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authorStrangerke2013-09-18 08:00:30 +0200
committerStrangerke2013-09-18 08:00:30 +0200
commit9ba81f6097cf02a5e38c797746d4e8a5d46e8a6c (patch)
treecaa028d2c98a9af1f18f10e4ccd148469c6fd41c
parent8be433b96066bbdee815ef719815a2904ef2621b (diff)
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AVALANCHE: move some engine init instructions to Gyro
-rw-r--r--engines/avalanche/avalanche.cpp2
-rw-r--r--engines/avalanche/avalot.cpp24
-rw-r--r--engines/avalanche/gyro.cpp20
-rw-r--r--engines/avalanche/gyro.h9
-rw-r--r--engines/avalanche/lucerna.cpp2
-rw-r--r--engines/avalanche/timer.cpp4
6 files changed, 32 insertions, 29 deletions
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index 980fcab96a..1c92d2b0ed 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -430,7 +430,7 @@ bool AvalancheEngine::loadGame(const int16 slot) {
synchronize(sz);
delete f;
- _gyro->isLoaded = true;
+ _gyro->_isLoaded = true;
_gyro->_seeScroll = true; // This prevents display of the new sprites before the new picture is loaded.
if (_gyro->_holdTheDawn) {
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index 687572c2af..0bee2b77cc 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -125,34 +125,22 @@ void Avalot::handleKeyDown(Common::Event &event) {
}
void Avalot::setup() {
- _vm->_gyro->_mouse = _vm->_gyro->kMouseStateNo;
- _vm->_gyro->_letMeOut = false;
+ _vm->_gyro->init();
+
_vm->_scrolls->resetScroll();
- CursorMan.showMouse(true);
- _vm->_gyro->_holdTheDawn = true;
_vm->_lucerna->dusk();
- _vm->_gyro->_currentMouse = 177;
- _vm->_gyro->setMousePointerWait();
- _vm->_gyro->_dropsOk = true;
- _vm->_gyro->_mouseText = "";
_vm->_lucerna->loadDigits();
- _vm->_gyro->_cheat = false;
- _vm->_gyro->_cp = 0;
+
_vm->_parser->_inputTextPos = 0;
_vm->_parser->_quote = true;
- _vm->_gyro->_ledStatus = 177;
- _vm->_gyro->_defaultLed = 2;
+
// TSkellern = 0; Replace with a more local variable sometime
- _vm->_animation->_direction = Animation::kDirStopped;
- _vm->_gyro->_enidFilename = ""; // Undefined.
_vm->_lucerna->drawToolbar();
_vm->_scrolls->setReadyLight(2);
- for (int i = 0; i < 3; i++)
- _vm->_gyro->_scoreToDisplay[i] = -1; // Impossible digits.
+ _vm->_animation->_direction = Animation::kDirStopped;
_vm->_animation->loadAnims();
- _vm->_gyro->_holdTheDawn = false;
_vm->_lucerna->dawn();
_vm->_parser->_cursorState = false;
_vm->_parser->cursorOn();
@@ -168,7 +156,7 @@ void Avalot::setup() {
_vm->loadGame(loadSlot);
} else {
- _vm->_gyro->isLoaded = false; // Set to true in _vm->loadGame().
+ _vm->_gyro->_isLoaded = false; // Set to true in _vm->loadGame().
_vm->_gyro->newGame(); // No game was requested- load the default.
_vm->_gyro->_soundFx = !_vm->_gyro->_soundFx;
diff --git a/engines/avalanche/gyro.cpp b/engines/avalanche/gyro.cpp
index ec695947bf..ec4929e456 100644
--- a/engines/avalanche/gyro.cpp
+++ b/engines/avalanche/gyro.cpp
@@ -592,4 +592,24 @@ void Gyro::hangAroundForAWhile() {
slowDown();
}
+void Gyro::init() {
+ _mouse = kMouseStateNo;
+ _letMeOut = false;
+ _holdTheDawn = true;
+ _currentMouse = 177;
+ _dropsOk = true;
+ _mouseText = "";
+ _cheat = false;
+ _cp = 0;
+ _ledStatus = 177;
+ _defaultLed = 2;
+ _enidFilename = ""; // Undefined.
+ for (int i = 0; i < 3; i++)
+ _scoreToDisplay[i] = -1; // Impossible digits.
+ _holdTheDawn = false;
+
+ setMousePointerWait();
+ CursorMan.showMouse(true);
+}
+
} // End of namespace Avalanche
diff --git a/engines/avalanche/gyro.h b/engines/avalanche/gyro.h
index b01f3e1a06..27bbcb8871 100644
--- a/engines/avalanche/gyro.h
+++ b/engines/avalanche/gyro.h
@@ -42,7 +42,6 @@
namespace Avalanche {
class AvalancheEngine;
-
static const byte kObjectNum = 18; // always preface with a #
static const int16 kCarryLimit = 12; // carry limit
@@ -187,11 +186,8 @@ public:
static const int16 kXW = 30;
static const int16 kYW = 36; // x width & y whatsit
-
static const int16 kMargin = 5;
-
static const MouseHotspotType kMouseHotSpots[9];
-
static const int16 kMaxSprites = 2; // Current max no. of sprites.
// For Thinkabout:
@@ -363,11 +359,9 @@ public:
byte _lastPerson; // Last person to have been selected using the People menu.
bool _doingSpriteRun; // Only set to True if we're doing a sprite_run at this moment. This stops the trippancy system from moving any of the sprites.
bool _holdTheDawn; // If this is true, calling Dawn will do nothing. It's used, for example, at the start, to stop Load from dawning.
- bool isLoaded; // Is it a loaded gamestate?
+ bool _isLoaded; // Is it a loaded gamestate?
Common::String _enidFilename;
-
-
Gyro(AvalancheEngine *vm);
~Gyro();
@@ -397,6 +391,7 @@ public:
Common::String getItem(byte which); // Called get_better in the original.
Common::String f5Does(); // This procedure determines what f5 does.
+ void init();
private:
AvalancheEngine *_vm;
diff --git a/engines/avalanche/lucerna.cpp b/engines/avalanche/lucerna.cpp
index 336c686a6f..d5f48dba34 100644
--- a/engines/avalanche/lucerna.cpp
+++ b/engines/avalanche/lucerna.cpp
@@ -835,7 +835,7 @@ void Lucerna::enterRoom(byte room, byte ped) {
}
_vm->_gyro->_seeScroll = false; // Now it can work again!
- _vm->_gyro->isLoaded = false;
+ _vm->_gyro->_isLoaded = false;
}
void Lucerna::thinkAbout(byte object, bool type) {
diff --git a/engines/avalanche/timer.cpp b/engines/avalanche/timer.cpp
index 8038f01bf1..bd31c2d05a 100644
--- a/engines/avalanche/timer.cpp
+++ b/engines/avalanche/timer.cpp
@@ -57,7 +57,7 @@ Timer::Timer(AvalancheEngine *vm) {
* @remarks Originally called 'set_up_timer'
*/
void Timer::addTimer(int32 duration, byte action, byte reason) {
- if ((_vm->_gyro->isLoaded == false) || (_timerLost == true)) {
+ if ((_vm->_gyro->_isLoaded == false) || (_timerLost == true)) {
byte i = 0;
while ((i < 7) && (_times[i]._timeLeft != 0))
i++;
@@ -70,7 +70,7 @@ void Timer::addTimer(int32 duration, byte action, byte reason) {
_times[i]._action = action;
_times[i]._reason = reason;
} else {
- _vm->_gyro->isLoaded = false;
+ _vm->_gyro->_isLoaded = false;
return;
}
}