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authorMatthew Hoops2011-03-28 10:38:34 -0400
committerMatthew Hoops2011-03-28 10:39:15 -0400
commit88247e35703dd75fd7e9a702f7b7be3ccc443c1e (patch)
tree5c2c73f93d3ae4d65be147766c35caebeb343ded
parentecde861446b7d2814b5b906e845c923878a3636d (diff)
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NEWS: Cleanup
-rw-r--r--NEWS6
1 files changed, 3 insertions, 3 deletions
diff --git a/NEWS b/NEWS
index ba69165222..d2ab41c29d 100644
--- a/NEWS
+++ b/NEWS
@@ -72,7 +72,7 @@ For a more comprehensive changelog of the latest experimental code, see:
a lockup in the shower scene of Laura bow 1 and pathfinding in some
screens during the chase sequence in Laura Bow 2).
- Fixed several music related glitches and possible lockups (like, for
- example, a rare music lockup that occured when loading a saved game
+ example, a rare music lockup that occurred when loading a saved game
outside the palace in Quest for Glory 3).
- Fixed possible problems and lockups in the character import screens of
Quest for Glory 2 and 3.
@@ -81,7 +81,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed a script bug in the CD version of King's Quest 5, which caused a
lockup under certain circumstances when going outside the witch's house
in the dark forest.
- - Function keys now work correctly when the numlock key is on.
+ - Function keys now work correctly when the num lock key is on.
- Improved support for fanmade game scripts.
- Improved support for non-English versions of games.
- Made several enhancements and fixes related to MT-32 music (e.g. reverb).
@@ -119,7 +119,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for pause/resume.
- Added support for games using 16bit graphics.
- Increased the performance significantly.
- - Added support for the "Fullscreen mode" option. Unticking this keeps the
+ - Added support for the "Fullscreen mode" option. Unchecking this keeps the
game's aspect ratio.
- Added a new graphics mode for linear filtering.
- Overhauled the input system (see README.Android).