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authorPaul Gilbert2011-09-26 23:20:31 +1000
committerPaul Gilbert2011-09-26 23:20:31 +1000
commit8fef99fab1515c57a4a24149d30389b0cb18c332 (patch)
tree37281c81efe87ca48a394b35f9e85b0e431f8d97
parent072d7dcbc0eff68eee3d5e519efd4746fef6a171 (diff)
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TSAGE: Added default cases to switch statements
-rw-r--r--engines/tsage/blue_force/blueforce_scenes4.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes4.cpp b/engines/tsage/blue_force/blueforce_scenes4.cpp
index ab13035311..1ac134a981 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes4.cpp
@@ -367,7 +367,8 @@ bool Scene410::Object1::startAction(CursorType action, Event &event) {
scene->setAction(&scene->_sequenceManager1, scene, 4126, &BF_GLOBALS._player, &scene->_object1, NULL);
}
return true;
-
+ default:
+ break;
}
return NamedObject::startAction(action, event);
@@ -428,6 +429,8 @@ bool Scene410::Object2::startAction(CursorType action, Event &event) {
&scene->_object2, NULL);
}
return true;
+ default:
+ break;
}
return NamedObject::startAction(action, event);