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author | Max Horn | 2006-01-22 21:28:37 +0000 |
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committer | Max Horn | 2006-01-22 21:28:37 +0000 |
commit | 90d67659dc207aadb368613a8a4412d0c34da62d (patch) | |
tree | fa30a39c310c8fdb7756c2c486d1693c3a1fd476 | |
parent | 7012a370cdfadec832e2dba8394845dfba03e5b1 (diff) | |
download | scummvm-rg350-90d67659dc207aadb368613a8a4412d0c34da62d.tar.gz scummvm-rg350-90d67659dc207aadb368613a8a4412d0c34da62d.tar.bz2 scummvm-rg350-90d67659dc207aadb368613a8a4412d0c34da62d.zip |
Overlooked the Indy3 FM-TOWNS case in my previous commit <sigh>
svn-id: r20141
-rw-r--r-- | scumm/script.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp index 9068c4b17a..b9a8195f18 100644 --- a/scumm/script.cpp +++ b/scumm/script.cpp @@ -531,7 +531,7 @@ int ScummEngine::readVar(uint var) { checkRange(_numRoomVariables - 1, 0, var, "Room variable %d out of range(w)"); return _roomVars[var]; - } else if (_version <= 3) { + } else if (_version <= 3 && !(_gameId == GID_INDY3 && (_platform == Common::kPlatformFMTowns))) { int bit = var & 0xF; var = (var >> 4) & 0xFF; @@ -620,7 +620,7 @@ void ScummEngine::writeVar(uint var, int value) { checkRange(_numRoomVariables - 1, 0, var, "Room variable %d out of range(w)"); _roomVars[var] = value; - } else if (_version <= 3) { + } else if (_version <= 3 && !(_gameId == GID_INDY3 && (_platform == Common::kPlatformFMTowns))) { // In the old games, the bit variables were using the same memory // as the normal variables! int bit = var & 0xF; |