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author | Eugene Sandulenko | 2016-02-09 09:46:55 +0100 |
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committer | Eugene Sandulenko | 2016-02-14 17:13:04 +0100 |
commit | 82fff0ab865b20a8aaa36fcfe3523c51b764cffb (patch) | |
tree | 2d4283f78ace5fb92f5dd3adc942b78fe3a5b2fa | |
parent | c72c92a3ef5cb58878ea0ae156a6fc6855eb7fff (diff) | |
download | scummvm-rg350-82fff0ab865b20a8aaa36fcfe3523c51b764cffb.tar.gz scummvm-rg350-82fff0ab865b20a8aaa36fcfe3523c51b764cffb.tar.bz2 scummvm-rg350-82fff0ab865b20a8aaa36fcfe3523c51b764cffb.zip |
WAGE: Made code cleaner
-rw-r--r-- | engines/wage/combat.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wage/combat.cpp b/engines/wage/combat.cpp index 91c65cfd88..b6963248b9 100644 --- a/engines/wage/combat.cpp +++ b/engines/wage/combat.cpp @@ -464,7 +464,7 @@ int WageEngine::getValidMoveDirections(Chr *npc) { Scene *scene = _world->getSceneAt(destX, destY); - if (scene != NULL && scene->_chrs.size() == 0) { + if (scene != NULL && scene->_chrs.empty()) { directions |= (1 << dir); } } |