diff options
-rw-r--r-- | engines/hugo/game.h | 7 | ||||
-rw-r--r-- | engines/hugo/hugo.cpp | 7 |
2 files changed, 8 insertions, 6 deletions
diff --git a/engines/hugo/game.h b/engines/hugo/game.h index 05d752e0fa..25c4375595 100644 --- a/engines/hugo/game.h +++ b/engines/hugo/game.h @@ -833,12 +833,13 @@ struct status_t { // Game status (not saved) bool initSaveFl; // Force save of initial game bool storyModeFl; // Game is telling story - no commands bool gameOverFl; // Game is over - hero knobbled - bool playbackFl; // Game is in playback mode - bool recordFl; // Game is in record mode +// Strangerke - Suppress as related to playback +// bool playbackFl; // Game is in playback mode +// bool recordFl; // Game is in record mode bool demoFl; // Game is in demo mode bool debugFl; // Game is in debug mode bool textBoxFl; // Game is (halted) in text box -// Strangerke - Not used ? +// Strangerke - Not used ? // bool mmtimeFl; // Multimedia timer supported bool lookFl; // Toolbar "look" button pressed bool recallFl; // Toolbar "recall" button pressed diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index ccfeb6e306..ecdfc947d9 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -920,11 +920,12 @@ void HugoEngine::initStatus() { _status.initSaveFl = true; // Force initial save _status.storyModeFl = false; // Not in story mode _status.gameOverFl = false; // Hero not knobbled yet - _status.recordFl = false; // Not record mode - _status.playbackFl = false; // Not playback mode +// Strangerke - Suppress as related to playback +// _status.recordFl = false; // Not record mode +// _status.playbackFl = false; // Not playback mode _status.demoFl = false; // Not demo mode _status.textBoxFl = false; // Not processing a text box -// Strangerke - Not used ? +// Strangerke - Not used ? // _status.mmtime = false; // Multimedia timer support _status.lookFl = false; // Toolbar "look" button _status.recallFl = false; // Toolbar "recall" button |