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author | Torbjörn Andersson | 2004-11-28 18:26:09 +0000 |
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committer | Torbjörn Andersson | 2004-11-28 18:26:09 +0000 |
commit | 988b0ce9c16a0ae075c8baac711dba5dc8a7e140 (patch) | |
tree | 81c2f8c2f534dbe7ef2a56b16e5451fb18bf82d1 | |
parent | f6b495c8bcba30a1ebc014f306a1017184ae9599 (diff) | |
download | scummvm-rg350-988b0ce9c16a0ae075c8baac711dba5dc8a7e140.tar.gz scummvm-rg350-988b0ce9c16a0ae075c8baac711dba5dc8a7e140.tar.bz2 scummvm-rg350-988b0ce9c16a0ae075c8baac711dba5dc8a7e140.zip |
Added debug message similar to the one for the scene LUT.
svn-id: r15941
-rw-r--r-- | saga/script.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/saga/script.cpp b/saga/script.cpp index 47c2709f67..09e28fb58e 100644 --- a/saga/script.cpp +++ b/saga/script.cpp @@ -102,6 +102,8 @@ Script::Script() { // Calculate number of entries _scriptLUTMax = rsc_len / _scriptLUTEntryLen; + debug(0, "LUT has %d entries.", _scriptLUTMax); + // Allocate space for logical LUT _scriptLUT = (SCRIPT_LUT_ENTRY *)malloc(_scriptLUTMax * sizeof(SCRIPT_LUT_ENTRY)); if (_scriptLUT == NULL) { |