diff options
| -rw-r--r-- | engines/kyra/script_hof.cpp | 8 | 
1 files changed, 2 insertions, 6 deletions
| diff --git a/engines/kyra/script_hof.cpp b/engines/kyra/script_hof.cpp index 7d1f41273d..e481aedb07 100644 --- a/engines/kyra/script_hof.cpp +++ b/engines/kyra/script_hof.cpp @@ -907,17 +907,13 @@ int KyraEngine_HoF::o2_updateSceneAnim(EMCState *script) {  	//   animation.  	// - When the sheriff enters the jail, either to lock you up or to throw  	//   away the key. (see bug #1926838 "HoF: Animation plays too fast"). -	//   Adding the workaround for the first case also fixes the second, -	//   even though stackPos(0) is different then. - -	// FIXME: Shouldn't the check for scene 27 be stackPos(0) == 1? Or is the change to -	// stackPos(0) intentional here?  	if ((stackPos(0) == 2 && _mainCharacter.sceneId == 3) ||  		(stackPos(0) == 3 && _mainCharacter.sceneId == 33) ||  		((stackPos(0) == 1 || stackPos(0) == 2) && _mainCharacter.sceneId == 19) || -		(stackPos(0) = 1 && _mainCharacter.sceneId == 27)) +		((stackPos(0) == 1 || stackPos(0) == 2) && _mainCharacter.sceneId == 27)) {  		_sceneSpecialScriptsTimer[_lastProcessedSceneScript] = _system->getMillis() + _tickLength * 6; +	}  	_specialSceneScriptRunFlag = false;  	return 0; | 
