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authorThierry Crozat2018-05-01 12:49:20 +0200
committerThierry Crozat2018-05-01 12:49:20 +0200
commit6a39ce6af254ec34aa2ad042a860e26f6d33f8d3 (patch)
tree295e3721f6dd65639eb4c6131584742bef8ed103
parentae6b0cfdefec82f31c123656261ecb90c0ac1546 (diff)
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I18N: Update translations templates
-rw-r--r--po/be_BY.po18
-rw-r--r--po/ca_ES.po18
-rw-r--r--po/cs_CZ.po18
-rw-r--r--po/da_DK.po18
-rw-r--r--po/de_DE.po18
-rw-r--r--po/el.po18
-rw-r--r--po/es_ES.po18
-rw-r--r--po/eu.po18
-rw-r--r--po/fi_FI.po18
-rw-r--r--po/fr_FR.po18
-rw-r--r--po/gl_ES.po18
-rw-r--r--po/hu_HU.po18
-rw-r--r--po/it_IT.po18
-rw-r--r--po/nb_NO.po18
-rw-r--r--po/nl_NL.po18
-rw-r--r--po/nn_NO.po18
-rw-r--r--po/pl_PL.po18
-rw-r--r--po/pt_BR.po18
-rw-r--r--po/pt_PT.po18
-rw-r--r--po/ru_RU.po18
-rw-r--r--po/scummvm.pot18
-rw-r--r--po/sv_SE.po18
-rw-r--r--po/uk_UA.po18
-rw-r--r--po/zh-Latn_CN.po18
24 files changed, 216 insertions, 216 deletions
diff --git a/po/be_BY.po b/po/be_BY.po
index e042fe5a81..8b24269538 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:07+0000\n"
"Last-Translator: Adrian Fruehwirth <bonki@scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -1836,7 +1836,7 @@ msgstr "³~Ð~ÛÞþÝÐÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1856,7 +1856,7 @@ msgstr "·ÐåÐÒÐæì ÓãÛìÝî:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2926,7 +2926,7 @@ msgstr ""
"×ÐÜÕáâ ãÒÞÔã þ àíÐÛìÝëÜ çÐáÕ."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2940,7 +2940,7 @@ msgid "Restore game:"
msgstr "Ã×ÝÐÒöæì ÓãÛìÝî:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4638,19 +4638,19 @@ msgstr "·ÐåÐÒÐÝÐï ÓãÛìÝï ð%d ×ÐÓàãÖÐÝÐ"
msgid "Could not quick load the saved game #%d"
msgstr "½Õ ÐâàëÜÐÛÐáï åãâÚÐ ×ÐÓàã×öæì ×ÐåÐÒÐÝãî ÓãÛìÝî ð%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "¿ÐÚÐ×Ðæì ÛöçëÛìÝöÚ ÚÐÔàÐþ ã áÕÚãÝÔã"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "¿ÐÚÐ×Ðæì ã ÒÕàåÝöÜ ÛÕÒëÜ ÚãæÕ ÑïÓãçãî ÚÞÛìÚÐáæì ÚÐÔàÐþ ã áÕÚãÝÔã"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "±öÛöÝÕÙÝÐï äöÛìâàÐæëï áßàÐÙâÐþ (ÜÐàãÔÝÐ)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "ÃÖëÒÐæì ÑöÛöÝÕÙÝãî äöÛìâàÐæëî ÔÛï öÝÔëÒöÔãÐÛìÝëå áßàÐÙâÐþ"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index c0ee28f822..7a67a0d200 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:09+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -1832,7 +1832,7 @@ msgstr "~R~etorna al Llançador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1852,7 +1852,7 @@ msgstr "Desa la partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2910,7 +2910,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2924,7 +2924,7 @@ msgid "Restore game:"
msgstr "Recupera la partida:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4593,19 +4593,19 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Voleu carregar o desar el joc?"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr ""
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 05c9a5498e..cdca3e429c 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:09+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -1840,7 +1840,7 @@ msgstr "~N~ávrat do Spou¹tìèe"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1860,7 +1860,7 @@ msgstr "Ulo¾it hru:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2927,7 +2927,7 @@ msgstr ""
"øádku v reálném èase."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2941,7 +2941,7 @@ msgid "Restore game:"
msgstr "Obnovit hru:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4625,19 +4625,19 @@ msgstr "Ulo¾ená pozice #%d byla rychle naètena"
msgid "Could not quick load the saved game #%d"
msgstr "Ulo¾enou pozici #%d nelze rychle naèíst"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Zobrazit poèítadlo FPS"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Zobrazit souèasný poèet snímkù za sekundu v horním levém rohu"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Bilineární filtrování spritù (POMALÉ)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "U ka¾dého spritu pou¾ít bilineární filtrování"
diff --git a/po/da_DK.po b/po/da_DK.po
index e816e82ccd..3e68439aed 100644
--- a/po/da_DK.po
+++ b/po/da_DK.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:10+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -1834,7 +1834,7 @@ msgstr "~R~etur til oversigt"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1854,7 +1854,7 @@ msgstr "Gemmer:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2920,7 +2920,7 @@ msgstr ""
"en realtids prompt."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2934,7 +2934,7 @@ msgid "Restore game:"
msgstr "Gendan spil:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4632,19 +4632,19 @@ msgstr "Gemt spil på plads #%d hurtig-indlæst"
msgid "Could not quick load the saved game #%d"
msgstr "Kunne ikke hurtig-indlæse det gemte spil #%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Vis FPS-tæller"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Vis det nuværende antal billeder per sekund i øverste venstre hjørne"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Sprite bilineær filtrering (langsom)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Anvend bilinær filtrering til individuelle sprites"
diff --git a/po/de_DE.po b/po/de_DE.po
index 8a6e3ad4c0..72a5a4dc36 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-05-01 07:22+0000\n"
"Last-Translator: Lothar Serra Mari <serra@scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -1862,7 +1862,7 @@ msgstr "Zur Spiele~l~iste"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1882,7 +1882,7 @@ msgstr "Speichern:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2957,7 +2957,7 @@ msgstr ""
"SCI) anstelle einer Eingabe in Echtzeit."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2971,7 +2971,7 @@ msgid "Restore game:"
msgstr "Spiel laden:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4695,20 +4695,20 @@ msgstr "Spielstand #%d geladen"
msgid "Could not quick load the saved game #%d"
msgstr "Schnellladen des Spielstandes #%d nicht möglich"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "FPS-Zähler anzeigen"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Zeige die aktuelle Anzahl von Bildern pro Sekunde in der oberen linken Ecke"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Bilineare Filterung für Sprites (LANGSAM)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Bilineare Filterung auf einzelne Sprites anwenden"
diff --git a/po/el.po b/po/el.po
index 44afff6e43..946b2397f4 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:19+0000\n"
"Last-Translator: Adrian Fruehwirth <bonki@scummvm.org>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -1867,7 +1867,7 @@ msgstr "Åðéó~ô~ñ. óôïí ÏäçãçôÞ"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1887,7 +1887,7 @@ msgstr "ÁðïèÞêåõóç ðáé÷íéäéïý:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2962,7 +2962,7 @@ msgstr ""
"SCI) áíôß ôçò ãñáììÞò åíôïëþí ðñáãìáôéêïý ÷ñüíïõ."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2976,7 +2976,7 @@ msgid "Restore game:"
msgstr "ÅðáíáöïñÜ ðáé÷íéäéïý:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4664,21 +4664,21 @@ msgstr "Ôï áðïèçêåõìÝíç ðáé÷íßäé #%d öïñôþèçêå ãñÞãïñá"
msgid "Could not quick load the saved game #%d"
msgstr "Äåí Þôáí äõíáôÞ ç ãñÞãïñç öüñôùóç ôïõ áðïèçêåõìÝíïõ ðáé÷íéäéïý #%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "ÐñïâïëÞ ìåôñçôÞ FPS"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"ÅìöÜíéóç ôïõ ôñÝ÷ïíôïò áñéèìïý êáñÝ áíÜ äåõôåñüëåðôï óôçí åðÜíù áñéóôåñÞ "
"ãùíßá"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Äéãñáììéêü öéëôñÜñéóìá óôïé÷åßùí (ÁÑÃÏ)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "ÅöáñìïãÞ äéãñáììéêïý öéëôñáñßóìáôïò óå ìåìïíùìÝíá óôïé÷åßá"
diff --git a/po/es_ES.po b/po/es_ES.po
index 0e511cfb20..5e68df9be4 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:10+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -1850,7 +1850,7 @@ msgstr "~V~olver al lanzador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1870,7 +1870,7 @@ msgstr "Guardar partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2937,7 +2937,7 @@ msgstr ""
"en vez de una ventana en tiempo real."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2951,7 +2951,7 @@ msgid "Restore game:"
msgstr "Cargar partida:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4657,20 +4657,20 @@ msgstr "Se cargó la partida guardada rápida #%d"
msgid "Could not quick load the saved game #%d"
msgstr "No es posible cargar la partida guardada rápida #%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Mostrar contador de FPS"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"El número de fotogramas por segundo aparece en la esquina superior izquierda"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtrado bilineal de sprites (LENTO)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplicar filtrado bilineal a sprites individuales"
diff --git a/po/eu.po b/po/eu.po
index 09462709eb..90f1fa8e86 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:12+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -1837,7 +1837,7 @@ msgstr "It~z~uli abiarazlera"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1857,7 +1857,7 @@ msgstr "Gorde jokoa:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2926,7 +2926,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2940,7 +2940,7 @@ msgid "Restore game:"
msgstr "Jokoa kargatu:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4613,19 +4613,19 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Gordetako jokoa kargatu?"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Erakutsi FPS kontatzailea"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Erakutsi momentuko FPS (frames per second) goiko ezkerreko ertzean"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 0463193f49..6ed99ed00f 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-14 11:03+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola@gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -1839,7 +1839,7 @@ msgstr "Palaa p~e~livalitsimeen"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1859,7 +1859,7 @@ msgstr "Tallenna peli:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2925,7 +2925,7 @@ msgstr ""
"kehoitteen sijaan."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2939,7 +2939,7 @@ msgid "Restore game:"
msgstr "Lataa pelitallenne:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4628,19 +4628,19 @@ msgstr "Pelitallenne #%d pikaladattu"
msgid "Could not quick load the saved game #%d"
msgstr "Tallennuksen #%d pikalataus epäonnistui"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Näytä FPS-laskuri"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Näytä tämänhetkinen kuvia/sekunti määrä vasemmassa ylänurkassa"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Spritejen bilineaarinen suodatus (HIDAS)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Käytä bilineaarista suodatusta yksittäisiin spriteihin"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 4b9ed85302..33a2b867da 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-29 21:01+0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -1857,7 +1857,7 @@ msgstr "Retour au ~L~anceur"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1877,7 +1877,7 @@ msgstr "Sauvegarde :"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2954,7 +2954,7 @@ msgstr ""
"les jeux SCI) à la place d'un champ de saisie en temps réel."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2968,7 +2968,7 @@ msgid "Restore game:"
msgstr "Charger le jeu :"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4692,20 +4692,20 @@ msgstr "Chargement rapide depuis l'emplacement #%d"
msgid "Could not quick load the saved game #%d"
msgstr "Erreur lors du chargement rapide depuis l'emplacement #%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Afficher le compteur FPS"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Affiche le nombre d'images par seconde (FPS) dans le coin en haut à gauche"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtrage bilinéaire des images-objets (LENT)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Applique un filtrage bilinéaire à chaque image-objet"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index b454b61d2c..4e7435c271 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:12+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -1843,7 +1843,7 @@ msgstr "~V~olver ao Iniciador"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1863,7 +1863,7 @@ msgstr "Gardar partida:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2930,7 +2930,7 @@ msgstr ""
"facelo en tempo real."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2944,7 +2944,7 @@ msgid "Restore game:"
msgstr "Restaurar xogo:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4646,19 +4646,19 @@ msgstr "Carga rápida exitosa da partida gardada %d."
msgid "Could not quick load the saved game #%d"
msgstr "Erro de carga rápida da partida gardada %d."
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Mostrar FPS"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Mostra o número actual de FPS na esquina superior esquerda."
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Filtraxe bilineal de sprites (LENTA)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplica a flitraxe bilineal a cada sprite."
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 9d0aec38ff..f271f23cf0 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-05-01 03:55+0000\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -1832,7 +1832,7 @@ msgstr "Visszatérés az indítóba"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1852,7 +1852,7 @@ msgstr "Játék mentése:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2915,7 +2915,7 @@ msgstr ""
"idejü parancs helyett."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2929,7 +2929,7 @@ msgid "Restore game:"
msgstr "Játékmenet visszaállítása:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4623,20 +4623,20 @@ msgstr "Játékállás nem menthetõ %d slotba"
msgid "Could not quick load the saved game #%d"
msgstr "Nem történt meg a #%d mentett játék gyors betöltése"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "FPS számláló látszik"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"A jelenlegi másodpercenkénti képkocka szám kijelzése a bal felsõ sarokban"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Sprite bilineáris szûrés (LASSÚ)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Bilineáris szûrés alkalmazása egyes sprite-okhoz"
diff --git a/po/it_IT.po b/po/it_IT.po
index c1f3704814..d7a305a2bd 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-30 12:52+0000\n"
"Last-Translator: Paolo Bossi <pbossi86@gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -1849,7 +1849,7 @@ msgstr "~V~ai a elenco giochi"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1869,7 +1869,7 @@ msgstr "Salva gioco:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2941,7 +2941,7 @@ msgstr ""
"SCI), anziché usare un prompt dei comandi in tempo reale."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2955,7 +2955,7 @@ msgid "Restore game:"
msgstr "Ripristina partita:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4672,21 +4672,21 @@ msgstr "Caricato salvataggio rapido #%d"
msgid "Could not quick load the saved game #%d"
msgstr "Impossibile caricare il salvataggio rapido #%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Mostra contatore FPS"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Mostra il numero di frame al secondo nell'angolo in alto a sinistra dello "
"schermo"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Applica filtro bilineare agli sprite (LENTO)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Applica un filtro grafico bilineare ad ogni sprite"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index e63144edbd..d9784261c6 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:01+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -1836,7 +1836,7 @@ msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1856,7 +1856,7 @@ msgstr "Lagret spill:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2919,7 +2919,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2933,7 +2933,7 @@ msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4591,21 +4591,21 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste et lagret spill?"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Vis FPS-teller"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av "
"skjermen"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 3a18ab3ffc..44cfb251db 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-30 13:02+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -1841,7 +1841,7 @@ msgstr "S~t~artmenu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1861,7 +1861,7 @@ msgstr "Spel opslaan:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2937,7 +2937,7 @@ msgstr ""
"van een real-time prompt."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2951,7 +2951,7 @@ msgid "Restore game:"
msgstr "Laad opgeslagen spel:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4659,19 +4659,19 @@ msgstr "Opgeslagen spel #%d snel geladen"
msgid "Could not quick load the saved game #%d"
msgstr "Snel laden van opgeslagen spel #%d mislukt"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Toon FPS-teller"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Toon de huidige Frames Per Second teller in de linkerbovenhoek"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Sprite bilineair filteren (langzaam)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Pas bilineair filteren toe op individuele sprites"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 4c4ce0691c..bab36dc8d4 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -1830,7 +1830,7 @@ msgstr "Tilbake til Oppsta~r~tar"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1850,7 +1850,7 @@ msgstr "Lagra spel:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2912,7 +2912,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2926,7 +2926,7 @@ msgid "Restore game:"
msgstr "Gjenopprett spel:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4552,20 +4552,20 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste det lagra spelet?"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Syn FPS-teller"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldande antall bilete per sekund i øvre venstre hjørne av skjermen"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 122deba65e..618f062c3d 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -1842,7 +1842,7 @@ msgstr "~P~owrót do launchera"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1862,7 +1862,7 @@ msgstr "Zapis:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2924,7 +2924,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2938,7 +2938,7 @@ msgid "Restore game:"
msgstr "Wznów grê:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4608,19 +4608,19 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Chcesz wczytaæ zapis stanu gry?"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Poka¿ licznik klatek na sekundê"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Wy¶wietl aktualn± liczbê klatek na sekundê w lewym, górnym logu"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 650b3da2f4..483ebe689d 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -1867,7 +1867,7 @@ msgstr "~V~oltar ao menu"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1887,7 +1887,7 @@ msgstr "Salvar jogo:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2959,7 +2959,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2973,7 +2973,7 @@ msgid "Restore game:"
msgstr "Restaurar jogo:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4646,19 +4646,19 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Você deseja carregar ou salvar o jogo?"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr ""
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/pt_PT.po b/po/pt_PT.po
index a95b3d4fea..4919b3423d 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 14:10+0000\n"
"Last-Translator: Fred Almeida <fred_pj@hotmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -1827,7 +1827,7 @@ msgstr ""
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1847,7 +1847,7 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2868,7 +2868,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2882,7 +2882,7 @@ msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4444,19 +4444,19 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr ""
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr ""
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 316dc1ac0e..5395b1471f 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:17+0000\n"
"Last-Translator: Adrian Fruehwirth <bonki@scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -1840,7 +1840,7 @@ msgstr "~²~ ÓÛÐÒÝÞÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1860,7 +1860,7 @@ msgstr "ÁÞåàÐÝØâì ØÓàã:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2928,7 +2928,7 @@ msgstr ""
"ÒÜÕáâÞ ÒÒÞÔÐ Ò àÕÐÛìÝÞÜ ÒàÕÜÕÝØ."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2942,7 +2942,7 @@ msgid "Restore game:"
msgstr "²ÞááâÐÝÞÒØâì ØÓàã:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4641,19 +4641,19 @@ msgstr "ÁÞåàÐÝñÝÝÐï ØÓàÐ ð%d ×ÐÓàãÖÕÝÐ"
msgid "Could not quick load the saved game #%d"
msgstr "½Õ ãÔÐÛÞáì ÑëáâàÞ ×ÐÓàã×Øâì áÞåàÐÝñÝÝãî ØÓàã ð%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "¿ÞÚÐ×Ðâì áçñâçØÚ ÚÐÔàÞÒ Ò áÕÚãÝÔã"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "¿ÞÚÐ×Ðâì Ò ÒÕàåÝÕÜ ÛÕÒÞÜ ãÓÛã âÕÚãéÕÕ ÚÞÛØçÕáâÒÞ ÚÐÔàÞÒ Ò áÕÚãÝÔã"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "±ØÛØÝÕÙÝÐï äØÛìâàÐæØï áßàÐÙâÞÒ (ÜÕÔÛÕÝÝÞ)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "¿àØÜÕÝØâì ÑØÛØÝÕÙÝãî äØÛìâàÐæØî ÔÛï ØÝÔØÒØÔãÐÛìÝëå áßàÐÙâÞÒ"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index b88fcc9fe7..898608ec43 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -1792,7 +1792,7 @@ msgstr ""
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1812,7 +1812,7 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2833,7 +2833,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2847,7 +2847,7 @@ msgid "Restore game:"
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4408,19 +4408,19 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr ""
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr ""
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
diff --git a/po/sv_SE.po b/po/sv_SE.po
index fe7f75f115..62da151e97 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-14 20:40+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -1840,7 +1840,7 @@ msgstr "Åte~r~vänd till launcher"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1860,7 +1860,7 @@ msgstr "Spara spelet:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2928,7 +2928,7 @@ msgstr ""
"istället för inmatning i realtid."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2942,7 +2942,7 @@ msgid "Restore game:"
msgstr "Ladda sparfil:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4631,20 +4631,20 @@ msgstr "Sparade speldata #%d snabbladdades"
msgid "Could not quick load the saved game #%d"
msgstr "Det gick inte att snabbladda sparat spel #%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Visa FPS-räknare"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Visar det aktuella antalet bildrutor per sekund i det övre vänstra hörnet"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Bilinjär filtrering av rörliga figurer (LÅNGSAM)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "Tillämpa bilinjär filtrering på enskilda rörliga figurer"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index a94ccf6587..7d5a781ae5 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:18+0000\n"
"Last-Translator: Adrian Fruehwirth <bonki@scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -1842,7 +1842,7 @@ msgstr "~¿~ÞÒÕà.Ò ÓÞÛÞÒÝÕ ÜÕÝî"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1862,7 +1862,7 @@ msgstr "·ÑÕàÕÓâØ Óàã:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2930,7 +2930,7 @@ msgstr ""
"×ÐÜöáâì ÑÕ×ßÞáÕàÕÔÝìÞÓÞ ÒÒÞÔã."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2944,7 +2944,7 @@ msgid "Restore game:"
msgstr "²öÔÝÞÒØâØ Óàã:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4616,19 +4616,19 @@ msgstr "·ÑÕàÕÖÕÝã Óàã ð%d ×ÐÒÐÝâÐÖÕÝÞ"
msgid "Could not quick load the saved game #%d"
msgstr "½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ ×ÑÕàÕÖÕÝã Óàã ð%d"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "¿ÞÚÐ×ÐâØ ÛöçØÛìÝØÚ ÚÐÔàöÒ"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "¿ÞÚÐ×ãô ã ÒÕàÝìÞÜã ÛöÒÞÜã Úãâö ßÞâÞçÝã ÚöÛìÚöáâì ÚÐÔàöÒ ÝÐ áÕÚãÝÔã"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr "±öÛöÝöÙÝÐ äöÛìâàÐæöï áßàÐÙâöÒ (ßÞÒöÛìÝÞ)"
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr "·ÐáâÞáãÒÐâØ ÑöÛöÝöÙÝã äöÛìâàÐæöî ÔÞ ÞÚàÕÜØå áßàÐÙâöÒ"
diff --git a/po/zh-Latn_CN.po b/po/zh-Latn_CN.po
index 817943b245..d973071c3e 100644
--- a/po/zh-Latn_CN.po
+++ b/po/zh-Latn_CN.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-05-01 10:34+0200\n"
+"POT-Creation-Date: 2018-05-01 12:49+0200\n"
"PO-Revision-Date: 2018-04-18 10:18+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -1830,7 +1830,7 @@ msgstr "~R~Fanhui Qidongqi"
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:761
#: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72
-#: engines/cge2/events.cpp:65 engines/cine/various.cpp:348
+#: engines/cge2/events.cpp:64 engines/cine/various.cpp:348
#: engines/cruise/menu.cpp:212 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/gnap/menu.cpp:464 engines/hugo/file.cpp:298
@@ -1850,7 +1850,7 @@ msgstr "Baocun Youxi:"
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/agi/saveload.cpp:761 engines/avalanche/parser.cpp:1900
-#: engines/cge/events.cpp:72 engines/cge2/events.cpp:65
+#: engines/cge/events.cpp:72 engines/cge2/events.cpp:64
#: engines/cine/various.cpp:348 engines/cruise/menu.cpp:212
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/gnap/menu.cpp:464
@@ -2913,7 +2913,7 @@ msgid ""
msgstr ""
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -2927,7 +2927,7 @@ msgid "Restore game:"
msgstr "Huifu Youxi:"
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
-#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
+#: engines/cge/events.cpp:83 engines/cge2/events.cpp:75
#: engines/cine/various.cpp:359 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/gnap/menu.cpp:473
@@ -4582,19 +4582,19 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Nin Yao Zairu Baocun de Youxi ma?"
-#: engines/wintermute/detection.cpp:58
+#: engines/wintermute/detection.cpp:59
msgid "Show FPS-counter"
msgstr "Xianshi FPS Jishuqi"
-#: engines/wintermute/detection.cpp:59
+#: engines/wintermute/detection.cpp:60
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Zai Zuoshangjiao Xianshi Xianzai Meimiaozhong Zhenshu"
-#: engines/wintermute/detection.cpp:68
+#: engines/wintermute/detection.cpp:69
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:69
+#: engines/wintermute/detection.cpp:70
msgid "Apply bilinear filtering to individual sprites"
msgstr ""