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author | Travis Howell | 2003-12-15 16:11:43 +0000 |
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committer | Travis Howell | 2003-12-15 16:11:43 +0000 |
commit | 7fcfd00d1cbb54e54556d11d8946584f1628456e (patch) | |
tree | af2de5a58d725261bebd453013b9be46879454f2 | |
parent | 278484bed7c5672e9b5a25f9e9380644484bc71b (diff) | |
download | scummvm-rg350-7fcfd00d1cbb54e54556d11d8946584f1628456e.tar.gz scummvm-rg350-7fcfd00d1cbb54e54556d11d8946584f1628456e.tar.bz2 scummvm-rg350-7fcfd00d1cbb54e54556d11d8946584f1628456e.zip |
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svn-id: r11661
-rw-r--r-- | scumm/scummvm.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index fbc44d77ad..3aef8c2a92 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1013,6 +1013,11 @@ void ScummEngine::scummInit() { for (i = 0; i < 256; i++) _roomPalette[i] = i; if (_version == 1) { + // Use 17 color table for v1 games to allow + // correct color for inventory and sentence + // line + // Original games used some kind of dynamic + // color table remapping between rooms if (_gameId == GID_MANIAC) setupV1ManiacPalette(); else |