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author | Martin Kiewitz | 2010-08-30 08:47:57 +0000 |
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committer | Martin Kiewitz | 2010-08-30 08:47:57 +0000 |
commit | 6d7d0ee94086d532b6263ff86705d8952aa20c49 (patch) | |
tree | afc80aca35c55ac83961288216a6671b55b4fc95 | |
parent | 3e6d55aee72743f5224401071f9081f0a06d7fad (diff) | |
download | scummvm-rg350-6d7d0ee94086d532b6263ff86705d8952aa20c49.tar.gz scummvm-rg350-6d7d0ee94086d532b6263ff86705d8952aa20c49.tar.bz2 scummvm-rg350-6d7d0ee94086d532b6263ff86705d8952aa20c49.zip |
SCI: reverting r52448
broke importing, also savedgames are named "qfg1.0xx", so they werent showed before anyway and ".sav" is not mandatory for exported character files.
svn-id: r52449
-rw-r--r-- | engines/sci/engine/kfile.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index e335bf1476..48f3691cb5 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -944,12 +944,12 @@ reg_t DirSeeker::firstFile(const Common::String &mask, reg_t buffer, SegManager int QfGImport = g_sci->inQfGImportRoom(); if (QfGImport) { _files.clear(); - addAsVirtualFiles("-QfG1-", "qfg1-*.sav"); - addAsVirtualFiles("-QfG1VGA-", "qfg1vga-*.sav"); + addAsVirtualFiles("-QfG1-", "qfg1-*"); + addAsVirtualFiles("-QfG1VGA-", "qfg1vga-*"); if (QfGImport > 2) - addAsVirtualFiles("-QfG2-", "qfg2-*.sav"); + addAsVirtualFiles("-QfG2-", "qfg2-*"); if (QfGImport > 3) - addAsVirtualFiles("-QfG3-", "qfg3-*.sav"); + addAsVirtualFiles("-QfG3-", "qfg3-*"); if (QfGImport == 3) { // QfG3 sorts the filelisting itself, we can't let that happen otherwise our |