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author | Torbjörn Andersson | 2005-07-20 16:38:57 +0000 |
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committer | Torbjörn Andersson | 2005-07-20 16:38:57 +0000 |
commit | 7180c24b4efc2c1840d95aa30d6909bec5cb2f95 (patch) | |
tree | 9944fae16a85de5eca0a139a034aefc761fb6bb8 | |
parent | 8cf83e3435ca6a63b65c0eee627805be517b2c86 (diff) | |
download | scummvm-rg350-7180c24b4efc2c1840d95aa30d6909bec5cb2f95.tar.gz scummvm-rg350-7180c24b4efc2c1840d95aa30d6909bec5cb2f95.tar.bz2 scummvm-rg350-7180c24b4efc2c1840d95aa30d6909bec5cb2f95.zip |
Nope, I was mistaken. The Linux patch files are almost - but not quite -
like the Windows ones.
svn-id: r18569
-rw-r--r-- | saga/game.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index 25669310ae..177c6a207e 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -372,9 +372,8 @@ static GamePatchDescription ITELinPatch_Files[] = { { "wyrm1.dlt", GAME_RESOURCEFILE, 1530}, { "wyrm2.dlt", GAME_RESOURCEFILE, 1531}, { "wyrm3.dlt", GAME_RESOURCEFILE, 1532}, - { "wyrm4.dlt", GAME_RESOURCEFILE, 1533}, - { "credit3m.dlt", GAME_RESOURCEFILE, 1796}, - { "credit4m.dlt", GAME_RESOURCEFILE, 1797}, + { "credit3n.dlt", GAME_RESOURCEFILE, 1796}, + { "credit4n.dlt", GAME_RESOURCEFILE, 1797}, { "P2_A.iaf", GAME_VOICEFILE, 4} }; |