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| author | Max Horn | 2004-01-04 01:11:23 +0000 | 
|---|---|---|
| committer | Max Horn | 2004-01-04 01:11:23 +0000 | 
| commit | 87abee70c1b51258c783eeaa2e3c08d15fdbb1ed (patch) | |
| tree | 201a8f7e3d01c3675b0150ecabb31a17f373a17e | |
| parent | b9292bafe135b05503093d685f932caa54a0a30f (diff) | |
| download | scummvm-rg350-87abee70c1b51258c783eeaa2e3c08d15fdbb1ed.tar.gz scummvm-rg350-87abee70c1b51258c783eeaa2e3c08d15fdbb1ed.tar.bz2 scummvm-rg350-87abee70c1b51258c783eeaa2e3c08d15fdbb1ed.zip  | |
remove this HACK workaround - I think I may have fixed the true cause (we'll see)
svn-id: r12124
| -rw-r--r-- | scumm/gfx.cpp | 5 | 
1 files changed, 4 insertions, 1 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 4984955de0..fffd2f0b3a 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -2293,6 +2293,7 @@ void ScummEngine::transitionEffect(int a) {  				while (l <= r) {  					if (l >= 0 && l < gdi._numStrips && (uint) t < (uint) bottom) {  						virtscr[0].tdirty[l] = t * 8; +/*  						//HACK: this is bad place of this hack  		 				//it fix redraw last 8 lines in room gfx layer  		 				//this is only for maniac classic version becouse that game @@ -2300,6 +2301,7 @@ void ScummEngine::transitionEffect(int a) {  						if ((_version == 1) && (_gameId == GID_MANIAC))  							virtscr[0].bdirty[l] = (t + 2) * 8;  						else +*/  							virtscr[0].bdirty[l] = (t + 1) * 8;  					}  					l++; @@ -2312,13 +2314,14 @@ void ScummEngine::transitionEffect(int a) {  				if (t < 0)  					t = 0;   				virtscr[0].tdirty[l] = t * 8; - 				//HACK: this is bad place of this hack +/* 				//HACK: this is bad place of this hack   				//it fix redraw last 8 lines in room gfx layer   				//this is only for maniac classic version becouse that game   				//has bigger height of room gfx layer  				if ((_version == 1) && (_gameId == GID_MANIAC))  					virtscr[0].bdirty[l] = (b + 2) * 8;  				else +*/  					virtscr[0].bdirty[l] = (b + 1) * 8;  			}  			updateDirtyScreen(kMainVirtScreen);  | 
