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| author | Arnaud Boutonné | 2010-11-05 08:14:12 +0000 | 
|---|---|---|
| committer | Arnaud Boutonné | 2010-11-05 08:14:12 +0000 | 
| commit | 913afa041a1495fbf1d0eef432a3cd71434976ea (patch) | |
| tree | 0b35fc6e621248160a6656ed505eec8378cef34b | |
| parent | 749d2afd1fb0460531bdabffc674348aa2fed17b (diff) | |
| download | scummvm-rg350-913afa041a1495fbf1d0eef432a3cd71434976ea.tar.gz scummvm-rg350-913afa041a1495fbf1d0eef432a3cd71434976ea.tar.bz2 scummvm-rg350-913afa041a1495fbf1d0eef432a3cd71434976ea.zip | |
HUGO: Suppress status variables related to playback
svn-id: r54086
| -rw-r--r-- | engines/hugo/game.h | 7 | ||||
| -rw-r--r-- | engines/hugo/hugo.cpp | 7 | 
2 files changed, 8 insertions, 6 deletions
| diff --git a/engines/hugo/game.h b/engines/hugo/game.h index 05d752e0fa..25c4375595 100644 --- a/engines/hugo/game.h +++ b/engines/hugo/game.h @@ -833,12 +833,13 @@ struct status_t {                                   // Game status (not saved)  	bool     initSaveFl;                            // Force save of initial game  	bool     storyModeFl;                           // Game is telling story - no commands  	bool     gameOverFl;                            // Game is over - hero knobbled -	bool     playbackFl;                            // Game is in playback mode -	bool     recordFl;                              // Game is in record mode +// Strangerke - Suppress as related to playback +//	bool     playbackFl;                            // Game is in playback mode +//	bool     recordFl;                              // Game is in record mode  	bool     demoFl;                                // Game is in demo mode  	bool     debugFl;                               // Game is in debug mode  	bool     textBoxFl;                             // Game is (halted) in text box -//	Strangerke - Not used ? +// Strangerke - Not used ?  //	bool     mmtimeFl;                               // Multimedia timer supported  	bool     lookFl;                                // Toolbar "look" button pressed  	bool     recallFl;                              // Toolbar "recall" button pressed diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index ccfeb6e306..ecdfc947d9 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -920,11 +920,12 @@ void HugoEngine::initStatus() {  	_status.initSaveFl    = true;                   // Force initial save  	_status.storyModeFl   = false;                  // Not in story mode  	_status.gameOverFl    = false;                  // Hero not knobbled yet -	_status.recordFl      = false;                  // Not record mode -	_status.playbackFl    = false;                  // Not playback mode +// Strangerke - Suppress as related to playback +//	_status.recordFl      = false;                  // Not record mode +//	_status.playbackFl    = false;                  // Not playback mode  	_status.demoFl        = false;                  // Not demo mode  	_status.textBoxFl     = false;                  // Not processing a text box -//	Strangerke - Not used ? +// Strangerke - Not used ?  //	_status.mmtime        = false;                   // Multimedia timer support  	_status.lookFl        = false;                  // Toolbar "look" button  	_status.recallFl      = false;                  // Toolbar "recall" button | 
