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authorWalter van Niftrik2017-06-26 11:36:45 +0200
committerWalter van Niftrik2017-06-26 11:36:45 +0200
commit70092f7f25085ab512002694894ae5cdf1d5ed1c (patch)
tree653290ad850232b1d7db81d3c41a17a4a2f1fee3
parentdb0728970cc1ec9f333ccf7cb2e50f60edd26843 (diff)
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ADL: Merge hires2 and hires0 classes
-rw-r--r--engines/adl/hires0.cpp143
-rw-r--r--engines/adl/hires2.cpp120
-rw-r--r--engines/adl/module.mk1
3 files changed, 68 insertions, 196 deletions
diff --git a/engines/adl/hires0.cpp b/engines/adl/hires0.cpp
deleted file mode 100644
index 0165170699..0000000000
--- a/engines/adl/hires0.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/textconsole.h"
-
-#include "adl/adl_v2.h"
-#include "adl/graphics.h"
-#include "adl/disk.h"
-
-namespace Adl {
-
-#define IDS_HR0_DISK_IMAGE "MISSION.NIB"
-
-#define IDI_HR0_NUM_ROOMS 43
-#define IDI_HR0_NUM_MESSAGES 142
-#define IDI_HR0_NUM_VARS 40
-#define IDI_HR0_NUM_ITEM_PICS 2
-#define IDI_HR0_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR0_MSG_CANT_GO_THERE 110
-#define IDI_HR0_MSG_DONT_UNDERSTAND 112
-#define IDI_HR0_MSG_ITEM_DOESNT_MOVE 114
-#define IDI_HR0_MSG_ITEM_NOT_HERE 115
-#define IDI_HR0_MSG_THANKS_FOR_PLAYING 113
-
-class HiRes0Engine : public AdlEngine_v2 {
-public:
- HiRes0Engine(OSystem *syst, const AdlGameDescription *gd) :
- AdlEngine_v2(syst, gd) { }
- ~HiRes0Engine() { }
-
-private:
- // AdlEngine
- void init();
- void initGameState();
-};
-
-void HiRes0Engine::init() {
- _graphics = new GraphicsMan_v2(*_display);
-
- _disk = new DiskImage();
- if (!_disk->open(IDS_HR0_DISK_IMAGE))
- error("Failed to open disk image '" IDS_HR0_DISK_IMAGE "'");
-
- _disk->setSectorLimit(13);
-
- // TODO: all these strings/offsets/etc are the same as hires2
-
- StreamPtr stream(_disk->createReadStream(0x1f, 0x2, 0x00, 2));
- loadMessages(*stream, IDI_HR0_NUM_MESSAGES);
-
- // Read parser messages
- stream.reset(_disk->createReadStream(0x1a, 0x1));
- _strings.verbError = readStringAt(*stream, 0x4f);
- _strings.nounError = readStringAt(*stream, 0x8e);
- _strings.enterCommand = readStringAt(*stream, 0xbc);
-
- // Read time string
- stream.reset(_disk->createReadStream(0x19, 0x7, 0xd7));
- _strings_v2.time = readString(*stream, 0xff);
-
- // Read line feeds
- stream.reset(_disk->createReadStream(0x19, 0xb, 0xf8, 1));
- _strings.lineFeeds = readString(*stream);
-
- // Read opcode strings
- stream.reset(_disk->createReadStream(0x1a, 0x6, 0x00, 2));
- _strings_v2.saveInsert = readStringAt(*stream, 0x5f);
- _strings_v2.saveReplace = readStringAt(*stream, 0xe5);
- _strings_v2.restoreInsert = readStringAt(*stream, 0x132);
- _strings_v2.restoreReplace = readStringAt(*stream, 0x1c2);
- _strings.playAgain = readStringAt(*stream, 0x225);
- _strings.pressReturn = readStringAt(*stream, 0x25f);
-
- _messageIds.cantGoThere = IDI_HR0_MSG_CANT_GO_THERE;
- _messageIds.dontUnderstand = IDI_HR0_MSG_DONT_UNDERSTAND;
- _messageIds.itemDoesntMove = IDI_HR0_MSG_ITEM_DOESNT_MOVE;
- _messageIds.itemNotHere = IDI_HR0_MSG_ITEM_NOT_HERE;
- _messageIds.thanksForPlaying = IDI_HR0_MSG_THANKS_FOR_PLAYING;
-
- // Load global picture data
- stream.reset(_disk->createReadStream(0x19, 0xa, 0x80, 0));
- loadPictures(*stream);
-
- // Load item picture data
- stream.reset(_disk->createReadStream(0x1e, 0x9, 0x05));
- loadItemPictures(*stream, IDI_HR0_NUM_ITEM_PICS);
-
- // Load commands from executable
- stream.reset(_disk->createReadStream(0x1d, 0x7, 0x00, 2));
- readCommands(*stream, _roomCommands);
-
- stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 3));
- readCommands(*stream, _globalCommands);
-
- // Load dropped item offsets
- stream.reset(_disk->createReadStream(0x1b, 0x4, 0x15));
- loadDroppedItemOffsets(*stream, IDI_HR0_NUM_ITEM_OFFSETS);
-
- // Load verbs
- stream.reset(_disk->createReadStream(0x19, 0x0, 0x00, 3));
- loadWords(*stream, _verbs, _priVerbs);
-
- // Load nouns
- stream.reset(_disk->createReadStream(0x22, 0x2, 0x00, 2));
- loadWords(*stream, _nouns, _priNouns);
-}
-
-void HiRes0Engine::initGameState() {
- _state.vars.resize(IDI_HR0_NUM_VARS);
-
- StreamPtr stream(_disk->createReadStream(0x21, 0x5, 0x0e, 2));
- loadRooms(*stream, IDI_HR0_NUM_ROOMS);
-
- stream.reset(_disk->createReadStream(0x21, 0x0));
- loadItems(*stream);
-}
-
-Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd) {
- return new HiRes0Engine(syst, gd);
-}
-
-} // End of namespace Adl
diff --git a/engines/adl/hires2.cpp b/engines/adl/hires2.cpp
index ac1ee57fac..9f76b0f49f 100644
--- a/engines/adl/hires2.cpp
+++ b/engines/adl/hires2.cpp
@@ -33,63 +33,42 @@
namespace Adl {
-#define IDS_HR2_DISK_IMAGE "WIZARD.DSK"
-
-#define IDI_HR2_NUM_ROOMS 135
-#define IDI_HR2_NUM_MESSAGES 255
-#define IDI_HR2_NUM_VARS 40
-#define IDI_HR2_NUM_ITEM_PICS 38
-#define IDI_HR2_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR2_MSG_CANT_GO_THERE 123
-#define IDI_HR2_MSG_DONT_UNDERSTAND 19
-#define IDI_HR2_MSG_ITEM_DOESNT_MOVE 242
-#define IDI_HR2_MSG_ITEM_NOT_HERE 4
-#define IDI_HR2_MSG_THANKS_FOR_PLAYING 239
-
-class HiRes2Engine : public AdlEngine_v2 {
+class HiResBaseEngine : public AdlEngine_v2 {
public:
- HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine_v2(syst, gd) { }
+ HiResBaseEngine(OSystem *syst, const AdlGameDescription *gd, const byte numRooms, const byte numMsgs, const byte numItemPics);
private:
// AdlEngine
- void runIntro();
void init();
void initGameState();
-};
-
-void HiRes2Engine::runIntro() {
- // This only works for the 16-sector re-release. The original
- // release is not supported at this time, because we don't have
- // access to it.
- _disk->setSectorLimit(0);
- StreamPtr stream(_disk->createReadStream(0x00, 0xd, 0x17, 1));
-
- _display->setMode(DISPLAY_MODE_TEXT);
- Common::String str = readString(*stream);
-
- if (stream->eos() || stream->err())
- error("Error reading disk image");
-
- _display->printString(str);
- delay(2000);
+ const byte _numRooms, _numMsgs, _numItemPics;
+};
- _disk->setSectorLimit(13);
+HiResBaseEngine::HiResBaseEngine(OSystem *syst, const AdlGameDescription *gd, const byte numRooms, const byte numMsgs, const byte numItemPics) :
+ AdlEngine_v2(syst, gd),
+ _numRooms(numRooms),
+ _numMsgs(numMsgs),
+ _numItemPics(numItemPics) {
+
+ _messageIds.cantGoThere = 110;
+ _messageIds.dontUnderstand = 112;
+ _messageIds.itemDoesntMove = 114;
+ _messageIds.itemNotHere = 115;
+ _messageIds.thanksForPlaying = 113;
}
-void HiRes2Engine::init() {
+void HiResBaseEngine::init() {
_graphics = new GraphicsMan_v2(*_display);
_disk = new DiskImage();
- if (!_disk->open(IDS_HR2_DISK_IMAGE))
- error("Failed to open disk image '" IDS_HR2_DISK_IMAGE "'");
+ if (!_disk->open(getDiskImageName(0)))
+ error("Failed to open disk image '%s'", getDiskImageName(0).c_str());
_disk->setSectorLimit(13);
StreamPtr stream(_disk->createReadStream(0x1f, 0x2, 0x00, 4));
- loadMessages(*stream, IDI_HR2_NUM_MESSAGES);
+ loadMessages(*stream, _numMsgs);
// Read parser messages
stream.reset(_disk->createReadStream(0x1a, 0x1));
@@ -114,30 +93,24 @@ void HiRes2Engine::init() {
_strings.playAgain = readStringAt(*stream, 0x225);
_strings.pressReturn = readStringAt(*stream, 0x25f);
- _messageIds.cantGoThere = IDI_HR2_MSG_CANT_GO_THERE;
- _messageIds.dontUnderstand = IDI_HR2_MSG_DONT_UNDERSTAND;
- _messageIds.itemDoesntMove = IDI_HR2_MSG_ITEM_DOESNT_MOVE;
- _messageIds.itemNotHere = IDI_HR2_MSG_ITEM_NOT_HERE;
- _messageIds.thanksForPlaying = IDI_HR2_MSG_THANKS_FOR_PLAYING;
-
// Load global picture data
stream.reset(_disk->createReadStream(0x19, 0xa, 0x80, 0));
loadPictures(*stream);
// Load item picture data
stream.reset(_disk->createReadStream(0x1e, 0x9, 0x05));
- loadItemPictures(*stream, IDI_HR2_NUM_ITEM_PICS);
+ loadItemPictures(*stream, _numItemPics);
// Load commands from executable
stream.reset(_disk->createReadStream(0x1d, 0x7, 0x00, 4));
readCommands(*stream, _roomCommands);
- stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 2));
+ stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 3));
readCommands(*stream, _globalCommands);
// Load dropped item offsets
stream.reset(_disk->createReadStream(0x1b, 0x4, 0x15));
- loadDroppedItemOffsets(*stream, IDI_HR2_NUM_ITEM_OFFSETS);
+ loadDroppedItemOffsets(*stream, 16);
// Load verbs
stream.reset(_disk->createReadStream(0x19, 0x0, 0x00, 3));
@@ -148,18 +121,61 @@ void HiRes2Engine::init() {
loadWords(*stream, _nouns, _priNouns);
}
-void HiRes2Engine::initGameState() {
- _state.vars.resize(IDI_HR2_NUM_VARS);
+void HiResBaseEngine::initGameState() {
+ _state.vars.resize(40);
StreamPtr stream(_disk->createReadStream(0x21, 0x5, 0x0e, 7));
- loadRooms(*stream, IDI_HR2_NUM_ROOMS);
+ loadRooms(*stream, _numRooms);
stream.reset(_disk->createReadStream(0x21, 0x0, 0x00, 2));
loadItems(*stream);
}
+class HiRes2Engine : public HiResBaseEngine {
+public:
+ HiRes2Engine(OSystem *syst, const AdlGameDescription *gd);
+
+private:
+ // AdlEngine
+ void runIntro();
+};
+
+HiRes2Engine::HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) :
+ HiResBaseEngine(syst, gd, 135, 255, 38) {
+
+ _messageIds.cantGoThere = 123;
+ _messageIds.dontUnderstand = 19;
+ _messageIds.itemDoesntMove = 242;
+ _messageIds.itemNotHere = 4;
+ _messageIds.thanksForPlaying = 239;
+}
+
+void HiRes2Engine::runIntro() {
+ // This only works for the 16-sector re-release. The original
+ // release is not supported at this time, because we don't have
+ // access to it.
+ _disk->setSectorLimit(0);
+ StreamPtr stream(_disk->createReadStream(0x00, 0xd, 0x17, 1));
+
+ _display->setMode(DISPLAY_MODE_TEXT);
+
+ Common::String str = readString(*stream);
+
+ if (stream->eos() || stream->err())
+ error("Error reading disk image");
+
+ _display->printString(str);
+ delay(2000);
+
+ _disk->setSectorLimit(13);
+}
+
Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd) {
return new HiRes2Engine(syst, gd);
}
+Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd) {
+ return new HiResBaseEngine(syst, gd, 43, 142, 2);
+}
+
} // End of namespace Adl
diff --git a/engines/adl/module.mk b/engines/adl/module.mk
index 10d5060d99..30c64b5ade 100644
--- a/engines/adl/module.mk
+++ b/engines/adl/module.mk
@@ -11,7 +11,6 @@ MODULE_OBJS := \
disk.o \
display.o \
graphics.o \
- hires0.o \
hires1.o \
hires2.o \
hires4.o \