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author | Max Horn | 2008-05-24 14:12:32 +0000 |
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committer | Max Horn | 2008-05-24 14:12:32 +0000 |
commit | 6af9fcc57991c504382bd5a3be65fc4992c2e868 (patch) | |
tree | 4c7798a3e529a3608b4080dff13337f7f8304a39 | |
parent | d766719a65b3f8f968b2fbc81b6443220248ebfc (diff) | |
download | scummvm-rg350-6af9fcc57991c504382bd5a3be65fc4992c2e868.tar.gz scummvm-rg350-6af9fcc57991c504382bd5a3be65fc4992c2e868.tar.bz2 scummvm-rg350-6af9fcc57991c504382bd5a3be65fc4992c2e868.zip |
Made the startup log output a bit more informative
svn-id: r32243
-rw-r--r-- | base/main.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/base/main.cpp b/base/main.cpp index c36c506d7f..ff246fd8b3 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -90,17 +90,20 @@ static const EnginePlugin *detectPlugin() { ConfMan.set("gameid", gameid); // Query the plugins and find one that will handle the specified gameid - printf("Looking for %s\n", gameid.c_str()); + printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str()); + printf(" Looking for a plugin supporting this gameid... "); GameDescriptor game = EngineMan.findGame(gameid, &plugin); if (plugin == 0) { - printf("Failed game detection\n"); + printf("failed\n"); warning("%s is an invalid gameid. Use the --list-games option to list supported gameid", gameid.c_str()); return 0; + } else { + printf("%s\n", plugin->getName()); } // FIXME: Do we really need this one? - printf("Trying to start game '%s'\n", game.description().c_str()); + printf(" Starting '%s'\n", game.description().c_str()); return plugin; } |