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authorPaul Gilbert2019-10-01 20:40:55 -0700
committerPaul Gilbert2019-10-07 19:01:51 -0700
commita00ed41679b9cdc6a4f2ede5c500a658f600103c (patch)
tree1a0b78382529225a1b33c304c3f90a2725c672a9
parent3653e83dc9f4f3d97e548ce98616ea41c291d803 (diff)
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GLK: JACL: Adding subengine files
-rw-r--r--engines/glk/jacl/detection.cpp8
-rw-r--r--engines/glk/jacl/detection.h8
-rw-r--r--engines/glk/jacl/detection_tables.h6
-rw-r--r--engines/glk/jacl/jacl.cpp2
-rw-r--r--engines/glk/jacl/jacl.h2
-rw-r--r--engines/glk/module.mk15
6 files changed, 28 insertions, 13 deletions
diff --git a/engines/glk/jacl/detection.cpp b/engines/glk/jacl/detection.cpp
index 63d0485fa7..d0e6f344b5 100644
--- a/engines/glk/jacl/detection.cpp
+++ b/engines/glk/jacl/detection.cpp
@@ -22,10 +22,10 @@
#include "glk/jacl/detection.h"
#include "glk/jacl/detection_tables.h"
-#include "common/debug.h"
-#include "common/file.h"
-#include "common/md5.h"
-#include "engines/game.h"
+#include "glk/jacl/common/debug.h"
+#include "glk/jacl/common/file.h"
+#include "glk/jacl/common/md5.h"
+#include "glk/jacl/engines/game.h"
namespace Glk {
namespace JACL {
diff --git a/engines/glk/jacl/detection.h b/engines/glk/jacl/detection.h
index f576b66906..b93ea36422 100644
--- a/engines/glk/jacl/detection.h
+++ b/engines/glk/jacl/detection.h
@@ -23,10 +23,10 @@
#ifndef JACL_DETECTION
#define JACL_DETECTION
-#include "common/fs.h"
-#include "common/hash-str.h"
-#include "engines/game.h"
-#include "glk/detection.h"
+#include "glk/jacl/common/fs.h"
+#include "glk/jacl/common/hash-str.h"
+#include "glk/jacl/engines/game.h"
+#include "glk/jacl/glk/detection.h"
namespace Glk {
namespace JACL {
diff --git a/engines/glk/jacl/detection_tables.h b/engines/glk/jacl/detection_tables.h
index a5d7b03b6f..d5f86c8f1c 100644
--- a/engines/glk/jacl/detection_tables.h
+++ b/engines/glk/jacl/detection_tables.h
@@ -20,9 +20,9 @@
*
*/
-#include "engines/game.h"
-#include "common/gui_options.h"
-#include "common/language.h"
+#include "glk/jacl/engines/game.h"
+#include "glk/jacl/common/gui_options.h"
+#include "glk/jacl/common/language.h"
namespace Glk {
namespace JACL {
diff --git a/engines/glk/jacl/jacl.cpp b/engines/glk/jacl/jacl.cpp
index 998a3fc5e8..0178b1ce31 100644
--- a/engines/glk/jacl/jacl.cpp
+++ b/engines/glk/jacl/jacl.cpp
@@ -21,7 +21,7 @@
*/
#include "glk/jacl/jacl.h"
-#include "common/config-manager.h"
+#include "glk/jacl/common/config-manager.h"
namespace Glk {
namespace JACL {
diff --git a/engines/glk/jacl/jacl.h b/engines/glk/jacl/jacl.h
index 49def8fd11..ce04c890e5 100644
--- a/engines/glk/jacl/jacl.h
+++ b/engines/glk/jacl/jacl.h
@@ -28,6 +28,8 @@
namespace Glk {
namespace JACL {
+#define GLK
+
/**
* JACL game interpreter
*/
diff --git a/engines/glk/module.mk b/engines/glk/module.mk
index 0082631539..5cdb9b1933 100644
--- a/engines/glk/module.mk
+++ b/engines/glk/module.mk
@@ -178,7 +178,20 @@ MODULE_OBJS := \
hugo/hugo.o \
hugo/stringfn.o \
jacl/detection.o \
- jacl/jacl.o \
+ jacl/display.o \
+ jacl/encapsulate.o \
+ jacl/errors.o \
+ jacl/findroute.o \
+ jacl/glk_saver.o \
+ jacl/glk_startup.o \
+ jacl/interpreter.o \
+ jacl/jpp.o \
+ jacl/libcsv.o \
+ jacl/loader.o \
+ jacl/logging.o \
+ jacl/parser.o \
+ jacl/resolvers.o \
+ jacl/utils.o \
magnetic/detection.o \
magnetic/emu.o \
magnetic/graphics.o \