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authorMax Horn2010-04-22 09:46:30 +0000
committerMax Horn2010-04-22 09:46:30 +0000
commit78efc863509ee46e6b9812d801fa49ac42430ef7 (patch)
treec34dbb8d4a9f374a37ffcbe61bafcb954b220665
parent5ab6a53f8739b40ec381241cadb82d6080dbc660 (diff)
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Reformat NEWS items a bit, add full stops
svn-id: r48768
-rw-r--r--NEWS36
1 files changed, 20 insertions, 16 deletions
diff --git a/NEWS b/NEWS
index 3d65fccba3..cac57a9eb9 100644
--- a/NEWS
+++ b/NEWS
@@ -3,34 +3,38 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
1.2.0 (????-??-??)
PSP port:
- - Switched to new backend design which fixes minor graphical issues, speeds things up, and provides 16-bit support.
+ - Switched to new backend design which fixes minor graphical issues,
+ speeds things up, and provides 16-bit support.
1.1.1 (????-??-??)
New Ports:
- - Added Nintendo 64 Port (Actually added in 1.1.0, but forgot to mention it. oops)
+ - Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)
+
+ General:
+ - Fixed several minor bugs here and there.
KYRA:
- - Fixed a bug which caused the DOS versions to crash before the credits when AdLib
- music is selected.
+ - Fixed a bug which caused the DOS versions to crash before the credits when
+ AdLib music is selected.
LURE:
- - Fixed several memory leaks
- - Corrected problems in the handling of followers when blocked from performing actions
- by closed doors between rooms
+ - Fixed several memory leaks.
+ - Corrected problems in the handling of followers when blocked from performing
+ actions by closed doors between rooms.
Tinsel:
- Fix video playback regression in Discworld 2.
Wii/GameCube port: (Also forgot to mention in 1.1.0)
- - Added support for games using 16bit graphics
- - Complete GFX overhaul (new video modes, better performance, picture smoothing,
- fine grained overscan settings)
- - Added a new options dialog for Wii/Gamecube specific settings
- - Fixed a GFX glitch on savegame thumbnails
- - Added support for SMB mountpoints (Samba/Windows shares)
- - Added an on-screen console, which is shown when ScummVM exits abnormally
- - Fixed a couple of crashes when using Ogg/Vorbis encoded sound files
- See the bundled READMII.txt file for more information
+ - Added support for games using 16bit graphics.
+ - Complete GFX overhaul (new video modes, better performance,
+ picture smoothing, fine grained overscan settings).
+ - Added a new options dialog for Wii/Gamecube specific settings.
+ - Fixed a GFX glitch on savegame thumbnails.
+ - Added support for SMB mountpoints (Samba/Windows shares).
+ - Added an on-screen console, which is shown when ScummVM exits abnormally.
+ - Fixed a couple of crashes when using Ogg/Vorbis encoded sound files.
+ See the bundled READMII.txt file for more information.
PSP port: (Also forgot to mention in 1.1.0)
- Added plugin support which allows the PSP Phat to run every game.