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author | Travis Howell | 2002-10-31 12:11:34 +0000 |
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committer | Travis Howell | 2002-10-31 12:11:34 +0000 |
commit | 6a6bd6dffd71415b292f808fabacdd44995411fa (patch) | |
tree | 27bdf44762d91ac1186c712c3da2b9dbaf185b22 | |
parent | 8650ff52943cdb2d8adf761e0ca069d3b8e2a90a (diff) | |
download | scummvm-rg350-6a6bd6dffd71415b292f808fabacdd44995411fa.tar.gz scummvm-rg350-6a6bd6dffd71415b292f808fabacdd44995411fa.tar.bz2 scummvm-rg350-6a6bd6dffd71415b292f808fabacdd44995411fa.zip |
Revert earlier change since it causes more movements problems.
Add a fixme comment instead.
svn-id: r5364
-rw-r--r-- | simon/simon.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index 65bb03f520..33736906d2 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -2883,10 +2883,11 @@ void SimonState::o_pathfind(int x, int y, uint var_1, uint var_2) uint x_diff, y_diff; uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF; +/* FIXME */ /* Causes movement problems in Simon 2 games, often unable to move left */ -// if (_game & GAME_SIMON2) { -// x += _x_scroll * 8; -// } + if (_game & GAME_SIMON2) { + x += _x_scroll * 8; + } prev_i = 21 - _variableArray[12]; for (i = 20; i != 0; --i) { |