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authorPaul Gilbert2014-04-12 20:52:28 -0400
committerPaul Gilbert2014-04-12 20:52:28 -0400
commit85b7a8d019f7ba2246c49b9bb3a713f0388786f8 (patch)
tree8ea909cac4bcaee4b88f14b676b12390a9ce2f1d
parent0e67669001ab1d664b00037c4382cb5e6de56d56 (diff)
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MADS: Fix for resetting trigger mode between scenes
-rw-r--r--engines/mads/game.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp
index 9eb2c5c56f..a6650555ce 100644
--- a/engines/mads/game.cpp
+++ b/engines/mads/game.cpp
@@ -238,6 +238,7 @@ void Game::sectionLoop() {
_priorFrameTimer = _scene._frameStartTime;
// Call the scene logic for entering the given scene
+ _triggerSetupMode = KERNEL_TRIGGER_DAEMON;
_scene._sceneLogic->enter();
// Set player data