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authorwhiterandrek2018-06-12 15:07:24 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit9db2368028373beafedd7b6a7ce8e6c6dcf7126f (patch)
tree2538eeb4eba19073caf3548056d6e71cab0d74cf
parenta38a02d71ce99901d06905d6d632c45f1c5af80a (diff)
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PINK: fix toConsole method
-rw-r--r--engines/pink/objects/actors/inventory_actor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/pink/objects/actors/inventory_actor.h b/engines/pink/objects/actors/inventory_actor.h
index d36b5f821e..660fec582f 100644
--- a/engines/pink/objects/actors/inventory_actor.h
+++ b/engines/pink/objects/actors/inventory_actor.h
@@ -33,7 +33,7 @@ namespace Pink {
class InventoryActor : public Actor {
public:
void toConsole() override {
- debug("CursorActor: _name = %s", _name.c_str());
+ debug("InventoryActor: _name = %s", _name.c_str());
for (uint i = 0; i < _actions.size(); ++i) {
_actions[i]->toConsole();
}