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author | Torbjörn Andersson | 2008-05-14 09:43:41 +0000 |
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committer | Torbjörn Andersson | 2008-05-14 09:43:41 +0000 |
commit | 97855800b6592cf9c9bc2b010c13cdd07575f5e2 (patch) | |
tree | 2e2b657cc71f551dcfcda6c4b55e82efb0fc04ea | |
parent | ec0e836925152b219f4f27030819059b5aa52856 (diff) | |
download | scummvm-rg350-97855800b6592cf9c9bc2b010c13cdd07575f5e2.tar.gz scummvm-rg350-97855800b6592cf9c9bc2b010c13cdd07575f5e2.tar.bz2 scummvm-rg350-97855800b6592cf9c9bc2b010c13cdd07575f5e2.zip |
Oops, I definitely meant for that to be '==', not '='. I guess this is what it
should look like, but I can't actually test (or even compile) it right now.
svn-id: r32103
-rw-r--r-- | engines/kyra/script_hof.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/engines/kyra/script_hof.cpp b/engines/kyra/script_hof.cpp index 7d1f41273d..e481aedb07 100644 --- a/engines/kyra/script_hof.cpp +++ b/engines/kyra/script_hof.cpp @@ -907,17 +907,13 @@ int KyraEngine_HoF::o2_updateSceneAnim(EMCState *script) { // animation. // - When the sheriff enters the jail, either to lock you up or to throw // away the key. (see bug #1926838 "HoF: Animation plays too fast"). - // Adding the workaround for the first case also fixes the second, - // even though stackPos(0) is different then. - - // FIXME: Shouldn't the check for scene 27 be stackPos(0) == 1? Or is the change to - // stackPos(0) intentional here? if ((stackPos(0) == 2 && _mainCharacter.sceneId == 3) || (stackPos(0) == 3 && _mainCharacter.sceneId == 33) || ((stackPos(0) == 1 || stackPos(0) == 2) && _mainCharacter.sceneId == 19) || - (stackPos(0) = 1 && _mainCharacter.sceneId == 27)) + ((stackPos(0) == 1 || stackPos(0) == 2) && _mainCharacter.sceneId == 27)) { _sceneSpecialScriptsTimer[_lastProcessedSceneScript] = _system->getMillis() + _tickLength * 6; + } _specialSceneScriptRunFlag = false; return 0; |