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author | Eugene Sandulenko | 2016-02-15 18:31:50 +0100 |
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committer | Eugene Sandulenko | 2016-02-15 18:31:50 +0100 |
commit | 6c895643aa743bcb0f99841c580c9581648a2864 (patch) | |
tree | 543c2de776ef0d83d33bb3ceea8c2e7afbf58325 | |
parent | a0213fe06128d4bf34f7e47484c4130ae2543afa (diff) | |
parent | 6c298e964f7352d82b13d5f60d8e5cc638176dcd (diff) | |
download | scummvm-rg350-6c895643aa743bcb0f99841c580c9581648a2864.tar.gz scummvm-rg350-6c895643aa743bcb0f99841c580c9581648a2864.tar.bz2 scummvm-rg350-6c895643aa743bcb0f99841c580c9581648a2864.zip |
Merge pull request #667 from a-detiste/master
JANITORIAL: Typos detected with lintian & grep
35 files changed, 41 insertions, 41 deletions
diff --git a/audio/mods/maxtrax.cpp b/audio/mods/maxtrax.cpp index c18812ee54..f5754a5f96 100644 --- a/audio/mods/maxtrax.cpp +++ b/audio/mods/maxtrax.cpp @@ -54,7 +54,7 @@ void nullFunc(int) {} // Function to calculate 2^x, where x is a fixedpoint number with 16 fraction bits // using exp would be more accurate and needs less space if mathlibrary is already linked -// but this function should be faster and doesnt use floats +// but this function should be faster and doesn't use floats #if 1 inline uint32 pow2Fixed(int32 val) { static const uint16 tablePow2[] = { diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp index d7713f99d8..f847296892 100644 --- a/backends/platform/android/gfx.cpp +++ b/backends/platform/android/gfx.cpp @@ -469,7 +469,7 @@ void OSystem_Android::updateScreen() { GLCALL(glTranslatex(0, -_shake_offset << 16, 0)); } -// TODO this doesnt work on those sucky drivers, do it differently +// TODO this doesn't work on those sucky drivers, do it differently // if (_show_overlay) // GLCALL(glColor4ub(0x9f, 0x9f, 0x9f, 0x9f)); diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h index 67ad84efd3..219755219f 100644 --- a/backends/platform/sdl/sdl-sys.h +++ b/backends/platform/sdl/sdl-sys.h @@ -112,7 +112,7 @@ typedef struct { int FAKE; } FAKE_FILE; #endif // In a moment of brilliance Xlib.h included by SDL_syswm.h #defines the -// following names. In a moment of mental breakdown, which occured upon +// following names. In a moment of mental breakdown, which occurred upon // gazing at Xlib.h, LordHoto decided to undefine them to prevent havoc. #ifdef Status #undef Status diff --git a/common/taskbar.h b/common/taskbar.h index b4ec673739..f1a9adb2d9 100644 --- a/common/taskbar.h +++ b/common/taskbar.h @@ -123,7 +123,7 @@ public: virtual void addRecent(const String &name, const String &description) {} /** - * Notifies the user an error occured through the taskbar icon + * Notifies the user an error occurred through the taskbar icon * * This will for example show the taskbar icon as red (using progress of 100% and an error state) * on Windows, and set the launcher icon in the urgent state on Unity diff --git a/devtools/create_project/scripts/postbuild.cmd b/devtools/create_project/scripts/postbuild.cmd index fcbd8c534a..31d2a94416 100644 --- a/devtools/create_project/scripts/postbuild.cmd +++ b/devtools/create_project/scripts/postbuild.cmd @@ -59,7 +59,7 @@ echo Invalid installer parameter. Should be "0" or "1" (was %~5)! goto done
:error_script:
-echo An error occured while running the installer script!
+echo An error occurred while running the installer script!
goto done
:done
diff --git a/devtools/create_project/scripts/prebuild.cmd b/devtools/create_project/scripts/prebuild.cmd index fbab426137..0efaab190c 100644 --- a/devtools/create_project/scripts/prebuild.cmd +++ b/devtools/create_project/scripts/prebuild.cmd @@ -27,7 +27,7 @@ echo Invalid target folder (%~2)! goto done
:error_script:
-echo An error occured while running the revision script!
+echo An error occurred while running the revision script!
:done
exit /B0
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index 762f60bd91..13b5bf761c 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -217,7 +217,7 @@ static void convertVolume(int &vol) { } static void convertPan(int &pan) { - // DirectSound was orginally used, which specifies volume + // DirectSound was originally used, which specifies volume // and panning differently than ScummVM does, using a logarithmic scale // rather than a linear one. // diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp index b42cf09245..2021cef6e8 100644 --- a/engines/groovie/groovie.cpp +++ b/engines/groovie/groovie.cpp @@ -69,7 +69,7 @@ GroovieEngine::GroovieEngine(OSystem *syst, const GroovieGameDescription *gd) : // Initialize the custom debug levels DebugMan.addDebugChannel(kDebugVideo, "Video", "Debug video and audio playback"); - DebugMan.addDebugChannel(kDebugResource, "Resource", "Debug resouce management"); + DebugMan.addDebugChannel(kDebugResource, "Resource", "Debug resource management"); DebugMan.addDebugChannel(kDebugScript, "Script", "Debug the scripts"); DebugMan.addDebugChannel(kDebugUnknown, "Unknown", "Report values of unknown data in files"); DebugMan.addDebugChannel(kDebugHotspots, "Hotspots", "Show the hotspots"); diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp index 4a90722a35..6683f973ca 100644 --- a/engines/kyra/debugger.cpp +++ b/engines/kyra/debugger.cpp @@ -542,7 +542,7 @@ bool Debugger_EoB::cmdSaveOriginal(int argc, const char **argv) { debugPrintf("Failure.\n"); } } else { - debugPrintf("Syntax: save_original\n (Saves game in original file format to a file which can be used with the orginal game executable.)\n\n"); + debugPrintf("Syntax: save_original\n (Saves game in original file format to a file which can be used with the original game executable.)\n\n"); } return true; @@ -562,7 +562,7 @@ bool Debugger_EoB::cmdSaveOriginal(int argc, const char **argv) { return true; } - debugPrintf("Syntax: save_original <slot>\n (Saves game in original file format to a file which can be used with the orginal game executable.\n A save slot between 0 and 5 must be specified.)\n\n"); + debugPrintf("Syntax: save_original <slot>\n (Saves game in original file format to a file which can be used with the original game executable.\n A save slot between 0 and 5 must be specified.)\n\n"); return true; } diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp index cfdf762bba..5ff0b6a109 100644 --- a/engines/kyra/gui_lol.cpp +++ b/engines/kyra/gui_lol.cpp @@ -2219,7 +2219,7 @@ int GUI_LoL::runMenu(Menu &menu) { int fW = (d->w << 3) - wW; int fC = 0; - // LoL doesnt't have default higlighted items. No item should be + // LoL doesn't have default higlighted items. No item should be // highlighted when entering a new menu. // Instead, the respevtive struct entry is used to determine whether // a menu has scroll buttons or slider bars. diff --git a/engines/kyra/gui_v1.cpp b/engines/kyra/gui_v1.cpp index a75c14b071..92891f71b2 100644 --- a/engines/kyra/gui_v1.cpp +++ b/engines/kyra/gui_v1.cpp @@ -200,7 +200,7 @@ void GUI_v1::processHighlights(Menu &menu) { int mouseY = p.y; if (_vm->game() == GI_LOL && menu.highlightedItem != 255) { - // LoL doesnt't have default highlighted items. + // LoL doesn't have default highlighted items. // We use a highlightedItem value of 255 for this. // With LoL no highlighting should take place unless the diff --git a/engines/mads/msurface.h b/engines/mads/msurface.h index 80891afb83..8930737b0a 100644 --- a/engines/mads/msurface.h +++ b/engines/mads/msurface.h @@ -56,7 +56,7 @@ protected: bool _freeFlag; public: /** - * Sets the engine refrence used all surfaces + * Sets the engine reference used all surfaces */ static void setVm(MADSEngine *vm) { _vm = vm; } diff --git a/engines/prince/graphics.cpp b/engines/prince/graphics.cpp index 3482d79f69..d5178efc17 100644 --- a/engines/prince/graphics.cpp +++ b/engines/prince/graphics.cpp @@ -279,7 +279,7 @@ void GraphicsMan::drawTransparentWithTransDrawNode(Graphics::Surface *screen, Dr // first and last row at the same time (height = 1) - no anti-alias continue; } - // new color value based on orginal screen surface color and sprite's edge pixel color + // new color value based on original screen surface color and sprite's edge pixel color *dst2 = transTableData[*dst2 * 256 + value]; } } diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp index 7957ed6a55..fdd81a8caa 100644 --- a/engines/sci/graphics/animate.cpp +++ b/engines/sci/graphics/animate.cpp @@ -59,7 +59,7 @@ void GfxAnimate::init() { // fastCast object is not found in any SCI games prior SCI1 if (getSciVersion() <= SCI_VERSION_01) _ignoreFastCast = true; - // Also if fastCast object exists at gamestartup, we can assume that the interpreter doesnt do kAnimate aborts + // Also if fastCast object exists at gamestartup, we can assume that the interpreter doesn't do kAnimate aborts // (found in Larry 1) if (getSciVersion() > SCI_VERSION_0_EARLY) { if (!_s->_segMan->findObjectByName("fastCast").isNull()) diff --git a/engines/sci/graphics/controls16.cpp b/engines/sci/graphics/controls16.cpp index e2e250cf9d..b4bd92699a 100644 --- a/engines/sci/graphics/controls16.cpp +++ b/engines/sci/graphics/controls16.cpp @@ -151,7 +151,7 @@ void GfxControls16::kernelTexteditChange(reg_t controlObject, reg_t eventObject) Common::Rect rect; if (textReference.isNull()) - error("kEditControl called on object that doesnt have a text reference"); + error("kEditControl called on object that doesn't have a text reference"); text = _segMan->getString(textReference); uint16 oldCursorPos = cursorPos; diff --git a/engines/sci/graphics/controls32.cpp b/engines/sci/graphics/controls32.cpp index 1bd497ce98..04a70d35f3 100644 --- a/engines/sci/graphics/controls32.cpp +++ b/engines/sci/graphics/controls32.cpp @@ -54,7 +54,7 @@ void GfxControls32::kernelTexteditChange(reg_t controlObject) { Common::Rect rect; if (textReference.isNull()) - error("kEditControl called on object that doesnt have a text reference"); + error("kEditControl called on object that doesn't have a text reference"); text = _segMan->getString(textReference); // TODO: Finish this diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp index 106924ecd3..6f6e0b672e 100644 --- a/engines/sci/graphics/palette.cpp +++ b/engines/sci/graphics/palette.cpp @@ -310,7 +310,7 @@ void GfxPalette::set(Palette *newPalette, bool force, bool forceRealMerge) { uint32 systime = _sysPalette.timestamp; if (force || newPalette->timestamp != systime) { - // SCI1.1+ doesnt do real merging anymore, but simply copying over the used colors from other palettes + // SCI1.1+ doesn't do real merging anymore, but simply copying over the used colors from other palettes // There are some games with inbetween SCI1.1 interpreters, use real merging for them (e.g. laura bow 2 demo) if ((forceRealMerge) || (_useMerging)) _sysPaletteChanged |= merge(newPalette, force, forceRealMerge); diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 1232b6559b..93cafadc52 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -529,7 +529,7 @@ void SciEngine::patchGameSaveRestore() { byte kernelIdSave = 0; switch (_gameId) { - case GID_HOYLE1: // gets confused, although the game doesnt support saving/restoring at all + case GID_HOYLE1: // gets confused, although the game doesn't support saving/restoring at all case GID_HOYLE2: // gets confused, see hoyle1 case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required case GID_MOTHERGOOSE: // mother goose EGA saves/restores directly and has no save/restore dialogs diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 0d7ea39ec2..3a69b5f03c 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -861,7 +861,7 @@ L2C36:; stopActorMoving(); return; } - // 2C98: Yes, an exact copy of what just occured.. the original does this, so im doing it... + // 2C98: Yes, an exact copy of what just occurred.. the original does this, so im doing it... // Just to keep me sane when going over it :) if (A == 0xFF) { setActorFromTmp(); diff --git a/engines/scumm/imuse_digi/dimuse_track.cpp b/engines/scumm/imuse_digi/dimuse_track.cpp index b7abdd074e..28ad64670c 100644 --- a/engines/scumm/imuse_digi/dimuse_track.cpp +++ b/engines/scumm/imuse_digi/dimuse_track.cpp @@ -352,9 +352,9 @@ Track *IMuseDigital::cloneToFadeOutTrack(Track *track, int fadeDelay) { // leaving bug number for now #1635361 ImuseDigiSndMgr::SoundDesc *soundDesc = _sound->cloneSound(track->soundDesc); if (!soundDesc) { - // it fail load open old song after switch to diffrent CDs + // it fail load open old song after switch to different CDs // so gave up - error("Game not supported while playing on 2 diffrent CDs"); + error("Game not supported while playing on 2 different CDs"); } track->soundDesc = soundDesc; diff --git a/engines/scumm/players/player_v4a.cpp b/engines/scumm/players/player_v4a.cpp index bd8ce3f7ad..58f53a6d7f 100644 --- a/engines/scumm/players/player_v4a.cpp +++ b/engines/scumm/players/player_v4a.cpp @@ -174,7 +174,7 @@ int Player_V4A::getMusicTimer() { return 2000; if (_musicId) { // The titlesong (and a few others) is running with ~70 ticks per second and the scale seems to be based on that. - // The Game itself doesnt get the timing from the Tfmx Player however, so we just use the elapsed time + // The Game itself doesn't get the timing from the Tfmx Player however, so we just use the elapsed time // 357 ~ 1000 * 25 * (1 / 70) return _mixer->getSoundElapsedTime(_musicHandle) / 357; } @@ -183,7 +183,7 @@ int Player_V4A::getMusicTimer() { int Player_V4A::getSoundStatus(int nr) const { // For music the game queues a variable the Tfmx Player sets through a special command. - // For sfx there seems to be no way to queue them, and the game doesnt try to. + // For sfx there seems to be no way to queue them, and the game doesn't try to. return (nr == _musicId) ? _signal : 0; } diff --git a/engines/scumm/scumm_v4.h b/engines/scumm/scumm_v4.h index 28f619ceaa..a008023ff9 100644 --- a/engines/scumm/scumm_v4.h +++ b/engines/scumm/scumm_v4.h @@ -35,7 +35,7 @@ class ScummEngine_v4 : public ScummEngine_v5 { public: /** - * Prepared savegame used by the orginal save/load dialog. + * Prepared savegame used by the original save/load dialog. * Must be valid as long as the savescreen is active. As we are not * notified when the savescreen is closed, memory is only freed on a game * reset, at the destruction of the engine or when the original save/load diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index 84d2b37f96..4d70ee8482 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -240,7 +240,7 @@ void Sound::playSound(int soundID) { // mentioned in the bug report above; in case it is, I put a check here. assert(soundID == 39); - // The samplerate is copied from the sound resouce 39 of the PC CD/VGA + // The samplerate is copied from the sound resource 39 of the PC CD/VGA // version of Monkey Island. // Read info from the header diff --git a/engines/sword1/objectman.cpp b/engines/sword1/objectman.cpp index 07f19154a0..651e47f211 100644 --- a/engines/sword1/objectman.cpp +++ b/engines/sword1/objectman.cpp @@ -119,7 +119,7 @@ char *ObjectMan::lockText(uint32 textId, uint8 lang) { return NULL; addr += sizeof(Header); if ((textId & ITM_ID) >= _resMan->readUint32(addr)) { - // Workaround for missing sentences in some langages in the demo. + // Workaround for missing sentences in some languages in the demo. switch(textId) { case 8455194: return const_cast<char *>(_translationId8455194[lang]); @@ -160,7 +160,7 @@ char *ObjectMan::lockText(uint32 textId, uint8 lang) { } uint32 offset = _resMan->readUint32(addr + ((textId & ITM_ID) + 1) * 4); if (offset == 0) { - // Workaround bug for missing sentence in some langages in Syria (see bug #1977094). + // Workaround bug for missing sentence in some languages in Syria (see bug #1977094). // We use the hardcoded text in this case. if (textId == 2950145) return const_cast<char *>(_translationId2950145[lang]); @@ -223,7 +223,7 @@ void ObjectMan::saveLiveList(uint16 *dest) { } // String displayed when a subtitle sentence is missing in the cluster file. -// It happens with at least one sentence in Syria in some langages (see bug +// It happens with at least one sentence in Syria in some languages (see bug // #1977094). // Note: an empty string or a null pointer causes a crash. diff --git a/engines/sword1/objectman.h b/engines/sword1/objectman.h index fef1a8da3a..79be82c02f 100644 --- a/engines/sword1/objectman.h +++ b/engines/sword1/objectman.h @@ -62,7 +62,7 @@ private: uint16 _liveList[TOTAL_SECTIONS]; //which sections are active uint8 *_cptData[TOTAL_SECTIONS]; static char _missingSubTitleStr[]; - static const char *const _translationId2950145[7]; //translation for textId 2950145 (missing from cluster file for some langages) + static const char *const _translationId2950145[7]; //translation for textId 2950145 (missing from cluster file for some languages) static const char *const _translationId8455194[7]; //translation for textId 8455194 (missing in the demo) static const char *const _translationId8455195[7]; //translation for textId 8455195 (missing in the demo) static const char *const _translationId8455196[7]; //translation for textId 8455196 (missing in the demo) diff --git a/engines/sword1/router.cpp b/engines/sword1/router.cpp index 72c8440e1c..0c2e9569b6 100644 --- a/engines/sword1/router.cpp +++ b/engines/sword1/router.cpp @@ -1455,7 +1455,7 @@ int32 Router::newCheck(int32 status, int32 x1, int32 y1, int32 x2, int32 y2) { * newCheck differs from check in that that 4 route options are * considered corresponding to actual walked routes. * - * Note distance doesnt take account of shrinking ??? + * Note distance doesn't take account of shrinking ??? * * Note Bars array must be properly calculated ie min max dx dy co *********************************************************************/ diff --git a/engines/sword2/router.cpp b/engines/sword2/router.cpp index d3f274dd2c..e95fa367a0 100644 --- a/engines/sword2/router.cpp +++ b/engines/sword2/router.cpp @@ -1712,7 +1712,7 @@ int32 Router::newCheck(int32 status, int32 x1, int32 y1, int32 x2, int32 y2) { * newCheck differs from check in that that 4 route options are * considered corresponding to actual walked routes. * - * Note distance doesnt take account of shrinking ??? + * Note distance doesn't take account of shrinking ??? * * Note Bars array must be properly calculated ie min max dx dy co *********************************************************************/ diff --git a/engines/sword25/fmv/movieplayer.h b/engines/sword25/fmv/movieplayer.h index 95fb05ee60..b59b223b4c 100644 --- a/engines/sword25/fmv/movieplayer.h +++ b/engines/sword25/fmv/movieplayer.h @@ -67,7 +67,7 @@ public: * movie file, it will be unloaded and, if necessary, stopped playing. * @param Filename The filename of the movie file to be loaded * @param Z Z indicates the position of the film on the main graphics layer - * @return Returns false if an error occured while loading, otherwise true. + * @return Returns false if an error occurred while loading, otherwise true. */ bool loadMovie(const Common::String &filename, uint z); diff --git a/engines/sword25/script/luacallback.cpp b/engines/sword25/script/luacallback.cpp index 72f7e01612..acfda498c6 100644 --- a/engines/sword25/script/luacallback.cpp +++ b/engines/sword25/script/luacallback.cpp @@ -119,7 +119,7 @@ void LuaCallback::invokeCallbackFunctions(lua_State *L, uint objectHandle) { // Lua_pcall the function and the parameters pop themselves from the stack if (lua_pcall(L, argumentCount, 0, 0) != 0) { // An error has occurred - error("An error occured executing a callback function: %s", lua_tostring(L, -1)); + error("An error occurred executing a callback function: %s", lua_tostring(L, -1)); // Pop error message from the stack lua_pop(L, 1); diff --git a/engines/sword25/script/luascript.cpp b/engines/sword25/script/luascript.cpp index e93289596b..3aca6676ac 100644 --- a/engines/sword25/script/luascript.cpp +++ b/engines/sword25/script/luascript.cpp @@ -214,7 +214,7 @@ bool LuaScriptEngine::executeBuffer(const byte *data, uint size, const Common::S // Run buffer contents if (lua_pcall(_state, 0, 0, -2) != 0) { - error("An error occured while executing \"%s\":\n%s.", + error("An error occurred while executing \"%s\":\n%s.", name.c_str(), lua_tostring(_state, -1)); lua_pop(_state, 2); diff --git a/engines/sword25/sword25.cpp b/engines/sword25/sword25.cpp index 5223481d50..b6f2641714 100644 --- a/engines/sword25/sword25.cpp +++ b/engines/sword25/sword25.cpp @@ -120,7 +120,7 @@ Common::Error Sword25Engine::appStart() { // Pass the command line to the script engine. ScriptEngine *scriptPtr = Kernel::getInstance()->getScript(); if (!scriptPtr) { - error("Script intialization failed."); + error("Script initialization failed."); return Common::kUnknownError; } diff --git a/engines/sword25/util/lua/lbaselib.cpp b/engines/sword25/util/lua/lbaselib.cpp index 659c61d956..ec044970ad 100644 --- a/engines/sword25/util/lua/lbaselib.cpp +++ b/engines/sword25/util/lua/lbaselib.cpp @@ -492,7 +492,7 @@ static int costatus (lua_State *L, lua_State *co) { else return CO_SUS; /* initial state */ } - default: /* some error occured */ + default: /* some error occurred */ return CO_DEAD; } } diff --git a/engines/sword25/util/lua/ldo.cpp b/engines/sword25/util/lua/ldo.cpp index a230097f2a..d53f95adaa 100644 --- a/engines/sword25/util/lua/ldo.cpp +++ b/engines/sword25/util/lua/ldo.cpp @@ -114,7 +114,7 @@ void luaD_throw (lua_State *L, int errcode) { // LUAI_THROW has been replaced with an error message in ScummVM, together // with the LUA error code and description //LUAI_THROW(L, L->errorJmp); - error("LUA error occured, error code is %d (%s)", errcode, luaErrorDescription[errcode]); + error("LUA error occurred, error code is %d (%s)", errcode, luaErrorDescription[errcode]); } else { L->status = cast_byte(errcode); diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp index 9d5a35464a..4661d3bca0 100644 --- a/engines/wintermute/ad/ad_actor.cpp +++ b/engines/wintermute/ad/ad_actor.cpp @@ -958,13 +958,13 @@ bool AdActor::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, stack->correctParams(1); ScValue *val = stack->pop(); if (!val->isNative()) { - script->runtimeError("actor.%s method accepts an entity refrence only", name); + script->runtimeError("actor.%s method accepts an entity reference only", name); stack->pushNULL(); return STATUS_OK; } AdObject *obj = (AdObject *)val->getNative(); if (!obj || obj->getType() != OBJECT_ENTITY) { - script->runtimeError("actor.%s method accepts an entity refrence only", name); + script->runtimeError("actor.%s method accepts an entity reference only", name); stack->pushNULL(); return STATUS_OK; } diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp index 802ad09cbb..a3037e5ad5 100644 --- a/graphics/thumbnail.cpp +++ b/graphics/thumbnail.cpp @@ -67,7 +67,7 @@ HeaderState loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, header.size = in.readUint32BE(); header.version = in.readByte(); - // Do a check whether any read errors had occured. If so we cannot use the + // Do a check whether any read errors had occurred. If so we cannot use the // values obtained for size and version because they might be bad. if (in.err() || in.eos()) { // TODO: We fake that there is no header. This is actually not quite |