY, uint16 srcByteWidth,
+void DisplayMan::blitToBitmap(byte *srcBitmap, byte *destBitmap, Box &box, uint16 srcX, uint16 srcY, uint16 srcByteWidth,
uint16 destByteWidth, Color transparent, int16 srcHeight, int16 destHight) {
uint16 srcWidth = srcByteWidth * 2;
uint16 destWidth = destByteWidth * 2;
@@ -848,18 +848,18 @@ void DisplayMan::f132_blitToBitmap(byte *srcBitmap, byte *destBitmap, Box &box,
}
}
-void DisplayMan::D24_fillScreenBox(Box &box, Color color) {
+void DisplayMan::fillScreenBox(Box &box, Color color) {
uint16 width = box._x2 + 1 - box._x1; // + 1 for inclusive boundaries
for (int16 y = box._y1; y < box._y2 + 1; ++y) // + 1 for inclusive boundaries
- memset(_g348_bitmapScreen + y * _screenWidth + box._x1, color, sizeof(byte) * width);
+ memset(_bitmapScreen + y * _screenWidth + box._x1, color, sizeof(byte) * width);
}
-void DisplayMan::f135_fillBoxBitmap(byte *destBitmap, Box &box, Color color, int16 byteWidth, int16 height) {
+void DisplayMan::fillBoxBitmap(byte *destBitmap, Box &box, Color color, int16 byteWidth, int16 height) {
for (int16 y = box._y1; y < box._y2 + 1; ++y) // + 1 for inclusive boundaries
memset(destBitmap + y * byteWidth * 2 + box._x1, color, sizeof(byte) * (box._x2 - box._x1 + 1)); // + 1 for inclusive boundaries
}
-void DisplayMan::f133_blitBoxFilledWithMaskedBitmap(byte *src, byte *dest, byte *mask, byte *tmp, Box& box,
+void DisplayMan::blitBoxFilledWithMaskedBitmap(byte *src, byte *dest, byte *mask, byte *tmp, Box& box,
int16 lastUnitIndex, int16 firstUnitIndex, int16 destByteWidth, Color transparent,
int16 xPos, int16 yPos, int16 destHeight, int16 height2) {
// make sure to take care of inclusive boundaries, color can have 0x8000 flag to not use mask
@@ -868,7 +868,7 @@ void DisplayMan::f133_blitBoxFilledWithMaskedBitmap(byte *src, byte *dest, byte
-void DisplayMan::f130_flipBitmapHorizontal(byte *bitmap, uint16 byteWidth, uint16 height) {
+void DisplayMan::flipBitmapHorizontal(byte *bitmap, uint16 byteWidth, uint16 height) {
uint16 width = byteWidth * 2;
for (uint16 y = 0; y < height; ++y) {
for (uint16 x = 0; x < width / 2; ++x)
@@ -876,7 +876,7 @@ void DisplayMan::f130_flipBitmapHorizontal(byte *bitmap, uint16 byteWidth, uint1
}
}
-void DisplayMan::f131_flipVertical(byte *bitmap, uint16 byteWidth, uint16 height) {
+void DisplayMan::flipBitmapVertical(byte *bitmap, uint16 byteWidth, uint16 height) {
uint16 width = byteWidth * 2;
byte *tmp = new byte[width];
@@ -889,24 +889,24 @@ void DisplayMan::f131_flipVertical(byte *bitmap, uint16 byteWidth, uint16 height
delete[] tmp;
}
-byte *DisplayMan::f114_getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int16& returnByteWidth, int16& returnHeight) {
+byte *DisplayMan::getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int16& returnByteWidth, int16& returnHeight) {
ExplosionAspect *explAsp = &_explosionAspects[explosionAspIndex];
if (scale > 32)
scale = 32;
- int16 pixelWidth = M78_getScaledDimension(explAsp->_byteWidth, scale);
- int16 height = M78_getScaledDimension(explAsp->_height, scale);
+ int16 pixelWidth = getScaledDimension(explAsp->_byteWidth, scale);
+ int16 height = getScaledDimension(explAsp->_height, scale);
byte *bitmap;
int16 derBitmapIndex = (explosionAspIndex * 14) + scale / 2 + k438_DerivedBitmapFirstExplosion - 2;
if ((scale == 32) && (explosionAspIndex != k3_ExplosionAspectSmoke))
- bitmap = f489_getNativeBitmapOrGraphic(explosionAspIndex + k348_FirstExplosionGraphicIndice);
- else if (f491_isDerivedBitmapInCache(derBitmapIndex))
- bitmap = f492_getDerivedBitmap(derBitmapIndex);
+ bitmap = getNativeBitmapOrGraphic(explosionAspIndex + k348_FirstExplosionGraphicIndice);
+ else if (isDerivedBitmapInCache(derBitmapIndex))
+ bitmap = getDerivedBitmap(derBitmapIndex);
else {
- byte *nativeBitmap = f489_getNativeBitmapOrGraphic(MIN(explosionAspIndex, (uint16)k2_ExplosionAspectPoison) + k348_FirstExplosionGraphicIndice);
- bitmap = f492_getDerivedBitmap(derBitmapIndex);
- f129_blitToBitmapShrinkWithPalChange(nativeBitmap, bitmap, explAsp->_byteWidth, explAsp->_height, pixelWidth * 2, height,
+ byte *nativeBitmap = getNativeBitmapOrGraphic(MIN(explosionAspIndex, (uint16)k2_ExplosionAspectPoison) + k348_FirstExplosionGraphicIndice);
+ bitmap = getDerivedBitmap(derBitmapIndex);
+ blitToBitmapShrinkWithPalChange(nativeBitmap, bitmap, explAsp->_byteWidth, explAsp->_height, pixelWidth * 2, height,
(explosionAspIndex == k3_ExplosionAspectSmoke) ? _palChangeSmoke : _palChangesNoChanges);
- f493_addDerivedBitmap(derBitmapIndex);
+ addDerivedBitmap(derBitmapIndex);
}
returnByteWidth = pixelWidth;
@@ -917,46 +917,46 @@ byte *DisplayMan::f114_getExplosionBitmap(uint16 explosionAspIndex, uint16 scale
void DisplayMan::updateScreen() {
// apply copper
for (uint32 i = 320 * 30; i < 320 * 170; ++i)
- _g348_bitmapScreen[i] += 16;
- _vm->_system->copyRectToScreen(_g348_bitmapScreen, _screenWidth, 0, 0, _screenWidth, _screenHeight);
+ _bitmapScreen[i] += 16;
+ _vm->_system->copyRectToScreen(_bitmapScreen, _screenWidth, 0, 0, _screenWidth, _screenHeight);
_vm->_console->onFrame();
_vm->_system->updateScreen();
for (uint32 i = 320 * 30; i < 320 * 170; ++i)
- _g348_bitmapScreen[i] -= 16;
+ _bitmapScreen[i] -= 16;
}
-void DisplayMan::f97_drawViewport(int16 palSwitchingRequestedState) {
+void DisplayMan::drawViewport(int16 palSwitchingRequestedState) {
static uint16 *dungeonViewCurrentPalette; // @ K0010_pui_DungeonViewCurrentPalette
// ignored code F0510_AMIGA_WaitBottomOfViewPort
if (palSwitchingRequestedState == k2_viewportAsBeforeSleepOrFreezeGame)
- palSwitchingRequestedState = _g322_paletteSwitchingEnabled ? 1 : 0;
+ palSwitchingRequestedState = _paletteSwitchingEnabled ? 1 : 0;
- if (_g342_refreshDungeonViewPaleteRequested) {
- dungeonViewCurrentPalette = _palDungeonView[_g304_dungeonViewPaletteIndex];
- _g342_refreshDungeonViewPaleteRequested = false;
+ if (_refreshDungeonViewPaleteRequested) {
+ dungeonViewCurrentPalette = _palDungeonView[_dungeonViewPaletteIndex];
+ _refreshDungeonViewPaleteRequested = false;
if (palSwitchingRequestedState == k0_viewportNotDungeonView)
- _g322_paletteSwitchingEnabled = true;
+ _paletteSwitchingEnabled = true;
else
- _g322_paletteSwitchingEnabled = false;
+ _paletteSwitchingEnabled = false;
}
- if (palSwitchingRequestedState != (_g322_paletteSwitchingEnabled ? 1 : 0)) {
+ if (palSwitchingRequestedState != (_paletteSwitchingEnabled ? 1 : 0)) {
if (palSwitchingRequestedState) {
- f565_viewportSetPalette(dungeonViewCurrentPalette, _g347_paletteTopAndBottomScreen);
- _g322_paletteSwitchingEnabled = true;
+ viewportSetPalette(dungeonViewCurrentPalette, _paletteTopAndBottomScreen);
+ _paletteSwitchingEnabled = true;
} else {
- f565_viewportSetPalette(_g347_paletteTopAndBottomScreen, _g347_paletteTopAndBottomScreen);
- _g322_paletteSwitchingEnabled = false;
+ viewportSetPalette(_paletteTopAndBottomScreen, _paletteTopAndBottomScreen);
+ _paletteSwitchingEnabled = false;
}
} else
- f565_viewportSetPalette(nullptr, nullptr);
+ viewportSetPalette(nullptr, nullptr);
updateScreen();
}
byte *DisplayMan::getCurrentVgaBuffer() {
- return _g348_bitmapScreen;
+ return _bitmapScreen;
}
uint16 DisplayMan::getPixelWidth(uint16 index) {
@@ -969,12 +969,12 @@ uint16 DisplayMan::getPixelHeight(uint16 index) {
return READ_BE_UINT16(data + 2);
}
-void DisplayMan::f99_copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height) {
+void DisplayMan::copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height) {
memmove(destBitmap, srcBitmap, byteWidth * 2 * height * sizeof(byte));
- f130_flipBitmapHorizontal(destBitmap, byteWidth, height);
+ flipBitmapHorizontal(destBitmap, byteWidth, height);
}
-void DisplayMan::f108_drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex) {
+void DisplayMan::drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex) {
static byte g191_floorOrnNativeBitmapndexInc[9] = { // @ G0191_auc_Graphic558_FloorOrnamentNativeBitmapIndexIncrements
0, /* D3L */
1, /* D3C */
@@ -1031,63 +1031,63 @@ void DisplayMan::f108_drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloor
if (!drawFootprints || clearFlag(floorOrnOrdinal, k0x8000_FootprintsAspect)) {
floorOrnOrdinal--;
uint16 floorOrnIndex = floorOrnOrdinal;
- int16 nativeBitmapIndex = _g102_currMapFloorOrnInfo[floorOrnIndex][k0_NativeBitmapIndex]
+ int16 nativeBitmapIndex = _currMapFloorOrnInfo[floorOrnIndex][k0_NativeBitmapIndex]
+ g191_floorOrnNativeBitmapndexInc[viewFloorIndex];
- uint16 *coordSets = g206_floorOrnCoordSets[_g102_currMapFloorOrnInfo[floorOrnIndex][k1_CoordinateSet]][viewFloorIndex];
+ uint16 *coordSets = g206_floorOrnCoordSets[_currMapFloorOrnInfo[floorOrnIndex][k1_CoordinateSet]][viewFloorIndex];
if ((viewFloorIndex == k8_viewFloor_D1R) || (viewFloorIndex == k5_viewFloor_D2R)
|| (viewFloorIndex == k2_viewFloor_D3R)
- || ((floorOrnIndex == k15_FloorOrnFootprints) && _g76_useFlippedWallAndFootprintsBitmap &&
+ || ((floorOrnIndex == k15_FloorOrnFootprints) && _useFlippedWallAndFootprintsBitmap &&
((viewFloorIndex == k7_viewFloor_D1C) || (viewFloorIndex == k4_viewFloor_D2C) || (viewFloorIndex == k1_viewFloor_D3C)))) {
- bitmap = _g74_tmpBitmap;
- f99_copyBitmapAndFlipHorizontal(f489_getNativeBitmapOrGraphic(nativeBitmapIndex), bitmap, coordSets[4], coordSets[5]);
+ bitmap = _tmpBitmap;
+ copyBitmapAndFlipHorizontal(getNativeBitmapOrGraphic(nativeBitmapIndex), bitmap, coordSets[4], coordSets[5]);
} else
- bitmap = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+ bitmap = getNativeBitmapOrGraphic(nativeBitmapIndex);
- f132_blitToBitmap(bitmap, _g296_bitmapViewport,
+ blitToBitmap(bitmap, _bitmapViewport,
*(Box *)coordSets, 0, 0, coordSets[4], k112_byteWidthViewport, k10_ColorFlesh, coordSets[5], k136_heightViewport);
}
if (drawFootprints)
- f108_drawFloorOrnament(_vm->indexToOrdinal(k15_FloorOrnFootprints), viewFloorIndex);
+ drawFloorOrnament(_vm->indexToOrdinal(k15_FloorOrnFootprints), viewFloorIndex);
}
-void DisplayMan::f111_drawDoor(uint16 doorThingIndex, uint16 doorState, int16* doorNativeBitmapIndices, int16 byteCount, int16 viewDoorOrnIndex, DoorFrames* doorFrames) {
+void DisplayMan::drawDoor(uint16 doorThingIndex, uint16 doorState, int16* doorNativeBitmapIndices, int16 byteCount, int16 viewDoorOrnIndex, DoorFrames* doorFrames) {
if (doorState == k0_doorState_OPEN)
return;
DoorFrames *doorFramesTemp = doorFrames;
Door *door = (Door *)(_vm->_dungeonMan->_thingData[k0_DoorThingType]) + doorThingIndex;
uint16 doorType = door->getType();
- memmove(_g74_tmpBitmap, f489_getNativeBitmapOrGraphic(doorNativeBitmapIndices[doorType]), byteCount * 2);
- f109_drawDoorOrnament(door->getOrnOrdinal(), viewDoorOrnIndex);
+ memmove(_tmpBitmap, getNativeBitmapOrGraphic(doorNativeBitmapIndices[doorType]), byteCount * 2);
+ drawDoorOrnament(door->getOrnOrdinal(), viewDoorOrnIndex);
if (getFlag(_vm->_dungeonMan->_currMapDoorInfo[doorType]._attributes, k0x0004_MaskDoorInfo_Animated)) {
if (_vm->getRandomNumber(2))
- f130_flipBitmapHorizontal(_g74_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
+ flipBitmapHorizontal(_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
if (_vm->getRandomNumber(2))
- f131_flipVertical(_g74_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
+ flipBitmapVertical(_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
}
if ((doorFramesTemp == _doorFrameD1C) && _vm->_championMan->_party._event73Count_ThievesEye)
- f109_drawDoorOrnament(_vm->indexToOrdinal(k16_DoorOrnThivesEyeMask), k2_ViewDoorOrnament_D1LCR);
+ drawDoorOrnament(_vm->indexToOrdinal(k16_DoorOrnThivesEyeMask), k2_ViewDoorOrnament_D1LCR);
if (doorState == k4_doorState_CLOSED)
- f102_drawDoorBitmap(&doorFramesTemp->_closedOrDestroyed);
+ drawDoorBitmap(&doorFramesTemp->_closedOrDestroyed);
else if (doorState == k5_doorState_DESTROYED) {
- f109_drawDoorOrnament(_vm->indexToOrdinal(k15_DoorOrnDestroyedMask), viewDoorOrnIndex);
- f102_drawDoorBitmap(&doorFramesTemp->_closedOrDestroyed);
+ drawDoorOrnament(_vm->indexToOrdinal(k15_DoorOrnDestroyedMask), viewDoorOrnIndex);
+ drawDoorBitmap(&doorFramesTemp->_closedOrDestroyed);
} else {
doorState--;
if (door->opensVertically())
- f102_drawDoorBitmap(&doorFramesTemp->_vertical[doorState]);
+ drawDoorBitmap(&doorFramesTemp->_vertical[doorState]);
else {
- f102_drawDoorBitmap(&doorFramesTemp->_leftHorizontal[doorState]);
- f102_drawDoorBitmap(&doorFramesTemp->_rightHorizontal[doorState]);
+ drawDoorBitmap(&doorFramesTemp->_leftHorizontal[doorState]);
+ drawDoorBitmap(&doorFramesTemp->_rightHorizontal[doorState]);
}
}
}
-void DisplayMan::f109_drawDoorOrnament(int16 doorOrnOrdinal, int16 viewDoorOrnIndex) {
+void DisplayMan::drawDoorOrnament(int16 doorOrnOrdinal, int16 viewDoorOrnIndex) {
static byte palChangesDoorOrnD3[16] = {0, 120, 10, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 20, 0, 130}; // @ G0200_auc_Graphic558_PaletteChanges_DoorOrnament_D3
static byte palChangesDoorOrnd2[16] = {0, 10, 20, 30, 40, 30, 60, 70, 50, 90, 100, 110, 120, 130, 140, 150}; // @ G0201_auc_Graphic558_PaletteChanges_DoorOrnament_D2
static uint16 doorOrnCoordSets[4][3][6] = { // @ G0207_aaauc_Graphic558_DoorOrnamentCoordinateSets
@@ -1122,23 +1122,23 @@ void DisplayMan::f109_drawDoorOrnament(int16 doorOrnOrdinal, int16 viewDoorOrnIn
int16 byteWidth = viewDoorOrnIndex;
height--;
- int16 nativeBitmapIndex = _g103_currMapDoorOrnInfo[height][k0_NativeBitmapIndex];
- int16 coordSetGreenToad = _g103_currMapDoorOrnInfo[height][k1_CoordinateSet];
+ int16 nativeBitmapIndex = _currMapDoorOrnInfo[height][k0_NativeBitmapIndex];
+ int16 coordSetGreenToad = _currMapDoorOrnInfo[height][k1_CoordinateSet];
uint16 *coordSetOrangeElk = &doorOrnCoordSets[coordSetGreenToad][byteWidth][0];
byte *blitBitmap;
if (byteWidth == k2_ViewDoorOrnament_D1LCR) {
- blitBitmap = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+ blitBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex);
byteWidth = k48_byteWidth;
height = 88;
} else {
height = k68_DerivedBitmapFirstDoorOrnament_D3 + (height * 2) + byteWidth;
- if (!f491_isDerivedBitmapInCache(height)) {
+ if (!isDerivedBitmapInCache(height)) {
uint16 *coordSetRedEagle = &doorOrnCoordSets[coordSetGreenToad][k2_ViewDoorOrnament_D1LCR][0];
- byte *nativeBitmap = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
- f129_blitToBitmapShrinkWithPalChange(nativeBitmap, f492_getDerivedBitmap(height), coordSetRedEagle[4] << 1, coordSetRedEagle[5], coordSetOrangeElk[1] - coordSetOrangeElk[0] + 1, coordSetOrangeElk[5], (byteWidth == k0_ViewDoorOrnament_D3LCR) ? palChangesDoorOrnD3 : palChangesDoorOrnd2);
- f493_addDerivedBitmap(height);
+ byte *nativeBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex);
+ blitToBitmapShrinkWithPalChange(nativeBitmap, getDerivedBitmap(height), coordSetRedEagle[4] << 1, coordSetRedEagle[5], coordSetOrangeElk[1] - coordSetOrangeElk[0] + 1, coordSetOrangeElk[5], (byteWidth == k0_ViewDoorOrnament_D3LCR) ? palChangesDoorOrnD3 : palChangesDoorOrnd2);
+ addDerivedBitmap(height);
}
- blitBitmap = f492_getDerivedBitmap(height);
+ blitBitmap = getDerivedBitmap(height);
if (byteWidth == k0_ViewDoorOrnament_D3LCR) {
byteWidth = k24_byteWidth;
height = 41;
@@ -1149,10 +1149,10 @@ void DisplayMan::f109_drawDoorOrnament(int16 doorOrnOrdinal, int16 viewDoorOrnIn
}
Box box(coordSetOrangeElk[0], coordSetOrangeElk[1], coordSetOrangeElk[2], coordSetOrangeElk[3]);
- f132_blitToBitmap(blitBitmap, _g74_tmpBitmap, box, 0, 0, coordSetOrangeElk[4], byteWidth, k9_ColorGold, coordSetOrangeElk[5], height);
+ blitToBitmap(blitBitmap, _tmpBitmap, box, 0, 0, coordSetOrangeElk[4], byteWidth, k9_ColorGold, coordSetOrangeElk[5], height);
}
-void DisplayMan::f112_drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int16 mapX, int16 mapY, bool flipHorizontal) {
+void DisplayMan::drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int16 mapX, int16 mapY, bool flipHorizontal) {
int16 mapIndex = _vm->_dungeonMan->getLocationAfterLevelChange(_vm->_dungeonMan->_currMapIndex, -1, &mapX, &mapY);
if (mapIndex < 0)
@@ -1161,47 +1161,47 @@ void DisplayMan::f112_drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int1
int16 mapSquare = _vm->_dungeonMan->_dungeonMapData[mapIndex][mapX][mapY];
if ((Square(mapSquare).getType() == k2_PitElemType) && getFlag(mapSquare, k0x0008_PitOpen)) {
if (flipHorizontal)
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(nativeBitmapIndex, *frame);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(nativeBitmapIndex, *frame);
else
- f104_drawFloorPitOrStairsBitmap(nativeBitmapIndex, *frame);
+ drawFloorPitOrStairsBitmap(nativeBitmapIndex, *frame);
}
}
-void DisplayMan::f20_blitToViewport(byte *bitmap, Box& box, int16 byteWidth, Color transparent, int16 height) {
- f132_blitToBitmap(bitmap, _g296_bitmapViewport, box, 0, 0, byteWidth, k112_byteWidthViewport, transparent, height, k136_heightViewport);
+void DisplayMan::blitToViewport(byte *bitmap, Box& box, int16 byteWidth, Color transparent, int16 height) {
+ blitToBitmap(bitmap, _bitmapViewport, box, 0, 0, byteWidth, k112_byteWidthViewport, transparent, height, k136_heightViewport);
}
-void DisplayMan::f20_blitToViewport(byte *bitmap, int16 *box, int16 byteWidth, Color transparent, int16 height) {
+void DisplayMan::blitToViewport(byte *bitmap, int16 *box, int16 byteWidth, Color transparent, int16 height) {
Box actualBox(box[0], box[1], box[2], box[3]);
- f20_blitToViewport(bitmap, actualBox, byteWidth, transparent, height);
+ blitToViewport(bitmap, actualBox, byteWidth, transparent, height);
}
-void DisplayMan::f21_blitToScreen(byte *bitmap, int16 *box, int16 byteWidth, Color transparent, int16 height) {
+void DisplayMan::blitToScreen(byte *bitmap, int16 *box, int16 byteWidth, Color transparent, int16 height) {
Box actualBox(box[0], box[1], box[2], box[3]);
- f21_blitToScreen(bitmap, &actualBox, byteWidth, transparent, height);
+ blitToScreen(bitmap, &actualBox, byteWidth, transparent, height);
}
-void DisplayMan::f21_blitToScreen(byte *bitmap, Box *box, int16 byteWidth, Color transparent, int16 height) {
- _g578_useByteBoxCoordinates = false;
- f132_blitToBitmap(bitmap, _g348_bitmapScreen, *box, 0, 0, byteWidth, k160_byteWidthScreen, transparent, height, k200_heightScreen);
+void DisplayMan::blitToScreen(byte *bitmap, Box *box, int16 byteWidth, Color transparent, int16 height) {
+ _useByteBoxCoordinates = false;
+ blitToBitmap(bitmap, _bitmapScreen, *box, 0, 0, byteWidth, k160_byteWidthScreen, transparent, height, k200_heightScreen);
}
-void DisplayMan::f101_drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f) {
+void DisplayMan::drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f) {
if (!f._srcByteWidth)
return;
- f132_blitToBitmap(bitmap, _g296_bitmapViewport, f._box, f._srcX, f._srcY, f._srcByteWidth, k112_byteWidthViewport, kM1_ColorNoTransparency, f._srcHeight, k136_heightViewport);
+ blitToBitmap(bitmap, _bitmapViewport, f._box, f._srcX, f._srcY, f._srcByteWidth, k112_byteWidthViewport, kM1_ColorNoTransparency, f._srcHeight, k136_heightViewport);
}
-void DisplayMan::f100_drawWallSetBitmap(byte *bitmap, Frame &f) {
+void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f) {
if (!f._srcByteWidth)
return;
- f132_blitToBitmap(bitmap, _g296_bitmapViewport, f._box, f._srcX, f._srcY, f._srcByteWidth, k112_byteWidthViewport, k10_ColorFlesh, f._srcHeight, k136_heightViewport);
+ blitToBitmap(bitmap, _bitmapViewport, f._box, f._srcX, f._srcY, f._srcByteWidth, k112_byteWidthViewport, k10_ColorFlesh, f._srcHeight, k136_heightViewport);
}
-void DisplayMan::f116_drawSquareD3L(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD3L(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameLeftD3L = Frame(0, 31, 28, 70, 16, 43, 0, 0); // @ G0164_s_Graphic558_Frame_DoorFrameLeft_D3L
static Frame frameStairsUpFrontD3L = Frame(0, 79, 25, 70, 40, 46, 0, 0); // @ G0110_s_Graphic558_Frame_StairsUpFront_D3L
static Frame frameStairsDownFrontD3L = Frame(0, 79, 28, 68, 40, 41, 0, 0); // @ G0121_s_Graphic558_Frame_StairsDownFront_D3L
@@ -1227,17 +1227,17 @@ void DisplayMan::f116_drawSquareD3L(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_StairsFrontElemType:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g675_stairsNativeBitmapIndex_Up_Front_D3L, frameStairsUpFrontD3L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpFrontD3L, frameStairsUpFrontD3L);
else
- f104_drawFloorPitOrStairsBitmap(_g682_stairsNativeBitmapIndex_Down_Front_D3L, frameStairsDownFrontD3L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD3L, frameStairsDownFrontD3L);
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
break;
case k0_WallElemType:
- f100_drawWallSetBitmap(_g698_bitmapWallSet_Wall_D3LCR, _frameWalls163[k1_ViewSquare_D3L]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k0_ViewWall_D3L_RIGHT);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k2_ViewWall_D3L_FRONT))
+ drawWallSetBitmap(_bitmapWallSetD3LCR, _frameWalls163[k1_ViewSquare_D3L]);
+ isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k0_ViewWall_D3L_RIGHT);
+ if (isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k2_ViewWall_D3L_FRONT))
order = k0x0000_CellOrder_Alcove;
else
return;
@@ -1246,25 +1246,25 @@ void DisplayMan::f116_drawSquareD3L(Direction dir, int16 posX, int16 posY) {
case k18_ElementTypeStairsSide:
order = k0x0321_CellOrder_BackLeft_BackRight_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
break;
case k17_ElementTypeDoorFront:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
- f100_drawWallSetBitmap(_g705_bitmapWallSet_DoorFrameLeft_D3L, doorFrameLeftD3L);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
- _g693_doorNativeBitmapIndex_Front_D3LCR, bitmapByteCount(48, 41), k0_ViewDoorOrnament_D3LCR, &doorFrameD3L);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3L, doorFrameLeftD3L);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _doorNativeBitmapIndexFrontD3LCR, bitmapByteCount(48, 41), k0_ViewDoorOrnament_D3LCR, &doorFrameD3L);
order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
break;
case k2_ElementTypePit:
if (!squareAspect[k2_PitInvisibleAspect])
- f104_drawFloorPitOrStairsBitmap(k49_FloorPit_D3L_GraphicIndice, frameFloorPitD3L);
+ drawFloorPitOrStairsBitmap(k49_FloorPit_D3L_GraphicIndice, frameFloorPitD3L);
// no break on purpose
case k5_ElementTypeTeleporter:
case k1_ElementTypeCorridor:
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k0_viewFloor_D3L);
break;
default:
skip = true;
@@ -1272,13 +1272,13 @@ void DisplayMan::f116_drawSquareD3L(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k1_ViewSquare_D3L, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k1_ViewSquare_D3L], _frameWalls163[k1_ViewSquare_D3L]._box);
+ drawField(&_fieldAspects188[k1_ViewSquare_D3L], _frameWalls163[k1_ViewSquare_D3L]._box);
}
-void DisplayMan::f117_drawSquareD3R(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD3R(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameRightD3R = Frame(192, 223, 28, 70, 16, 43, 0, 0); // @ G0165_s_Graphic558_Frame_DoorFrameRight_D3R
static Frame frameStairsUpFrontD3R = Frame(149, 223, 25, 70, 40, 46, 5, 0); // @ G0112_s_Graphic558_Frame_StairsUpFront_D3R
static Frame frameStairsDownFrontD3R = Frame(149, 223, 28, 68, 40, 41, 5, 0); // @ G0123_s_Graphic558_Frame_StairsDownFront_D3R
@@ -1305,18 +1305,18 @@ void DisplayMan::f117_drawSquareD3R(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g675_stairsNativeBitmapIndex_Up_Front_D3L, frameStairsUpFrontD3R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexUpFrontD3L, frameStairsUpFrontD3R);
else
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g682_stairsNativeBitmapIndex_Down_Front_D3L, frameStairsDownFrontD3R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexDownFrontD3L, frameStairsDownFrontD3R);
order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
break;
case k0_ElementTypeWall:
- f100_drawWallSetBitmap(_g698_bitmapWallSet_Wall_D3LCR, _frameWalls163[k2_ViewSquare_D3R]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k1_ViewWall_D3R_LEFT);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k4_ViewWall_D3R_FRONT))
+ drawWallSetBitmap(_bitmapWallSetD3LCR, _frameWalls163[k2_ViewSquare_D3R]);
+ isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k1_ViewWall_D3R_LEFT);
+ if (isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k4_ViewWall_D3R_FRONT))
order = k0x0000_CellOrder_Alcove;
else
return;
@@ -1325,29 +1325,29 @@ void DisplayMan::f117_drawSquareD3R(Direction dir, int16 posX, int16 posY) {
case k18_ElementTypeStairsSide:
order = k0x0412_CellOrder_BackRight_BackLeft_FrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
break;
case k17_ElementTypeDoorFront:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
- memmove(_g74_tmpBitmap, _g705_bitmapWallSet_DoorFrameLeft_D3L, 32 * 44);
- f103_drawDoorFrameBitmapFlippedHorizontally(_g74_tmpBitmap, &doorFrameRightD3R);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
+ memmove(_tmpBitmap, _bitmapWallSetDoorFrameLeftD3L, 32 * 44);
+ drawDoorFrameBitmapFlippedHorizontally(_tmpBitmap, &doorFrameRightD3R);
if (((Door *)_vm->_dungeonMan->_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton())
- f110_drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k0_viewDoorButton_D3R);
+ drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k0_viewDoorButton_D3R);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect],
- squareAspect[k2_DoorStateAspect], _g693_doorNativeBitmapIndex_Front_D3LCR,
+ drawDoor(squareAspect[k3_DoorThingIndexAspect],
+ squareAspect[k2_DoorStateAspect], _doorNativeBitmapIndexFrontD3LCR,
bitmapByteCount(48, 41), k0_ViewDoorOrnament_D3LCR, &doorFrameD3R);
break;;
case k2_ElementTypePit:
if (!squareAspect[k2_PitInvisibleAspect])
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(k49_FloorPit_D3L_GraphicIndice, frameFloorPitD3R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(k49_FloorPit_D3L_GraphicIndice, frameFloorPitD3R);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_ElementTypeCorridor:
order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
break;
default:
skip = true;
@@ -1355,13 +1355,13 @@ void DisplayMan::f117_drawSquareD3R(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k2_ViewSquare_D3R], _frameWalls163[k2_ViewSquare_D3R]._box);
+ drawField(&_fieldAspects188[k2_ViewSquare_D3R], _frameWalls163[k2_ViewSquare_D3R]._box);
}
-void DisplayMan::f118_drawSquareD3C(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD3C(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameLeftD3C = Frame(64, 95, 27, 70, 16, 44, 0, 0); // @ G0166_s_Graphic558_Frame_DoorFrameLeft_D3C
static Frame doorFrameRightD3C = Frame(128, 159, 27, 70, 16, 44, 0, 0); // @ G0167_s_Graphic558_Frame_DoorFrameRight_D3C
static Frame frameStairsUpFrontD3C = Frame(64, 159, 25, 70, 48, 46, 0, 0); // @ G0111_s_Graphic558_Frame_StairsUpFront_D3C
@@ -1389,42 +1389,42 @@ void DisplayMan::f118_drawSquareD3C(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g676_stairsNativeBitmapIndex_Up_Front_D3C, frameStairsUpFrontD3C);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpFrontD3C, frameStairsUpFrontD3C);
else
- f104_drawFloorPitOrStairsBitmap(_g683_stairsNativeBitmapIndex_Down_Front_D3C, frameStairsDownFrontD3C);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD3C, frameStairsDownFrontD3C);
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
break;
case k0_ElementTypeWall:
- f101_drawWallSetBitmapWithoutTransparency(_g698_bitmapWallSet_Wall_D3LCR, _frameWalls163[k0_ViewSquare_D3C]);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k3_ViewWall_D3C_FRONT))
+ drawWallSetBitmapWithoutTransparency(_bitmapWallSetD3LCR, _frameWalls163[k0_ViewSquare_D3C]);
+ if (isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k3_ViewWall_D3C_FRONT))
order = k0x0000_CellOrder_Alcove;
else
return;
break;
case k17_DoorFrontElemType:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k0_ViewSquare_D3C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
- f100_drawWallSetBitmap(_g706_bitmapWallSet_DoorFrameLeft_D3C, doorFrameLeftD3C);
- memmove(_g74_tmpBitmap, _g706_bitmapWallSet_DoorFrameLeft_D3C, 32 * 44);
- f103_drawDoorFrameBitmapFlippedHorizontally(_g74_tmpBitmap, &doorFrameRightD3C);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k0_ViewSquare_D3C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3C, doorFrameLeftD3C);
+ memmove(_tmpBitmap, _bitmapWallSetDoorFrameLeftD3C, 32 * 44);
+ drawDoorFrameBitmapFlippedHorizontally(_tmpBitmap, &doorFrameRightD3C);
if (((Door *)_vm->_dungeonMan->_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton())
- f110_drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k1_ViewDoorOrnament_D2LCR);
+ drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k1_ViewDoorOrnament_D2LCR);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
- _g693_doorNativeBitmapIndex_Front_D3LCR, bitmapByteCount(48, 41), k0_ViewDoorOrnament_D3LCR, &doorFrameD3C);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _doorNativeBitmapIndexFrontD3LCR, bitmapByteCount(48, 41), k0_ViewDoorOrnament_D3LCR, &doorFrameD3C);
order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
break;
case k2_ElementTypePit:
if (!squareAspect[k2_PitInvisibleAspect])
- f104_drawFloorPitOrStairsBitmap(k50_FloorPit_D3C_GraphicIndice, frameFloorPitD3C);
+ drawFloorPitOrStairsBitmap(k50_FloorPit_D3C_GraphicIndice, frameFloorPitD3C);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_CorridorElemType:
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
break;
default:
skip = true;
@@ -1432,13 +1432,13 @@ void DisplayMan::f118_drawSquareD3C(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k0_ViewSquare_D3C, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k0_ViewSquare_D3C, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k0_ViewSquare_D3C], _frameWalls163[k0_ViewSquare_D3C]._box);
+ drawField(&_fieldAspects188[k0_ViewSquare_D3C], _frameWalls163[k0_ViewSquare_D3C]._box);
}
-void DisplayMan::f119_drawSquareD2L(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD2L(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameTopD2L = Frame(0, 59, 22, 24, 48, 3, 16, 0); // @ G0173_s_Graphic558_Frame_DoorFrameTop_D2L
static Frame frameStairsUpFrontD2L = Frame(0, 63, 22, 83, 32, 62, 0, 0); // @ G0113_s_Graphic558_Frame_StairsUpFront_D2L
static Frame frameStairsDownFrontD2L = Frame(0, 63, 24, 85, 32, 62, 0, 0); // @ G0124_s_Graphic558_Frame_StairsDownFront_D2L
@@ -1467,44 +1467,44 @@ void DisplayMan::f119_drawSquareD2L(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g677_stairsNativeBitmapIndex_Up_Front_D2L, frameStairsUpFrontD2L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpFrontD2L, frameStairsUpFrontD2L);
else
- f104_drawFloorPitOrStairsBitmap(_g684_stairsNativeBitmapIndex_Down_Front_D2L, frameStairsDownFrontD2L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD2L, frameStairsDownFrontD2L);
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
break;
case k0_ElementTypeWall:
- f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, _frameWalls163[k4_ViewSquare_D2L]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k5_ViewWall_D2L_RIGHT);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k7_ViewWall_D2L_FRONT))
+ drawWallSetBitmap(_bitmapWallSetD2LCR, _frameWalls163[k4_ViewSquare_D2L]);
+ isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k5_ViewWall_D2L_RIGHT);
+ if (isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k7_ViewWall_D2L_FRONT))
order = k0x0000_CellOrder_Alcove;
else
return;
break;
case k18_ElementTypeStairsSide:
- f104_drawFloorPitOrStairsBitmap(_g689_stairsNativeBitmapIndex_Side_D2L, frameStairsSideD2L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexSideD2L, frameStairsSideD2L);
// No break on purpose
case k16_DoorSideElemType:
order = k0x0342_CellOrder_BackRight_FrontLeft_FrontRight;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
break;
case k17_DoorFrontElemType:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k4_ViewSquare_D2L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
- f100_drawWallSetBitmap(_g703_bitmapWallSet_DoorFrameTop_D2LCR, doorFrameTopD2L);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect], _g694_doorNativeBitmapIndex_Front_D2LCR,
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k4_ViewSquare_D2L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameTopD2LCR, doorFrameTopD2L);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect], _doorNativeBitmapIndexFrontD2LCR,
bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &doorFrameD2L);
order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
break;
case k2_ElementTypePit:
- f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k57_FloorPir_Invisible_D2L_GraphicIndice : k51_FloorPit_D2L_GraphicIndice,
+ drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k57_FloorPir_Invisible_D2L_GraphicIndice : k51_FloorPit_D2L_GraphicIndice,
frameFloorPitD2L);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_CorridorElemType:
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
break;
default:
@@ -1513,15 +1513,15 @@ void DisplayMan::f119_drawSquareD2L(Direction dir, int16 posX, int16 posY) {
}
if (!skip) {
- f112_drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &FrameCeilingPitD2L, posX, posY, false);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k4_ViewSquare_D2L, order);
+ drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &FrameCeilingPitD2L, posX, posY, false);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k4_ViewSquare_D2L, order);
}
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k4_ViewSquare_D2L], _frameWalls163[k4_ViewSquare_D2L]._box);
+ drawField(&_fieldAspects188[k4_ViewSquare_D2L], _frameWalls163[k4_ViewSquare_D2L]._box);
}
-void DisplayMan::f120_drawSquareD2R(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD2R(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameTopD2R = Frame(164, 223, 22, 24, 48, 3, 16, 0); // @ G0175_s_Graphic558_Frame_DoorFrameTop_D2R
static Frame frameStairsUpFrontD2R = Frame(160, 223, 22, 83, 32, 62, 0, 0); // @ G0115_s_Graphic558_Frame_StairsUpFront_D2R
static Frame frameStairsDownFrontD2R = Frame(160, 223, 24, 85, 32, 62, 0, 0); // @ G0126_s_Graphic558_Frame_StairsDownFront_D2R
@@ -1550,50 +1550,50 @@ void DisplayMan::f120_drawSquareD2R(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g677_stairsNativeBitmapIndex_Up_Front_D2L, frameStairsUpFrontD2R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexUpFrontD2L, frameStairsUpFrontD2R);
else
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g684_stairsNativeBitmapIndex_Down_Front_D2L, frameStairsDownFrontD2R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexDownFrontD2L, frameStairsDownFrontD2R);
order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_viewFloor_D2R);
- f112_drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_viewFloor_D2R);
+ drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
break;
case k0_ElementTypeWall:
- f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, _frameWalls163[k5_ViewSquare_D2R]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k6_ViewWall_D2R_LEFT);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k9_ViewWall_D2R_FRONT))
+ drawWallSetBitmap(_bitmapWallSetD2LCR, _frameWalls163[k5_ViewSquare_D2R]);
+ isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k6_ViewWall_D2R_LEFT);
+ if (isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k9_ViewWall_D2R_FRONT))
order = k0x0000_CellOrder_Alcove;
else
return;
break;
case k18_ElementTypeStairsSide:
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g689_stairsNativeBitmapIndex_Side_D2L, frameStairsSideD2R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexSideD2L, frameStairsSideD2R);
// No break on purpose
case k16_DoorSideElemType:
order = k0x0431_CellOrder_BackLeft_FrontRight_FrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_viewFloor_D2R);
- f112_drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_viewFloor_D2R);
+ drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
break;
case k17_DoorFrontElemType:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_ViewSquare_D2R);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k5_ViewSquare_D2R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
- f100_drawWallSetBitmap(_g703_bitmapWallSet_DoorFrameTop_D2LCR, doorFrameTopD2R);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
- _g694_doorNativeBitmapIndex_Front_D2LCR, bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &doorFrameD2R);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_ViewSquare_D2R);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k5_ViewSquare_D2R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameTopD2LCR, doorFrameTopD2R);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _doorNativeBitmapIndexFrontD2LCR, bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &doorFrameD2R);
order = k0x0439_CellOrder_DoorPass2_FrontRight_FrontLeft;
break;
case k2_ElementTypePit:
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(
+ drawFloorPitOrStairsBitmapFlippedHorizontally(
squareAspect[k2_PitInvisibleAspect] ? k57_FloorPir_Invisible_D2L_GraphicIndice : k51_FloorPit_D2L_GraphicIndice, frameFloorPitD2R);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_CorridorElemType:
order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_viewFloor_D2R);
- f112_drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_viewFloor_D2R);
+ drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true);
break;
default:
skip = true;
@@ -1601,13 +1601,13 @@ void DisplayMan::f120_drawSquareD2R(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k5_ViewSquare_D2R, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k5_ViewSquare_D2R, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k5_ViewSquare_D2R], _frameWalls163[k5_ViewSquare_D2R]._box);
+ drawField(&_fieldAspects188[k5_ViewSquare_D2R], _frameWalls163[k5_ViewSquare_D2R]._box);
}
-void DisplayMan::f121_drawSquareD2C(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD2C(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameLeftD2C = Frame(48, 95, 22, 86, 24, 65, 0, 0); // @ G0168_s_Graphic558_Frame_DoorFrameLeft_D2C
static Frame doorFrameRightD2C = Frame(128, 175, 22, 86, 24, 65, 0, 0); // @ G0169_s_Graphic558_Frame_DoorFrameRight_D2C
static Frame doorFrameTopD2C = Frame(64, 159, 22, 24, 48, 3, 0, 0); // @ G0174_s_Graphic558_Frame_DoorFrameTop_D2C
@@ -1637,45 +1637,45 @@ void DisplayMan::f121_drawSquareD2C(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g678_stairsNativeBitmapIndex_Up_Front_D2C, frameStairsUpFrontD2C);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpFrontD2C, frameStairsUpFrontD2C);
else
- f104_drawFloorPitOrStairsBitmap(_g685_stairsNativeBitmapIndex_Down_Front_D2C, frameStairsDownFrontD2C);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD2C, frameStairsDownFrontD2C);
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
- f112_drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
+ drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false);
break;
case k0_ElementTypeWall:
- f101_drawWallSetBitmapWithoutTransparency(_g699_bitmapWallSet_Wall_D2LCR, _frameWalls163[k3_ViewSquare_D2C]);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k8_ViewWall_D2C_FRONT))
+ drawWallSetBitmapWithoutTransparency(_bitmapWallSetD2LCR, _frameWalls163[k3_ViewSquare_D2C]);
+ if (isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k8_ViewWall_D2C_FRONT))
order = k0x0000_CellOrder_Alcove;
else
return;
break;
case k17_DoorFrontElemType:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k3_ViewSquare_D2C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
- f100_drawWallSetBitmap(_g703_bitmapWallSet_DoorFrameTop_D2LCR, doorFrameTopD2C);
- f100_drawWallSetBitmap(_g707_bitmapWallSet_DoorFrameLeft_D2C, doorFrameLeftD2C);
- memcpy(_g74_tmpBitmap, _g707_bitmapWallSet_DoorFrameLeft_D2C, 48 * 65);
- f103_drawDoorFrameBitmapFlippedHorizontally(_g74_tmpBitmap, &doorFrameRightD2C);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k3_ViewSquare_D2C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameTopD2LCR, doorFrameTopD2C);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD2C, doorFrameLeftD2C);
+ memcpy(_tmpBitmap, _bitmapWallSetDoorFrameLeftD2C, 48 * 65);
+ drawDoorFrameBitmapFlippedHorizontally(_tmpBitmap, &doorFrameRightD2C);
if (((Door *)_vm->_dungeonMan->_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton())
- f110_drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k2_viewDoorButton_D2C);
+ drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k2_viewDoorButton_D2C);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
- _g694_doorNativeBitmapIndex_Front_D2LCR, bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &doorFrameD2C);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _doorNativeBitmapIndexFrontD2LCR, bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &doorFrameD2C);
order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
break;
case k2_ElementTypePit:
- f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k58_FloorPit_invisible_D2C_GraphicIndice : k52_FloorPit_D2C_GraphicIndice, frameFloorPitD2C);
+ drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k58_FloorPit_invisible_D2C_GraphicIndice : k52_FloorPit_D2C_GraphicIndice, frameFloorPitD2C);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_CorridorElemType:
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
- f112_drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
+ drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false);
break;
default:
skip = true;
@@ -1683,13 +1683,13 @@ void DisplayMan::f121_drawSquareD2C(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k3_ViewSquare_D2C, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k3_ViewSquare_D2C, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k3_ViewSquare_D2C], _frameWalls163[k3_ViewSquare_D2C]._box);
+ drawField(&_fieldAspects188[k3_ViewSquare_D2C], _frameWalls163[k3_ViewSquare_D2C]._box);
}
-void DisplayMan::f122_drawSquareD1L(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD1L(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameTopD1L = Frame(0, 31, 14, 17, 64, 4, 16, 0); // @ G0176_s_Graphic558_Frame_DoorFrameTop_D1L
static Frame frameStairsUpFrontD1L = Frame(0, 31, 9, 108, 16, 100, 0, 0); // @ G0116_s_Graphic558_Frame_StairsUpFront_D1L
static Frame frameStairsDownFrontD1L = Frame(0, 31, 18, 108, 16, 91, 0, 0); // @ G0127_s_Graphic558_Frame_StairsDownFront_D1L
@@ -1719,48 +1719,48 @@ void DisplayMan::f122_drawSquareD1L(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g679_stairsNativeBitmapIndex_Up_Front_D1L, frameStairsUpFrontD1L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpFrontD1L, frameStairsUpFrontD1L);
else
- f104_drawFloorPitOrStairsBitmap(_g686_stairsNativeBitmapIndex_Down_Front_D1L, frameStairsDownFrontD1L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD1L, frameStairsDownFrontD1L);
order = k0x0032_CellOrder_BackRight_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
- f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
+ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
break;
case k0_ElementTypeWall:
- f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, _frameWalls163[k7_ViewSquare_D1L]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k10_ViewWall_D1L_RIGHT);
+ drawWallSetBitmap(_bitmapWallSetD1LCR, _frameWalls163[k7_ViewSquare_D1L]);
+ isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k10_ViewWall_D1L_RIGHT);
return;
case k18_ElementTypeStairsSide:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g690_stairsNativeBitmapIndex_Up_Side_D1L, frameStairsUpSideD1L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpSideD1L, frameStairsUpSideD1L);
else
- f104_drawFloorPitOrStairsBitmap(_g691_stairsNativeBitmapIndex_Down_Side_D1L, frameStairsDownSideD1L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownSideD1L, frameStairsDownSideD1L);
// No break on purpose
case k16_DoorSideElemType:
order = k0x0032_CellOrder_BackRight_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
- f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
+ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
break;
case k17_DoorFrontElemType:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k7_ViewSquare_D1L, k0x0028_CellOrder_DoorPass1_BackRight);
- f100_drawWallSetBitmap(_g704_bitmapWallSet_DoorFrameTop_D1LCR, doorFrameTopD1L);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
- _g695_doorNativeBitmapIndex_Front_D1LCR, bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, &doorFrameD1L);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k7_ViewSquare_D1L, k0x0028_CellOrder_DoorPass1_BackRight);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameTopD1LCR, doorFrameTopD1L);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _doorNativeBitmapIndexFrontD1LCR, bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, &doorFrameD1L);
order = k0x0039_CellOrder_DoorPass2_FrontRight;
break;
case k2_ElementTypePit:
- f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k59_floorPit_invisible_D1L_GraphicIndice : k53_FloorPit_D1L_GraphicIndice, frameFloorPitD1L);
+ drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k59_floorPit_invisible_D1L_GraphicIndice : k53_FloorPit_D1L_GraphicIndice, frameFloorPitD1L);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_CorridorElemType:
order = k0x0032_CellOrder_BackRight_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
- f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
+ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false);
break;
default:
skip = true;
@@ -1768,13 +1768,13 @@ void DisplayMan::f122_drawSquareD1L(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k7_ViewSquare_D1L, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k7_ViewSquare_D1L, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k7_ViewSquare_D1L], _frameWalls163[k7_ViewSquare_D1L]._box);
+ drawField(&_fieldAspects188[k7_ViewSquare_D1L], _frameWalls163[k7_ViewSquare_D1L]._box);
}
-void DisplayMan::f123_drawSquareD1R(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD1R(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameTopD1R = Frame(192, 223, 14, 17, 64, 4, 16, 0); // @ G0178_s_Graphic558_Frame_DoorFrameTop_D1R
static Frame frameStairsUpFrontD1R = Frame(192, 223, 9, 108, 16, 100, 0, 0); // @ G0118_s_Graphic558_Frame_StairsUpFront_D1R
static Frame frameStairsDownFrontD1R = Frame(192, 223, 18, 108, 16, 91, 0, 0); // @ G0129_s_Graphic558_Frame_StairsDownFront_D1R
@@ -1804,47 +1804,47 @@ void DisplayMan::f123_drawSquareD1R(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g679_stairsNativeBitmapIndex_Up_Front_D1L, frameStairsUpFrontD1R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexUpFrontD1L, frameStairsUpFrontD1R);
else
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g686_stairsNativeBitmapIndex_Down_Front_D1L, frameStairsDownFrontD1R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexDownFrontD1L, frameStairsDownFrontD1R);
order = k0x0041_CellOrder_BackLeft_FrontLeft;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
break;
case k0_ElementTypeWall:
- f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, _frameWalls163[k8_ViewSquare_D1R]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k11_ViewWall_D1R_LEFT);
+ drawWallSetBitmap(_bitmapWallSetD1LCR, _frameWalls163[k8_ViewSquare_D1R]);
+ isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k11_ViewWall_D1R_LEFT);
return;
case k18_ElementTypeStairsSide:
if (squareAspect[k2_StairsUpAspect])
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g690_stairsNativeBitmapIndex_Up_Side_D1L, frameStairsUpSideD1R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexUpSideD1L, frameStairsUpSideD1R);
else
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g691_stairsNativeBitmapIndex_Down_Side_D1L, frameStairsDownSideD1R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexDownSideD1L, frameStairsDownSideD1R);
// No break on purpose
case k16_DoorSideElemType:
order = k0x0041_CellOrder_BackLeft_FrontLeft;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
break;
case k17_DoorFrontElemType:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k8_ViewSquare_D1R, k0x0018_CellOrder_DoorPass1_BackLeft);
- f100_drawWallSetBitmap(_g704_bitmapWallSet_DoorFrameTop_D1LCR, doorFrameTopD1R);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
- _g695_doorNativeBitmapIndex_Front_D1LCR, bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, &doorFrameD1R);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k8_ViewSquare_D1R, k0x0018_CellOrder_DoorPass1_BackLeft);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameTopD1LCR, doorFrameTopD1R);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _doorNativeBitmapIndexFrontD1LCR, bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, &doorFrameD1R);
order = k0x0049_CellOrder_DoorPass2_FrontLeft;
break;
case k2_ElementTypePit:
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[k2_PitInvisibleAspect] ? k59_floorPit_invisible_D1L_GraphicIndice
+ drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[k2_PitInvisibleAspect] ? k59_floorPit_invisible_D1L_GraphicIndice
: k53_FloorPit_D1L_GraphicIndice, frameFloorPitD1R);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_CorridorElemType:
order = k0x0041_CellOrder_BackLeft_FrontLeft;
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true);
break;
default:
skip = true;
@@ -1852,13 +1852,13 @@ void DisplayMan::f123_drawSquareD1R(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k8_ViewSquare_D1R, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k8_ViewSquare_D1R, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k8_ViewSquare_D1R], _frameWalls163[k8_ViewSquare_D1R]._box);
+ drawField(&_fieldAspects188[k8_ViewSquare_D1R], _frameWalls163[k8_ViewSquare_D1R]._box);
}
-void DisplayMan::f124_drawSquareD1C(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD1C(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameTopD1C = Frame(48, 175, 14, 17, 64, 4, 0, 0); // @ G0177_s_Graphic558_Frame_DoorFrameTop_D1C
static Frame frameStairsUpFrontD1C = Frame(32, 191, 9, 108, 80, 100, 0, 0); // @ G0117_s_Graphic558_Frame_StairsUpFront_D1C
static Frame frameStairsDownFrontD1C = Frame(32, 191, 18, 108, 80, 91, 0, 0); // @ G0128_s_Graphic558_Frame_StairsDownFront_D1C
@@ -1874,62 +1874,62 @@ void DisplayMan::f124_drawSquareD1C(Direction dir, int16 posX, int16 posY) {
switch (_vm->_dungeonMan->_squareAheadElement = (ElementType)squareAspect[k0_ElementAspect]) {
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g680_stairsNativeBitmapIndex_Up_Front_D1C, frameStairsUpFrontD1C);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpFrontD1C, frameStairsUpFrontD1C);
else
- f104_drawFloorPitOrStairsBitmap(_g687_stairsNativeBitmapIndex_Down_Front_D1C, frameStairsDownFrontD1C);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD1C, frameStairsDownFrontD1C);
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
- f112_drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
+ drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false);
break;
case k0_ElementTypeWall:
_vm->_dungeonMan->_isFacingAlcove = false;
_vm->_dungeonMan->_isFacingViAltar = false;
_vm->_dungeonMan->_isFacingFountain = false;
if (_vm->_championMan->_party._event73Count_ThievesEye) {
- f491_isDerivedBitmapInCache(k1_DerivedBitmapThievesEyeVisibleArea);
- f132_blitToBitmap(_g296_bitmapViewport, f492_getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
+ isDerivedBitmapInCache(k1_DerivedBitmapThievesEyeVisibleArea);
+ blitToBitmap(_bitmapViewport, getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
boxThievesEyeVisibleArea, _boxThievesEyeViewPortVisibleArea._x1, _boxThievesEyeViewPortVisibleArea._y1,
k112_byteWidthViewport, 48, kM1_ColorNoTransparency, 136, 95);
- byte *bitmap = f489_getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice);
- f132_blitToBitmap(bitmap, f492_getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
+ byte *bitmap = getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice);
+ blitToBitmap(bitmap, getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
boxThievesEyeVisibleArea, 0, 0, 48, 48, k10_ColorFlesh, 95, 95);
}
- f101_drawWallSetBitmapWithoutTransparency(_g700_bitmapWallSet_Wall_D1LCR, _frameWalls163[k6_ViewSquare_D1C]);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k12_ViewWall_D1C_FRONT))
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, k0x0000_CellOrder_Alcove);
+ drawWallSetBitmapWithoutTransparency(_bitmapWallSetD1LCR, _frameWalls163[k6_ViewSquare_D1C]);
+ if (isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k12_ViewWall_D1C_FRONT))
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, k0x0000_CellOrder_Alcove);
if (_vm->_championMan->_party._event73Count_ThievesEye) {
- f132_blitToBitmap(f492_getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
- _g296_bitmapViewport, _boxThievesEyeViewPortVisibleArea, 0, 0,
+ blitToBitmap(getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
+ _bitmapViewport, _boxThievesEyeViewPortVisibleArea, 0, 0,
48, k112_byteWidthViewport, k9_ColorGold, 95, k136_heightViewport); /* BUG0_74 */
- f493_addDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea);
- f480_releaseBlock(k1_DerivedBitmapThievesEyeVisibleArea | 0x8000);
+ addDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea);
+ releaseBlock(k1_DerivedBitmapThievesEyeVisibleArea | 0x8000);
}
return;
case k17_DoorFrontElemType:
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
- f100_drawWallSetBitmap(_g704_bitmapWallSet_DoorFrameTop_D1LCR, doorFrameTopD1C);
- f100_drawWallSetBitmap(_g708_bitmapWallSet_DoorFrameLeft_D1C, _doorFrameLeftD1C);
- f100_drawWallSetBitmap(_g710_bitmapWallSet_DoorFrameRight_D1C, _doorFrameRightD1C);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameTopD1LCR, doorFrameTopD1C);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD1C, _doorFrameLeftD1C);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameRightD1C, _doorFrameRightD1C);
if (((Door *)_vm->_dungeonMan->_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton())
- f110_drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k3_viewDoorButton_D1C);
+ drawDoorButton(_vm->indexToOrdinal(k0_DoorButton), k3_viewDoorButton_D1C);
- f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
- _g695_doorNativeBitmapIndex_Front_D1LCR, bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, _doorFrameD1C);
+ drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _doorNativeBitmapIndexFrontD1LCR, bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, _doorFrameD1C);
order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
break;
case k2_ElementTypePit:
- f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k60_floorPitInvisibleD1C_GraphicIndice : k54_FloorPit_D1C_GraphicIndice, frameFloorPitD1C);
+ drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k60_floorPitInvisibleD1C_GraphicIndice : k54_FloorPit_D1C_GraphicIndice, frameFloorPitD1C);
// No break on purpose
case k5_ElementTypeTeleporter:
case k1_CorridorElemType:
order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
- f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
- f112_drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false);
+ drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
+ drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false);
break;
default:
skip = true;
@@ -1937,13 +1937,13 @@ void DisplayMan::f124_drawSquareD1C(Direction dir, int16 posX, int16 posY) {
}
if (!skip)
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, order);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, order);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k6_ViewSquare_D1C], _frameWalls163[k6_ViewSquare_D1C]._box);
+ drawField(&_fieldAspects188[k6_ViewSquare_D1C], _frameWalls163[k6_ViewSquare_D1C]._box);
}
-void DisplayMan::f125_drawSquareD0L(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD0L(Direction dir, int16 posX, int16 posY) {
static Frame frameStairsSideD0L = Frame(0, 15, 73, 85, 8, 13, 0, 0); // @ G0138_s_Graphic558_Frame_StairsSide_D0L
static Frame frameFloorPitD0L = Frame(0, 31, 124, 135, 16, 12, 0, 0); // @ G0149_s_Graphic558_Frame_FloorPit_D0L
static Frame frameCeilingPitD0L = Frame(0, 15, 0, 3, 8, 4, 0, 0); // @ G0158_s_Graphic558_Frame_CeilingPit_D0L
@@ -1952,29 +1952,29 @@ void DisplayMan::f125_drawSquareD0L(Direction dir, int16 posX, int16 posY) {
_vm->_dungeonMan->setSquareAspect(squareAspect, dir, posX, posY);
switch (squareAspect[k0_ElementAspect]) {
case k0_WallElemType:
- f100_drawWallSetBitmap(_g701_bitmapWallSet_Wall_D0L, _frameWalls163[k10_ViewSquare_D0L]);
+ drawWallSetBitmap(bitmapWallSetWallD0L, _frameWalls163[k10_ViewSquare_D0L]);
break;
case k1_CorridorElemType:
case k5_TeleporterElemType:
case k16_DoorSideElemType:
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k10_ViewSquare_D0L, k0x0002_CellOrder_BackRight);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k10_ViewSquare_D0L, k0x0002_CellOrder_BackRight);
break;
case k2_PitElemType:
- f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k61_floorPitInvisibleD0L_GraphicIndice : k55_FloorPit_D0L_GraphicIndice, frameFloorPitD0L);
+ drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k61_floorPitInvisibleD0L_GraphicIndice : k55_FloorPit_D0L_GraphicIndice, frameFloorPitD0L);
case k18_StairsSideElemType:
if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g692_stairsNativeBitmapIndex_Side_D0L, frameStairsSideD0L);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexSideD0L, frameStairsSideD0L);
break;
default:
break;
}
- f112_drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &frameCeilingPitD0L, posX, posY, false);
+ drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &frameCeilingPitD0L, posX, posY, false);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k10_ViewSquare_D0L], _frameWalls163[k10_ViewSquare_D0L]._box);
+ drawField(&_fieldAspects188[k10_ViewSquare_D0L], _frameWalls163[k10_ViewSquare_D0L]._box);
}
-void DisplayMan::f126_drawSquareD0R(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD0R(Direction dir, int16 posX, int16 posY) {
static Frame frameStairsSideD0R = Frame(208, 223, 73, 85, 8, 13, 0, 0); // @ G0139_s_Graphic558_Frame_StairsSide_D0R
static Frame frameFloorPitD0R = Frame(192, 223, 124, 135, 16, 12, 0, 0); // @ G0151_s_Graphic558_Frame_FloorPit_D0R
static Frame frameCeilingPitD0R = Frame(208, 223, 0, 3, 8, 4, 0, 0); // @ G0160_s_Graphic558_Frame_CeilingPit_D0R
@@ -1984,26 +1984,26 @@ void DisplayMan::f126_drawSquareD0R(Direction dir, int16 posX, int16 posY) {
_vm->_dungeonMan->setSquareAspect(squareAspect, dir, posX, posY);
switch (squareAspect[k0_ElementAspect]) {
case k18_ElementTypeStairsSide:
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g692_stairsNativeBitmapIndex_Side_D0L, frameStairsSideD0R);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexSideD0L, frameStairsSideD0R);
return;
case k2_ElementTypePit:
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[k2_PitInvisibleAspect] ? k61_floorPitInvisibleD0L_GraphicIndice
+ drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[k2_PitInvisibleAspect] ? k61_floorPitInvisibleD0L_GraphicIndice
: k55_FloorPit_D0L_GraphicIndice, frameFloorPitD0R);
case k1_CorridorElemType:
case k16_DoorSideElemType:
case k5_ElementTypeTeleporter:
- f112_drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &frameCeilingPitD0R, posX, posY, true);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k11_ViewSquare_D0R, k0x0001_CellOrder_BackLeft);
+ drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &frameCeilingPitD0R, posX, posY, true);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k11_ViewSquare_D0R, k0x0001_CellOrder_BackLeft);
break;
case k0_ElementTypeWall:
- f100_drawWallSetBitmap(_g702_bitmapWallSet_Wall_D0R, _frameWalls163[k11_ViewSquare_D0R]);
+ drawWallSetBitmap(_bitmapWallSetWallD0R, _frameWalls163[k11_ViewSquare_D0R]);
return;
}
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k11_ViewSquare_D0R], _frameWalls163[k11_ViewSquare_D0R]._box);
+ drawField(&_fieldAspects188[k11_ViewSquare_D0R], _frameWalls163[k11_ViewSquare_D0R]._box);
}
-void DisplayMan::f127_drawSquareD0C(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawSquareD0C(Direction dir, int16 posX, int16 posY) {
static Frame doorFrameD0C = Frame(96, 127, 0, 122, 16, 123, 0, 0); // @ G0172_s_Graphic558_Frame_DoorFrame_D0C
static Frame frameStairsUpFrontD0L = Frame(0, 31, 58, 101, 16, 44, 0, 0); // @ G0119_s_Graphic558_Frame_StairsUpFront_D0L
static Frame frameStairsDownFrontD0L = Frame(0, 31, 76, 135, 16, 60, 0, 0); // @ G0130_s_Graphic558_Frame_StairsDownFront_D0L
@@ -2019,195 +2019,195 @@ void DisplayMan::f127_drawSquareD0C(Direction dir, int16 posX, int16 posY) {
switch (squareAspect[k0_ElementAspect]) {
case k16_DoorSideElemType:
if (_vm->_championMan->_party._event73Count_ThievesEye) {
- memmove(_g74_tmpBitmap, _g709_bitmapWallSet_DoorFrameFront, 32 * 123);
- f132_blitToBitmap(f489_getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice),
- _g74_tmpBitmap, boxThievesEyeHoleInDoorFrame, doorFrameD0C._box._x1 - _boxThievesEyeViewPortVisibleArea._x1,
+ memmove(_tmpBitmap, _bitmapWallSetDoorFrameFront, 32 * 123);
+ blitToBitmap(getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice),
+ _tmpBitmap, boxThievesEyeHoleInDoorFrame, doorFrameD0C._box._x1 - _boxThievesEyeViewPortVisibleArea._x1,
0, 48, 16, k9_ColorGold, 95, 123);
- f100_drawWallSetBitmap(_g74_tmpBitmap, doorFrameD0C);
+ drawWallSetBitmap(_tmpBitmap, doorFrameD0C);
} else
- f100_drawWallSetBitmap(_g709_bitmapWallSet_DoorFrameFront, doorFrameD0C);
+ drawWallSetBitmap(_bitmapWallSetDoorFrameFront, doorFrameD0C);
break;
case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect]) {
- f104_drawFloorPitOrStairsBitmap(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, frameStairsUpFrontD0L);
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, frameStairsUpFrontD0R);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexUpFrontD0CLeft, frameStairsUpFrontD0L);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexUpFrontD0CLeft, frameStairsUpFrontD0R);
} else {
- f104_drawFloorPitOrStairsBitmap(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, frameStairsDownFrontD0L);
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, frameStairsDownFrontD0R);
+ drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD0CLeft, frameStairsDownFrontD0L);
+ drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexDownFrontD0CLeft, frameStairsDownFrontD0R);
}
break;
case k2_ElementTypePit:
- f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k62_flootPitInvisibleD0C_graphicIndice : k56_FloorPit_D0C_GraphicIndice, frameFloorPitD0C);
+ drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k62_flootPitInvisibleD0C_graphicIndice : k56_FloorPit_D0C_GraphicIndice, frameFloorPitD0C);
break;
}
- f112_drawCeilingPit(k68_ceilingPitD0C_graphicIndice, &frameCeilingPitD0C, posX, posY, false);
- f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k9_ViewSquare_D0C, k0x0021_CellOrder_BackLeft_BackRight);
+ drawCeilingPit(k68_ceilingPitD0C_graphicIndice, &frameCeilingPitD0C, posX, posY, false);
+ drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k9_ViewSquare_D0C, k0x0021_CellOrder_BackLeft_BackRight);
if ((squareAspect[k0_ElementAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect])
- f113_drawField(&_fieldAspects188[k9_ViewSquare_D0C], _frameWalls163[k9_ViewSquare_D0C]._box);
+ drawField(&_fieldAspects188[k9_ViewSquare_D0C], _frameWalls163[k9_ViewSquare_D0C]._box);
}
-void DisplayMan::f128_drawDungeon(Direction dir, int16 posX, int16 posY) {
+void DisplayMan::drawDungeon(Direction dir, int16 posX, int16 posY) {
static Frame ceilingFrame(0, 223, 0, 28, 112, 29, 0, 0); // @ K0012_s_Frame_Ceiling
static Frame floorFrame(0, 223, 66, 135, 112, 70, 0, 0); // @ K0013_s_Frame_Floor
static Frame frameWallD3L2 = Frame(0, 15, 25, 73, 8, 49, 0, 0); // @ G0711_s_Graphic558_Frame_Wall_D3L2
- if (_g297_drawFloorAndCeilingRequested)
- f98_drawFloorAndCeiling();
+ if (_drawFloorAndCeilingRequested)
+ drawFloorAndCeiling();
- _g578_useByteBoxCoordinates = true;
+ _useByteBoxCoordinates = true;
for (int16 i = 0; i < 6; ++i)
_vm->_dungeonMan->_dungeonViewClickableBoxes[i].setToZero();
for (uint16 i = 0; i < 6; ++i)
_vm->_dungeonMan->_dungeonViewClickableBoxes[i]._x1 = 255;
- _g76_useFlippedWallAndFootprintsBitmap = (posX + posY + dir) & 1;
- if (_g76_useFlippedWallAndFootprintsBitmap) {
- f100_drawWallSetBitmap(_g85_bitmapCeiling, ceilingFrame);
- f99_copyBitmapAndFlipHorizontal(_g84_bitmapFloor, _g74_tmpBitmap, k112_byteWidthViewport, 70);
- f100_drawWallSetBitmap(_g74_tmpBitmap, floorFrame);
-
- _g698_bitmapWallSet_Wall_D3LCR = _g90_bitmapWall_D3LCR_Flipped;
- _g699_bitmapWallSet_Wall_D2LCR = _g91_bitmapWall_D2LCR_Flipped;
- _g700_bitmapWallSet_Wall_D1LCR = _g92_bitmapWall_D1LCR_Flipped;
- _g701_bitmapWallSet_Wall_D0L = _g93_bitmapWall_D0L_Flipped;
- _g702_bitmapWallSet_Wall_D0R = _g94_bitmapWall_D0R_Flipped;
+ _useFlippedWallAndFootprintsBitmap = (posX + posY + dir) & 1;
+ if (_useFlippedWallAndFootprintsBitmap) {
+ drawWallSetBitmap(_bitmapCeiling, ceilingFrame);
+ copyBitmapAndFlipHorizontal(_bitmapFloor, _tmpBitmap, k112_byteWidthViewport, 70);
+ drawWallSetBitmap(_tmpBitmap, floorFrame);
+
+ _bitmapWallSetD3LCR = _bitmapWallD3LCRFlipped;
+ _bitmapWallSetD2LCR = _bitmapWallD2LCRFlipped;
+ _bitmapWallSetD1LCR = _bitmapWallD1LCRFlipped;
+ bitmapWallSetWallD0L = _bitmapWallD0LFlipped;
+ _bitmapWallSetWallD0R = _bitmapWallD0RFlipped;
} else {
- f99_copyBitmapAndFlipHorizontal(_g85_bitmapCeiling, _g74_tmpBitmap, k112_byteWidthViewport, 29);
- f100_drawWallSetBitmap(_g74_tmpBitmap, ceilingFrame);
- f100_drawWallSetBitmap(_g84_bitmapFloor, floorFrame);
+ copyBitmapAndFlipHorizontal(_bitmapCeiling, _tmpBitmap, k112_byteWidthViewport, 29);
+ drawWallSetBitmap(_tmpBitmap, ceilingFrame);
+ drawWallSetBitmap(_bitmapFloor, floorFrame);
}
if (_vm->_dungeonMan->getRelSquareType(dir, 3, -2, posX, posY) == k0_WallElemType)
- f100_drawWallSetBitmap(_g697_bitmapWallSet_Wall_D3L2, frameWallD3L2);
+ drawWallSetBitmap(_bitmapWallSetD3L2, frameWallD3L2);
if (_vm->_dungeonMan->getRelSquareType(dir, 3, 2, posX, posY) == k0_WallElemType)
- f100_drawWallSetBitmap(_g696_bitmapWallSet_Wall_D3R2, _frameWallD3R2);
+ drawWallSetBitmap(_bitmapWallSetD3R2, _frameWallD3R2);
int16 tmpPosX = posX;
int16 tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 4, -1, tmpPosX, tmpPosY);
- f115_cthulhu(_vm->_dungeonMan->getSquareFirstObject(tmpPosX, tmpPosY), dir, tmpPosX, tmpPosY, kM2_ViewSquare_D4L, k0x0001_CellOrder_BackLeft);
+ drawObjectsCreaturesProjectilesExplosions(_vm->_dungeonMan->getSquareFirstObject(tmpPosX, tmpPosY), dir, tmpPosX, tmpPosY, kM2_ViewSquare_D4L, k0x0001_CellOrder_BackLeft);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 4, 1, tmpPosX, tmpPosY);
- f115_cthulhu(_vm->_dungeonMan->getSquareFirstObject(tmpPosX, tmpPosY), dir, tmpPosX, tmpPosY, kM1_ViewSquare_D4R, k0x0001_CellOrder_BackLeft);
+ drawObjectsCreaturesProjectilesExplosions(_vm->_dungeonMan->getSquareFirstObject(tmpPosX, tmpPosY), dir, tmpPosX, tmpPosY, kM1_ViewSquare_D4R, k0x0001_CellOrder_BackLeft);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 4, 0, tmpPosX, tmpPosY);
- f115_cthulhu(_vm->_dungeonMan->getSquareFirstObject(tmpPosX, tmpPosY), dir, tmpPosX, tmpPosY, kM3_ViewSquare_D4C, k0x0001_CellOrder_BackLeft);
+ drawObjectsCreaturesProjectilesExplosions(_vm->_dungeonMan->getSquareFirstObject(tmpPosX, tmpPosY), dir, tmpPosX, tmpPosY, kM3_ViewSquare_D4C, k0x0001_CellOrder_BackLeft);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 3, -1, tmpPosX, tmpPosY);
- f116_drawSquareD3L(dir, tmpPosX, tmpPosY);
+ drawSquareD3L(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 3, 1, tmpPosX, tmpPosY);
- f117_drawSquareD3R(dir, tmpPosX, tmpPosY);
+ drawSquareD3R(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 3, 0, tmpPosX, tmpPosY);
- f118_drawSquareD3C(dir, tmpPosX, tmpPosY);
+ drawSquareD3C(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 2, -1, tmpPosX, tmpPosY);
- f119_drawSquareD2L(dir, tmpPosX, tmpPosY);
+ drawSquareD2L(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 2, 1, tmpPosX, tmpPosY);
- f120_drawSquareD2R(dir, tmpPosX, tmpPosY);
+ drawSquareD2R(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 2, 0, tmpPosX, tmpPosY);
- f121_drawSquareD2C(dir, tmpPosX, tmpPosY);
+ drawSquareD2C(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 1, -1, tmpPosX, tmpPosY);
- f122_drawSquareD1L(dir, tmpPosX, tmpPosY);
+ drawSquareD1L(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 1, 1, tmpPosX, tmpPosY);
- f123_drawSquareD1R(dir, tmpPosX, tmpPosY);
+ drawSquareD1R(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 1, 0, tmpPosX, tmpPosY);
- f124_drawSquareD1C(dir, tmpPosX, tmpPosY);
+ drawSquareD1C(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 0, -1, tmpPosX, tmpPosY);
- f125_drawSquareD0L(dir, tmpPosX, tmpPosY);
+ drawSquareD0L(dir, tmpPosX, tmpPosY);
tmpPosX = posX;
tmpPosY = posY;
_vm->_dungeonMan->mapCoordsAfterRelMovement(dir, 0, 1, tmpPosX, tmpPosY);
- f126_drawSquareD0R(dir, tmpPosX, tmpPosY);
- f127_drawSquareD0C(dir, posX, posY);
-
- if (_g76_useFlippedWallAndFootprintsBitmap) {
- _g698_bitmapWallSet_Wall_D3LCR = _g95_bitmapWall_D3LCR_Native;
- _g699_bitmapWallSet_Wall_D2LCR = _g96_bitmapWall_D2LCR_Native;
- _g700_bitmapWallSet_Wall_D1LCR = _g97_bitmapWall_D1LCR_Native;
- _g701_bitmapWallSet_Wall_D0L = _g98_bitmapWall_D0L_Native;
- _g702_bitmapWallSet_Wall_D0R = _g99_bitmapWall_D0R_Native;
+ drawSquareD0R(dir, tmpPosX, tmpPosY);
+ drawSquareD0C(dir, posX, posY);
+
+ if (_useFlippedWallAndFootprintsBitmap) {
+ _bitmapWallSetD3LCR = _bitmapWallD3LCRNative;
+ _bitmapWallSetD2LCR = _bitmapWallD2LCRNative;
+ _bitmapWallSetD1LCR = _bitmapWallD1LCRNative;
+ bitmapWallSetWallD0L = _bitmapWallD0LNative;
+ _bitmapWallSetWallD0R = _bitmapWallD0RNative;
}
- f97_drawViewport((_vm->_dungeonMan->_partyMapIndex != k255_mapIndexEntrance) ? 1 : 0);
+ drawViewport((_vm->_dungeonMan->_partyMapIndex != k255_mapIndexEntrance) ? 1 : 0);
if (_vm->_dungeonMan->_partyMapIndex != k255_mapIndexEntrance)
- f98_drawFloorAndCeiling();
+ drawFloorAndCeiling();
}
-void DisplayMan::f98_drawFloorAndCeiling() {
+void DisplayMan::drawFloorAndCeiling() {
Box box(0, 223, 0, 36);
- f135_fillBoxBitmap(_g296_bitmapViewport, box, k0_ColorBlack, k112_byteWidthViewport, k136_heightViewport);
- _g297_drawFloorAndCeilingRequested = false;
+ fillBoxBitmap(_bitmapViewport, box, k0_ColorBlack, k112_byteWidthViewport, k136_heightViewport);
+ _drawFloorAndCeilingRequested = false;
}
void DisplayMan::fillScreen(Color color) {
memset(getCurrentVgaBuffer(), color, sizeof(byte) * _screenWidth * _screenHeight);
}
-void DisplayMan::f134_fillBitmap(byte *bitmap, Color color, uint16 byteWidth, uint16 height) {
+void DisplayMan::fillBitmap(byte *bitmap, Color color, uint16 byteWidth, uint16 height) {
uint16 width = byteWidth * 2;
memset(bitmap, color, sizeof(byte) * width * height);
}
-void DisplayMan::f94_loadFloorSet(FloorSet set) {
- if (_g230_currentFloorSet == set)
+void DisplayMan::loadFloorSet(FloorSet set) {
+ if (_currentFloorSet == set)
return;
- _g230_currentFloorSet = set;
+ _currentFloorSet = set;
int16 index = (set * k2_FloorSetGraphicCount) + k75_FirstFloorSet;
- f466_loadIntoBitmap(index, _g84_bitmapFloor);
- f466_loadIntoBitmap(index + 1, _g85_bitmapCeiling);
+ loadIntoBitmap(index, _bitmapFloor);
+ loadIntoBitmap(index + 1, _bitmapCeiling);
}
-void DisplayMan::f95_loadWallSet(WallSet set) {
- if ((_g231_currentWallSet == set) && !_vm->_restartGameRequest)
+void DisplayMan::loadWallSet(WallSet set) {
+ if ((_currentWallSet == set) && !_vm->_restartGameRequest)
return;
- _g231_currentWallSet = set;
+ _currentWallSet = set;
int16 graphicIndice = (set * k13_WallSetGraphicCount) + k77_FirstWallSet;
- f466_loadIntoBitmap(graphicIndice++, _g709_bitmapWallSet_DoorFrameFront);
- f466_loadIntoBitmap(graphicIndice++, _g708_bitmapWallSet_DoorFrameLeft_D1C);
- f466_loadIntoBitmap(graphicIndice++, _g707_bitmapWallSet_DoorFrameLeft_D2C);
- f466_loadIntoBitmap(graphicIndice++, _g706_bitmapWallSet_DoorFrameLeft_D3C);
- f466_loadIntoBitmap(graphicIndice++, _g705_bitmapWallSet_DoorFrameLeft_D3L);
- f466_loadIntoBitmap(graphicIndice++, _g704_bitmapWallSet_DoorFrameTop_D1LCR);
- f466_loadIntoBitmap(graphicIndice++, _g703_bitmapWallSet_DoorFrameTop_D2LCR);
- f466_loadIntoBitmap(graphicIndice++, _g702_bitmapWallSet_Wall_D0R);
- f466_loadIntoBitmap(graphicIndice++, _g701_bitmapWallSet_Wall_D0L);
- f466_loadIntoBitmap(graphicIndice++, _g700_bitmapWallSet_Wall_D1LCR);
- f466_loadIntoBitmap(graphicIndice++, _g699_bitmapWallSet_Wall_D2LCR);
- f466_loadIntoBitmap(graphicIndice++, _g698_bitmapWallSet_Wall_D3LCR);
- f466_loadIntoBitmap(graphicIndice++, _g697_bitmapWallSet_Wall_D3L2);
-
- f99_copyBitmapAndFlipHorizontal(_g708_bitmapWallSet_DoorFrameLeft_D1C, _g710_bitmapWallSet_DoorFrameRight_D1C,
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetDoorFrameFront);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetDoorFrameLeftD1C);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetDoorFrameLeftD2C);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetDoorFrameLeftD3C);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetDoorFrameLeftD3L);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetDoorFrameTopD1LCR);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetDoorFrameTopD2LCR);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetWallD0R);
+ loadIntoBitmap(graphicIndice++, bitmapWallSetWallD0L);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetD1LCR);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetD2LCR);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetD3LCR);
+ loadIntoBitmap(graphicIndice++, _bitmapWallSetD3L2);
+
+ copyBitmapAndFlipHorizontal(_bitmapWallSetDoorFrameLeftD1C, _bitmapWallSetDoorFrameRightD1C,
_doorFrameRightD1C._srcByteWidth, _doorFrameRightD1C._srcHeight);
- f99_copyBitmapAndFlipHorizontal(_g697_bitmapWallSet_Wall_D3L2, _g696_bitmapWallSet_Wall_D3R2,
+ copyBitmapAndFlipHorizontal(_bitmapWallSetD3L2, _bitmapWallSetD3R2,
_frameWallD3R2._srcByteWidth, _frameWallD3R2._srcHeight);
}
-void DisplayMan::f96_loadCurrentMapGraphics() {
+void DisplayMan::loadCurrentMapGraphics() {
static Box BoxWallD3LCR = Box(0, 115, 0, 50); // @ G0161_s_Graphic558_Box_WallBitmap_D3LCR
static Box BoxWallD2LCR = Box(0, 135, 0, 70); // @ G0162_s_Graphic558_Box_WallBitmap_D2LCR
static byte doorOrnCoordIndices[12] = { // @ G0196_auc_Graphic558_DoorOrnamentCoordinateSetIndices
@@ -2303,123 +2303,123 @@ void DisplayMan::f96_loadCurrentMapGraphics() {
3}; /* Arched Alcove */
static int16 g193_FountainOrnIndices[k1_FountainOrnCount] = {35}; // @ G0193_ai_Graphic558_FountainOrnamentIndices
- f94_loadFloorSet(_vm->_dungeonMan->_currMap->_floorSet);
- f95_loadWallSet(_vm->_dungeonMan->_currMap->_wallSet);
+ loadFloorSet(_vm->_dungeonMan->_currMap->_floorSet);
+ loadWallSet(_vm->_dungeonMan->_currMap->_wallSet);
- _g578_useByteBoxCoordinates = true;
+ _useByteBoxCoordinates = true;
- f99_copyBitmapAndFlipHorizontal(_g95_bitmapWall_D3LCR_Native = _g698_bitmapWallSet_Wall_D3LCR, _g74_tmpBitmap,
+ copyBitmapAndFlipHorizontal(_bitmapWallD3LCRNative = _bitmapWallSetD3LCR, _tmpBitmap,
_frameWalls163[k0_ViewSquare_D3C]._srcByteWidth, _frameWalls163[k0_ViewSquare_D3C]._srcHeight);
- f134_fillBitmap(_g90_bitmapWall_D3LCR_Flipped, k10_ColorFlesh, 64, 51);
- f132_blitToBitmap(_g74_tmpBitmap, _g90_bitmapWall_D3LCR_Flipped, BoxWallD3LCR, 11, 0, 64, 64, kM1_ColorNoTransparency, 51, 51);
+ fillBitmap(_bitmapWallD3LCRFlipped, k10_ColorFlesh, 64, 51);
+ blitToBitmap(_tmpBitmap, _bitmapWallD3LCRFlipped, BoxWallD3LCR, 11, 0, 64, 64, kM1_ColorNoTransparency, 51, 51);
- f99_copyBitmapAndFlipHorizontal(_g96_bitmapWall_D2LCR_Native = _g699_bitmapWallSet_Wall_D2LCR, _g74_tmpBitmap,
+ copyBitmapAndFlipHorizontal(_bitmapWallD2LCRNative = _bitmapWallSetD2LCR, _tmpBitmap,
_frameWalls163[k3_ViewSquare_D2C]._srcByteWidth, _frameWalls163[k3_ViewSquare_D2C]._srcHeight);
- f134_fillBitmap(_g91_bitmapWall_D2LCR_Flipped, k10_ColorFlesh, 72, 71);
- f132_blitToBitmap(_g74_tmpBitmap, _g91_bitmapWall_D2LCR_Flipped, BoxWallD2LCR, 8, 0, 72, 72, kM1_ColorNoTransparency, 71, 71);
+ fillBitmap(_bitmapWallD2LCRFlipped, k10_ColorFlesh, 72, 71);
+ blitToBitmap(_tmpBitmap, _bitmapWallD2LCRFlipped, BoxWallD2LCR, 8, 0, 72, 72, kM1_ColorNoTransparency, 71, 71);
- f99_copyBitmapAndFlipHorizontal(_g97_bitmapWall_D1LCR_Native = _g700_bitmapWallSet_Wall_D1LCR, _g92_bitmapWall_D1LCR_Flipped,
+ copyBitmapAndFlipHorizontal(_bitmapWallD1LCRNative = _bitmapWallSetD1LCR, _bitmapWallD1LCRFlipped,
_frameWalls163[k6_ViewSquare_D1C]._srcByteWidth, _frameWalls163[k6_ViewSquare_D1C]._srcHeight);
- f99_copyBitmapAndFlipHorizontal(_g98_bitmapWall_D0L_Native = _g701_bitmapWallSet_Wall_D0L, _g94_bitmapWall_D0R_Flipped,
+ copyBitmapAndFlipHorizontal(_bitmapWallD0LNative = bitmapWallSetWallD0L, _bitmapWallD0RFlipped,
_frameWalls163[k10_ViewSquare_D0L]._srcByteWidth, _frameWalls163[k10_ViewSquare_D0L]._srcHeight);
- f99_copyBitmapAndFlipHorizontal(_g99_bitmapWall_D0R_Native = _g702_bitmapWallSet_Wall_D0R, _g93_bitmapWall_D0L_Flipped,
+ copyBitmapAndFlipHorizontal(_bitmapWallD0RNative = _bitmapWallSetWallD0R, _bitmapWallD0LFlipped,
_frameWalls163[k10_ViewSquare_D0L]._srcByteWidth, _frameWalls163[k10_ViewSquare_D0L]._srcHeight);
int16 val = _vm->_dungeonMan->_currMap->_wallSet * k18_StairsGraphicCount + k90_FirstStairs;
- _g675_stairsNativeBitmapIndex_Up_Front_D3L = val++;
- _g676_stairsNativeBitmapIndex_Up_Front_D3C = val++;
- _g677_stairsNativeBitmapIndex_Up_Front_D2L = val++;
- _g678_stairsNativeBitmapIndex_Up_Front_D2C = val++;
- _g679_stairsNativeBitmapIndex_Up_Front_D1L = val++;
- _g680_stairsNativeBitmapIndex_Up_Front_D1C = val++;
- _g681_stairsNativeBitmapIndex_Up_Front_D0C_Left = val++;
- _g682_stairsNativeBitmapIndex_Down_Front_D3L = val++;
- _g683_stairsNativeBitmapIndex_Down_Front_D3C = val++;
- _g684_stairsNativeBitmapIndex_Down_Front_D2L = val++;
- _g685_stairsNativeBitmapIndex_Down_Front_D2C = val++;
- _g686_stairsNativeBitmapIndex_Down_Front_D1L = val++;
- _g687_stairsNativeBitmapIndex_Down_Front_D1C = val++;
- _g688_stairsNativeBitmapIndex_Down_Front_D0C_Left = val++;
- _g689_stairsNativeBitmapIndex_Side_D2L = val++;
- _g690_stairsNativeBitmapIndex_Up_Side_D1L = val++;
- _g691_stairsNativeBitmapIndex_Down_Side_D1L = val++;
- _g692_stairsNativeBitmapIndex_Side_D0L = val++;
+ _stairsNativeBitmapIndexUpFrontD3L = val++;
+ _stairsNativeBitmapIndexUpFrontD3C = val++;
+ _stairsNativeBitmapIndexUpFrontD2L = val++;
+ _stairsNativeBitmapIndexUpFrontD2C = val++;
+ _stairsNativeBitmapIndexUpFrontD1L = val++;
+ _stairsNativeBitmapIndexUpFrontD1C = val++;
+ _stairsNativeBitmapIndexUpFrontD0CLeft = val++;
+ _stairsNativeBitmapIndexDownFrontD3L = val++;
+ _stairsNativeBitmapIndexDownFrontD3C = val++;
+ _stairsNativeBitmapIndexDownFrontD2L = val++;
+ _stairsNativeBitmapIndexDownFrontD2C = val++;
+ _stairsNativeBitmapIndexDownFrontD1L = val++;
+ _stairsNativeBitmapIndexDownFrontD1C = val++;
+ _stairsNativeBitmapIndexDownFrontD0CLeft = val++;
+ _stairsNativeBitmapIndexSideD2L = val++;
+ _stairsNativeBitmapIndexUpSideD1L = val++;
+ _stairsNativeBitmapIndexDownSideD1L = val++;
+ _stairsNativeBitmapIndexSideD0L = val++;
for (int16 i = 0; i < k3_AlcoveOrnCount; ++i)
- _g267_currMapAlcoveOrnIndices[i] = -1;
+ _currMapAlcoveOrnIndices[i] = -1;
for (int16 i = 0; i < k1_FountainOrnCount; ++i)
- _g268_currMapFountainOrnIndices[i] = -1;
+ _currMapFountainOrnIndices[i] = -1;
uint16 doorSets[2];
doorSets[0] = _vm->_dungeonMan->_currMap->_doorSet0;
doorSets[1] = _vm->_dungeonMan->_currMap->_doorSet1;
for (uint16 doorSet = 0; doorSet <= 1; doorSet++) {
int16 counter = k108_FirstDoorSet + (doorSets[doorSet] * k3_DoorSetGraphicsCount);
- _g693_doorNativeBitmapIndex_Front_D3LCR[doorSet] = counter++;
- _g694_doorNativeBitmapIndex_Front_D2LCR[doorSet] = counter++;
- _g695_doorNativeBitmapIndex_Front_D1LCR[doorSet] = counter++;
+ _doorNativeBitmapIndexFrontD3LCR[doorSet] = counter++;
+ _doorNativeBitmapIndexFrontD2LCR[doorSet] = counter++;
+ _doorNativeBitmapIndexFrontD1LCR[doorSet] = counter++;
}
uint16 alcoveCount = 0;
uint16 fountainCount = 0;
Map &currMap = *_vm->_dungeonMan->_currMap;
- _g266_currMapViAltarIndex = -1;
+ _currMapViAltarIndex = -1;
for (int16 ornamentIndex = 0; ornamentIndex <= currMap._wallOrnCount; ornamentIndex++) {
- int16 greenOrn = _g261_currMapWallOrnIndices[ornamentIndex];
+ int16 greenOrn = _currMapWallOrnIndices[ornamentIndex];
int16 counter = k121_FirstWallOrn + greenOrn * 2; /* Each wall ornament has 2 graphics */
- _g101_currMapWallOrnInfo[ornamentIndex][k0_NativeBitmapIndex] = counter;
+ _currMapWallOrnInfo[ornamentIndex][k0_NativeBitmapIndex] = counter;
for (int16 ornamentCounter = 0; ornamentCounter < k3_AlcoveOrnCount; ornamentCounter++) {
if (greenOrn == g192_AlcoveOrnIndices[ornamentCounter]) {
- _g267_currMapAlcoveOrnIndices[alcoveCount++] = ornamentIndex;
+ _currMapAlcoveOrnIndices[alcoveCount++] = ornamentIndex;
if (greenOrn == 2) /* Wall ornament #2 is the Vi Altar */
- _g266_currMapViAltarIndex = ornamentIndex;
+ _currMapViAltarIndex = ornamentIndex;
}
}
for (int16 ornamentCounter = 0; ornamentCounter < k1_FountainOrnCount; ornamentCounter++) {
if (greenOrn == g193_FountainOrnIndices[ornamentCounter])
- _g268_currMapFountainOrnIndices[fountainCount++] = ornamentIndex;
+ _currMapFountainOrnIndices[fountainCount++] = ornamentIndex;
}
- _g101_currMapWallOrnInfo[ornamentIndex][k1_CoordinateSet] = g194_WallOrnCoordSetIndices[greenOrn];
+ _currMapWallOrnInfo[ornamentIndex][k1_CoordinateSet] = g194_WallOrnCoordSetIndices[greenOrn];
}
for (uint16 i = 0; i < currMap._floorOrnCount; ++i) {
- uint16 ornIndice = _g262_currMapFloorOrnIndices[i];
+ uint16 ornIndice = _currMapFloorOrnIndices[i];
uint16 nativeIndice = k247_FirstFloorOrn + ornIndice * 6;
- _g102_currMapFloorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice;
- _g102_currMapFloorOrnInfo[i][k1_CoordinateSet] = floorOrnCoordSetIndices[ornIndice];
+ _currMapFloorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice;
+ _currMapFloorOrnInfo[i][k1_CoordinateSet] = floorOrnCoordSetIndices[ornIndice];
}
for (uint16 i = 0; i < currMap._doorOrnCount; ++i) {
- uint16 ornIndice = _g263_currMapDoorOrnIndices[i];
+ uint16 ornIndice = _currMapDoorOrnIndices[i];
uint16 nativeIndice = k303_FirstDoorOrn + ornIndice;
- _g103_currMapDoorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice;
- _g103_currMapDoorOrnInfo[i][k1_CoordinateSet] = doorOrnCoordIndices[ornIndice];
+ _currMapDoorOrnInfo[i][k0_NativeBitmapIndex] = nativeIndice;
+ _currMapDoorOrnInfo[i][k1_CoordinateSet] = doorOrnCoordIndices[ornIndice];
}
- f93_applyCreatureReplColors(9, 8);
- f93_applyCreatureReplColors(10, 12);
+ applyCreatureReplColors(9, 8);
+ applyCreatureReplColors(10, 12);
for (uint16 creatureType = 0; creatureType < currMap._creatureTypeCount; ++creatureType) {
- CreatureAspect &aspect = _creatureAspects219[_g264_currMapAllowedCreatureTypes[creatureType]];
+ CreatureAspect &aspect = _creatureAspects219[_currMapAllowedCreatureTypes[creatureType]];
uint16 replColorOrdinal = aspect.getReplColour9();
if (replColorOrdinal)
- f93_applyCreatureReplColors(9, _vm->ordinalToIndex(replColorOrdinal));
+ applyCreatureReplColors(9, _vm->ordinalToIndex(replColorOrdinal));
replColorOrdinal = aspect.getReplColour10();
if (replColorOrdinal)
- f93_applyCreatureReplColors(10, _vm->ordinalToIndex(replColorOrdinal));
+ applyCreatureReplColors(10, _vm->ordinalToIndex(replColorOrdinal));
}
- _g297_drawFloorAndCeilingRequested = true;
- _g342_refreshDungeonViewPaleteRequested = true;
+ _drawFloorAndCeilingRequested = true;
+ _refreshDungeonViewPaleteRequested = true;
}
-void DisplayMan::f93_applyCreatureReplColors(int replacedColor, int replacementColor) {
+void DisplayMan::applyCreatureReplColors(int replacedColor, int replacementColor) {
CreatureReplColorSet creatureReplColorSets[13] = { // @ G0220_as_Graphic558_CreatureReplacementColorSets
/* { Color, Color, Color, Color, Color, Color, D2 replacement color index (x10), D3 replacement color index (x10) } */
CreatureReplColorSet(0x0CA0, 0x0A80, 0x0860, 0x0640, 0x0420, 0x0200, 90, 90), /* Atari ST: { 0x0650, 0x0540, 0x0430, 0x0320, 0x0210, 0x0100, 90, 90 }, RGB colors are different */
@@ -2444,21 +2444,21 @@ void DisplayMan::f93_applyCreatureReplColors(int replacedColor, int replacementC
_palChangesCreatureD3[replacedColor] = creatureReplColorSets[replacementColor]._d3ReplacementColor;
}
-void DisplayMan::f104_drawFloorPitOrStairsBitmap(uint16 nativeIndex, Frame &f) {
+void DisplayMan::drawFloorPitOrStairsBitmap(uint16 nativeIndex, Frame &f) {
if (f._srcByteWidth)
- f132_blitToBitmap(f489_getNativeBitmapOrGraphic(nativeIndex), _g296_bitmapViewport, f._box, f._srcX, f._srcY,
+ blitToBitmap(getNativeBitmapOrGraphic(nativeIndex), _bitmapViewport, f._box, f._srcX, f._srcY,
f._srcByteWidth, k112_byteWidthViewport, k10_ColorFlesh, f._srcHeight, k136_heightViewport);
}
-void DisplayMan::f105_drawFloorPitOrStairsBitmapFlippedHorizontally(uint16 nativeIndex, Frame &f) {
+void DisplayMan::drawFloorPitOrStairsBitmapFlippedHorizontally(uint16 nativeIndex, Frame &f) {
if (f._srcByteWidth) {
- f99_copyBitmapAndFlipHorizontal(f489_getNativeBitmapOrGraphic(nativeIndex), _g74_tmpBitmap, f._srcByteWidth, f._srcHeight);
- f132_blitToBitmap(_g74_tmpBitmap, _g296_bitmapViewport, f._box, f._srcX, f._srcY, f._srcByteWidth,
+ copyBitmapAndFlipHorizontal(getNativeBitmapOrGraphic(nativeIndex), _tmpBitmap, f._srcByteWidth, f._srcHeight);
+ blitToBitmap(_tmpBitmap, _bitmapViewport, f._box, f._srcX, f._srcY, f._srcByteWidth,
k112_byteWidthViewport, k10_ColorFlesh, f._srcHeight, k136_heightViewport);
}
}
-bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex) {
+bool DisplayMan::isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex) {
static Box boxWallPatchBehindInscription = Box(110, 113, 37, 63); // @ G0202_ac_Graphic558_Box_WallPatchBehindInscription
static const byte inscriptionLineY[4] = { // @ G0203_auc_Graphic558_InscriptionLineY
48, /* 1 Line */
@@ -2620,14 +2620,14 @@ bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWall
return false;
wallOrnOrd--;
int16 wallOrnamentIndex = wallOrnOrd;
- int16 ornNativeBitmapIndex = _g101_currMapWallOrnInfo[wallOrnamentIndex][k0_NativeBitmapIndex];
- int16 wallOrnamentCoordinateSetIndex = _g101_currMapWallOrnInfo[wallOrnamentIndex][k1_CoordinateSet];
+ int16 ornNativeBitmapIndex = _currMapWallOrnInfo[wallOrnamentIndex][k0_NativeBitmapIndex];
+ int16 wallOrnamentCoordinateSetIndex = _currMapWallOrnInfo[wallOrnamentIndex][k1_CoordinateSet];
byte *ornCoordSet = g205_WallOrnCoordSets[wallOrnamentCoordinateSetIndex][viewWallIndex];
bool isAlcove = _vm->_dungeonMan->isWallOrnAnAlcove(wallOrnamentIndex);
unsigned char inscriptionString[70];
bool isInscription = (wallOrnamentIndex == _vm->_dungeonMan->_currMapInscriptionWallOrnIndex);
if (isInscription)
- _vm->_dungeonMan->decodeText((char*)inscriptionString, _g290_inscriptionThing, k0_TextTypeInscription);
+ _vm->_dungeonMan->decodeText((char*)inscriptionString, _inscriptionThing, k0_TextTypeInscription);
int16 blitPosX;
byte *ornBlitBitmap;
@@ -2635,9 +2635,9 @@ bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWall
if (viewWallIndex >= k10_ViewWall_D1L_RIGHT) {
if (viewWallIndex == k12_ViewWall_D1C_FRONT) {
if (isInscription) {
- f132_blitToBitmap(_g700_bitmapWallSet_Wall_D1LCR, _g296_bitmapViewport, boxWallPatchBehindInscription, 94, 28, _frameWalls163[k6_ViewSquare_D1C]._srcByteWidth, k112_byteWidthViewport, kM1_ColorNoTransparency, _frameWalls163[k6_ViewSquare_D1C]._srcHeight, k136_heightViewport);
+ blitToBitmap(_bitmapWallSetD1LCR, _bitmapViewport, boxWallPatchBehindInscription, 94, 28, _frameWalls163[k6_ViewSquare_D1C]._srcByteWidth, k112_byteWidthViewport, kM1_ColorNoTransparency, _frameWalls163[k6_ViewSquare_D1C]._srcHeight, k136_heightViewport);
byte *inscrString = inscriptionString;
- byte *L0092_puc_Bitmap = f489_getNativeBitmapOrGraphic(k120_InscriptionFont);
+ byte *L0092_puc_Bitmap = getNativeBitmapOrGraphic(k120_InscriptionFont);
int16 textLineIndex = 0;
do {
int16 characterCount = 0;
@@ -2649,7 +2649,7 @@ bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWall
blitFrame._box._x2 = (blitFrame._box._x1 = 112 - (characterCount << 2)) + 7;
blitFrame._box._y1 = (blitFrame._box._y2 = inscriptionLineY[textLineIndex++]) - 7;
while (characterCount--) {
- f132_blitToBitmap(L0092_puc_Bitmap, _g296_bitmapViewport, blitFrame._box, *inscrString++ << 3, 0, k144_byteWidth, k112_byteWidthViewport, k10_ColorFlesh, 8, k136_heightViewport);
+ blitToBitmap(L0092_puc_Bitmap, _bitmapViewport, blitFrame._box, *inscrString++ << 3, 0, k144_byteWidth, k112_byteWidthViewport, k10_ColorFlesh, 8, k136_heightViewport);
blitFrame._box._x1 += 8;
blitFrame._box._x2 += 8;
}
@@ -2663,19 +2663,19 @@ bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWall
}
_vm->_dungeonMan->_isFacingAlcove = isAlcove;
_vm->_dungeonMan->_isFacingViAltar =
- (wallOrnamentIndex == _g266_currMapViAltarIndex);
+ (wallOrnamentIndex == _currMapViAltarIndex);
_vm->_dungeonMan->_isFacingFountain = false;
for (int16 idx = 0; idx < k1_FountainOrnCount; idx++) {
- if (_g268_currMapFountainOrnIndices[idx] == wallOrnamentIndex) {
+ if (_currMapFountainOrnIndices[idx] == wallOrnamentIndex) {
_vm->_dungeonMan->_isFacingFountain = true;
break;
}
}
}
- ornBlitBitmap = f489_getNativeBitmapOrGraphic(ornNativeBitmapIndex);
+ ornBlitBitmap = getNativeBitmapOrGraphic(ornNativeBitmapIndex);
if (viewWallIndex == k11_ViewWall_D1R_LEFT) {
- f99_copyBitmapAndFlipHorizontal(ornBlitBitmap, _g74_tmpBitmap, ornCoordSet[4], ornCoordSet[5]);
- ornBlitBitmap = _g74_tmpBitmap;
+ copyBitmapAndFlipHorizontal(ornBlitBitmap, _tmpBitmap, ornCoordSet[4], ornCoordSet[5]);
+ ornBlitBitmap = _tmpBitmap;
}
blitPosX = 0;
} else {
@@ -2694,15 +2694,15 @@ bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWall
coordinateSetOffset = -6;
}
blitPosX = (ornCoordSet + coordinateSetOffset)[1] - (ornCoordSet + coordinateSetOffset)[0];
- if (!f491_isDerivedBitmapInCache(wallOrnamentIndex = k4_DerivedBitmapFirstWallOrnament + (wallOrnamentIndex << 2) + wallOrnDerivedBitmapIndexIncrement[viewWallIndex])) {
- byte *blitBitmap = f489_getNativeBitmapOrGraphic(ornNativeBitmapIndex);
- f129_blitToBitmapShrinkWithPalChange(blitBitmap, f492_getDerivedBitmap(wallOrnamentIndex), ornBlitBitmap[4] << 1, ornBlitBitmap[5], ornCoordSet[4] << 1, ornCoordSet[5], (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? _palChangesDoorButtonAndWallOrnD3 : _palChangesDoorButtonAndWallOrnD2);
- f493_addDerivedBitmap(wallOrnamentIndex);
+ if (!isDerivedBitmapInCache(wallOrnamentIndex = k4_DerivedBitmapFirstWallOrnament + (wallOrnamentIndex << 2) + wallOrnDerivedBitmapIndexIncrement[viewWallIndex])) {
+ byte *blitBitmap = getNativeBitmapOrGraphic(ornNativeBitmapIndex);
+ blitToBitmapShrinkWithPalChange(blitBitmap, getDerivedBitmap(wallOrnamentIndex), ornBlitBitmap[4] << 1, ornBlitBitmap[5], ornCoordSet[4] << 1, ornCoordSet[5], (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? _palChangesDoorButtonAndWallOrnD3 : _palChangesDoorButtonAndWallOrnD2);
+ addDerivedBitmap(wallOrnamentIndex);
}
- ornBlitBitmap = f492_getDerivedBitmap(wallOrnamentIndex);
+ ornBlitBitmap = getDerivedBitmap(wallOrnamentIndex);
if (flipHorizontal) {
- f99_copyBitmapAndFlipHorizontal(ornBlitBitmap, _g74_tmpBitmap, ornCoordSet[4], ornCoordSet[5]);
- ornBlitBitmap = _g74_tmpBitmap;
+ copyBitmapAndFlipHorizontal(ornBlitBitmap, _tmpBitmap, ornCoordSet[4], ornCoordSet[5]);
+ ornBlitBitmap = _tmpBitmap;
blitPosX = 15 - (blitPosX & 0x000F);
} else if (viewWallIndex == k7_ViewWall_D2L_FRONT)
blitPosX -= ornCoordSet[1] - ornCoordSet[0];
@@ -2730,20 +2730,20 @@ bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWall
}
Box tmpBox(ornCoordSet);
- f132_blitToBitmap(ornBlitBitmap, _g296_bitmapViewport, tmpBox,
+ blitToBitmap(ornBlitBitmap, _bitmapViewport, tmpBox,
blitPosX, 0,
ornCoordSet[4], k112_byteWidthViewport, k10_ColorFlesh, ornCoordSet[5], k136_heightViewport);
- if ((viewWallIndex == k12_ViewWall_D1C_FRONT) && _g289_championPortraitOrdinal--) {
- f132_blitToBitmap(f489_getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), _g296_bitmapViewport, boxChampionPortraitOnWall,
- (_g289_championPortraitOrdinal & 0x0007) << 5, (_g289_championPortraitOrdinal >> 3) * 29,
+ if ((viewWallIndex == k12_ViewWall_D1C_FRONT) && _championPortraitOrdinal--) {
+ blitToBitmap(getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice), _bitmapViewport, boxChampionPortraitOnWall,
+ (_championPortraitOrdinal & 0x0007) << 5, (_championPortraitOrdinal >> 3) * 29,
k128_byteWidth, k112_byteWidthViewport, k1_ColorDarkGary, 87, k136_heightViewport); /* A portrait is 32x29 pixels */
}
return isAlcove;
}
-void DisplayMan::f129_blitToBitmapShrinkWithPalChange(byte *srcBitmap, byte *destBitmap,
+void DisplayMan::blitToBitmapShrinkWithPalChange(byte *srcBitmap, byte *destBitmap,
int16 srcPixelWidth, int16 srcHeight,
int16 destPixelWidth, int16 destHeight, byte *palChange) {
warning(false, "DUMMY CODE: f129_blitToBitmapShrinkWithPalChange");
@@ -2766,7 +2766,7 @@ void DisplayMan::f129_blitToBitmapShrinkWithPalChange(byte *srcBitmap, byte *des
}
}
-byte *DisplayMan::f489_getNativeBitmapOrGraphic(uint16 index) {
+byte *DisplayMan::getNativeBitmapOrGraphic(uint16 index) {
return _bitmaps[index];
}
@@ -2778,36 +2778,36 @@ uint32 DisplayMan::getCompressedDataSize(uint16 index) {
return _packedItemPos[index + 1] - _packedItemPos[index];
}
-void DisplayMan::f113_drawField(FieldAspect* fieldAspect, Box& box) {
+void DisplayMan::drawField(FieldAspect* fieldAspect, Box& box) {
byte *bitmapMask = nullptr;
if (fieldAspect->_mask != kMaskFieldAspectNoMask) {
- bitmapMask = _g74_tmpBitmap;
- memmove(bitmapMask, f489_getNativeBitmapOrGraphic(k69_FieldMask_D3R_GraphicIndice + getFlag(fieldAspect->_mask, kMaskFieldAspectIndex)),
+ bitmapMask = _tmpBitmap;
+ memmove(bitmapMask, getNativeBitmapOrGraphic(k69_FieldMask_D3R_GraphicIndice + getFlag(fieldAspect->_mask, kMaskFieldAspectIndex)),
fieldAspect->_height * fieldAspect->_byteWidth * 2);
if (getFlag(fieldAspect->_mask, kMaskFieldAspectFlipMask)) {
- f130_flipBitmapHorizontal(bitmapMask, fieldAspect->_byteWidth, fieldAspect->_height);
+ flipBitmapHorizontal(bitmapMask, fieldAspect->_byteWidth, fieldAspect->_height);
}
}
- f491_isDerivedBitmapInCache(k0_DerivedBitmapViewport);
- byte *bitmap = f489_getNativeBitmapOrGraphic(k73_FieldTeleporterGraphicIndice + fieldAspect->_nativeBitmapRelativeIndex);
- f133_blitBoxFilledWithMaskedBitmap(bitmap, _g296_bitmapViewport, bitmapMask, f492_getDerivedBitmap(k0_DerivedBitmapViewport), box,
+ isDerivedBitmapInCache(k0_DerivedBitmapViewport);
+ byte *bitmap = getNativeBitmapOrGraphic(k73_FieldTeleporterGraphicIndice + fieldAspect->_nativeBitmapRelativeIndex);
+ blitBoxFilledWithMaskedBitmap(bitmap, _bitmapViewport, bitmapMask, getDerivedBitmap(k0_DerivedBitmapViewport), box,
_vm->getRandomNumber(2) + fieldAspect->_baseStartUnitIndex, _vm->getRandomNumber(32), k112_byteWidthViewport,
(Color)fieldAspect->_transparentColor, fieldAspect->_xPos, 0, 136, fieldAspect->_bitplaneWordCount);
- f493_addDerivedBitmap(k0_DerivedBitmapViewport);
- f480_releaseBlock(k0_DerivedBitmapViewport | 0x8000);
+ addDerivedBitmap(k0_DerivedBitmapViewport);
+ releaseBlock(k0_DerivedBitmapViewport | 0x8000);
}
-int16 DisplayMan::f459_getScaledBitmapByteCount(int16 byteWidth, int16 height, int16 scale) {
- return M77_getNormalizedByteWidth(M78_getScaledDimension(byteWidth, scale)) * M78_getScaledDimension(height, scale);
+int16 DisplayMan::getScaledBitmapByteCount(int16 byteWidth, int16 height, int16 scale) {
+ return getNormalizedByteWidth(getScaledDimension(byteWidth, scale)) * getScaledDimension(height, scale);
}
-int16 DisplayMan::M78_getScaledDimension(int16 dimension, int16 scale) {
+int16 DisplayMan::getScaledDimension(int16 dimension, int16 scale) {
return (dimension * scale + scale / 2) / 32;
}
-void DisplayMan::f115_cthulhu(Thing thingParam, Direction directionParam, int16 mapXpos,
+void DisplayMan::drawObjectsCreaturesProjectilesExplosions(Thing thingParam, Direction directionParam, int16 mapXpos,
int16 mapYpos, int16 viewSquareIndex, uint16 orderedViewCellOrdinals) {
int16 AL_0_creatureGraphicInfoRed;
int16 AL_0_creatureIndexRed;
@@ -3129,12 +3129,12 @@ T0115015_DrawProjectileAsObject:
if ((viewSquareIndex == k9_ViewSquare_D0C) || ((viewSquareIndex >= k6_ViewSquare_D1C) && (AL_2_viewCell >= k2_ViewCellBackRight))) {
drawingGrabbableObject = (!viewLane && !drawProjectileAsObject); /* If object is in the center lane (only D0C or D1C with condition above) and is not a projectile */
AL_8_shiftSetIndex = k0_ShiftSet_D0BackD1Front;
- bitmapRedBanana = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex); /* Use base graphic, no resizing */
+ bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex); /* Use base graphic, no resizing */
byteWidth = objectAspect->_byteWidth;
heightRedEagle = objectAspect->_height;
if (flipHorizontal) {
- f99_copyBitmapAndFlipHorizontal(bitmapRedBanana, _g74_tmpBitmap, byteWidth, heightRedEagle);
- bitmapRedBanana = _g74_tmpBitmap;
+ copyBitmapAndFlipHorizontal(bitmapRedBanana, _tmpBitmap, byteWidth, heightRedEagle);
+ bitmapRedBanana = _tmpBitmap;
}
} else {
drawingGrabbableObject = false;
@@ -3143,13 +3143,13 @@ T0115015_DrawProjectileAsObject:
if ((viewSquareIndex >= k6_ViewSquare_D1C) || ((viewSquareIndex >= k3_ViewSquare_D2C) && (AL_2_viewCell >= k2_ViewCellBackRight))) {
derivedBitmapIndex++;
AL_8_shiftSetIndex = k1_ShiftSet_D1BackD2Front;
- byteWidth = M78_getScaledDimension(objectAspect->_byteWidth, k20_Scale_D2);
- heightRedEagle = M78_getScaledDimension(objectAspect->_height, k20_Scale_D2);
+ byteWidth = getScaledDimension(objectAspect->_byteWidth, k20_Scale_D2);
+ heightRedEagle = getScaledDimension(objectAspect->_height, k20_Scale_D2);
paletteChanges = _palChangesFloorOrnD2;
} else {
AL_8_shiftSetIndex = k2_ShiftSet_D2BackD3Front;
- byteWidth = M78_getScaledDimension(objectAspect->_byteWidth, k16_Scale_D3);
- heightRedEagle = M78_getScaledDimension(objectAspect->_height, k16_Scale_D3);
+ byteWidth = getScaledDimension(objectAspect->_byteWidth, k16_Scale_D3);
+ heightRedEagle = getScaledDimension(objectAspect->_height, k16_Scale_D3);
paletteChanges = _palChangesFloorOrnD3;
}
if (flipHorizontal) {
@@ -3158,15 +3158,15 @@ T0115015_DrawProjectileAsObject:
} else if (useAlcoveObjectImage)
derivedBitmapIndex += 4;
- if (f491_isDerivedBitmapInCache(derivedBitmapIndex))
- bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex);
+ if (isDerivedBitmapInCache(derivedBitmapIndex))
+ bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex);
else {
- bitmapGreenAnt = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
- f129_blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex), objectAspect->_byteWidth << 1, objectAspect->_height, byteWidth << 1, heightRedEagle, paletteChanges);
+ bitmapGreenAnt = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
+ blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex), objectAspect->_byteWidth << 1, objectAspect->_height, byteWidth << 1, heightRedEagle, paletteChanges);
if (flipHorizontal)
- f130_flipBitmapHorizontal(bitmapRedBanana, M77_getNormalizedByteWidth(byteWidth), heightRedEagle);
+ flipBitmapHorizontal(bitmapRedBanana, getNormalizedByteWidth(byteWidth), heightRedEagle);
- f493_addDerivedBitmap(derivedBitmapIndex);
+ addDerivedBitmap(derivedBitmapIndex);
}
}
AL_4_xPos = coordinateSet[0];
@@ -3217,7 +3217,7 @@ T0115015_DrawProjectileAsObject:
bitmapRedBanana = bitmapGreenAnt;
_vm->_dungeonMan->_pileTopObject[AL_2_viewCell] = thingParam; /* The object is at the top of the pile */
}
- f132_blitToBitmap(bitmapRedBanana, _g296_bitmapViewport, boxByteGreen, AL_4_xPos, 0, M77_getNormalizedByteWidth(byteWidth), k112_byteWidthViewport, k10_ColorFlesh, heightRedEagle, k136_heightViewport);
+ blitToBitmap(bitmapRedBanana, _bitmapViewport, boxByteGreen, AL_4_xPos, 0, getNormalizedByteWidth(byteWidth), k112_byteWidthViewport, k10_ColorFlesh, heightRedEagle, k136_heightViewport);
if (drawProjectileAsObject)
goto T0115171_BackFromT0115015_DrawProjectileAsObject;
}
@@ -3364,25 +3364,25 @@ T0115077_DrawSecondHalfSquareCreature:
AL_8_shiftSetIndex = k0_ShiftSet_D0BackD1Front;
transparentColor = ((CreatureAspect*)objectAspect)->getTranspColour();
if (useCreatureSideBitmap) {
- bitmapRedBanana = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
+ bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
if (creatureDirectionDelta == 1) {
- f99_copyBitmapAndFlipHorizontal(bitmapRedBanana, _g74_tmpBitmap, byteWidth, heightRedEagle);
- bitmapRedBanana = _g74_tmpBitmap;
+ copyBitmapAndFlipHorizontal(bitmapRedBanana, _tmpBitmap, byteWidth, heightRedEagle);
+ bitmapRedBanana = _tmpBitmap;
}
} else if (useCreatureBackBitmap || !useFlippedHorizontallyCreatureFrontImage) {
- bitmapRedBanana = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
+ bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
if (useCreatureAttackBitmap && getFlag(creatureAspectInt, k0x0040_MaskActiveGroupFlipBitmap)) {
- f99_copyBitmapAndFlipHorizontal(bitmapRedBanana, _g74_tmpBitmap, byteWidth, heightRedEagle);
- bitmapRedBanana = _g74_tmpBitmap;
+ copyBitmapAndFlipHorizontal(bitmapRedBanana, _tmpBitmap, byteWidth, heightRedEagle);
+ bitmapRedBanana = _tmpBitmap;
}
- } else if (f491_isDerivedBitmapInCache(derivedBitmapIndex)) /* If derived graphic is already in memory */
- bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex);
+ } else if (isDerivedBitmapInCache(derivedBitmapIndex)) /* If derived graphic is already in memory */
+ bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex);
else {
- bitmapGreenAnt = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
+ bitmapGreenAnt = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
if (getFlag(AL_0_creatureGraphicInfoRed, k0x0004_CreatureInfoGraphicMaskFlipNonAttack))
- f99_copyBitmapAndFlipHorizontal(bitmapGreenAnt, bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex), byteWidth, heightRedEagle);
+ copyBitmapAndFlipHorizontal(bitmapGreenAnt, bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex), byteWidth, heightRedEagle);
- f493_addDerivedBitmap(derivedBitmapIndex);
+ addDerivedBitmap(derivedBitmapIndex);
}
} else { /* Creature is on D2 or D3 */
if (useFlippedHorizontallyCreatureFrontImage)
@@ -3402,40 +3402,40 @@ T0115077_DrawSecondHalfSquareCreature:
scale = k16_Scale_D3;
}
- byteWidth = M78_getScaledDimension(sourceByteWidth, scale);
- heightRedEagle = M78_getScaledDimension(sourceHeight, scale);
+ byteWidth = getScaledDimension(sourceByteWidth, scale);
+ heightRedEagle = getScaledDimension(sourceHeight, scale);
transparentColor = paletteChanges[((CreatureAspect*)objectAspect)->getTranspColour()] / 10;
- bool derivedBitmapInCache = f491_isDerivedBitmapInCache(derivedBitmapIndex);
+ bool derivedBitmapInCache = isDerivedBitmapInCache(derivedBitmapIndex);
if (derivedBitmapInCache)
- bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex);
+ bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex);
else {
- bitmapGreenAnt = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
- f129_blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex), sourceByteWidth << 1, sourceHeight, byteWidth << 1, heightRedEagle, paletteChanges);
- f493_addDerivedBitmap(derivedBitmapIndex);
+ bitmapGreenAnt = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
+ blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex), sourceByteWidth << 1, sourceHeight, byteWidth << 1, heightRedEagle, paletteChanges);
+ addDerivedBitmap(derivedBitmapIndex);
}
if ((useCreatureSideBitmap && (creatureDirectionDelta == 1)) || /* If creature is viewed from the right, the side view must be flipped */
(useCreatureAttackBitmap && getFlag(creatureAspectInt, k0x0040_MaskActiveGroupFlipBitmap)) ||
(useCreatureSpecialD2FrontBitmap && getFlag(AL_0_creatureGraphicInfoRed, k0x0100_CreatureInfoGraphicMaskSpecialD2FrontIsFlipped)) ||
(useFlippedHorizontallyCreatureFrontImage && getFlag(AL_0_creatureGraphicInfoRed, k0x0004_CreatureInfoGraphicMaskFlipNonAttack))) { /* If the graphic should be flipped */
if (!useFlippedHorizontallyCreatureFrontImage || !derivedBitmapInCache) {
- AL_4_normalizdByteWidth = M77_getNormalizedByteWidth(byteWidth);
+ AL_4_normalizdByteWidth = getNormalizedByteWidth(byteWidth);
if (!useFlippedHorizontallyCreatureFrontImage) {
- memcpy(_g74_tmpBitmap, bitmapRedBanana, sizeof(byte) * AL_4_normalizdByteWidth * heightRedEagle);
- bitmapRedBanana = _g74_tmpBitmap;
+ memcpy(_tmpBitmap, bitmapRedBanana, sizeof(byte) * AL_4_normalizdByteWidth * heightRedEagle);
+ bitmapRedBanana = _tmpBitmap;
}
- f130_flipBitmapHorizontal(bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle);
+ flipBitmapHorizontal(bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle);
}
creaturePaddingPixelCount = (7 - ((byteWidth - 1) & 0x0007)) << 1;
} else
creaturePaddingPixelCount = 0;
}
AL_4_yPos = coordinateSet[1];
- AL_4_yPos += shiftSets[AL_8_shiftSetIndex][M23_getVerticalOffsetM23(creatureAspectInt)];
+ AL_4_yPos += shiftSets[AL_8_shiftSetIndex][getVerticalOffsetM23(creatureAspectInt)];
boxByteGreen._y2 = MIN(AL_4_yPos, (int16)135);
boxByteGreen._y1 = MAX(0, AL_4_yPos - (heightRedEagle - 1));
AL_4_xPos = coordinateSet[0];
- AL_4_xPos += shiftSets[AL_8_shiftSetIndex][M22_getHorizontalOffsetM22(creatureAspectInt)];
+ AL_4_xPos += shiftSets[AL_8_shiftSetIndex][getHorizontalOffsetM22(creatureAspectInt)];
if (viewLane == k1_ViewLaneLeft)
AL_4_xPos -= 100;
@@ -3455,7 +3455,7 @@ T0115077_DrawSecondHalfSquareCreature:
} else
AL_0_creaturePosX = creaturePaddingPixelCount + (byteWidth - AL_4_xPos - 1);
- f132_blitToBitmap(bitmapRedBanana, _g296_bitmapViewport, boxByteGreen, AL_0_creaturePosX, 0, M77_getNormalizedByteWidth(byteWidth), k112_byteWidthViewport, (Color)transparentColor, heightRedEagle, 136);
+ blitToBitmap(bitmapRedBanana, _bitmapViewport, boxByteGreen, AL_0_creaturePosX, 0, getNormalizedByteWidth(byteWidth), k112_byteWidthViewport, (Color)transparentColor, heightRedEagle, 136);
T0115126_CreatureNotVisible:
if (twoHalfSquareCreaturesFrontView) {
twoHalfSquareCreaturesFrontView = false;
@@ -3500,8 +3500,8 @@ T0115129_DrawProjectiles:
if (!doNotScaleWithKineticEnergy) {
scale = (scale * MAX(96, projectile->_kineticEnergy + 1)) >> 8;
}
- byteWidth = M78_getScaledDimension(((ProjectileAspect*)objectAspect)->_byteWidth, scale);
- heightRedEagle = M78_getScaledDimension(((ProjectileAspect*)objectAspect)->_height, scale);
+ byteWidth = getScaledDimension(((ProjectileAspect*)objectAspect)->_byteWidth, scale);
+ heightRedEagle = getScaledDimension(((ProjectileAspect*)objectAspect)->_height, scale);
}
bool projectileAspectTypeHasBackGraphicAndRotation = (projectileAspectType == k0_ProjectileAspectHasBackGraphicRotation);
if (projectileAspectTypeHasBackGraphicAndRotation)
@@ -3538,37 +3538,37 @@ T0115129_DrawProjectiles:
AL_4_nativeBitmapIndex += projectileBitmapIndexDelta;
paddingPixelCount = 0;
if (!scale) {
- bitmapRedBanana = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
+ bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
} else {
if (flipHorizontal)
paddingPixelCount = (7 - ((byteWidth - 1) & 0x0007)) << 1;
- if (doNotScaleWithKineticEnergy && f491_isDerivedBitmapInCache(derivedBitmapIndex = k282_DerivedBitmapFirstProjectile + ((ProjectileAspect*)objectAspect)->_firstDerivedBitmapRelativeIndex + (projectileBitmapIndexDelta * 6) + AL_8_projectileScaleIndex)) {
- bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex);
+ if (doNotScaleWithKineticEnergy && isDerivedBitmapInCache(derivedBitmapIndex = k282_DerivedBitmapFirstProjectile + ((ProjectileAspect*)objectAspect)->_firstDerivedBitmapRelativeIndex + (projectileBitmapIndexDelta * 6) + AL_8_projectileScaleIndex)) {
+ bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex);
} else {
- bitmapGreenAnt = f489_getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
+ bitmapGreenAnt = getNativeBitmapOrGraphic(AL_4_nativeBitmapIndex);
if (doNotScaleWithKineticEnergy)
- bitmapRedBanana = f492_getDerivedBitmap(derivedBitmapIndex);
+ bitmapRedBanana = getDerivedBitmap(derivedBitmapIndex);
else
- bitmapRedBanana = _g74_tmpBitmap;
+ bitmapRedBanana = _tmpBitmap;
- f129_blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana, ((ProjectileAspect*)objectAspect)->_byteWidth << 1, ((ProjectileAspect*)objectAspect)->_height, byteWidth << 1, heightRedEagle, _g75_palChangesProjectile[AL_8_projectileScaleIndex >> 1]);
+ blitToBitmapShrinkWithPalChange(bitmapGreenAnt, bitmapRedBanana, ((ProjectileAspect*)objectAspect)->_byteWidth << 1, ((ProjectileAspect*)objectAspect)->_height, byteWidth << 1, heightRedEagle, _palChangesProjectile[AL_8_projectileScaleIndex >> 1]);
if (doNotScaleWithKineticEnergy) {
- f493_addDerivedBitmap(derivedBitmapIndex);
+ addDerivedBitmap(derivedBitmapIndex);
}
}
}
if (flipHorizontal || flipVertical) {
- AL_4_normalizdByteWidth = M77_getNormalizedByteWidth(byteWidth);
- if (bitmapRedBanana != _g74_tmpBitmap) {
- memcpy(_g74_tmpBitmap, bitmapRedBanana, sizeof(byte) * AL_4_normalizdByteWidth * heightRedEagle);
- bitmapRedBanana = _g74_tmpBitmap;
+ AL_4_normalizdByteWidth = getNormalizedByteWidth(byteWidth);
+ if (bitmapRedBanana != _tmpBitmap) {
+ memcpy(_tmpBitmap, bitmapRedBanana, sizeof(byte) * AL_4_normalizdByteWidth * heightRedEagle);
+ bitmapRedBanana = _tmpBitmap;
}
if (flipVertical)
- f131_flipVertical(bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle);
+ flipBitmapVertical(bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle);
if (flipHorizontal)
- f130_flipBitmapHorizontal(bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle);
+ flipBitmapHorizontal(bitmapRedBanana, AL_4_normalizdByteWidth, heightRedEagle);
}
boxByteGreen._y2 = (heightRedEagle >> 1) + 47;
boxByteGreen._y1 = 47 - (heightRedEagle >> 1) + !(heightRedEagle & 0x0001);
@@ -3582,7 +3582,7 @@ T0115129_DrawProjectiles:
} else
AL_4_xPos = MAX(paddingPixelCount, int16(byteWidth - projectilePosX - 1)); /* BUG0_06 Graphical glitch when drawing projectiles or explosions. If a projectile or explosion bitmap is cropped because it is only partly visible on the left side of the viewport (boxByteGreen.X1 = 0) and the bitmap is flipped horizontally (flipHorizontal = true) then a wrong part of the bitmap is drawn on screen. To fix this bug, "+ paddingPixelCount" must be added to the second parameter of this function call */
- f132_blitToBitmap(bitmapRedBanana, _g296_bitmapViewport, boxByteGreen, AL_4_xPos, 0, M77_getNormalizedByteWidth(byteWidth), k112_byteWidthViewport, k10_ColorFlesh, heightRedEagle, k136_heightViewport);
+ blitToBitmap(bitmapRedBanana, _bitmapViewport, boxByteGreen, AL_4_xPos, 0, getNormalizedByteWidth(byteWidth), k112_byteWidthViewport, k10_ColorFlesh, heightRedEagle, k136_heightViewport);
} else { /* Positive value: projectile aspect is the index of a OBJECT_ASPECT */
useAlcoveObjectImage = false;
byte projectileCoordinates[2];
@@ -3629,13 +3629,13 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
} else {
if (AL_4_explosionType == k100_ExplosionType_RebirthStep1) {
objectAspect = (ObjectAspect*)&_projectileAspect[_vm->ordinalToIndex(-_vm->_dungeonMan->getProjectileAspect(Thing::_explLightningBolt))];
- bitmapRedBanana = f489_getNativeBitmapOrGraphic(((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + (k316_FirstProjectileGraphicIndice + 1));
+ bitmapRedBanana = getNativeBitmapOrGraphic(((ProjectileAspect*)objectAspect)->_firstNativeBitmapRelativeIndex + (k316_FirstProjectileGraphicIndice + 1));
explosionCoordinates = rebirthStep1ExplosionCoordinates[AL_1_viewSquareExplosionIndex - 3];
- byteWidth = M78_getScaledDimension((((ProjectileAspect*)objectAspect)->_byteWidth), explosionCoordinates[2]);
- heightRedEagle = M78_getScaledDimension((((ProjectileAspect*)objectAspect)->_height), explosionCoordinates[2]);
+ byteWidth = getScaledDimension((((ProjectileAspect*)objectAspect)->_byteWidth), explosionCoordinates[2]);
+ heightRedEagle = getScaledDimension((((ProjectileAspect*)objectAspect)->_height), explosionCoordinates[2]);
if (AL_1_viewSquareExplosionIndex != k9_ViewSquare_D1C_Explosion) {
- f129_blitToBitmapShrinkWithPalChange(bitmapRedBanana, _g74_tmpBitmap, ((ProjectileAspect*)objectAspect)->_byteWidth << 1, ((ProjectileAspect*)objectAspect)->_height, byteWidth << 1, heightRedEagle, _palChangesNoChanges);
- bitmapRedBanana = _g74_tmpBitmap;
+ blitToBitmapShrinkWithPalChange(bitmapRedBanana, _tmpBitmap, ((ProjectileAspect*)objectAspect)->_byteWidth << 1, ((ProjectileAspect*)objectAspect)->_height, byteWidth << 1, heightRedEagle, _palChangesNoChanges);
+ bitmapRedBanana = _tmpBitmap;
}
goto T0115200_DrawExplosion;
}
@@ -3660,14 +3660,14 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
if (AL_2_explosionSize > 3)
AL_4_explosionAspectIndex++; /* Use third graphic in the pattern for large explosion attack */
}
- f491_isDerivedBitmapInCache(k0_DerivedBitmapViewport);
- bitmapRedBanana = f489_getNativeBitmapOrGraphic(AL_4_explosionAspectIndex + k351_FirstExplosionPatternGraphicIndice);
+ isDerivedBitmapInCache(k0_DerivedBitmapViewport);
+ bitmapRedBanana = getNativeBitmapOrGraphic(AL_4_explosionAspectIndex + k351_FirstExplosionPatternGraphicIndice);
if (smoke) {
- f129_blitToBitmapShrinkWithPalChange(bitmapRedBanana, _g74_tmpBitmap, 48, 32, 48, 32, _palChangeSmoke);
- bitmapRedBanana = _g74_tmpBitmap;
+ blitToBitmapShrinkWithPalChange(bitmapRedBanana, _tmpBitmap, 48, 32, 48, 32, _palChangeSmoke);
+ bitmapRedBanana = _tmpBitmap;
}
- f133_blitBoxFilledWithMaskedBitmap(bitmapRedBanana, _g296_bitmapViewport, 0, f492_getDerivedBitmap(k0_DerivedBitmapViewport), boxExplosionPatternD0C, _vm->getRandomNumber(4) + 87, _vm->getRandomNumber(64), k112_byteWidthViewport, Color(k0x0080_BlitDoNotUseMask | k10_ColorFlesh), 0, 0, 136, 93);
- f493_addDerivedBitmap(k0_DerivedBitmapViewport);
+ blitBoxFilledWithMaskedBitmap(bitmapRedBanana, _bitmapViewport, 0, getDerivedBitmap(k0_DerivedBitmapViewport), boxExplosionPatternD0C, _vm->getRandomNumber(4) + 87, _vm->getRandomNumber(64), k112_byteWidthViewport, Color(k0x0080_BlitDoNotUseMask | k10_ColorFlesh), 0, 0, 136, 93);
+ addDerivedBitmap(k0_DerivedBitmapViewport);
warning(false, "DISABLED CODE: f480_releaseBlock in f115_cthulhu");
//f480_releaseBlock(k0_DerivedBitmapViewport | 0x8000);
} else {
@@ -3688,7 +3688,7 @@ T0115171_BackFromT0115015_DrawProjectileAsObject:;
}
explosionScale = MAX(4, (MAX(48, explosion->getAttack() + 1) * explosionBaseScales[AL_10_explosionScaleIndex]) >> 8) & (int)0xFFFE;
}
- bitmapRedBanana = f114_getExplosionBitmap(AL_4_explosionAspectIndex, explosionScale, byteWidth, heightRedEagle);
+ bitmapRedBanana = getExplosionBitmap(AL_4_explosionAspectIndex, explosionScale, byteWidth, heightRedEagle);
T0115200_DrawExplosion:
bool flipVertical = _vm->getRandomNumber(2);
paddingPixelCount = 0;
@@ -3719,67 +3719,67 @@ T0115200_DrawExplosion:
if (boxByteGreen._x2 <= boxByteGreen._x1)
continue;
- byteWidth = M77_getNormalizedByteWidth(byteWidth);
+ byteWidth = getNormalizedByteWidth(byteWidth);
if (flipHorizontal || flipVertical) {
- memcpy(_g74_tmpBitmap, bitmapRedBanana, sizeof(byte) * byteWidth * heightRedEagle);
- bitmapRedBanana = _g74_tmpBitmap;
+ memcpy(_tmpBitmap, bitmapRedBanana, sizeof(byte) * byteWidth * heightRedEagle);
+ bitmapRedBanana = _tmpBitmap;
}
if (flipHorizontal)
- f130_flipBitmapHorizontal(bitmapRedBanana, byteWidth, heightRedEagle);
+ flipBitmapHorizontal(bitmapRedBanana, byteWidth, heightRedEagle);
if (flipVertical)
- f131_flipVertical(bitmapRedBanana, byteWidth, heightRedEagle);
+ flipBitmapVertical(bitmapRedBanana, byteWidth, heightRedEagle);
- f132_blitToBitmap(bitmapRedBanana, _g296_bitmapViewport, boxByteGreen, AL_4_xPos, 0, byteWidth, k112_byteWidthViewport, k10_ColorFlesh, heightRedEagle, k136_heightViewport);
+ blitToBitmap(bitmapRedBanana, _bitmapViewport, boxByteGreen, AL_4_xPos, 0, byteWidth, k112_byteWidthViewport, k10_ColorFlesh, heightRedEagle, k136_heightViewport);
}
}
thingParam = _vm->_dungeonMan->getNextThing(thingParam);
} while (thingParam != Thing::_endOfList);
- if ((fluxcageExplosion != 0) && (doorFrontViewDrawingPass != 1) && !_g77_doNotDrawFluxcagesDuringEndgame) { /* Fluxcage is an explosion displayed as a field (like teleporters), above all other graphics */
+ if ((fluxcageExplosion != 0) && (doorFrontViewDrawingPass != 1) && !_doNotDrawFluxcagesDuringEndgame) { /* Fluxcage is an explosion displayed as a field (like teleporters), above all other graphics */
AL_1_viewSquareExplosionIndex -= 3; /* Convert square index for explosions back to square index */
FieldAspect fieldAspect = _fieldAspects188[viewSquareIndex];
(fieldAspect._nativeBitmapRelativeIndex)++; /* NativeBitmapRelativeIndex is now the index of the Fluxcage field graphic */
- f113_drawField(&fieldAspect, _frameWalls163[viewSquareIndex]._box);
+ drawField(&fieldAspect, _frameWalls163[viewSquareIndex]._box);
}
}
-uint16 DisplayMan::M77_getNormalizedByteWidth(uint16 byteWidth) {
+uint16 DisplayMan::getNormalizedByteWidth(uint16 byteWidth) {
return (byteWidth + 7) & 0xFFF8;
}
-uint16 DisplayMan::M23_getVerticalOffsetM23(uint16 val) {
+uint16 DisplayMan::getVerticalOffsetM23(uint16 val) {
return (val >> 3) & 0x7;
}
-uint16 DisplayMan::M22_getHorizontalOffsetM22(uint16 val) {
+uint16 DisplayMan::getHorizontalOffsetM22(uint16 val) {
return (val & 0x7);
}
-bool DisplayMan::f491_isDerivedBitmapInCache(int16 derivedBitmapIndex) {
- if (_g638_derivedBitmaps[derivedBitmapIndex] == nullptr) {
+bool DisplayMan::isDerivedBitmapInCache(int16 derivedBitmapIndex) {
+ if (_derivedBitmaps[derivedBitmapIndex] == nullptr) {
// * 2, because the original uses 4 bits instead of 8 bits to store a pixel
- _g638_derivedBitmaps[derivedBitmapIndex] = new byte[_g639_derivedBitmapByteCount[derivedBitmapIndex] * 2];
+ _derivedBitmaps[derivedBitmapIndex] = new byte[_derivedBitmapByteCount[derivedBitmapIndex] * 2];
return false;
}
return true;
}
-byte* DisplayMan::f492_getDerivedBitmap(int16 derivedBitmapIndex) {
- return _g638_derivedBitmaps[derivedBitmapIndex];
+byte* DisplayMan::getDerivedBitmap(int16 derivedBitmapIndex) {
+ return _derivedBitmaps[derivedBitmapIndex];
}
-void DisplayMan::f493_addDerivedBitmap(int16 derivedBitmapIndex) {}
+void DisplayMan::addDerivedBitmap(int16 derivedBitmapIndex) {}
-void DisplayMan::f480_releaseBlock(uint16 index) {
+void DisplayMan::releaseBlock(uint16 index) {
index &= ~0x8000;
- delete[] _g638_derivedBitmaps[index];
- _g638_derivedBitmaps[index] = nullptr;
+ delete[] _derivedBitmaps[index];
+ _derivedBitmaps[index] = nullptr;
}
-uint16 DisplayMan::f431_getDarkenedColor(uint16 RGBcolor) {
+uint16 DisplayMan::getDarkenedColor(uint16 RGBcolor) {
if (getFlag(RGBcolor, D12_MASK_BLUE_COMPONENT))
RGBcolor--;
@@ -3792,14 +3792,14 @@ uint16 DisplayMan::f431_getDarkenedColor(uint16 RGBcolor) {
return RGBcolor;
}
-void DisplayMan::f436_STARTEND_FadeToPalette(uint16* P0849_pui_Palette) {
- uint16 *paletteRegister = _gK16_paletteFadeTemporary;
+void DisplayMan::startEndFadeToPalette(uint16* P0849_pui_Palette) {
+ uint16 *paletteRegister = _paletteFadeTemporary;
for (int16 i = 0; i < 16; i++)
- paletteRegister[i] = _gK17_paletteFadeFrom[i];
+ paletteRegister[i] = _paletteFadeFrom[i];
for (int16 i = 0; i < 8; i++) {
- paletteRegister = _gK16_paletteFadeTemporary;
+ paletteRegister = _paletteFadeTemporary;
for (int16 colIdx = 0; colIdx < 16; colIdx++, paletteRegister++) {
uint16 currentRGBColor = getFlag(*paletteRegister, D12_MASK_BLUE_COMPONENT);
int16 targetRGBColor = getFlag(P0849_pui_Palette[colIdx], D12_MASK_BLUE_COMPONENT);
@@ -3843,12 +3843,12 @@ void DisplayMan::f436_STARTEND_FadeToPalette(uint16* P0849_pui_Palette) {
}
_vm->delay(1);
_vm->_eventMan->discardAllInput();
- f508_buildPaletteChangeCopperList(_gK16_paletteFadeTemporary, _gK16_paletteFadeTemporary);
+ buildPaletteChangeCopperList(_paletteFadeTemporary, _paletteFadeTemporary);
}
}
-void DisplayMan::f508_buildPaletteChangeCopperList(uint16* middleScreen, uint16* topAndBottom) {
- _gK17_paletteFadeFrom = topAndBottom;
+void DisplayMan::buildPaletteChangeCopperList(uint16* middleScreen, uint16* topAndBottom) {
+ _paletteFadeFrom = topAndBottom;
byte colorPalette[32 * 3];
for (int i = 0; i < 16; ++i) {
colorPalette[i * 3] = (topAndBottom[i] >> 8) * (256 / 16);
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h
index 13c050254b..508d4d89ab 100644
--- a/engines/dm/gfx.h
+++ b/engines/dm/gfx.h
@@ -578,7 +578,7 @@ class DisplayMan {
byte **_bitmaps;
DoorFrames *_doorFrameD1C;
// pointers are not owned by these fields
- byte *_g75_palChangesProjectile[4]; // @G0075_apuc_PaletteChanges_Projectile
+ byte *_palChangesProjectile[4]; // @G0075_apuc_PaletteChanges_Projectile
DisplayMan(const DisplayMan &other); // no implementation on purpose
void operator=(const DisplayMan &rhs); // no implementation on purpose
@@ -588,213 +588,211 @@ class DisplayMan {
void unpackGraphics();
void loadFNT1intoBitmap(uint16 index, byte *destBitmap);
- void f565_viewportSetPalette(uint16 * middleScreenPalette, uint16 * topAndBottomScreen); // @ F0565_VIEWPORT_SetPalette
- void f566_viewportBlitToScreen(); // @ F0566_VIEWPORT_BlitToScreen
-
- void f105_drawFloorPitOrStairsBitmapFlippedHorizontally(uint16 nativeIndex, Frame &frame); // @ F0105_DUNGEONVIEW_DrawFloorPitOrStairsBitmapFlippedHorizontally
- void f104_drawFloorPitOrStairsBitmap(uint16 nativeIndex, Frame &frame); // @ F0104_DUNGEONVIEW_DrawFloorPitOrStairsBitmap
- void f100_drawWallSetBitmap(byte *bitmap, Frame &f); // @ F0100_DUNGEONVIEW_DrawWallSetBitmap
- void f101_drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f); // @ F0101_DUNGEONVIEW_DrawWallSetBitmapWithoutTransparency
- void f116_drawSquareD3L(Direction dir, int16 posX, int16 posY); // @ F0116_DUNGEONVIEW_DrawSquareD3L
- void f117_drawSquareD3R(Direction dir, int16 posX, int16 posY); // @ F0117_DUNGEONVIEW_DrawSquareD3R
- void f118_drawSquareD3C(Direction dir, int16 posX, int16 posY); // @ F0118_DUNGEONVIEW_DrawSquareD3C_CPSF
- void f119_drawSquareD2L(Direction dir, int16 posX, int16 posY); // @ F0119_DUNGEONVIEW_DrawSquareD2L
- void f120_drawSquareD2R(Direction dir, int16 posX, int16 posY); // @ F0120_DUNGEONVIEW_DrawSquareD2R_CPSF
- void f121_drawSquareD2C(Direction dir, int16 posX, int16 posY); // @ F0121_DUNGEONVIEW_DrawSquareD2C
- void f122_drawSquareD1L(Direction dir, int16 posX, int16 posY); // @ F0122_DUNGEONVIEW_DrawSquareD1L
- void f123_drawSquareD1R(Direction dir, int16 posX, int16 posY); // @ F0123_DUNGEONVIEW_DrawSquareD1R
- void f124_drawSquareD1C(Direction dir, int16 posX, int16 posY); // @ F0124_DUNGEONVIEW_DrawSquareD1C
- void f125_drawSquareD0L(Direction dir, int16 posX, int16 posY); // @ F0125_DUNGEONVIEW_DrawSquareD0L
- void f126_drawSquareD0R(Direction dir, int16 posX, int16 posY); // @ F0126_DUNGEONVIEW_DrawSquareD0R
- void f127_drawSquareD0C(Direction dir, int16 posX, int16 posY); // @ F0127_DUNGEONVIEW_DrawSquareD0C
-
-
- void f93_applyCreatureReplColors(int replacedColor, int replacementColor); // @ F0093_DUNGEONVIEW_ApplyCreatureReplacementColors
-
- bool f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex); // @ F0107_DUNGEONVIEW_IsDrawnWallOrnamentAnAlcove_CPSF
-
- uint16 *_g639_derivedBitmapByteCount; // @ G0639_pui_DerivedBitmapByteCount
- byte **_g638_derivedBitmaps; // @ G0638_pui_DerivedBitmapBlockIndices
-
- int16 _g675_stairsNativeBitmapIndex_Up_Front_D3L; // @ G0675_i_StairsNativeBitmapIndex_Up_Front_D3L
- int16 _g676_stairsNativeBitmapIndex_Up_Front_D3C; // @ G0676_i_StairsNativeBitmapIndex_Up_Front_D3C
- int16 _g677_stairsNativeBitmapIndex_Up_Front_D2L; // @ G0677_i_StairsNativeBitmapIndex_Up_Front_D2L
- int16 _g678_stairsNativeBitmapIndex_Up_Front_D2C; // @ G0678_i_StairsNativeBitmapIndex_Up_Front_D2C
- int16 _g679_stairsNativeBitmapIndex_Up_Front_D1L; // @ G0679_i_StairsNativeBitmapIndex_Up_Front_D1L
- int16 _g680_stairsNativeBitmapIndex_Up_Front_D1C; // @ G0680_i_StairsNativeBitmapIndex_Up_Front_D1C
- int16 _g681_stairsNativeBitmapIndex_Up_Front_D0C_Left; // @ G0681_i_StairsNativeBitmapIndex_Up_Front_D0C_Left
- int16 _g682_stairsNativeBitmapIndex_Down_Front_D3L; // @ G0682_i_StairsNativeBitmapIndex_Down_Front_D3L
- int16 _g683_stairsNativeBitmapIndex_Down_Front_D3C; // @ G0683_i_StairsNativeBitmapIndex_Down_Front_D3C
- int16 _g684_stairsNativeBitmapIndex_Down_Front_D2L; // @ G0684_i_StairsNativeBitmapIndex_Down_Front_D2L
- int16 _g685_stairsNativeBitmapIndex_Down_Front_D2C; // @ G0685_i_StairsNativeBitmapIndex_Down_Front_D2C
- int16 _g686_stairsNativeBitmapIndex_Down_Front_D1L; // @ G0686_i_StairsNativeBitmapIndex_Down_Front_D1L
- int16 _g687_stairsNativeBitmapIndex_Down_Front_D1C; // @ G0687_i_StairsNativeBitmapIndex_Down_Front_D1C
- int16 _g688_stairsNativeBitmapIndex_Down_Front_D0C_Left; // @ G0688_i_StairsNativeBitmapIndex_Down_Front_D0C_Left
- int16 _g689_stairsNativeBitmapIndex_Side_D2L; // @ G0689_i_StairsNativeBitmapIndex_Side_D2L
- int16 _g690_stairsNativeBitmapIndex_Up_Side_D1L; // @ G0690_i_StairsNativeBitmapIndex_Up_Side_D1L
- int16 _g691_stairsNativeBitmapIndex_Down_Side_D1L; // @ G0691_i_StairsNativeBitmapIndex_Down_Side_D1L
- int16 _g692_stairsNativeBitmapIndex_Side_D0L; // @ G0692_i_StairsNativeBitmapIndex_Side_D0L
-
-
- byte *_g84_bitmapFloor; // @ G0084_puc_Bitmap_Floor
- byte *_g85_bitmapCeiling; // @ G0085_puc_Bitmap_Ceiling
- byte *_g697_bitmapWallSet_Wall_D3L2; // @ G0697_puc_Bitmap_WallSet_Wall_D3L2
- byte *_g696_bitmapWallSet_Wall_D3R2; // @ G0696_puc_Bitmap_WallSet_Wall_D3R2
- byte *_g698_bitmapWallSet_Wall_D3LCR; // @ G0698_puc_Bitmap_WallSet_Wall_D3LCR
- byte *_g699_bitmapWallSet_Wall_D2LCR; // @ G0699_puc_Bitmap_WallSet_Wall_D2LCR
+ void viewportSetPalette(uint16 *middleScreenPalette, uint16 *topAndBottomScreen); // @ F0565_VIEWPORT_SetPalette
+ void viewportBlitToScreen(); // @ F0566_VIEWPORT_BlitToScreen
+
+ void drawFloorPitOrStairsBitmapFlippedHorizontally(uint16 nativeIndex, Frame &frame); // @ F0105_DUNGEONVIEW_DrawFloorPitOrStairsBitmapFlippedHorizontally
+ void drawFloorPitOrStairsBitmap(uint16 nativeIndex, Frame &frame); // @ F0104_DUNGEONVIEW_DrawFloorPitOrStairsBitmap
+ void drawWallSetBitmap(byte *bitmap, Frame &f); // @ F0100_DUNGEONVIEW_DrawWallSetBitmap
+ void drawWallSetBitmapWithoutTransparency(byte *bitmap, Frame &f); // @ F0101_DUNGEONVIEW_DrawWallSetBitmapWithoutTransparency
+ void drawSquareD3L(Direction dir, int16 posX, int16 posY); // @ F0116_DUNGEONVIEW_DrawSquareD3L
+ void drawSquareD3R(Direction dir, int16 posX, int16 posY); // @ F0117_DUNGEONVIEW_DrawSquareD3R
+ void drawSquareD3C(Direction dir, int16 posX, int16 posY); // @ F0118_DUNGEONVIEW_DrawSquareD3C_CPSF
+ void drawSquareD2L(Direction dir, int16 posX, int16 posY); // @ F0119_DUNGEONVIEW_DrawSquareD2L
+ void drawSquareD2R(Direction dir, int16 posX, int16 posY); // @ F0120_DUNGEONVIEW_DrawSquareD2R_CPSF
+ void drawSquareD2C(Direction dir, int16 posX, int16 posY); // @ F0121_DUNGEONVIEW_DrawSquareD2C
+ void drawSquareD1L(Direction dir, int16 posX, int16 posY); // @ F0122_DUNGEONVIEW_DrawSquareD1L
+ void drawSquareD1R(Direction dir, int16 posX, int16 posY); // @ F0123_DUNGEONVIEW_DrawSquareD1R
+ void drawSquareD1C(Direction dir, int16 posX, int16 posY); // @ F0124_DUNGEONVIEW_DrawSquareD1C
+ void drawSquareD0L(Direction dir, int16 posX, int16 posY); // @ F0125_DUNGEONVIEW_DrawSquareD0L
+ void drawSquareD0R(Direction dir, int16 posX, int16 posY); // @ F0126_DUNGEONVIEW_DrawSquareD0R
+ void drawSquareD0C(Direction dir, int16 posX, int16 posY); // @ F0127_DUNGEONVIEW_DrawSquareD0C
+
+ void applyCreatureReplColors(int replacedColor, int replacementColor); // @ F0093_DUNGEONVIEW_ApplyCreatureReplacementColors
+
+ bool isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex); // @ F0107_DUNGEONVIEW_IsDrawnWallOrnamentAnAlcove_CPSF
+
+ uint16 *_derivedBitmapByteCount; // @ G0639_pui_DerivedBitmapByteCount
+ byte **_derivedBitmaps; // @ G0638_pui_DerivedBitmapBlockIndices
+
+ int16 _stairsNativeBitmapIndexUpFrontD3L; // @ G0675_i_StairsNativeBitmapIndex_Up_Front_D3L
+ int16 _stairsNativeBitmapIndexUpFrontD3C; // @ G0676_i_StairsNativeBitmapIndex_Up_Front_D3C
+ int16 _stairsNativeBitmapIndexUpFrontD2L; // @ G0677_i_StairsNativeBitmapIndex_Up_Front_D2L
+ int16 _stairsNativeBitmapIndexUpFrontD2C; // @ G0678_i_StairsNativeBitmapIndex_Up_Front_D2C
+ int16 _stairsNativeBitmapIndexUpFrontD1L; // @ G0679_i_StairsNativeBitmapIndex_Up_Front_D1L
+ int16 _stairsNativeBitmapIndexUpFrontD1C; // @ G0680_i_StairsNativeBitmapIndex_Up_Front_D1C
+ int16 _stairsNativeBitmapIndexUpFrontD0CLeft; // @ G0681_i_StairsNativeBitmapIndex_Up_Front_D0C_Left
+ int16 _stairsNativeBitmapIndexDownFrontD3L; // @ G0682_i_StairsNativeBitmapIndex_Down_Front_D3L
+ int16 _stairsNativeBitmapIndexDownFrontD3C; // @ G0683_i_StairsNativeBitmapIndex_Down_Front_D3C
+ int16 _stairsNativeBitmapIndexDownFrontD2L; // @ G0684_i_StairsNativeBitmapIndex_Down_Front_D2L
+ int16 _stairsNativeBitmapIndexDownFrontD2C; // @ G0685_i_StairsNativeBitmapIndex_Down_Front_D2C
+ int16 _stairsNativeBitmapIndexDownFrontD1L; // @ G0686_i_StairsNativeBitmapIndex_Down_Front_D1L
+ int16 _stairsNativeBitmapIndexDownFrontD1C; // @ G0687_i_StairsNativeBitmapIndex_Down_Front_D1C
+ int16 _stairsNativeBitmapIndexDownFrontD0CLeft; // @ G0688_i_StairsNativeBitmapIndex_Down_Front_D0C_Left
+ int16 _stairsNativeBitmapIndexSideD2L; // @ G0689_i_StairsNativeBitmapIndex_Side_D2L
+ int16 _stairsNativeBitmapIndexUpSideD1L; // @ G0690_i_StairsNativeBitmapIndex_Up_Side_D1L
+ int16 _stairsNativeBitmapIndexDownSideD1L; // @ G0691_i_StairsNativeBitmapIndex_Down_Side_D1L
+ int16 _stairsNativeBitmapIndexSideD0L; // @ G0692_i_StairsNativeBitmapIndex_Side_D0L
+
+ byte *_bitmapFloor; // @ G0084_puc_Bitmap_Floor
+ byte *_bitmapCeiling; // @ G0085_puc_Bitmap_Ceiling
+ byte *_bitmapWallSetD3L2; // @ G0697_puc_Bitmap_WallSet_Wall_D3L2
+ byte *_bitmapWallSetD3R2; // @ G0696_puc_Bitmap_WallSet_Wall_D3R2
+ byte *_bitmapWallSetD3LCR; // @ G0698_puc_Bitmap_WallSet_Wall_D3LCR
+ byte *_bitmapWallSetD2LCR; // @ G0699_puc_Bitmap_WallSet_Wall_D2LCR
public:
- byte *_g700_bitmapWallSet_Wall_D1LCR; // @ G0700_puc_Bitmap_WallSet_Wall_D1LCR
+ byte *_bitmapWallSetD1LCR; // @ G0700_puc_Bitmap_WallSet_Wall_D1LCR
private:
Box _boxThievesEyeViewPortVisibleArea; // @ G0106_s_Graphic558_Box_ThievesEye_ViewportVisibleArea
byte _palChangesDoorButtonAndWallOrnD3[16]; // @ G0198_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D3
byte _palChangesDoorButtonAndWallOrnD2[16]; // @ G0199_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D2
- byte *_g701_bitmapWallSet_Wall_D0L; // @ G0701_puc_Bitmap_WallSet_Wall_D0L
- byte *_g702_bitmapWallSet_Wall_D0R; // @ G0702_puc_Bitmap_WallSet_Wall_D0R
- byte *_g703_bitmapWallSet_DoorFrameTop_D2LCR; // @ G0703_puc_Bitmap_WallSet_DoorFrameTop_D2LCR
- byte *_g704_bitmapWallSet_DoorFrameTop_D1LCR; // @ G0704_puc_Bitmap_WallSet_DoorFrameTop_D1LCR
- byte *_g705_bitmapWallSet_DoorFrameLeft_D3L; // @ G0705_puc_Bitmap_WallSet_DoorFrameLeft_D3L
- byte *_g706_bitmapWallSet_DoorFrameLeft_D3C; // @ G0706_puc_Bitmap_WallSet_DoorFrameLeft_D3C
- byte *_g707_bitmapWallSet_DoorFrameLeft_D2C; // @ G0707_puc_Bitmap_WallSet_DoorFrameLeft_D2C
- byte *_g708_bitmapWallSet_DoorFrameLeft_D1C; // @ G0708_puc_Bitmap_WallSet_DoorFrameLeft_D1C
- byte *_g710_bitmapWallSet_DoorFrameRight_D1C; // @ G0710_puc_Bitmap_WallSet_DoorFrameRight_D1C
- byte *_g709_bitmapWallSet_DoorFrameFront; // @ G0709_puc_Bitmap_WallSet_DoorFrameFront
-
- byte *_g90_bitmapWall_D3LCR_Flipped; // @ G0090_puc_Bitmap_WallD3LCR_Flipped;
- byte *_g91_bitmapWall_D2LCR_Flipped; // @ G0091_puc_Bitmap_WallD2LCR_Flipped;
- byte *_g92_bitmapWall_D1LCR_Flipped; // @ G0092_puc_Bitmap_WallD1LCR_Flipped;
- byte *_g93_bitmapWall_D0L_Flipped; // @ G0093_puc_Bitmap_WallD0L_Flipped;
- byte *_g94_bitmapWall_D0R_Flipped; // @ G0094_puc_Bitmap_WallD0R_Flipped;
- byte *_g95_bitmapWall_D3LCR_Native; // @ G0095_puc_Bitmap_WallD3LCR_Native;
- byte *_g96_bitmapWall_D2LCR_Native; // @ G0096_puc_Bitmap_WallD2LCR_Native;
- byte *_g97_bitmapWall_D1LCR_Native; // @ G0097_puc_Bitmap_WallD1LCR_Native;
- byte *_g98_bitmapWall_D0L_Native; // @ G0098_puc_Bitmap_WallD0L_Native;
- byte *_g99_bitmapWall_D0R_Native; // @ G0099_puc_Bitmap_WallD0R_Native;
-
- int16 _g231_currentWallSet; // @ G0231_i_CurrentWallSet
- int16 _g230_currentFloorSet;// @ G0230_i_CurrentFloorSet
-
- bool _g76_useFlippedWallAndFootprintsBitmap; // @ G0076_B_UseFlippedWallAndFootprintsBitmaps
-
- int16 _g693_doorNativeBitmapIndex_Front_D3LCR[2]; // @ G0693_ai_DoorNativeBitmapIndex_Front_D3LCR
- int16 _g694_doorNativeBitmapIndex_Front_D2LCR[2]; // @ G0694_ai_DoorNativeBitmapIndex_Front_D2LCR
- int16 _g695_doorNativeBitmapIndex_Front_D1LCR[2]; // @ G0695_ai_DoorNativeBitmapIndex_Front_D1LCR
-
- uint16 *_gK17_paletteFadeFrom; // @ K0017_pui_Palette_FadeFrom
- uint16 _gK16_paletteFadeTemporary[16]; // @ K0016_aui_Palette_FadeTemporary
+ byte *bitmapWallSetWallD0L; // @ G0701_puc_Bitmap_WallSet_Wall_D0L
+ byte *_bitmapWallSetWallD0R; // @ G0702_puc_Bitmap_WallSet_Wall_D0R
+ byte *_bitmapWallSetDoorFrameTopD2LCR; // @ G0703_puc_Bitmap_WallSet_DoorFrameTop_D2LCR
+ byte *_bitmapWallSetDoorFrameTopD1LCR; // @ G0704_puc_Bitmap_WallSet_DoorFrameTop_D1LCR
+ byte *_bitmapWallSetDoorFrameLeftD3L; // @ G0705_puc_Bitmap_WallSet_DoorFrameLeft_D3L
+ byte *_bitmapWallSetDoorFrameLeftD3C; // @ G0706_puc_Bitmap_WallSet_DoorFrameLeft_D3C
+ byte *_bitmapWallSetDoorFrameLeftD2C; // @ G0707_puc_Bitmap_WallSet_DoorFrameLeft_D2C
+ byte *_bitmapWallSetDoorFrameLeftD1C; // @ G0708_puc_Bitmap_WallSet_DoorFrameLeft_D1C
+ byte *_bitmapWallSetDoorFrameRightD1C; // @ G0710_puc_Bitmap_WallSet_DoorFrameRight_D1C
+ byte *_bitmapWallSetDoorFrameFront; // @ G0709_puc_Bitmap_WallSet_DoorFrameFront
+
+ byte *_bitmapWallD3LCRFlipped; // @ G0090_puc_Bitmap_WallD3LCR_Flipped;
+ byte *_bitmapWallD2LCRFlipped; // @ G0091_puc_Bitmap_WallD2LCR_Flipped;
+ byte *_bitmapWallD1LCRFlipped; // @ G0092_puc_Bitmap_WallD1LCR_Flipped;
+ byte *_bitmapWallD0LFlipped; // @ G0093_puc_Bitmap_WallD0L_Flipped;
+ byte *_bitmapWallD0RFlipped; // @ G0094_puc_Bitmap_WallD0R_Flipped;
+ byte *_bitmapWallD3LCRNative; // @ G0095_puc_Bitmap_WallD3LCR_Native;
+ byte *_bitmapWallD2LCRNative; // @ G0096_puc_Bitmap_WallD2LCR_Native;
+ byte *_bitmapWallD1LCRNative; // @ G0097_puc_Bitmap_WallD1LCR_Native;
+ byte *_bitmapWallD0LNative; // @ G0098_puc_Bitmap_WallD0L_Native;
+ byte *_bitmapWallD0RNative; // @ G0099_puc_Bitmap_WallD0R_Native;
+
+ int16 _currentWallSet; // @ G0231_i_CurrentWallSet
+ int16 _currentFloorSet;// @ G0230_i_CurrentFloorSet
+
+ bool _useFlippedWallAndFootprintsBitmap; // @ G0076_B_UseFlippedWallAndFootprintsBitmaps
+
+ int16 _doorNativeBitmapIndexFrontD3LCR[2]; // @ G0693_ai_DoorNativeBitmapIndex_Front_D3LCR
+ int16 _doorNativeBitmapIndexFrontD2LCR[2]; // @ G0694_ai_DoorNativeBitmapIndex_Front_D2LCR
+ int16 _doorNativeBitmapIndexFrontD1LCR[2]; // @ G0695_ai_DoorNativeBitmapIndex_Front_D1LCR
+
+ uint16 *_paletteFadeFrom; // @ K0017_pui_Palette_FadeFrom
+ uint16 _paletteFadeTemporary[16]; // @ K0016_aui_Palette_FadeTemporary
public:
uint16 _screenWidth;
uint16 _screenHeight;
- byte *_g348_bitmapScreen; // @ G0348_pl_Bitmap_Screen
- byte* _g296_bitmapViewport; // @ G0296_puc_Bitmap_Viewport
+ byte *_bitmapScreen; // @ G0348_pl_Bitmap_Screen
+ byte *_bitmapViewport; // @ G0296_puc_Bitmap_Viewport
// some methods use this for a stratchpad, don't make assumptions about content between function calls
- byte *_g74_tmpBitmap; // @ G0074_puc_Bitmap_Temporary
- bool _g322_paletteSwitchingEnabled; // @ G0322_B_PaletteSwitchingEnabled
- bool _g342_refreshDungeonViewPaleteRequested; // @ G0342_B_RefreshDungeonViewPaletteRequested
- int16 _g304_dungeonViewPaletteIndex; // @ G0304_i_DungeonViewPaletteIndex
- uint16 _g345_aui_BlankBuffer[32]; // @G0345_aui_BlankBuffer
- uint16 _g347_paletteTopAndBottomScreen[16]; // @ G0347_aui_Palette_TopAndBottomScreen
- uint16 _g346_paletteMiddleScreen[16]; // @ G0346_aui_Palette_MiddleScreen
+ byte *_tmpBitmap; // @ G0074_puc_Bitmap_Temporary
+ bool _paletteSwitchingEnabled; // @ G0322_B_PaletteSwitchingEnabled
+ bool _refreshDungeonViewPaleteRequested; // @ G0342_B_RefreshDungeonViewPaletteRequested
+ int16 _dungeonViewPaletteIndex; // @ G0304_i_DungeonViewPaletteIndex
+ uint16 _blankBuffer[32]; // @G0345_aui_BlankBuffer
+ uint16 _paletteTopAndBottomScreen[16]; // @ G0347_aui_Palette_TopAndBottomScreen
+ uint16 _paletteMiddleScreen[16]; // @ G0346_aui_Palette_MiddleScreen
explicit DisplayMan(DMEngine *dmEngine);
~DisplayMan();
- void f95_loadWallSet(WallSet set); // @ F0095_DUNGEONVIEW_LoadWallSet
- void f94_loadFloorSet(FloorSet set); // @ F0094_DUNGEONVIEW_LoadFloorSet
+ void loadWallSet(WallSet set); // @ F0095_DUNGEONVIEW_LoadWallSet
+ void loadFloorSet(FloorSet set); // @ F0094_DUNGEONVIEW_LoadFloorSet
- void f466_loadIntoBitmap(uint16 index, byte *destBitmap); // @ F0466_EXPAND_GraphicToBitmap
+ void loadIntoBitmap(uint16 index, byte *destBitmap); // @ F0466_EXPAND_GraphicToBitmap
void setUpScreens(uint16 width, uint16 height);
- void f479_loadGraphics(); // @ F0479_MEMORY_ReadGraphicsDatHeader
- void f460_initializeGraphicData(); // @ F0460_START_InitializeGraphicData
- void f96_loadCurrentMapGraphics(); // @ F0096_DUNGEONVIEW_LoadCurrentMapGraphics_CPSDF
- void f461_allocateFlippedWallBitmaps(); // @ F0461_START_AllocateFlippedWallBitmaps
- void f102_drawDoorBitmap(Frame *frame);// @ F0102_DUNGEONVIEW_DrawDoorBitmap
- void f103_drawDoorFrameBitmapFlippedHorizontally(byte *bitmap, Frame *frame); // @ F0103_DUNGEONVIEW_DrawDoorFrameBitmapFlippedHorizontally
- void f110_drawDoorButton(int16 doorButtonOrdinal, int16 viewDoorButtonIndex); // @ F0110_DUNGEONVIEW_DrawDoorButton
+ void loadGraphics(); // @ F0479_MEMORY_ReadGraphicsDatHeader
+ void initializeGraphicData(); // @ F0460_START_InitializeGraphicData
+ void loadCurrentMapGraphics(); // @ F0096_DUNGEONVIEW_LoadCurrentMapGraphics_CPSDF
+ void allocateFlippedWallBitmaps(); // @ F0461_START_AllocateFlippedWallBitmaps
+ void drawDoorBitmap(Frame *frame);// @ F0102_DUNGEONVIEW_DrawDoorBitmap
+ void drawDoorFrameBitmapFlippedHorizontally(byte *bitmap, Frame *frame); // @ F0103_DUNGEONVIEW_DrawDoorFrameBitmapFlippedHorizontally
+ void drawDoorButton(int16 doorButtonOrdinal, int16 viewDoorButtonIndex); // @ F0110_DUNGEONVIEW_DrawDoorButton
/// Gives the width of an IMG0 type item
uint16 getPixelWidth(uint16 index);
/// Gives the height of an IMG1 type item
uint16 getPixelHeight(uint16 index);
- void f99_copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height); // @ F0099_DUNGEONVIEW_CopyBitmapAndFlipHorizontal
- void f108_drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex); // @ F0108_DUNGEONVIEW_DrawFloorOrnament
- void f111_drawDoor(uint16 doorThingIndex, uint16 doorState, int16 *doorNativeBitmapIndices, int16 byteCount,
+ void copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height); // @ F0099_DUNGEONVIEW_CopyBitmapAndFlipHorizontal
+ void drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex); // @ F0108_DUNGEONVIEW_DrawFloorOrnament
+ void drawDoor(uint16 doorThingIndex, uint16 doorState, int16 *doorNativeBitmapIndices, int16 byteCount,
int16 viewDoorOrnIndex, DoorFrames *doorFrames); // @ F0111_DUNGEONVIEW_DrawDoor
- void f109_drawDoorOrnament(int16 doorOrnOdinal, int16 viewDoorOrnIndex); // @ F0109_DUNGEONVIEW_DrawDoorOrnament
- void f112_drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int16 mapX, int16 mapY, bool flipHorizontal); // @ F0112_DUNGEONVIEW_DrawCeilingPit
+ void drawDoorOrnament(int16 doorOrnOdinal, int16 viewDoorOrnIndex); // @ F0109_DUNGEONVIEW_DrawDoorOrnament
+ void drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int16 mapX, int16 mapY, bool flipHorizontal); // @ F0112_DUNGEONVIEW_DrawCeilingPit
- void f20_blitToViewport(byte *bitmap, Box &box, int16 byteWidth, Color transparent, int16 height); // @ F0020_MAIN_BlitToViewport
- void f20_blitToViewport(byte *bitmap, int16 *box, int16 byteWidth, Color transparent, int16 height); // @ F0020_MAIN_BlitToViewport
- void f21_blitToScreen(byte *bitmap, int16* box, int16 byteWidth, Color transparent, int16 height); // @ F0021_MAIN_BlitToScreen
- void f21_blitToScreen(byte* bitmap, Box* box, int16 byteWidth, Color transparent, int16 height); // @ F0021_MAIN_BlitToScreen
+ void blitToViewport(byte *bitmap, Box &box, int16 byteWidth, Color transparent, int16 height); // @ F0020_MAIN_BlitToViewport
+ void blitToViewport(byte *bitmap, int16 *box, int16 byteWidth, Color transparent, int16 height); // @ F0020_MAIN_BlitToViewport
+ void blitToScreen(byte *bitmap, int16* box, int16 byteWidth, Color transparent, int16 height); // @ F0021_MAIN_BlitToScreen
+ void blitToScreen(byte* bitmap, Box* box, int16 byteWidth, Color transparent, int16 height); // @ F0021_MAIN_BlitToScreen
/* srcHeight and destHeight are not necessary for blitting, only error checking, thus they are defaulted for existing code which
does not pass anything, newly imported calls do pass srcHeght and srcWidth, so this is a ceonvenience change so the the parameters
- match the original exatcly, if need arises for heights then we'll have to retrospectively add them in old function calls*/
+ match the original exactly, if need arises for heights then we'll have to retrospectively add them in old function calls*/
/* Expects inclusive boundaries in box */
- void f132_blitToBitmap(byte *srcBitmap, byte *destBitmap, Box &box, uint16 srcX, uint16 srcY, uint16 srcByteWidth,
+ void blitToBitmap(byte *srcBitmap, byte *destBitmap, Box &box, uint16 srcX, uint16 srcY, uint16 srcByteWidth,
uint16 destByteWidth, Color transparent, int16 srcHeight, int16 destHight); // @ F0132_VIDEO_Blit
/* Expects inclusive boundaries in box */
- void f133_blitBoxFilledWithMaskedBitmap(byte *src, byte *dest, byte *mask, byte *tmp, Box &box, int16 lastUnitIndex,
+ void blitBoxFilledWithMaskedBitmap(byte *src, byte *dest, byte *mask, byte *tmp, Box &box, int16 lastUnitIndex,
int16 firstUnitIndex, int16 destByteWidth, Color transparent,
int16 xPos, int16 yPos, int16 destHeight, int16 height2); // @ F0133_VIDEO_BlitBoxFilledWithMaskedBitmap
// this function takes pixel widths
- void f129_blitToBitmapShrinkWithPalChange(byte *srcBitmap, byte *destBitmap,
+ void blitToBitmapShrinkWithPalChange(byte *srcBitmap, byte *destBitmap,
int16 srcPixelWidth, int16 srcHight, int16 destPixelWidth, int16 destHeight, byte *palChange); // @ F0129_VIDEO_BlitShrinkWithPaletteChanges
- void f130_flipBitmapHorizontal(byte *bitmap, uint16 byteWidth, uint16 height); // @ F0130_VIDEO_FlipHorizontal
- void f131_flipVertical(byte *bitmap, uint16 byteWidth, uint16 height);
- byte *f114_getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int16 &returnByteWidth, int16 &returnHeight); // @ F0114_DUNGEONVIEW_GetExplosionBitmap
+ void flipBitmapHorizontal(byte *bitmap, uint16 byteWidth, uint16 height); // @ F0130_VIDEO_FlipHorizontal
+ void flipBitmapVertical(byte *bitmap, uint16 byteWidth, uint16 height);
+ byte *getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int16 &returnByteWidth, int16 &returnHeight); // @ F0114_DUNGEONVIEW_GetExplosionBitmap
- void f134_fillBitmap(byte *bitmap, Color color, uint16 byteWidth, uint16 height); // @ F0134_VIDEO_FillBitmap
+ void fillBitmap(byte *bitmap, Color color, uint16 byteWidth, uint16 height); // @ F0134_VIDEO_FillBitmap
void fillScreen(Color color);
/* Expects inclusive boundaries in box */
- void D24_fillScreenBox(Box &box, Color color); // @ D24_FillScreenBox, F0550_VIDEO_FillScreenBox
+ void fillScreenBox(Box &box, Color color); // @ D24_FillScreenBox, F0550_VIDEO_FillScreenBox
/* Expects inclusive boundaries in box */
- void f135_fillBoxBitmap(byte *destBitmap, Box &box, Color color, int16 byteWidth, int16 height); // @ F0135_VIDEO_FillBox
- void f128_drawDungeon(Direction dir, int16 posX, int16 posY); // @ F0128_DUNGEONVIEW_Draw_CPSF
- void f98_drawFloorAndCeiling(); // @ F0098_DUNGEONVIEW_DrawFloorAndCeiling
+ void fillBoxBitmap(byte *destBitmap, Box &box, Color color, int16 byteWidth, int16 height); // @ F0135_VIDEO_FillBox
+ void drawDungeon(Direction dir, int16 posX, int16 posY); // @ F0128_DUNGEONVIEW_Draw_CPSF
+ void drawFloorAndCeiling(); // @ F0098_DUNGEONVIEW_DrawFloorAndCeiling
void updateScreen();
- void f97_drawViewport(int16 palSwitchingRequestedState); // @ F0097_DUNGEONVIEW_DrawViewport
+ void drawViewport(int16 palSwitchingRequestedState); // @ F0097_DUNGEONVIEW_DrawViewport
- byte* f489_getNativeBitmapOrGraphic(uint16 index); // @ F0489_MEMORY_GetNativeBitmapOrGraphic
+ byte *getNativeBitmapOrGraphic(uint16 index); // @ F0489_MEMORY_GetNativeBitmapOrGraphic
Common::MemoryReadStream getCompressedData(uint16 index);
uint32 getCompressedDataSize(uint16 index);
- void f113_drawField(FieldAspect *fieldAspect, Box &box); // @ F0113_DUNGEONVIEW_DrawField
+ void drawField(FieldAspect *fieldAspect, Box &box); // @ F0113_DUNGEONVIEW_DrawField
- int16 f459_getScaledBitmapByteCount(int16 byteWidth, int16 height, int16 scale); // @ F0459_START_GetScaledBitmapByteCount
- int16 M78_getScaledDimension(int16 dimension, int16 scale); // @ M78_SCALED_DIMENSION
- void f115_cthulhu(Thing thingParam, Direction directionParam,
+ int16 getScaledBitmapByteCount(int16 byteWidth, int16 height, int16 scale); // @ F0459_START_GetScaledBitmapByteCount
+ int16 getScaledDimension(int16 dimension, int16 scale); // @ M78_SCALED_DIMENSION
+ void drawObjectsCreaturesProjectilesExplosions(Thing thingParam, Direction directionParam,
int16 mapXpos, int16 mapYpos, int16 viewSquareIndex,
uint16 orderedViewCellOrdinals); // @ F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
- uint16 M77_getNormalizedByteWidth(uint16 byteWidth); // @ M77_NORMALIZED_BYTE_WIDTH
- uint16 M23_getVerticalOffsetM23(uint16 val); // @ M23_VERTICAL_OFFSET
- uint16 M22_getHorizontalOffsetM22(uint16 val); // @ M22_HORIZONTAL_OFFSET
+ uint16 getNormalizedByteWidth(uint16 byteWidth); // @ M77_NORMALIZED_BYTE_WIDTH
+ uint16 getVerticalOffsetM23(uint16 val); // @ M23_VERTICAL_OFFSET
+ uint16 getHorizontalOffsetM22(uint16 val); // @ M22_HORIZONTAL_OFFSET
- int16 _g289_championPortraitOrdinal; // @ G0289_i_DungeonView_ChampionPortraitOrdinal
- int16 _g267_currMapAlcoveOrnIndices[k3_AlcoveOrnCount]; // @ G0267_ai_CurrentMapAlcoveOrnamentIndices
- int16 _g268_currMapFountainOrnIndices[k1_FountainOrnCount]; // @ G0268_ai_CurrentMapFountainOrnamentIndices
- int16 _g101_currMapWallOrnInfo[16][2]; // @ G0101_aai_CurrentMapWallOrnamentsInfo
- int16 _g102_currMapFloorOrnInfo[16][2]; // @ G0102_aai_CurrentMapFloorOrnamentsInfo
- int16 _g103_currMapDoorOrnInfo[17][2]; // @ G0103_aai_CurrentMapDoorOrnamentsInfo
- byte *_g264_currMapAllowedCreatureTypes; // @ G0264_puc_CurrentMapAllowedCreatureTypes
- byte _g261_currMapWallOrnIndices[16]; // @ G0261_auc_CurrentMapWallOrnamentIndices
- byte _g262_currMapFloorOrnIndices[16]; // @ G0262_auc_CurrentMapFloorOrnamentIndices
- byte _g263_currMapDoorOrnIndices[18]; // @ G0263_auc_CurrentMapDoorOrnamentIndices
+ int16 _championPortraitOrdinal; // @ G0289_i_DungeonView_ChampionPortraitOrdinal
+ int16 _currMapAlcoveOrnIndices[k3_AlcoveOrnCount]; // @ G0267_ai_CurrentMapAlcoveOrnamentIndices
+ int16 _currMapFountainOrnIndices[k1_FountainOrnCount]; // @ G0268_ai_CurrentMapFountainOrnamentIndices
+ int16 _currMapWallOrnInfo[16][2]; // @ G0101_aai_CurrentMapWallOrnamentsInfo
+ int16 _currMapFloorOrnInfo[16][2]; // @ G0102_aai_CurrentMapFloorOrnamentsInfo
+ int16 _currMapDoorOrnInfo[17][2]; // @ G0103_aai_CurrentMapDoorOrnamentsInfo
+ byte *_currMapAllowedCreatureTypes; // @ G0264_puc_CurrentMapAllowedCreatureTypes
+ byte _currMapWallOrnIndices[16]; // @ G0261_auc_CurrentMapWallOrnamentIndices
+ byte _currMapFloorOrnIndices[16]; // @ G0262_auc_CurrentMapFloorOrnamentIndices
+ byte _currMapDoorOrnIndices[18]; // @ G0263_auc_CurrentMapDoorOrnamentIndices
- int16 _g266_currMapViAltarIndex; // @ G0266_i_CurrentMapViAltarWallOrnamentIndex
+ int16 _currMapViAltarIndex; // @ G0266_i_CurrentMapViAltarWallOrnamentIndex
- Thing _g290_inscriptionThing; // @ G0290_T_DungeonView_InscriptionThing
+ Thing _inscriptionThing; // @ G0290_T_DungeonView_InscriptionThing
- bool _g297_drawFloorAndCeilingRequested; // @ G0297_B_DrawFloorAndCeilingRequested
+ bool _drawFloorAndCeilingRequested; // @ G0297_B_DrawFloorAndCeilingRequested
// This tells blitting functions whether to assume a BYTE_BOX or a WORD_BOX has been passed to them,
// I only use WORD_BOX, so this will probably deem useless
- bool _g578_useByteBoxCoordinates; // @ G0578_B_UseByteBoxCoordinates
- bool _g77_doNotDrawFluxcagesDuringEndgame; // @ G0077_B_DoNotDrawFluxcagesDuringEndgame
+ bool _useByteBoxCoordinates; // @ G0578_B_UseByteBoxCoordinates
+ bool _doNotDrawFluxcagesDuringEndgame; // @ G0077_B_DoNotDrawFluxcagesDuringEndgame
Frame _doorFrameLeftD1C; // @ G0170_s_Graphic558_Frame_DoorFrameLeft_D1C
Frame _doorFrameRightD1C; // @ G0171_s_Graphic558_Frame_DoorFrameRight_D1C
@@ -816,14 +814,14 @@ public:
byte _palChangesFloorOrnD3[16]; // @ G0213_auc_Graphic558_PaletteChanges_FloorOrnament_D3
byte _palChangesFloorOrnD2[16]; // @ G0214_auc_Graphic558_PaletteChanges_FloorOrnament_D2
- bool f491_isDerivedBitmapInCache(int16 derivedBitmapIndex); // @ F0491_CACHE_IsDerivedBitmapInCache
- byte *f492_getDerivedBitmap(int16 derivedBitmapIndex); // @ F0492_CACHE_GetDerivedBitmap
- void f493_addDerivedBitmap(int16 derivedBitmapIndex); // @ F0493_CACHE_AddDerivedBitmap
- void f480_releaseBlock(uint16 index); // @ F0480_CACHE_ReleaseBlock
- uint16 f431_getDarkenedColor(uint16 RGBcolor);
- void f436_STARTEND_FadeToPalette(uint16 *P0849_pui_Palette); // @ F0436_STARTEND_FadeToPalette
- void f508_buildPaletteChangeCopperList(uint16* middleScreen, uint16* topAndBottom); // @ F0508_AMIGA_BuildPaletteChangeCopperList
- void f136_shadeScreenBox(Box* box, Color color) { warning(false, "STUB METHOD: f136_shadeScreenBox"); } // @ F0136_VIDEO_ShadeScreenBox
+ bool isDerivedBitmapInCache(int16 derivedBitmapIndex); // @ F0491_CACHE_IsDerivedBitmapInCache
+ byte *getDerivedBitmap(int16 derivedBitmapIndex); // @ F0492_CACHE_GetDerivedBitmap
+ void addDerivedBitmap(int16 derivedBitmapIndex); // @ F0493_CACHE_AddDerivedBitmap
+ void releaseBlock(uint16 index); // @ F0480_CACHE_ReleaseBlock
+ uint16 getDarkenedColor(uint16 RGBcolor);
+ void startEndFadeToPalette(uint16 *P0849_pui_Palette); // @ F0436_STARTEND_FadeToPalette
+ void buildPaletteChangeCopperList(uint16* middleScreen, uint16* topAndBottom); // @ F0508_AMIGA_BuildPaletteChangeCopperList
+ void shadeScreenBox(Box* box, Color color) { warning(false, "STUB METHOD: shadeScreenBox"); } // @ F0136_VIDEO_ShadeScreenBox
private:
void initConstants();
diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp
index 5c60ff4c4f..2b2675c7ff 100644
--- a/engines/dm/group.cpp
+++ b/engines/dm/group.cpp
@@ -1208,7 +1208,7 @@ T0200006:
T0200011:
AL0422_i_SightRange = L0424_ps_CreatureInfo->getSightRange();
if (!getFlag(L0424_ps_CreatureInfo->_attributes, k0x1000_MaskCreatureInfo_nightVision)) {
- AL0422_i_SightRange -= _vm->_displayMan->_g304_dungeonViewPaletteIndex >> 1;
+ AL0422_i_SightRange -= _vm->_displayMan->_dungeonViewPaletteIndex >> 1;
}
if (_g381_currGroupDistanceToParty > MAX((int16)1, AL0422_i_SightRange)) {
return 0;
diff --git a/engines/dm/inventory.cpp b/engines/dm/inventory.cpp
index c4c48a0356..8e12d9ccc5 100644
--- a/engines/dm/inventory.cpp
+++ b/engines/dm/inventory.cpp
@@ -124,19 +124,19 @@ void InventoryMan::f355_toggleInventory(ChampionIndex championIndex) {
_vm->_eventMan->_secondaryMouseInput = _vm->_eventMan->_secondaryMouseInputMovement;
_vm->_eventMan->_secondaryKeyboardInput = _vm->_eventMan->_secondaryKeyboardInputMovement;
_vm->_eventMan->discardAllInput();
- _vm->_displayMan->f98_drawFloorAndCeiling();
+ _vm->_displayMan->drawFloorAndCeiling();
return;
}
}
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
_g432_inventoryChampionOrdinal = _vm->indexToOrdinal(championIndex);
if (!AL1102_ui_InventoryChampionOrdinal) {
- _vm->_displayMan->f136_shadeScreenBox(&_vm->_displayMan->_boxMovementArrows, k0_ColorBlack);
+ _vm->_displayMan->shadeScreenBox(&_vm->_displayMan->_boxMovementArrows, k0_ColorBlack);
}
L1103_ps_Champion = &_vm->_championMan->_champions[championIndex];
- _vm->_displayMan->f466_loadIntoBitmap(k17_InventoryGraphicIndice, _vm->_displayMan->_g296_bitmapViewport);
+ _vm->_displayMan->loadIntoBitmap(k17_InventoryGraphicIndice, _vm->_displayMan->_bitmapViewport);
if (_vm->_championMan->_candidateChampionOrdinal) {
- _vm->_displayMan->f135_fillBoxBitmap(_vm->_displayMan->_g296_bitmapViewport, g41_BoxFloppyZzzCross, k12_ColorDarkestGray, k112_byteWidthViewport, k136_heightViewport);
+ _vm->_displayMan->fillBoxBitmap(_vm->_displayMan->_bitmapViewport, g41_BoxFloppyZzzCross, k12_ColorDarkestGray, k112_byteWidthViewport, k136_heightViewport);
}
switch (_vm->getGameLanguage()) { // localized
@@ -170,13 +170,13 @@ void InventoryMan::f355_toggleInventory(ChampionIndex championIndex) {
void InventoryMan::f354_drawStatusBoxPortrait(ChampionIndex championIndex) {
DisplayMan &dispMan = *_vm->_displayMan;
- dispMan._g578_useByteBoxCoordinates = false;
+ dispMan._useByteBoxCoordinates = false;
Box box;
box._y1 = 0;
box._y2 = 28;
box._x1 = championIndex * k69_ChampionStatusBoxSpacing + 7;
box._x2 = box._x1 + 31;
- dispMan.f21_blitToScreen(_vm->_championMan->_champions[championIndex]._portrait, &box, k16_byteWidth, kM1_ColorNoTransparency, 29);
+ dispMan.blitToScreen(_vm->_championMan->_champions[championIndex]._portrait, &box, k16_byteWidth, kM1_ColorNoTransparency, 29);
}
void InventoryMan::f343_drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color) {
@@ -185,8 +185,8 @@ void InventoryMan::f343_drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidt
box._x2 = box._x1 + pixelWidth;
box._y1 = y;
box._y2 = box._y1 + 6;
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
- _vm->_displayMan->f135_fillBoxBitmap(_vm->_displayMan->_g296_bitmapViewport, box, color, k112_byteWidthViewport, k136_heightViewport);
+ _vm->_displayMan->_useByteBoxCoordinates = false;
+ _vm->_displayMan->fillBoxBitmap(_vm->_displayMan->_bitmapViewport, box, color, k112_byteWidthViewport, k136_heightViewport);
}
void InventoryMan::f344_drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color) {
@@ -213,26 +213,26 @@ void InventoryMan::f345_drawPanelFoodWaterPoisoned() {
Champion &champ = _vm->_championMan->_champions[_g432_inventoryChampionOrdinal];
f334_closeChest();
DisplayMan &dispMan = *_vm->_displayMan;
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k20_PanelEmptyIndice), g32_BoxPanel, k72_byteWidth, k8_ColorRed, 73);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice), g32_BoxPanel, k72_byteWidth, k8_ColorRed, 73);
switch (_vm->getGameLanguage()) { // localized
default:
case Common::EN_ANY:
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k30_FoodLabelIndice), g35_BoxFood, k24_byteWidth, k12_ColorDarkestGray, 9);
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k31_WaterLabelIndice), g36_BoxWater, k24_byteWidth, k12_ColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k30_FoodLabelIndice), g35_BoxFood, k24_byteWidth, k12_ColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k31_WaterLabelIndice), g36_BoxWater, k24_byteWidth, k12_ColorDarkestGray, 9);
break;
case Common::DE_DEU:
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k30_FoodLabelIndice), g35_BoxFood, k32_byteWidth, k12_ColorDarkestGray, 9);
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k31_WaterLabelIndice), g36_BoxWater, k32_byteWidth, k12_ColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k30_FoodLabelIndice), g35_BoxFood, k32_byteWidth, k12_ColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k31_WaterLabelIndice), g36_BoxWater, k32_byteWidth, k12_ColorDarkestGray, 9);
break;
case Common::FR_FRA:
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k30_FoodLabelIndice), g35_BoxFood, k48_byteWidth, k12_ColorDarkestGray, 9);
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k31_WaterLabelIndice), g36_BoxWater, k24_byteWidth, k12_ColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k30_FoodLabelIndice), g35_BoxFood, k48_byteWidth, k12_ColorDarkestGray, 9);
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k31_WaterLabelIndice), g36_BoxWater, k24_byteWidth, k12_ColorDarkestGray, 9);
break;
}
if (champ._poisonEventCount) {
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k32_PoisionedLabelIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k32_PoisionedLabelIndice),
g37_BoxPoisoned, k48_byteWidth, k12_ColorDarkestGray, 15);
}
f344_drawPanelFoodOrWaterBar(champ._food, 69, k5_ColorLightBrown);
@@ -241,7 +241,7 @@ void InventoryMan::f345_drawPanelFoodWaterPoisoned() {
void InventoryMan::f346_drawPanelResurrectReincarnate() {
_g424_panelContent = k5_PanelContentResurrectReincarnate;
- _vm->_displayMan->f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k40_PanelResurectReincaranteIndice),
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k40_PanelResurectReincaranteIndice),
g32_BoxPanel, k72_byteWidth, k6_ColorDarkGreen, 73);
}
@@ -323,7 +323,7 @@ void InventoryMan::f341_drawPanelScroll(Scroll* scroll) {
charRed++;
}
*charRed = '\0';
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k23_PanelOpenScrollIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k23_PanelOpenScrollIndice),
g32_BoxPanel, k72_byteWidth, k8_ColorRed, 73);
int16 lineCount = 1;
charRed++;
@@ -374,7 +374,7 @@ void InventoryMan::f333_openAndDrawChest(Thing thingToOpen, Container* chest, bo
if (!isPressingEye) {
objMan.f38_drawIconInSlotBox(k9_SlotBoxInventoryActionHand, k145_IconIndiceContainerChestOpen);
}
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k25_PanelOpenChestIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k25_PanelOpenChestIndice),
g32_BoxPanel, k72_byteWidth, k8_ColorRed, 73);
int16 chestSlotIndex = 0;
Thing thing = chest->getSlot();
@@ -399,7 +399,7 @@ void InventoryMan::f332_drawIconToViewport(IconIndice iconIndex, int16 xPos, int
box._x2 = (box._x1 = xPos) + 15;
box._y2 = (box._y1 = yPos) + 15;
_vm->_objectMan->f36_extractIconFromBitmap(iconIndex, iconBitmap);
- _vm->_displayMan->f20_blitToViewport(iconBitmap, box, k8_byteWidth, kM1_ColorNoTransparency, 16);
+ _vm->_displayMan->blitToViewport(iconBitmap, box, k8_byteWidth, kM1_ColorNoTransparency, 16);
}
void InventoryMan::f336_buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, const char** attribStrings, char* destString, const char* prefixString, const char* suffixString) {
@@ -480,7 +480,7 @@ void InventoryMan::f339_drawPanelArrowOrEye(bool pressingEye) {
static Box boxArrowOrEye(83, 98, 57, 65); // @ G0033_s_Graphic562_Box_ArrowOrEye
DisplayMan &dispMan = *_vm->_displayMan;
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(pressingEye ? k19_EyeForObjectDescriptionIndice : k18_ArrowForChestContentIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(pressingEye ? k19_EyeForObjectDescriptionIndice : k18_ArrowForChestContentIndice),
boxArrowOrEye, k8_byteWidth, k8_ColorRed, 9);
}
@@ -511,9 +511,9 @@ void InventoryMan::f342_drawPanelObject(Thing thingToDraw, bool pressingEye) {
f333_openAndDrawChest(thingToDraw, (Container *)rawThingPtr, pressingEye);
} else {
IconIndice iconIndex = objMan.f33_getIconIndex(thingToDraw);
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k20_PanelEmptyIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice),
g32_BoxPanel, k72_byteWidth, k8_ColorRed, 73);
- dispMan.f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k29_ObjectDescCircleIndice),
+ dispMan.blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k29_ObjectDescCircleIndice),
boxObjectDescCircle, k16_byteWidth, k12_ColorDarkestGray, 27);
const char *descString = nullptr;
@@ -700,7 +700,7 @@ void InventoryMan::f337_setDungeonViewPalette() {
static const int16 g40_palIndexToLightAmmount[6] = {99, 75, 50, 25, 1, 0}; // @ G0040_ai_Graphic562_PaletteIndexToLightAmount
if (_vm->_dungeonMan->_currMap->_difficulty == 0) {
- _vm->_displayMan->_g304_dungeonViewPaletteIndex = 0; /* Brightest color palette index */
+ _vm->_displayMan->_dungeonViewPaletteIndex = 0; /* Brightest color palette index */
} else {
/* Get torch light power from both hands of each champion in the party */
int16 L1038_i_Counter = 4; /* BUG0_01 Coding error without consequence. The hands of four champions are inspected even if there are less champions in the party. No consequence as the data in unused champions is set to 0 and _vm->_objectMan->f32_getObjectType then returns -1 */
@@ -763,10 +763,10 @@ void InventoryMan::f337_setDungeonViewPalette() {
} else {
AL1039_ui_PaletteIndex = 5; /* Darkest color palette index */
}
- _vm->_displayMan->_g304_dungeonViewPaletteIndex = AL1039_ui_PaletteIndex;
+ _vm->_displayMan->_dungeonViewPaletteIndex = AL1039_ui_PaletteIndex;
}
- _vm->_displayMan->_g342_refreshDungeonViewPaleteRequested = true;
+ _vm->_displayMan->_refreshDungeonViewPaleteRequested = true;
}
void InventoryMan::f338_decreaseTorchesLightPower() {
@@ -826,7 +826,7 @@ void InventoryMan::f351_drawChampionSkillsAndStatistics() {
f334_closeChest();
L1094_ps_Champion = &_vm->_championMan->_champions[L1093_ui_ChampionIndex = _vm->ordinalToIndex(_g432_inventoryChampionOrdinal)];
- _vm->_displayMan->f20_blitToViewport(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k20_PanelEmptyIndice), g32_BoxPanel, k72_byteWidth, k8_ColorRed, 73);
+ _vm->_displayMan->blitToViewport(_vm->_displayMan->getNativeBitmapOrGraphic(k20_PanelEmptyIndice), g32_BoxPanel, k72_byteWidth, k8_ColorRed, 73);
L1091_i_Y = 58;
for (AL1090_ui_SkillIndex = k0_ChampionSkillFighter; AL1090_ui_SkillIndex <= k3_ChampionSkillWizard; AL1090_ui_SkillIndex++) {
AL1092_i_SkillLevel = MIN((uint16)16, _vm->_championMan->getSkillLevel(L1093_ui_ChampionIndex, AL1090_ui_SkillIndex | k0x8000_IgnoreTemporaryExperience));
@@ -874,7 +874,7 @@ void InventoryMan::f351_drawChampionSkillsAndStatistics() {
void InventoryMan::f350_drawStopPressingMouth() {
f347_drawPanel();
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
_vm->_eventMan->_hideMousePointerRequestCount = 1;
_vm->_eventMan->showMouse();
_vm->_eventMan->showMouse();
@@ -886,7 +886,7 @@ void InventoryMan::f353_drawStopPressingEye() {
f332_drawIconToViewport(k202_IconIndiceEyeNotLooking, 12, 13);
f347_drawPanel();
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
if ((L1100_T_LeaderHandObject = _vm->_championMan->_leaderHandObject) != Thing::_none) {
_vm->_objectMan->f34_drawLeaderObjectName(L1100_T_LeaderHandObject);
}
@@ -940,7 +940,7 @@ void InventoryMan::f349_processCommand70_clickOnMouth() {
_vm->_eventMan->showMouse();
_vm->_eventMan->_hideMousePointerRequestCount = 1;
f345_drawPanelFoodWaterPoisoned();
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
}
return;
}
@@ -1112,7 +1112,7 @@ void InventoryMan::f352_processCommand71_clickOnEye() {
_vm->_objectMan->f35_clearLeaderObjectName();
f342_drawPanelObject(_vm->_championMan->_leaderHandObject, true);
}
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
}
}
diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp
index 52ba139baf..17a9b4fd90 100644
--- a/engines/dm/loadsave.cpp
+++ b/engines/dm/loadsave.cpp
@@ -133,10 +133,10 @@ LoadgameResponse DMEngine::loadgame(int16 slot) {
_groupMan->f196_initActiveGroups();
if (L1366_B_FadePalette) {
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g345_aui_BlankBuffer);
+ _displayMan->startEndFadeToPalette(_displayMan->_blankBuffer);
delay(1);
_displayMan->fillScreen(k0_ColorBlack);
- _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g347_paletteTopAndBottomScreen);
+ _displayMan->startEndFadeToPalette(_displayMan->_paletteTopAndBottomScreen);
}
} else {
_dungeonId = dmSaveHeader._dungeonId;
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp
index ae271fc94d..c42616fa92 100644
--- a/engines/dm/menus.cpp
+++ b/engines/dm/menus.cpp
@@ -119,7 +119,7 @@ MenuMan::~MenuMan() {
void MenuMan::f395_drawMovementArrows() {
_vm->_eventMan->showMouse();
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k13_MovementArrowsIndice),
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k13_MovementArrowsIndice),
&_vm->_displayMan->_boxMovementArrows, k48_byteWidth, kM1_ColorNoTransparency, 45);
_vm->_eventMan->hideMouse();
}
@@ -147,12 +147,12 @@ void MenuMan::f386_drawActionIcon(ChampionIndex championIndex) {
box._x2 = box._x1 + 19;
box._y1 = 86;
box._y2 = 120;
- dm._g578_useByteBoxCoordinates = false;
+ dm._useByteBoxCoordinates = false;
if (!champion._currHealth) {
- dm.D24_fillScreenBox(box, k0_ColorBlack);
+ dm.fillScreenBox(box, k0_ColorBlack);
return;
}
- byte *bitmapIcon = dm._g74_tmpBitmap;
+ byte *bitmapIcon = dm._tmpBitmap;
Thing thing = champion.getSlot(k1_ChampionSlotActionHand);
IconIndice iconIndex;
if (thing == Thing::_none) {
@@ -160,37 +160,37 @@ void MenuMan::f386_drawActionIcon(ChampionIndex championIndex) {
} else if (_vm->_dungeonMan->_objectInfo[_vm->_dungeonMan->getObjectInfoIndex(thing)]._actionSetIndex) {
iconIndex = _vm->_objectMan->f33_getIconIndex(thing);
} else {
- dm.f134_fillBitmap(bitmapIcon, k4_ColorCyan, 16, 16);
+ dm.fillBitmap(bitmapIcon, k4_ColorCyan, 16, 16);
goto T0386006;
}
_vm->_objectMan->f36_extractIconFromBitmap(iconIndex, bitmapIcon);
- dm.f129_blitToBitmapShrinkWithPalChange(bitmapIcon, bitmapIcon, 16, 16, 16, 16, palChangesActionAreaObjectIcon);
+ dm.blitToBitmapShrinkWithPalChange(bitmapIcon, bitmapIcon, 16, 16, 16, 16, palChangesActionAreaObjectIcon);
T0386006:
- dm.D24_fillScreenBox(box, k4_ColorCyan);
+ dm.fillScreenBox(box, k4_ColorCyan);
Box box2;
box2._x1 = box._x1 + 2;
box2._x2 = box._x2 - 2;
box2._y1 = 95;
box2._y2 = 110;
- dm.f21_blitToScreen(bitmapIcon, &box2, k8_byteWidth, kM1_ColorNoTransparency, 16);
+ dm.blitToScreen(bitmapIcon, &box2, k8_byteWidth, kM1_ColorNoTransparency, 16);
if (champion.getAttributes(k0x0008_ChampionAttributeDisableAction) || _vm->_championMan->_candidateChampionOrdinal || _vm->_championMan->_partyIsSleeping) {
- _vm->_displayMan->f136_shadeScreenBox(&box, k0_ColorBlack);
+ _vm->_displayMan->shadeScreenBox(&box, k0_ColorBlack);
}
}
void MenuMan::f456_drawDisabledMenu() {
if (!_vm->_championMan->_partyIsSleeping) {
_vm->_eventMan->highlightBoxDisable();
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
if (_vm->_inventoryMan->_g432_inventoryChampionOrdinal) {
if (_vm->_inventoryMan->_g424_panelContent == k4_PanelContentChest) {
_vm->_inventoryMan->f334_closeChest();
}
} else {
- _vm->_displayMan->f136_shadeScreenBox(&_vm->_displayMan->_boxMovementArrows, k0_ColorBlack);
+ _vm->_displayMan->shadeScreenBox(&_vm->_displayMan->_boxMovementArrows, k0_ColorBlack);
}
- _vm->_displayMan->f136_shadeScreenBox(&boxSpellArea, k0_ColorBlack);
- _vm->_displayMan->f136_shadeScreenBox(&boxActionArea, k0_ColorBlack);
+ _vm->_displayMan->shadeScreenBox(&boxSpellArea, k0_ColorBlack);
+ _vm->_displayMan->shadeScreenBox(&boxActionArea, k0_ColorBlack);
_vm->_eventMan->setMousePointerToNormal(k0_pointerArrow);
}
}
@@ -256,8 +256,8 @@ void MenuMan::f387_drawActionArea() {
TextMan &textMan = *_vm->_textMan;
_vm->_eventMan->hideMouse();
- dispMan._g578_useByteBoxCoordinates = false;
- dispMan.D24_fillScreenBox(boxActionArea, k0_ColorBlack);
+ dispMan._useByteBoxCoordinates = false;
+ dispMan.fillScreenBox(boxActionArea, k0_ColorBlack);
if (_g509_actionAreaContainsIcons) {
for (uint16 champIndex = k0_ChampionFirst; champIndex < champMan._partyChampionCount; ++champIndex)
f386_drawActionIcon((ChampionIndex)champIndex);
@@ -267,13 +267,13 @@ void MenuMan::f387_drawActionArea() {
box = boxActionArea2ActionMenu;
if (_g713_actionList._actionIndices[1] == k255_ChampionActionNone)
box = boxActionArea1ActionMenu;
- dispMan.f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k10_MenuActionAreaIndice),
+ dispMan.blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k10_MenuActionAreaIndice),
&box, k48_byteWidth, kM1_ColorNoTransparency, 45);
- textMan.f41_printWithTrailingSpaces(dispMan._g348_bitmapScreen, k160_byteWidthScreen,
+ textMan.f41_printWithTrailingSpaces(dispMan._bitmapScreen, k160_byteWidthScreen,
235, 83, k0_ColorBlack, k4_ColorCyan, champMan._champions[_vm->ordinalToIndex(champMan._actingChampionOrdinal)]._name,
k7_ChampionNameMaximumLength, k200_heightScreen);
for (uint16 actionListIndex = 0; actionListIndex < 3; actionListIndex++) {
- textMan.f41_printWithTrailingSpaces(dispMan._g348_bitmapScreen, k160_byteWidthScreen, 241, 93 + actionListIndex * 12, k4_ColorCyan, k0_ColorBlack,
+ textMan.f41_printWithTrailingSpaces(dispMan._bitmapScreen, k160_byteWidthScreen, 241, 93 + actionListIndex * 12, k4_ColorCyan, k0_ColorBlack,
f384_getActionName(_g713_actionList._actionIndices[actionListIndex]),
k12_ActionNameMaximumLength, k200_heightScreen);
}
@@ -301,13 +301,13 @@ void MenuMan::f393_drawSpellAreaControls(ChampionIndex champIndex) {
static Box boxSpellAreaControls(233, 319, 42, 49); // @ G0504_s_Graphic560_Box_SpellAreaControls
Champion *champ = &_vm->_championMan->_champions[champIndex];
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
int16 champHP0 = _vm->_championMan->_champions[0]._currHealth;
int16 champHP1 = _vm->_championMan->_champions[1]._currHealth;
int16 champHP2 = _vm->_championMan->_champions[2]._currHealth;
int16 champHP3 = _vm->_championMan->_champions[3]._currHealth;
_vm->_eventMan->showMouse();
- _vm->_displayMan->D24_fillScreenBox(boxSpellAreaControls, k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(boxSpellAreaControls, k0_ColorBlack);
switch (champIndex) {
case 0:
_vm->_eventMan->highlightScreenBox(233, 277, 42, 49);
@@ -375,8 +375,8 @@ void MenuMan::f392_buildSpellAreaLine(int16 spellAreaBitmapLine) {
char L1204_ac_SpellSymbolString[2] = {'\0', '\0'};
Champion *L1203_ps_Champion = &_vm->_championMan->_champions[_vm->_championMan->_magicCasterChampionIndex];
if (spellAreaBitmapLine == k2_SpellAreaAvailableSymbols) {
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
- _vm->_displayMan->f132_blitToBitmap(_gK73_bitmapSpellAreaLines, _gK72_bitmapSpellAreaLine, boxSpellAreaLine, 0, 12, k48_byteWidth, k48_byteWidth, kM1_ColorNoTransparency, 36, 12);
+ _vm->_displayMan->_useByteBoxCoordinates = false;
+ _vm->_displayMan->blitToBitmap(_gK73_bitmapSpellAreaLines, _gK72_bitmapSpellAreaLine, boxSpellAreaLine, 0, 12, k48_byteWidth, k48_byteWidth, kM1_ColorNoTransparency, 36, 12);
int16 x = 1;
char character = 96 + (6 * L1203_ps_Champion->_symbolStep);
for (uint16 symbolIndex = 0; symbolIndex < 6; symbolIndex++) {
@@ -384,8 +384,8 @@ void MenuMan::f392_buildSpellAreaLine(int16 spellAreaBitmapLine) {
_vm->_textMan->f40_printTextToBitmap(_gK72_bitmapSpellAreaLine, 48, x += 14, 8, k4_ColorCyan, k0_ColorBlack, L1204_ac_SpellSymbolString, 12);
}
} else if (spellAreaBitmapLine == k3_SpellAreaChampionSymbols) {
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
- _vm->_displayMan->f132_blitToBitmap(_gK73_bitmapSpellAreaLines, _gK72_bitmapSpellAreaLine, boxSpellAreaLine, 0, 24, k48_byteWidth, k48_byteWidth, kM1_ColorNoTransparency, 36, 12);
+ _vm->_displayMan->_useByteBoxCoordinates = false;
+ _vm->_displayMan->blitToBitmap(_gK73_bitmapSpellAreaLines, _gK72_bitmapSpellAreaLine, boxSpellAreaLine, 0, 24, k48_byteWidth, k48_byteWidth, kM1_ColorNoTransparency, 36, 12);
int16 x = 8;
for (uint16 symbolIndex = 0; symbolIndex < 4; symbolIndex++) {
if ((L1204_ac_SpellSymbolString[0] = L1203_ps_Champion->_symbols[symbolIndex]) == '\0')
@@ -406,14 +406,14 @@ void MenuMan::f394_setMagicCasterAndDrawSpellArea(int16 champIndex) {
}
if (_vm->_championMan->_magicCasterChampionIndex == kM1_ChampionNone) {
_vm->_eventMan->showMouse();
- _vm->_displayMan->f21_blitToScreen(_vm->_displayMan->f489_getNativeBitmapOrGraphic(k9_MenuSpellAreaBackground), &boxSpellArea, k48_byteWidth, kM1_ColorNoTransparency, 33);
+ _vm->_displayMan->blitToScreen(_vm->_displayMan->getNativeBitmapOrGraphic(k9_MenuSpellAreaBackground), &boxSpellArea, k48_byteWidth, kM1_ColorNoTransparency, 33);
_vm->_eventMan->hideMouse();
}
if (champIndex == kM1_ChampionNone) {
_vm->_championMan->_magicCasterChampionIndex = kM1_ChampionNone;
_vm->_eventMan->showMouse();
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
- _vm->_displayMan->D24_fillScreenBox(boxSpellArea, k0_ColorBlack);
+ _vm->_displayMan->_useByteBoxCoordinates = false;
+ _vm->_displayMan->fillScreenBox(boxSpellArea, k0_ColorBlack);
_vm->_eventMan->hideMouse();
return;
}
@@ -421,9 +421,9 @@ void MenuMan::f394_setMagicCasterAndDrawSpellArea(int16 champIndex) {
f392_buildSpellAreaLine(k2_SpellAreaAvailableSymbols);
_vm->_eventMan->showMouse();
f393_drawSpellAreaControls((ChampionIndex)champIndex);
- _vm->_displayMan->f21_blitToScreen(_gK72_bitmapSpellAreaLine, &boxSpellAreaLine2, k48_byteWidth, kM1_ColorNoTransparency, 12);
+ _vm->_displayMan->blitToScreen(_gK72_bitmapSpellAreaLine, &boxSpellAreaLine2, k48_byteWidth, kM1_ColorNoTransparency, 12);
f392_buildSpellAreaLine(k3_SpellAreaChampionSymbols);
- _vm->_displayMan->f21_blitToScreen(_gK72_bitmapSpellAreaLine, &boxSpellAreaLine3, k48_byteWidth, kM1_ColorNoTransparency, 12);
+ _vm->_displayMan->blitToScreen(_gK72_bitmapSpellAreaLine, &boxSpellAreaLine3, k48_byteWidth, kM1_ColorNoTransparency, 12);
_vm->_eventMan->hideMouse();
}
@@ -435,7 +435,7 @@ void MenuMan::f457_drawEnabledMenus() {
if (_vm->_championMan->_partyIsSleeping) {
_vm->_eventMan->drawSleepScreen();
- _vm->_displayMan->f97_drawViewport(k0_viewportNotDungeonView);
+ _vm->_displayMan->drawViewport(k0_viewportNotDungeonView);
} else {
AL1462_i_MagicCasterChampionIndex = _vm->_championMan->_magicCasterChampionIndex;
_vm->_championMan->_magicCasterChampionIndex = kM1_ChampionNone; /* Force next function to draw the spell area */
@@ -449,7 +449,7 @@ void MenuMan::f457_drawEnabledMenus() {
_vm->_inventoryMan->_g432_inventoryChampionOrdinal = _vm->indexToOrdinal(kM1_ChampionNone);
_vm->_inventoryMan->f355_toggleInventory((ChampionIndex)_vm->ordinalToIndex(AL1462_i_InventoryChampionOrdinal));
} else {
- _vm->_displayMan->f98_drawFloorAndCeiling();
+ _vm->_displayMan->drawFloorAndCeiling();
f395_drawMovementArrows();
}
_vm->_eventMan->setMousePointer();
@@ -1726,8 +1726,8 @@ void MenuMan::f385_drawActionDamage(int16 damage) {
int16 L1643_i_Width;
_vm->_eventMan->showMouse();
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
- _vm->_displayMan->D24_fillScreenBox(boxActionArea, k0_ColorBlack);
+ _vm->_displayMan->_useByteBoxCoordinates = false;
+ _vm->_displayMan->fillScreenBox(boxActionArea, k0_ColorBlack);
if (damage < 0) {
static const char *messages_EN_ANY[2] = {"CAN'T REACH", "NEED AMMO"};
static const char *messages_DE_DEU[2] = {"ZU WEIT WEG", "MEHR MUNITION"};
@@ -1755,7 +1755,7 @@ void MenuMan::f385_drawActionDamage(int16 damage) {
} else {
if (damage > 40) {
L1180_ps_Box = &boxActionArea3ActionMenu;
- L1177_puc_Bitmap = _vm->_displayMan->f489_getNativeBitmapOrGraphic(k14_damageToCreatureIndice);
+ L1177_puc_Bitmap = _vm->_displayMan->getNativeBitmapOrGraphic(k14_damageToCreatureIndice);
L1175_i_ByteWidth = k48_byteWidth;
L1643_i_Width = 45;
} else {
@@ -1771,16 +1771,16 @@ void MenuMan::f385_drawActionDamage(int16 damage) {
L1180_ps_Box = &G0503_s_Graphic560_Box_ActionAreaSmallDamage;
}
L1643_i_Width = 37;
- if (!_vm->_displayMan->f491_isDerivedBitmapInCache(AL1174_ui_DerivedBitmapIndex)) {
- AL1178_puc_Bitmap = _vm->_displayMan->f489_getNativeBitmapOrGraphic(k14_damageToCreatureIndice);
- L1177_puc_Bitmap = _vm->_displayMan->f492_getDerivedBitmap(AL1174_ui_DerivedBitmapIndex);
- _vm->_displayMan->f129_blitToBitmapShrinkWithPalChange(AL1178_puc_Bitmap, L1177_puc_Bitmap, 96, 45, AL1176_i_PixelWidth, 37, _vm->_displayMan->_palChangesNoChanges);
- _vm->_displayMan->f493_addDerivedBitmap(AL1174_ui_DerivedBitmapIndex);
+ if (!_vm->_displayMan->isDerivedBitmapInCache(AL1174_ui_DerivedBitmapIndex)) {
+ AL1178_puc_Bitmap = _vm->_displayMan->getNativeBitmapOrGraphic(k14_damageToCreatureIndice);
+ L1177_puc_Bitmap = _vm->_displayMan->getDerivedBitmap(AL1174_ui_DerivedBitmapIndex);
+ _vm->_displayMan->blitToBitmapShrinkWithPalChange(AL1178_puc_Bitmap, L1177_puc_Bitmap, 96, 45, AL1176_i_PixelWidth, 37, _vm->_displayMan->_palChangesNoChanges);
+ _vm->_displayMan->addDerivedBitmap(AL1174_ui_DerivedBitmapIndex);
} else {
- L1177_puc_Bitmap = _vm->_displayMan->f492_getDerivedBitmap(AL1174_ui_DerivedBitmapIndex);
+ L1177_puc_Bitmap = _vm->_displayMan->getDerivedBitmap(AL1174_ui_DerivedBitmapIndex);
}
}
- _vm->_displayMan->f21_blitToScreen(L1177_puc_Bitmap, (int16 *)L1180_ps_Box, L1175_i_ByteWidth, kM1_ColorNoTransparency, L1643_i_Width);
+ _vm->_displayMan->blitToScreen(L1177_puc_Bitmap, (int16 *)L1180_ps_Box, L1175_i_ByteWidth, kM1_ColorNoTransparency, L1643_i_Width);
/* Convert damage value to string */
AL1174_ui_CharacterIndex = 5;
AL1176_i_X = 274;
diff --git a/engines/dm/movesens.cpp b/engines/dm/movesens.cpp
index ac66f231f6..25b8e349c0 100644
--- a/engines/dm/movesens.cpp
+++ b/engines/dm/movesens.cpp
@@ -332,10 +332,10 @@ bool MovesensMan::f267_getMoveResult(Thing thing, int16 mapX, int16 mapY, int16
L0723_B_DrawDungeonViewWhileFalling = true;
if (L0719_i_TraversedPitCount) {
_vm->_dungeonMan->setCurrentMapAndPartyMap(L0715_ui_MapIndexDestination);
- _vm->_displayMan->f96_loadCurrentMapGraphics();
+ _vm->_displayMan->loadCurrentMapGraphics();
}
L0719_i_TraversedPitCount++;
- _vm->_displayMan->f128_drawDungeon(_vm->_dungeonMan->_partyDir, destMapX, destMapY); /* BUG0_28 When falling through multiple pits the dungeon view is updated to show each traversed map but the graphics used for creatures, wall and floor ornaments may not be correct. The dungeon view is drawn for each map by using the graphics loaded for the source map. Therefore the graphics for creatures, wall and floor ornaments may not look like what they should */
+ _vm->_displayMan->drawDungeon(_vm->_dungeonMan->_partyDir, destMapX, destMapY); /* BUG0_28 When falling through multiple pits the dungeon view is updated to show each traversed map but the graphics used for creatures, wall and floor ornaments may not be correct. The dungeon view is drawn for each map by using the graphics loaded for the source map. Therefore the graphics for creatures, wall and floor ornaments may not look like what they should */
/* BUG0_71 Some timings are too short on fast computers. When the party falls in a series of pits, the dungeon view is refreshed too quickly because the execution speed is not limited */
/* BUG0_01 While drawing creatures the engine will read invalid ACTIVE_GROUP data in _vm->_groupMan->_g375_activeGroups because the data is for the creatures on the source map and not the map being drawn. The only consequence is that creatures may be drawn with incorrect bitmaps and/or directions */
}
diff --git a/engines/dm/objectman.cpp b/engines/dm/objectman.cpp
index 00023c3aea..56b99fe15d 100644
--- a/engines/dm/objectman.cpp
+++ b/engines/dm/objectman.cpp
@@ -189,14 +189,14 @@ void ObjectMan::f36_extractIconFromBitmap(uint16 iconIndex, byte *destBitmap) {
if (g26_IconGraphicFirstIndex[L0011_ui_Counter] > iconIndex)
break;
}
- L0012_pl_Bitmap_Icon = _vm->_displayMan->f489_getNativeBitmapOrGraphic(k42_ObjectIcons_000_TO_031 + --L0011_ui_Counter);
+ L0012_pl_Bitmap_Icon = _vm->_displayMan->getNativeBitmapOrGraphic(k42_ObjectIcons_000_TO_031 + --L0011_ui_Counter);
iconIndex -= g26_IconGraphicFirstIndex[L0011_ui_Counter];
- _vm->_displayMan->_g578_useByteBoxCoordinates = true;
+ _vm->_displayMan->_useByteBoxCoordinates = true;
L1568_s_Box._y1 = 0;
L1568_s_Box._x1 = 0;
L1568_s_Box._y2 = 15;
L1568_s_Box._x2 = 15;
- _vm->_displayMan->f132_blitToBitmap(L0012_pl_Bitmap_Icon, destBitmap, L1568_s_Box, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0, 128, 8, kM1_ColorNoTransparency, gK77_IconGraphicHeight[L0011_ui_Counter], 16);
+ _vm->_displayMan->blitToBitmap(L0012_pl_Bitmap_Icon, destBitmap, L1568_s_Box, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0, 128, 8, kM1_ColorNoTransparency, gK77_IconGraphicHeight[L0011_ui_Counter], 16);
}
void ObjectMan::f38_drawIconInSlotBox(uint16 slotBoxIndex, int16 iconIndex) {
@@ -219,18 +219,18 @@ void ObjectMan::f38_drawIconInSlotBox(uint16 slotBoxIndex, int16 iconIndex) {
break;
}
L0015_ui_IconGraphicIndex--;
- L0018_puc_Bitmap_Icons = _vm->_displayMan->f489_getNativeBitmapOrGraphic(L0015_ui_IconGraphicIndex + k42_ObjectIcons_000_TO_031);
+ L0018_puc_Bitmap_Icons = _vm->_displayMan->getNativeBitmapOrGraphic(L0015_ui_IconGraphicIndex + k42_ObjectIcons_000_TO_031);
iconIndex -= g26_IconGraphicFirstIndex[L0015_ui_IconGraphicIndex];
if (slotBoxIndex >= k8_SlotBoxInventoryFirstSlot) {
- L0020_puc_Bitmap_Destination = _vm->_displayMan->_g296_bitmapViewport;
+ L0020_puc_Bitmap_Destination = _vm->_displayMan->_bitmapViewport;
L0016_i_ByteWidth = k112_byteWidthViewport;
L1569_i_Width = 136;
} else {
- L0020_puc_Bitmap_Destination = (unsigned char*)_vm->_displayMan->_g348_bitmapScreen;
+ L0020_puc_Bitmap_Destination = (unsigned char*)_vm->_displayMan->_bitmapScreen;
L0016_i_ByteWidth = k160_byteWidthScreen;
L1569_i_Width = 200;
}
- _vm->_displayMan->_g578_useByteBoxCoordinates = false, _vm->_displayMan->f132_blitToBitmap(L0018_puc_Bitmap_Icons, L0020_puc_Bitmap_Destination, L0019_s_Box, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0, k128_byteWidth, L0016_i_ByteWidth, kM1_ColorNoTransparency, gK77_IconGraphicHeight[L0015_ui_IconGraphicIndex], L1569_i_Width);
+ _vm->_displayMan->_useByteBoxCoordinates = false, _vm->_displayMan->blitToBitmap(L0018_puc_Bitmap_Icons, L0020_puc_Bitmap_Destination, L0019_s_Box, (iconIndex & 0x000F) << 4, iconIndex & 0x0FF0, k128_byteWidth, L0016_i_ByteWidth, kM1_ColorNoTransparency, gK77_IconGraphicHeight[L0015_ui_IconGraphicIndex], L1569_i_Width);
}
#define k14_ObjectNameMaximumLength 14 // @ C014_OBJECT_NAME_MAXIMUM_LENGTH
@@ -259,7 +259,7 @@ void ObjectMan::f34_drawLeaderObjectName(Thing thing) {
} else {
objectName = _g352_objectNames[L0007_i_IconIndex];
}
- _vm->_textMan->f41_printWithTrailingSpaces(_vm->_displayMan->_g348_bitmapScreen, k160_byteWidthScreen, 233, 37, k4_ColorCyan, k0_ColorBlack, objectName, k14_ObjectNameMaximumLength, k200_heightScreen);
+ _vm->_textMan->f41_printWithTrailingSpaces(_vm->_displayMan->_bitmapScreen, k160_byteWidthScreen, 233, 37, k4_ColorCyan, k0_ColorBlack, objectName, k14_ObjectNameMaximumLength, k200_heightScreen);
}
IconIndice ObjectMan::f39_getIconIndexInSlotBox(uint16 slotBoxIndex) {
@@ -268,7 +268,7 @@ IconIndice ObjectMan::f39_getIconIndexInSlotBox(uint16 slotBoxIndex) {
void ObjectMan::f35_clearLeaderObjectName() {
static Box g28_BoxLeaderHandObjectName(233, 319, 33, 38); // @ G0028_s_Graphic562_Box_LeaderHandObjectName
- _vm->_displayMan->D24_fillScreenBox(g28_BoxLeaderHandObjectName, k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(g28_BoxLeaderHandObjectName, k0_ColorBlack);
}
void ObjectMan::f37_drawIconToScreen(int16 iconIndex, int16 posX, int16 posY) {
@@ -278,6 +278,6 @@ void ObjectMan::f37_drawIconToScreen(int16 iconIndex, int16 posX, int16 posY) {
L0014_s_Box._x2 = (L0014_s_Box._x1 = posX) + 15;
L0014_s_Box._y2 = (L0014_s_Box._y1 = posY) + 15;
f36_extractIconFromBitmap(iconIndex, L0013_puc_Bitmap_Icon);
- _vm->_displayMan->f21_blitToScreen(L0013_puc_Bitmap_Icon, &L0014_s_Box, k8_byteWidth, kM1_ColorNoTransparency, 16);
+ _vm->_displayMan->blitToScreen(L0013_puc_Bitmap_Icon, &L0014_s_Box, k8_byteWidth, kM1_ColorNoTransparency, 16);
}
}
diff --git a/engines/dm/text.cpp b/engines/dm/text.cpp
index bae466191f..68feba8e6e 100644
--- a/engines/dm/text.cpp
+++ b/engines/dm/text.cpp
@@ -57,9 +57,9 @@ void TextMan::f40_printTextToBitmap(byte* destBitmap, uint16 destByteWidth, int1
uint16 textLength = strlen(text);
uint16 nextX = destX;
uint16 nextY = destY;
- byte *srcBitmap = _vm->_displayMan->f489_getNativeBitmapOrGraphic(k557_FontGraphicIndice);
+ byte *srcBitmap = _vm->_displayMan->getNativeBitmapOrGraphic(k557_FontGraphicIndice);
- byte *tmp = _vm->_displayMan->_g74_tmpBitmap;
+ byte *tmp = _vm->_displayMan->_tmpBitmap;
for (uint16 i = 0; i < (k5_LetterWidth + 1) * k6_LetterHeight * 128; ++i) {
tmp[i] = srcBitmap[i] ? textColor : bgColor;
}
@@ -75,7 +75,7 @@ void TextMan::f40_printTextToBitmap(byte* destBitmap, uint16 destByteWidth, int1
uint16 srcX = (1 + 5) * *begin; // 1 + 5 is not the letter width, arbitrary choice of the unpacking code
Box box((nextX == destX) ? (nextX + 1) : nextX, nextX + k5_LetterWidth + 1, nextY, nextY + k6_LetterHeight - 1);
- _vm->_displayMan->f132_blitToBitmap(srcBitmap, destBitmap, box, (nextX == destX) ? (srcX + 1) : srcX, 0, 6 * 128 / 2, destByteWidth, kM1_ColorNoTransparency,
+ _vm->_displayMan->blitToBitmap(srcBitmap, destBitmap, box, (nextX == destX) ? (srcX + 1) : srcX, 0, 6 * 128 / 2, destByteWidth, kM1_ColorNoTransparency,
k6_LetterHeight, destHeight);
nextX += k5_LetterWidth + 1;
@@ -83,11 +83,11 @@ void TextMan::f40_printTextToBitmap(byte* destBitmap, uint16 destByteWidth, int1
}
void TextMan::f53_printToLogicalScreen(uint16 destX, uint16 destY, Color textColor, Color bgColor, const char* text) {
- f40_printTextToBitmap(_vm->_displayMan->_g348_bitmapScreen, _vm->_displayMan->_screenWidth / 2, destX, destY, textColor, bgColor, text, _vm->_displayMan->_screenHeight);
+ f40_printTextToBitmap(_vm->_displayMan->_bitmapScreen, _vm->_displayMan->_screenWidth / 2, destX, destY, textColor, bgColor, text, _vm->_displayMan->_screenHeight);
}
void TextMan::f52_printToViewport(int16 posX, int16 posY, Color textColor, const char* text, Color bgColor) {
- f40_printTextToBitmap(_vm->_displayMan->_g296_bitmapViewport, k112_byteWidthViewport, posX, posY, textColor, bgColor, text, k136_heightViewport);
+ f40_printTextToBitmap(_vm->_displayMan->_bitmapViewport, k112_byteWidthViewport, posX, posY, textColor, bgColor, text, k136_heightViewport);
}
void TextMan::f41_printWithTrailingSpaces(byte* destBitmap, int16 destByteWidth, int16 destX, int16 destY, Color textColor,
@@ -199,7 +199,7 @@ void TextMan::f44_messageAreaClearExpiredRows() {
int32 L0027_l_ExpirationTime;
Box L0028_s_Box;
- _vm->_displayMan->_g578_useByteBoxCoordinates = false;
+ _vm->_displayMan->_useByteBoxCoordinates = false;
L0028_s_Box._x1 = 0;
L0028_s_Box._x2 = 319;
for (L0026_ui_RowIndex = 0; L0026_ui_RowIndex < 4; L0026_ui_RowIndex++) {
@@ -208,7 +208,7 @@ void TextMan::f44_messageAreaClearExpiredRows() {
continue;
L0028_s_Box._y2 = (L0028_s_Box._y1 = 172 + (L0026_ui_RowIndex * 7)) + 6;
f561_isTextScrolling(&_gK60_s_TextScroller, true);
- _vm->_displayMan->f135_fillBoxBitmap(_vm->_displayMan->_g348_bitmapScreen, L0028_s_Box, k0_ColorBlack, k160_byteWidthScreen, k200_heightScreen);
+ _vm->_displayMan->fillBoxBitmap(_vm->_displayMan->_bitmapScreen, L0028_s_Box, k0_ColorBlack, k160_byteWidthScreen, k200_heightScreen);
_g360_messageAreaRowExpirationTime[L0026_ui_RowIndex] = -1;
}
}
@@ -235,7 +235,7 @@ void TextMan::f43_messageAreaClearAllRows() {
f561_isTextScrolling(&_gK60_s_TextScroller, true);
Box tmpBox(0, 319, 169, 199);
- _vm->_displayMan->D24_fillScreenBox(tmpBox, k0_ColorBlack);
+ _vm->_displayMan->fillScreenBox(tmpBox, k0_ColorBlack);
_g358_messageAreaCursorRow = 3;
_g359_messageAreaCursorColumn = 0;