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author | Max Horn | 2007-02-03 23:47:45 +0000 |
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committer | Max Horn | 2007-02-03 23:47:45 +0000 |
commit | 96fe9d111fb5e35def0f6a0b13ee9d43beabc545 (patch) | |
tree | 68061b75771f34475bf80bd057f582597137a3c5 | |
parent | 69ba8e57c2c16be3ec19af88cd46e427fc9f64ea (diff) | |
download | scummvm-rg350-96fe9d111fb5e35def0f6a0b13ee9d43beabc545.tar.gz scummvm-rg350-96fe9d111fb5e35def0f6a0b13ee9d43beabc545.tar.bz2 scummvm-rg350-96fe9d111fb5e35def0f6a0b13ee9d43beabc545.zip |
Fixed the default coords in ScummEngine_c64::o_putActorAtObject, which still in char coords, not pixel coords (see also ScummEngine_v2::o2_putActorAtObject)
svn-id: r25367
-rw-r--r-- | engines/scumm/script_c64.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/script_c64.cpp b/engines/scumm/script_c64.cpp index d47f264b1e..70f2ab35ed 100644 --- a/engines/scumm/script_c64.cpp +++ b/engines/scumm/script_c64.cpp @@ -745,8 +745,8 @@ void ScummEngine_c64::o_putActorAtObject() { if (whereIsObject(obj) != WIO_NOT_FOUND) getObjectXYPos(obj, x, y); else { - x = 30; - y = 60; + x = 240; + y = 120; } a->putActor(x, y); |