diff options
Diffstat (limited to 'base/main.cpp')
| -rw-r--r-- | base/main.cpp | 9 | 
1 files changed, 6 insertions, 3 deletions
diff --git a/base/main.cpp b/base/main.cpp index c36c506d7f..ff246fd8b3 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -90,17 +90,20 @@ static const EnginePlugin *detectPlugin() {  	ConfMan.set("gameid", gameid);  	// Query the plugins and find one that will handle the specified gameid -	printf("Looking for %s\n", gameid.c_str()); +	printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str()); +	printf("  Looking for a plugin supporting this gameid... ");  	GameDescriptor game = EngineMan.findGame(gameid, &plugin);  	if (plugin == 0) { -		printf("Failed game detection\n"); +		printf("failed\n");  		warning("%s is an invalid gameid. Use the --list-games option to list supported gameid", gameid.c_str());  		return 0; +	} else { +		printf("%s\n", plugin->getName());  	}  	// FIXME: Do we really need this one? -	printf("Trying to start game '%s'\n", game.description().c_str()); +	printf("  Starting '%s'\n", game.description().c_str());  	return plugin;  }  | 
