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| author | Torbjörn Andersson | 2005-10-10 15:31:42 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2005-10-10 15:31:42 +0000 |
| commit | 832047efc99ff1fea565a4764f7100ca0db92dfd (patch) | |
| tree | df73d0f82d60d6544e31119b84626ffb547e7206 | |
| parent | bbb1bee56851f1d59102c0bdb654c40ff2a3e904 (diff) | |
| download | scummvm-rg350-832047efc99ff1fea565a4764f7100ca0db92dfd.tar.gz scummvm-rg350-832047efc99ff1fea565a4764f7100ca0db92dfd.tar.bz2 scummvm-rg350-832047efc99ff1fea565a4764f7100ca0db92dfd.zip | |
Draw the IHNM portrait on the right coordinates.
svn-id: r19002
| -rw-r--r-- | saga/game.cpp | 2 | ||||
| -rw-r--r-- | saga/interface.cpp | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/saga/game.cpp b/saga/game.cpp index 813327729f..b8db246cf6 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -596,7 +596,7 @@ static GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all 15, // verb text shadow color FIXME 252, // verb text active color - 5, 4, // left portrait x, y offset + 11, 12, // left portrait x, y offset -1, -1, // right portrait x, y offset -1, -1, // inventory Up & Down button indexies diff --git a/saga/interface.cpp b/saga/interface.cpp index e99a497263..482485284d 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -123,8 +123,6 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { if (_vm->getGameType() == GType_ITE) { _vm->_sprite->loadList(_vm->getResourceDescription()->defaultPortraitsResourceId, _defPortraits); - } else { - // TODO } setPortraitBgColor(0, 0, 0); |
