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-rw-r--r--engines/hugo/game.h7
-rw-r--r--engines/hugo/hugo.cpp7
2 files changed, 8 insertions, 6 deletions
diff --git a/engines/hugo/game.h b/engines/hugo/game.h
index 05d752e0fa..25c4375595 100644
--- a/engines/hugo/game.h
+++ b/engines/hugo/game.h
@@ -833,12 +833,13 @@ struct status_t { // Game status (not saved)
bool initSaveFl; // Force save of initial game
bool storyModeFl; // Game is telling story - no commands
bool gameOverFl; // Game is over - hero knobbled
- bool playbackFl; // Game is in playback mode
- bool recordFl; // Game is in record mode
+// Strangerke - Suppress as related to playback
+// bool playbackFl; // Game is in playback mode
+// bool recordFl; // Game is in record mode
bool demoFl; // Game is in demo mode
bool debugFl; // Game is in debug mode
bool textBoxFl; // Game is (halted) in text box
-// Strangerke - Not used ?
+// Strangerke - Not used ?
// bool mmtimeFl; // Multimedia timer supported
bool lookFl; // Toolbar "look" button pressed
bool recallFl; // Toolbar "recall" button pressed
diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp
index ccfeb6e306..ecdfc947d9 100644
--- a/engines/hugo/hugo.cpp
+++ b/engines/hugo/hugo.cpp
@@ -920,11 +920,12 @@ void HugoEngine::initStatus() {
_status.initSaveFl = true; // Force initial save
_status.storyModeFl = false; // Not in story mode
_status.gameOverFl = false; // Hero not knobbled yet
- _status.recordFl = false; // Not record mode
- _status.playbackFl = false; // Not playback mode
+// Strangerke - Suppress as related to playback
+// _status.recordFl = false; // Not record mode
+// _status.playbackFl = false; // Not playback mode
_status.demoFl = false; // Not demo mode
_status.textBoxFl = false; // Not processing a text box
-// Strangerke - Not used ?
+// Strangerke - Not used ?
// _status.mmtime = false; // Multimedia timer support
_status.lookFl = false; // Toolbar "look" button
_status.recallFl = false; // Toolbar "recall" button