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authorStrangerke2013-04-05 08:17:26 +0200
committerStrangerke2013-04-05 08:17:26 +0200
commit89bf72ff5d608b86c6efc413baedff7618f4b44e (patch)
tree4322ec1c2c472a752b858859e353b879e5ee1f22
parent2ee8b1e342eca39602b2e5fc8cbdb9f505d49bcb (diff)
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HOPKINS: JANITORIAL: Remove trailing spaces and tabs
-rw-r--r--engines/hopkins/anim.cpp2
-rw-r--r--engines/hopkins/anim.h2
-rw-r--r--engines/hopkins/computer.cpp8
-rw-r--r--engines/hopkins/dialogs.cpp2
-rw-r--r--engines/hopkins/events.cpp2
-rw-r--r--engines/hopkins/files.h2
-rw-r--r--engines/hopkins/font.cpp4
-rw-r--r--engines/hopkins/globals.h4
-rw-r--r--engines/hopkins/graphics.cpp36
-rw-r--r--engines/hopkins/graphics.h2
-rw-r--r--engines/hopkins/hopkins.cpp18
-rw-r--r--engines/hopkins/lines.cpp26
-rw-r--r--engines/hopkins/objects.cpp42
-rw-r--r--engines/hopkins/objects.h4
-rw-r--r--engines/hopkins/script.cpp6
-rw-r--r--engines/hopkins/sound.cpp8
-rw-r--r--engines/hopkins/talk.cpp6
17 files changed, 87 insertions, 87 deletions
diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp
index 24b4c4e5d6..09e392d4f5 100644
--- a/engines/hopkins/anim.cpp
+++ b/engines/hopkins/anim.cpp
@@ -467,7 +467,7 @@ int AnimationManager::loadSpriteBank(int idx, const Common::String &filename) {
Bank[idx]._loadedFl = false;
result = -1;
}
-
+
Bank[idx]._data = fileDataPtr;
int objectDataIdx = 0;
diff --git a/engines/hopkins/anim.h b/engines/hopkins/anim.h
index 6becd544af..22f725681a 100644
--- a/engines/hopkins/anim.h
+++ b/engines/hopkins/anim.h
@@ -68,7 +68,7 @@ public:
void playAnim2(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3);
void playSequence(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipEscFl, bool skipSeqFl, bool noColFl = false);
void playSequence2(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipSeqFl = false);
-
+
void setClearAnimFlag() { _clearAnimationFl = true; }
void unsetClearAnimFlag() { _clearAnimationFl = false; }
};
diff --git a/engines/hopkins/computer.cpp b/engines/hopkins/computer.cpp
index 09ce5080b8..86ad87e139 100644
--- a/engines/hopkins/computer.cpp
+++ b/engines/hopkins/computer.cpp
@@ -289,7 +289,7 @@ void ComputerManager::showComputer(ComputerEnum mode) {
_vm->_graphicsManager->resetDirtyRects();
}
-static const char _englishText[] =
+static const char _englishText[] =
"% ****** FBI COMPUTER NUMBER 4985 ****** J.HOPKINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4998 ****** S.COLLINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4997 ****** ACCES FREE COMPUTER ******\n"
@@ -308,7 +308,7 @@ static const char _englishText[] =
"% 6) SCIENTIST KIDNAPPED (next).\n"
"%% fin\n";
-static const char _frenchText[] =
+static const char _frenchText[] =
"% ****** FBI COMPUTER NUMBER 4985 ****** J.HOPKINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4998 ****** S.COLLINS COMPUTER ******\n"
"% ****** FBI COMPUTER NUMBER 4997 ****** ACCES FREE COMPUTER ******\n"
@@ -328,7 +328,7 @@ static const char _frenchText[] =
"% 6) DISPARITIONS (suite).\n"
"%% fin\n";
-static const char _spanishText[] =
+static const char _spanishText[] =
"% **** ORDENADOR DEL FBI NUMERO 4985 **** ORDENADOR J.HOPKINS *****\n"
"% **** ORDENADOR DEL FBI NUMERO 4998 **** ORDENADOR S.COLLINS *****\n"
"% *** ORDENADOR DEL FBI NUMERO 4997 *** ORDENADOR DE ACCESO LIBRE ***\n"
@@ -651,7 +651,7 @@ void ComputerManager::newLevel() {
_padPositionX = 150;
_vm->_objectsManager->animateSprite(0);
_vm->_objectsManager->animateSprite(1);
-
+
_vm->_eventsManager->mouseOn();
_vm->_soundManager->playSample(3, 5);
}
diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp
index caffed67eb..a162c87e76 100644
--- a/engines/hopkins/dialogs.cpp
+++ b/engines/hopkins/dialogs.cpp
@@ -259,7 +259,7 @@ void DialogsManager::showOptionsDialog() {
//if (mousePos.x >= _vm->_graphicsManager->ofscroll + 348 && mousePos.y > 248 && mousePos.x <= _vm->_graphicsManager->ofscroll + 394 && mousePos.y <= 273)
// _vm->_globals->_speed = 2;
- if ( mousePos.x < scrollOffset + 165 || mousePos.x > scrollOffset + 496
+ if ( mousePos.x < scrollOffset + 165 || mousePos.x > scrollOffset + 496
|| mousePos.y < 107 || mousePos.y > 318)
doneFlag = true;
}
diff --git a/engines/hopkins/events.cpp b/engines/hopkins/events.cpp
index 21578b02a0..2fd0054874 100644
--- a/engines/hopkins/events.cpp
+++ b/engines/hopkins/events.cpp
@@ -464,7 +464,7 @@ void EventsManager::refreshScreenAndEvents() {
_vm->_graphicsManager->lockScreen();
_vm->_graphicsManager->m_scroll16(_vm->_graphicsManager->_frontBuffer, _vm->_graphicsManager->_scrollPosX, 20, SCREEN_WIDTH, 440, 0, 20);
_vm->_graphicsManager->unlockScreen();
-
+
_vm->_graphicsManager->resetRefreshRects();
_vm->_graphicsManager->addRefreshRect(0, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 20);
diff --git a/engines/hopkins/files.h b/engines/hopkins/files.h
index 307c2f820a..5e5eaa755c 100644
--- a/engines/hopkins/files.h
+++ b/engines/hopkins/files.h
@@ -33,7 +33,7 @@ namespace Hopkins {
class HopkinsEngine;
// RES_ANI = 4 has been removed because it's not used
-enum CatMode { RES_INI = 1, RES_REP = 2, RES_LIN = 3, RES_PER = 5,
+enum CatMode { RES_INI = 1, RES_REP = 2, RES_LIN = 3, RES_PER = 5,
RES_PIC = 6, RES_SAN = 7, RES_SLI = 8, RES_VOI = 9 };
class FileManager {
diff --git a/engines/hopkins/font.cpp b/engines/hopkins/font.cpp
index 3277ebb8c2..d8abc5e704 100644
--- a/engines/hopkins/font.cpp
+++ b/engines/hopkins/font.cpp
@@ -471,9 +471,9 @@ void FontManager::renderTextDisplay(int xp, int yp, const Common::String &msg, i
charWidth = _vm->_objectsManager->getWidth(_font, printChar) - 1;
else if (curChar == 'm' || curChar == 'w')
charWidth = _vm->_objectsManager->getWidth(_font, printChar);
- else
+ else
charWidth = 6;
- } else
+ } else
charWidth = _vm->_objectsManager->getWidth(_font, printChar);
int charStartPosX = charEndPosX;
diff --git a/engines/hopkins/globals.h b/engines/hopkins/globals.h
index 62cc5bb9e0..f86a810c28 100644
--- a/engines/hopkins/globals.h
+++ b/engines/hopkins/globals.h
@@ -105,7 +105,7 @@ enum SauvegardeOffset {
, svField401 = 401
};
-// As Script engine directly access savegame fields,
+// As Script engine directly access savegame fields,
// refactoring it in separated fields properly named is impossible
struct Savegame {
byte _data[2050];
@@ -130,7 +130,7 @@ enum Language { LANG_EN = 0, LANG_FR = 1, LANG_SP = 2};
enum PlayerCharacter { CHARACTER_HOPKINS = 0, CHARACTER_HOPKINS_CLONE = 1, CHARACTER_SAMANTHA = 2 };
enum Directions {
- DIR_NONE = -1,
+ DIR_NONE = -1,
DIR_UP = 1,
DIR_UP_RIGHT = 2,
DIR_RIGHT = 3,
diff --git a/engines/hopkins/graphics.cpp b/engines/hopkins/graphics.cpp
index 59adc0e9fc..019d5a5ae8 100644
--- a/engines/hopkins/graphics.cpp
+++ b/engines/hopkins/graphics.cpp
@@ -78,7 +78,7 @@ GraphicsManager::GraphicsManager(HopkinsEngine *vm) {
Common::fill(&_colorTable[0], &_colorTable[PALETTE_EXT_BLOCK_SIZE], 0);
Common::fill(&_palette[0], &_palette[PALETTE_EXT_BLOCK_SIZE], 0);
Common::fill(&_oldPalette[0], &_oldPalette[PALETTE_EXT_BLOCK_SIZE], 0);
-
+
if (_vm->getIsDemo()) {
if (_vm->getPlatform() == Common::kPlatformLinux)
// CHECKME: Should be false?
@@ -134,7 +134,7 @@ void GraphicsManager::lockScreen() {
_videoPtr = _screenBuffer;
_screenLineSize = SCREEN_WIDTH * 2;
}
- }
+ }
}
/**
@@ -240,7 +240,7 @@ void GraphicsManager::loadScreen(const Common::String &file) {
}
}
- memcpy(_frontBuffer, _backBuffer, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
+ memcpy(_frontBuffer, _backBuffer, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
}
void GraphicsManager::initColorTable(int minIndex, int maxIndex, byte *palette) {
@@ -405,7 +405,7 @@ void GraphicsManager::loadPCX320(byte *surface, const Common::String &file, byte
// Clear Palette
void GraphicsManager::clearPalette() {
- // As weird as it sounds, this is what the original Linux executable does,
+ // As weird as it sounds, this is what the original Linux executable does,
// and not a full array clear.
SD_PIXELS[0] = 0;
}
@@ -483,7 +483,7 @@ void GraphicsManager::Copy_Vga16(const byte *surface, int xp, int yp, int width,
addRefreshRect(destX, destY, destX + width, destY + width);
}
-/**
+/**
* Fade in. the step number is determine by parameter.
*/
void GraphicsManager::fadeIn(const byte *palette, int step, const byte *surface) {
@@ -524,7 +524,7 @@ void GraphicsManager::fadeIn(const byte *palette, int step, const byte *surface)
updateScreen();
}
-/**
+/**
* Fade out. the step number is determine by parameter.
*/
void GraphicsManager::fadeOut(const byte *palette, int step, const byte *surface) {
@@ -556,7 +556,7 @@ void GraphicsManager::fadeOut(const byte *palette, int step, const byte *surface
updateScreen();
}
-/**
+/**
* Short fade in. The step number is 1, the default step number is also set to 1.
*/
void GraphicsManager::fadeInShort() {
@@ -564,7 +564,7 @@ void GraphicsManager::fadeInShort() {
fadeIn(_palette, 1, (const byte *)_frontBuffer);
}
-/**
+/**
* Short fade out. The step number is 1, the default step number is also set to 1.
*/
void GraphicsManager::fadeOutShort() {
@@ -572,7 +572,7 @@ void GraphicsManager::fadeOutShort() {
fadeOut(_palette, 1, (const byte *)_frontBuffer);
}
-/**
+/**
* Long fade in. The step number is 20, the default step number is also set to 15.
*/
void GraphicsManager::fadeInLong() {
@@ -580,7 +580,7 @@ void GraphicsManager::fadeInLong() {
fadeIn(_palette, 20, (const byte *)_frontBuffer);
}
-/**
+/**
* Long fade out. The step number is 20, the default step number is also set to 15.
*/
void GraphicsManager::fadeOutLong() {
@@ -588,7 +588,7 @@ void GraphicsManager::fadeOutLong() {
fadeOut(_palette, 20, (const byte *)_frontBuffer);
}
-/**
+/**
* Fade in. The step number used is the default step number.
*/
void GraphicsManager::fadeInDefaultLength(const byte *surface) {
@@ -596,7 +596,7 @@ void GraphicsManager::fadeInDefaultLength(const byte *surface) {
fadeIn(_palette, _fadeDefaultSpeed, surface);
}
-/**
+/**
* Fade out. The step number used is the default step number.
*/
void GraphicsManager::fadeOutDefaultLength(const byte *surface) {
@@ -604,7 +604,7 @@ void GraphicsManager::fadeOutDefaultLength(const byte *surface) {
fadeOut(_palette, _fadeDefaultSpeed, surface);
}
-/**
+/**
* Fade in used by for the breakout mini-game
*/
void GraphicsManager::fadeInBreakout() {
@@ -615,7 +615,7 @@ void GraphicsManager::fadeInBreakout() {
updateScreen();
}
-/**
+/**
* Fade out used by for the breakout mini-game
*/
void GraphicsManager::fadeOutBreakout() {
@@ -1050,7 +1050,7 @@ void GraphicsManager::addDirtyRect(int x1, int y1, int x2, int y2) {
x2 = CLIP(x2, _minX, _maxX);
y2 = CLIP(y2, _minY, _maxY);
- if ((x2 > x1) && (y2 > y1))
+ if ((x2 > x1) && (y2 > y1))
addRectToArray(_dirtyRects, Common::Rect(x1, y1, x2, y2));
}
@@ -1070,7 +1070,7 @@ void GraphicsManager::addRectToArray(Common::Array<Common::Rect> &rects, const C
uint rectIndex;
for (rectIndex = 0; rectIndex < rects.size(); ++rectIndex) {
Common::Rect &r = rects[rectIndex];
-
+
if (r.intersects(newRect)) {
// Rect either intersects or is completely inside existing one, so extend existing one as necessary
r.extend(newRect);
@@ -1108,8 +1108,8 @@ void GraphicsManager::displayDirtyRects() {
return;
lockScreen();
-
- // Refresh the entire screen
+
+ // Refresh the entire screen
for (uint idx = 0; idx < _dirtyRects.size(); ++idx) {
Common::Rect &r = _dirtyRects[idx];
Common::Rect dstRect;
diff --git a/engines/hopkins/graphics.h b/engines/hopkins/graphics.h
index bc8bb19c3f..89504bb512 100644
--- a/engines/hopkins/graphics.h
+++ b/engines/hopkins/graphics.h
@@ -108,7 +108,7 @@ public:
int _screenLineSize;
/**
- * The _dirtyRects list contains paletted game areas that need to be redrawn.
+ * The _dirtyRects list contains paletted game areas that need to be redrawn.
* The _dstrect array is the list of areas of the screen that ScummVM needs to be redrawn.
* Some areas, such as the animation managers, skip the _dirtyRects and use _dstrec directly.
*/
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp
index 23a5a62812..afa1abf553 100644
--- a/engines/hopkins/hopkins.cpp
+++ b/engines/hopkins/hopkins.cpp
@@ -321,7 +321,7 @@ bool HopkinsEngine::runWin95Demo() {
while (_eventsManager->getMouseButton() != 1);
_graphicsManager->fadeOutLong();
restoreSystem();
- } else
+ } else
bombExplosion();
break;
@@ -605,7 +605,7 @@ bool HopkinsEngine::runLinuxDemo() {
if (!_globals->_saveData->_data[svBombDisarmedFl])
bombExplosion();
- else
+ else
_objectsManager->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true);
break;
@@ -781,7 +781,7 @@ bool HopkinsEngine::runFull() {
if (getPlatform() == Common::kPlatformLinux) {
_objectsManager->_helicopterFl = false;
_eventsManager->mouseOff();
- // No code has been added to display the version as it's wrong
+ // No code has been added to display the version as it's wrong
// in my copy: it mentions a Win95 version v4 using DirectDraw (Strangerke)
} else if (getPlatform() == Common::kPlatformWindows) {
_objectsManager->_helicopterFl = false;
@@ -797,7 +797,7 @@ bool HopkinsEngine::runFull() {
}
_graphicsManager->clearVesaScreen();
} else {
- // This piece of code, though named "display_version" in the original,
+ // This piece of code, though named "display_version" in the original,
// displays a "loading please wait" screen.
if (_startGameSlot == -1) {
_graphicsManager->loadImage("VERSW");
@@ -814,7 +814,7 @@ bool HopkinsEngine::runFull() {
_graphicsManager->clearScreen();
_graphicsManager->unlockScreen();
_graphicsManager->clearPalette();
-
+
if (_startGameSlot == -1) {
if (getPlatform() == Common::kPlatformLinux) {
_graphicsManager->loadImage("H2");
@@ -848,7 +848,7 @@ bool HopkinsEngine::runFull() {
_globals->_characterType = 0;
_objectsManager->_mapCarPosX = _objectsManager->_mapCarPosY = 0;
memset(_globals->_saveData, 0, 2000);
-
+
_globals->_exitId = 0;
if (_startGameSlot != -1)
@@ -2069,7 +2069,7 @@ void HopkinsEngine::playUnderwaterBaseCutscene() {
_graphicsManager->displayAllBob();
_objectsManager->loadLinkFile("IM92");
/*
- for (int cpt = 0; cpt <= 4 && !shouldQuit(); cpt++)
+ for (int cpt = 0; cpt <= 4 && !shouldQuit(); cpt++)
_eventsManager->refreshScreenAndEvents();
*/
_graphicsManager->fadeInLong();
@@ -2310,8 +2310,8 @@ void HopkinsEngine::drawBaseMap() {
162, 365, 162 + 21, 365 + 23,
106, 267, 106 + 20, 267 + 26
};
-
- // Loop through displaying
+
+ // Loop through displaying
const int *rectP = &rects[0];
for (int rectIndex = 0; rectIndex < 6; ++rectIndex, rectP += 4) {
Common::Rect r(rectP[0], rectP[1], rectP[2], rectP[3]);
diff --git a/engines/hopkins/lines.cpp b/engines/hopkins/lines.cpp
index 38d7448bc2..6e5ab07f57 100644
--- a/engines/hopkins/lines.cpp
+++ b/engines/hopkins/lines.cpp
@@ -134,7 +134,7 @@ void LinesManager::loadLines(const Common::String &file) {
_vm->_globals->freeMemory(ptr);
}
-/**
+/**
* Check Hotspots in Inventory screen
* Returns the ID of the hotspot under mouse
*/
@@ -326,8 +326,8 @@ void LinesManager::addLine(int lineIdx, Directions direction, int fromX, int fro
_lineItem[lineIdx]._directionRouteInc = DIR_DOWN_LEFT;
_lineItem[lineIdx]._directionRouteDec = DIR_UP_RIGHT;
} else if (stepY < -250 && stepY > -1000) {
- // In the original code, the test was on positive values and
- // was impossible to meet.
+ // In the original code, the test was on positive values and
+ // was impossible to meet.
_lineItem[lineIdx]._directionRouteInc = DIR_UP_LEFT;
_lineItem[lineIdx]._directionRouteDec = DIR_DOWN_RIGHT;
}
@@ -435,7 +435,7 @@ void LinesManager::initRoute() {
int curLineX = curLineData[2 * curDataIdx - 2];
int curLineY = curLineData[2 * curDataIdx - 1];
- if (_vm->_graphicsManager->_maxX == curLineX || _vm->_graphicsManager->_maxY == curLineY ||
+ if (_vm->_graphicsManager->_maxX == curLineX || _vm->_graphicsManager->_maxY == curLineY ||
_vm->_graphicsManager->_minX == curLineX || _vm->_graphicsManager->_minY == curLineY ||
(lineX == curLineX && lineY == curLineY))
break;
@@ -1135,7 +1135,7 @@ RouteItem *LinesManager::findRoute(int fromX, int fromY, int destX, int destY) {
return _bestRoute;
int tmpDelta = 0;
- for (int tmpY = clipDestY; tmpY < _vm->_graphicsManager->_maxY; tmpY++, tmpDelta++) {
+ for (int tmpY = clipDestY; tmpY < _vm->_graphicsManager->_maxY; tmpY++, tmpDelta++) {
if (checkCollisionLine(clipDestX, tmpY, &collLineDataIdxArr[DIR_DOWN], &collLineIdxArr[DIR_DOWN], 0, _lastLine) && collLineIdxArr[DIR_DOWN] <= _lastLine)
break;
collLineDataIdxArr[DIR_DOWN] = 0;
@@ -1308,7 +1308,7 @@ RouteItem *LinesManager::findRoute(int fromX, int fromY, int destX, int destY) {
}
int bestRouteNum = characterRoute(fromX, fromY, clipDestX, clipDestY, lineIdx, curLineIdx, 0);
-
+
if (bestRouteNum == 1)
return _bestRoute;
@@ -1387,7 +1387,7 @@ RouteItem *LinesManager::findRoute(int fromX, int fromY, int destX, int destY) {
break;
}
}
-
+
bool loopCond;
do {
loopCond = false;
@@ -1603,7 +1603,7 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
int maxDist;
if (distX > distY)
maxDist = distX;
- else
+ else
maxDist = distY;
maxDist--;
assert(maxDist != 0);
@@ -1702,7 +1702,7 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
newDirection = DIR_UP;
else if (newStepX >= 510 && newStepX <= 1000)
newDirection = DIR_UP_RIGHT;
- else
+ else
newDirection = DIR_UP_LEFT;
}
}
@@ -2133,7 +2133,7 @@ RouteItem *LinesManager::cityMapCarRoute(int x1, int y1, int x2, int y2) {
if (PLAN_TEST(_lineItem[l]._lineData[2 * _lineItem[l]._lineDataEndIdx - 2], _lineItem[l]._lineData[2 * _lineItem[l]._lineDataEndIdx - 1], superRouteIdx, l, curLineIdx)) {
curRouteLineIdx = _newLineIdx;
curRouteDataIdx = _newLineDataIdx;
- superRouteIdx = _newRouteIdx;
+ superRouteIdx = _newRouteIdx;
loopFl = true;
break;
}
@@ -2362,7 +2362,7 @@ bool LinesManager::PLAN_TEST(int paramX, int paramY, int superRouteIdx, int para
direction = 3;
else if (idxTestRight != -1)
direction = 4;
- else
+ else
return false;
} else {
int stepCountUp = 100;
@@ -2552,7 +2552,7 @@ int LinesManager::getMouseZone() {
for (int bobZoneId = 0; bobZoneId <= 48; bobZoneId++) {
int bobId = _bobZone[bobZoneId];
if (bobId && _bobZoneFl[bobZoneId] && _vm->_objectsManager->_bob[bobId]._bobMode && _vm->_objectsManager->_bob[bobId]._frameIndex != 250 &&
- !_vm->_objectsManager->_bob[bobId]._disabledAnimationFl && xp > _vm->_objectsManager->_bob[bobId]._oldX &&
+ !_vm->_objectsManager->_bob[bobId]._disabledAnimationFl && xp > _vm->_objectsManager->_bob[bobId]._oldX &&
xp < _vm->_objectsManager->_bob[bobId]._oldWidth + _vm->_objectsManager->_bob[bobId]._oldX && yp > _vm->_objectsManager->_bob[bobId]._oldY) {
if (yp < _vm->_objectsManager->_bob[bobId]._oldHeight + _vm->_objectsManager->_bob[bobId]._oldY) {
if (_zone[bobZoneId]._spriteIndex == -1) {
@@ -2759,7 +2759,7 @@ void LinesManager::clearAll() {
_testRoute1 = NULL;
if (!_testRoute2)
_testRoute2 = NULL;
-
+
_largeBuf = _vm->_globals->allocMemory(10000);
_lineBuf = (int16 *)(_largeBuf);
}
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp
index c92fcbe9bf..b6012e1182 100644
--- a/engines/hopkins/objects.cpp
+++ b/engines/hopkins/objects.cpp
@@ -217,7 +217,7 @@ byte *ObjectsManager::loadObjectFromFile(int objIndex, bool mode) {
if (mode) {
sprite_alone(_objectDataBuf, _vm->_eventsManager->_objectBuf, idx);
dataP = _vm->_eventsManager->_objectBuf;
- } else {
+ } else {
dataP = _vm->_globals->allocMemory(height * width);
if (dataP == NULL)
error("CAPTURE_OBJET");
@@ -387,7 +387,7 @@ void ObjectsManager::displaySprite() {
if (clipX < _vm->_graphicsManager->_minX)
clipX = _vm->_graphicsManager->_minX;
-
+
clipY = _vm->_fontManager->_textList[idx]._pos.y - 2;
if (clipY < _vm->_graphicsManager->_minY)
clipY = _vm->_graphicsManager->_minY;
@@ -437,7 +437,7 @@ void ObjectsManager::displaySprite() {
}
if (_priorityFl && _sortedDisplayCount) {
- for (int i = 1; i <= 48; i++)
+ for (int i = 1; i <= 48; i++)
arr[i] = i;
do {
@@ -712,7 +712,7 @@ void ObjectsManager::computeHideCounter(int idx) {
if ((oldBottom > hid->_y) && (oldBottom < hid->_yOffset + hid->_height + hid->_y)) {
if ((oldRight >= hid->_x && oldRight <= hiddenRight)
- // CHECKME: The original was doing the test two times. This looks like an
+ // CHECKME: The original was doing the test two times. This looks like an
// original bug
// || (cachedRight >= _bob[i]._oldWidth && _bob[i]._oldWidth >= hid->_x)
|| (hiddenRight >= _bob[i]._oldWidth && _bob[i]._oldWidth >= hid->_x)
@@ -820,7 +820,7 @@ void ObjectsManager::checkHidingItem() {
if (bottom > hid->_y && bottom < (hid->_yOffset + hid->_height + hid->_y)) {
if ((right >= hid->_x && right <= hidingRight)
- // CHECKME: The original was doing the test two times. This looks like an
+ // CHECKME: The original was doing the test two times. This looks like an
// original bug
// || (hidingRight >= spr->_destX && hid->_x <= spr->_destX)
|| (hidingRight >= spr->_destX && hid->_x <= spr->_destX)
@@ -887,7 +887,7 @@ void ObjectsManager::showSprite(int idx) {
void ObjectsManager::displayHiding(int idx) {
HidingItem *hid = &_hidingItem[idx];
- _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _hidingItemData[1],
+ _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, _hidingItemData[1],
hid->_x + 300, hid->_y + 300, hid->_spriteIndex);
_vm->_graphicsManager->addDirtyRect(hid->_x, hid->_y, hid->_x + hid->_width, hid->_y + hid->_height);
}
@@ -922,7 +922,7 @@ void ObjectsManager::computeSprite(int idx) {
reducePercent = -spr->_zoomFactor;
if (reducePercent > 95)
reducePercent = 95;
- } else
+ } else
zoomPercent = spr->_zoomFactor;
if (zoomPercent) {
@@ -996,7 +996,7 @@ void ObjectsManager::displayBobAnim() {
continue;
}
- if (_bob[idx]._bobMode != 10)
+ if (_bob[idx]._bobMode != 10)
continue;
_bob[idx]._bobMode10 = false;
@@ -1206,7 +1206,7 @@ void ObjectsManager::displayVBob() {
_vm->_graphicsManager->Affiche_Perfect(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData,
vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex, 0, 0, false);
} else {
- _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData,
+ _vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_frontBuffer, vbob->_spriteData,
vbob->_xp + 300, vbob->_yp + 300, vbob->_frameIndex);
_vm->_graphicsManager->Sprite_Vesa(_vm->_graphicsManager->_backBuffer, vbob->_spriteData,
@@ -1894,8 +1894,8 @@ void ObjectsManager::handleLeftButton() {
int destX = _vm->_eventsManager->getMouseX();
int destY = _vm->_eventsManager->getMouseY();
- if (!_vm->_dialogsManager->_inventFl && !_vm->_globals->_cityMapEnabledFl &&
- destX > _vm->_graphicsManager->_scrollOffset - 30 && destX < _vm->_graphicsManager->_scrollOffset + 50 &&
+ if (!_vm->_dialogsManager->_inventFl && !_vm->_globals->_cityMapEnabledFl &&
+ destX > _vm->_graphicsManager->_scrollOffset - 30 && destX < _vm->_graphicsManager->_scrollOffset + 50 &&
destY > -30 && destY < 50) {
int oldMouseCursor = _vm->_eventsManager->_mouseCursorId;
_vm->_dialogsManager->_inventFl = true;
@@ -2005,7 +2005,7 @@ void ObjectsManager::handleLeftButton() {
if (_zoneNum != -1 && _zoneNum != 0) {
if (_vm->_eventsManager->_mouseCursorId == 23)
_vm->_globals->_saveData->_data[svLastMouseCursor] = 5;
- else
+ else
_vm->_globals->_saveData->_data[svLastMouseCursor] = _vm->_eventsManager->_mouseCursorId;
if (_vm->_globals->_cityMapEnabledFl)
@@ -2526,7 +2526,7 @@ void ObjectsManager::nextObjectIcon(int idx) {
if (_vm->_eventsManager->_mouseCursorId == 0 || _vm->_eventsManager->_mouseCursorId == 2 ||
_vm->_eventsManager->_mouseCursorId == 3 || _vm->_eventsManager->_mouseCursorId == 16)
return;
-
+
int nextCursorId = _vm->_eventsManager->_mouseCursorId + 1;
if (nextCursorId > 25)
nextCursorId = 6;
@@ -2543,7 +2543,7 @@ void ObjectsManager::nextObjectIcon(int idx) {
if (_objectAuthIcons[_vm->_globals->_inventory[idx]]._flag2 == 1)
return;
nextCursorId++;
- }
+ }
if (nextCursorId == 8) {
_vm->_eventsManager->_mouseCursorId = 8;
return;
@@ -2586,7 +2586,7 @@ void ObjectsManager::nextObjectIcon(int idx) {
if (nextCursorId == 24 || nextCursorId == 25) {
_vm->_eventsManager->_mouseCursorId = 25;
}
-
+
nextCursorId = 6;
} while (_objectAuthIcons[_vm->_globals->_inventory[idx]]._flag6 != 2);
}
@@ -2819,7 +2819,7 @@ void ObjectsManager::doActionBack(int idx) {
_curGestureFile = 1;
_gestureBuf = _vm->_fileManager->loadFile("DOS.SPR");
}
-
+
switch (idx) {
case 1:
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 8, false);
@@ -2860,7 +2860,7 @@ void ObjectsManager::doActionRight(int idx) {
_curGestureFile = 3;
_gestureBuf = _vm->_fileManager->loadFile("PROFIL.SPR");
}
-
+
switch (idx) {
case 1:
showActionAnimation(_gestureBuf, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 8, false);
@@ -2942,7 +2942,7 @@ void ObjectsManager::doActionFront(int idx) {
_curGestureFile = 2;
_gestureBuf = _vm->_fileManager->loadFile("FACE.SPR");
}
-
+
switch (idx) {
case 1:
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,9,9,9,9,9,9,7,6,5,4,3,2,1,0,-1,", 8, false);
@@ -2965,7 +2965,7 @@ void ObjectsManager::doActionDiagLeft(int idx) {
_curGestureFile = 4;
_gestureBuf = _vm->_fileManager->loadFile("3Q.SPR");
}
-
+
switch (idx) {
case 1:
showActionAnimation(_gestureBuf, "0,1,2,3,4,5,6,7,8,8,8,8,8,7,6,5,4,3,2,1,0,-1,", 8, true);
@@ -3006,7 +3006,7 @@ void ObjectsManager::doActionLeft(int idx) {
_curGestureFile = 3;
_gestureBuf = _vm->_fileManager->loadFile("PROFIL.SPR");
}
-
+
switch (idx) {
case 1:
showActionAnimation(_gestureBuf, "20,19,18,17,16,15,14,13,13,13,13,13,14,15,16,17,18,19,20,-1,", 8, true);
@@ -3638,7 +3638,7 @@ void ObjectsManager::handleForest(int screenId, int minX, int maxX, int minY, in
case 36:
if (idx > 2)
savegameIdx = 203;
- else
+ else
savegameIdx = 202;
break;
case 37:
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h
index d14e353840..e0c05bbe1f 100644
--- a/engines/hopkins/objects.h
+++ b/engines/hopkins/objects.h
@@ -200,7 +200,7 @@ private:
void showSprite(int idx);
void clearSprite();
void setSpriteZoom(int idx, int zoomFactor);
-
+
void loadZone(const Common::String &file);
void changeCharacterHead(PlayerCharacter oldCharacter, PlayerCharacter newCharacter);
void GOHOME2();
@@ -232,7 +232,7 @@ public:
int _mapCarPosX, _mapCarPosY;
int _oldCharacterPosX, _oldCharacterPosY;
Common::Point _borderPos;
- Common::Point _oldBorderPos;
+ Common::Point _oldBorderPos;
Common::Point _characterPos;
byte *_forestSprite;
byte *_saveLoadSprite;
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp
index c6046c6a2b..1c9e18db70 100644
--- a/engines/hopkins/script.cpp
+++ b/engines/hopkins/script.cpp
@@ -689,7 +689,7 @@ int ScriptManager::handleOpcode(byte *dataP) {
case 36:
if (_vm->_globals->_saveData->_data[svField270] == 2 && _vm->_globals->_saveData->_data[svField94] == 1 && _vm->_globals->_saveData->_data[svField95] == 1)
_vm->_globals->_saveData->_data[svField270] = 3;
-
+
switch (_vm->_globals->_saveData->_data[svField270]) {
case 0:
_vm->_talkManager->startStaticCharacterDialogue("PATRON0.pe2");
@@ -2141,7 +2141,7 @@ int ScriptManager::handleOpcode(byte *dataP) {
if (_vm->_globals->_saveData->_data[svField341]) {
_vm->_soundManager->playSoundFile("SOUND83.WAV");
_vm->_objectsManager->setAndPlayAnim(vbobFrameIndex, 26, 50, false);
-
+
switch (_vm->_globals->_saveData->_data[svField341]) {
case 1:
_vm->_graphicsManager->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0);
@@ -2560,7 +2560,7 @@ int ScriptManager::handleIf(const byte *dataP, int offset) {
(oper2 == 6 && compVal2 > _vm->_globals->_saveData->_data[saveDataIdx2]))
check2Fl = true;
}
-
+
if ((operType == 3) && check1Fl) {
return (offset + 1);
} else if ((operType == 1) && check1Fl && check2Fl) {
diff --git a/engines/hopkins/sound.cpp b/engines/hopkins/sound.cpp
index 909f563a3c..f30ca4a401 100644
--- a/engines/hopkins/sound.cpp
+++ b/engines/hopkins/sound.cpp
@@ -609,7 +609,7 @@ bool SoundManager::mixVoice(int voiceId, int voiceMode, bool dispTxtFl) {
// This avoids skipping completely the talk animations in the Win95 UK Demo
if (!checkVoiceStatus(2) && _sWav[20]._active)
breakFlag = true;
- // This is specific to the Win95 UK Demo again: if nothing is displayed,
+ // This is specific to the Win95 UK Demo again: if nothing is displayed,
// don't wait for a click event.
if (!_sWav[20]._active && !dispTxtFl)
break;
@@ -700,12 +700,12 @@ void SoundManager::playSample(int wavIndex, int voiceMode) {
if (_soundFl)
delWav(_currentSoundIndex);
-
+
switch (voiceMode) {
case 5:
case 8:
// Case added to identify the former PLAY_SAMPLE2 calls
- case 9:
+ case 9:
if (checkVoiceStatus(1))
stopVoice(1);
playWavSample(1, wavIndex);
@@ -775,7 +775,7 @@ bool SoundManager::loadVoice(const Common::String &filename, size_t fileOffset,
if (!f.open(filename)) {
// Fallback to APC...
if (!f.open(setExtension(filename, ".APC"))) {
- // The English demo doesn't include the speech file.
+ // The English demo doesn't include the speech file.
// This avoids it to crash when discussing with other characters
if (!_vm->getIsDemo())
error("Could not open %s for reading", filename.c_str());
diff --git a/engines/hopkins/talk.cpp b/engines/hopkins/talk.cpp
index 7e665915d7..24be12da6d 100644
--- a/engines/hopkins/talk.cpp
+++ b/engines/hopkins/talk.cpp
@@ -760,7 +760,7 @@ bool TalkManager::searchCharacterAnim(int idx, const byte *bufPerso, int animId,
void TalkManager::handleAnswer(int zone, int verb) {
byte zoneObj = zone;
byte verbObj = verb;
-
+
bool outerLoopFl;
byte *ptr = NULL;
do {
@@ -882,7 +882,7 @@ void TalkManager::handleForestAnswser(int zone, int verb) {
while (_vm->_objectsManager->getBobAnimDataIdx(6) < 12);
_vm->_objectsManager->stopBobAnimation(6);
_vm->_objectsManager->setBobAnimation(8);
-
+
switch (_vm->_globals->_screenId) {
case 35:
indx = 201;
@@ -967,7 +967,7 @@ void TalkManager::animateObject(const Common::String &filename) {
_vm->_linesManager->clearAllZones();
_vm->_linesManager->resetLines();
_vm->_objectsManager->resetHidingItems();
-
+
for (int i = 0; i <= 44; i++)
_vm->_linesManager->_bobZone[i] = 0;