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| author | Paweł Kołodziejski | 2003-06-27 05:11:16 +0000 | 
|---|---|---|
| committer | Paweł Kołodziejski | 2003-06-27 05:11:16 +0000 | 
| commit | 91cf11e99cc7b194fc39d1e6f6a85063ee61e77b (patch) | |
| tree | 8e3f66204bad4eb8785c9192bab37bb448a4c6c0 | |
| parent | 0ccd872187946008d20e075ad95a8568175b7a65 (diff) | |
| download | scummvm-rg350-91cf11e99cc7b194fc39d1e6f6a85063ee61e77b.tar.gz scummvm-rg350-91cf11e99cc7b194fc39d1e6f6a85063ee61e77b.tar.bz2 scummvm-rg350-91cf11e99cc7b194fc39d1e6f6a85063ee61e77b.zip | |
ops
svn-id: r8667
| -rw-r--r-- | common/file.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/common/file.cpp b/common/file.cpp index cfdd385212..d352715273 100644 --- a/common/file.cpp +++ b/common/file.cpp @@ -30,7 +30,7 @@ FILE *File::fopenNoCase(const char *filename, const char *directory, const char  	strcpy(buf, directory); -#ifndef WIN32 +#ifdef WIN32  	// Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"  	if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {  		buf[2] = 0; | 
