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authorJohannes Schickel2011-12-31 05:11:33 +0100
committerJohannes Schickel2011-12-31 05:11:33 +0100
commita2221a8b9ee65cec914a106569bc8b2d0a03b3c8 (patch)
tree8c59b9bfc5af1726cff23635d3e8e7ba1a266972
parentc822a76a85f6a950d8e04f0c5c16973e2976bf7e (diff)
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KYRA: Slight formatting fixes.
-rw-r--r--engines/kyra/gui_lol.cpp18
-rw-r--r--engines/kyra/items_lol.cpp8
-rw-r--r--engines/kyra/lol.cpp42
-rw-r--r--engines/kyra/saveload_lol.cpp6
-rw-r--r--engines/kyra/scene_lol.cpp6
-rw-r--r--engines/kyra/screen_lol.cpp4
-rw-r--r--engines/kyra/script_lol.cpp58
-rw-r--r--engines/kyra/sequences_lol.cpp60
-rw-r--r--engines/kyra/sprites_lol.cpp14
-rw-r--r--engines/kyra/staticres_lol.cpp8
-rw-r--r--engines/kyra/timer_lol.cpp2
11 files changed, 114 insertions, 112 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index 249471315d..80052c70f2 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -378,9 +378,9 @@ void LoLEngine::gui_drawCharPortraitWithStats(int charNum) {
int spellLevels = 0;
if (_availableSpells[_selectedSpell] != -1) {
for (int i = 0; i < 4; i++) {
- if (_spellProperties[_availableSpells[_selectedSpell]].mpRequired[i] <= _characters[charNum].magicPointsCur &&
- _spellProperties[_availableSpells[_selectedSpell]].hpRequired[i] <= _characters[charNum].hitPointsCur)
- spellLevels++;
+ if (_spellProperties[_availableSpells[_selectedSpell]].mpRequired[i] <= _characters[charNum].magicPointsCur
+ && _spellProperties[_availableSpells[_selectedSpell]].hpRequired[i] <= _characters[charNum].hitPointsCur)
+ spellLevels++;
}
}
@@ -1160,7 +1160,7 @@ int LoLEngine::clickedPortraitLeft(Button *button) {
int LoLEngine::clickedLiveMagicBarsLeft(Button *button) {
gui_highlightPortraitFrame(button->arg);
_txt->printMessage(0, getLangString(0x4047), _characters[button->arg].name, _characters[button->arg].hitPointsCur,
- _characters[button->arg].hitPointsMax, _characters[button->arg].magicPointsCur, _characters[button->arg].magicPointsMax);
+ _characters[button->arg].hitPointsMax, _characters[button->arg].magicPointsCur, _characters[button->arg].magicPointsMax);
return 1;
}
@@ -1334,7 +1334,7 @@ int LoLEngine::clickedInventorySlot(Button *button) {
int hItem = _itemInHand;
if ((_itemsInPlay[hItem].itemPropertyIndex == 281 || _itemsInPlay[slotItem].itemPropertyIndex == 281) &&
- (_itemsInPlay[hItem].itemPropertyIndex == 220 || _itemsInPlay[slotItem].itemPropertyIndex == 220)) {
+ (_itemsInPlay[hItem].itemPropertyIndex == 220 || _itemsInPlay[slotItem].itemPropertyIndex == 220)) {
// merge ruby of truth
WSAMovie_v2 *wsa = new WSAMovie_v2(this);
@@ -2014,7 +2014,7 @@ int GUI_LoL::processButtonList(Button *buttonList, uint16 inputFlag, int8 mouseW
bool progress = false;
- if (mouseX >= x && mouseY >= y && mouseX <= x+buttonList->width && mouseY <= y+buttonList->height)
+ if (mouseX >= x && mouseY >= y && mouseX <= x + buttonList->width && mouseY <= y + buttonList->height)
progress = true;
buttonList->flags2 &= ~0x80;
@@ -2564,7 +2564,7 @@ int GUI_LoL::getInput() {
int inputFlag = _vm->checkInput(_menuButtonList);
- if (_currentMenu == &_savenameMenu && _keyPressed.ascii){
+ if (_currentMenu == &_savenameMenu && _keyPressed.ascii) {
char inputKey = _keyPressed.ascii;
Util::convertISOToDOS(inputKey);
@@ -2714,7 +2714,7 @@ int GUI_LoL::clickedOptionsMenu(Button *button) {
delete[] _vm->_landsFile;
_vm->_landsFile = _vm->resource()->fileData(filename.c_str(), 0);
_newMenu = _lastMenu;
- } break;
+ } break;
default:
// TODO: Is there anything we should do if we hit this case?
break;
@@ -2833,7 +2833,7 @@ int GUI_LoL::clickedChoiceMenu(Button *button) {
if (*i >= 990)
break;
Common::String oldName = _vm->getSavegameFilename(*i);
- Common::String newName = _vm->getSavegameFilename(*i-1);
+ Common::String newName = _vm->getSavegameFilename(*i - 1);
_vm->_saveFileMan->renameSavefile(oldName, newName);
}
_newMenu = &_mainMenu;
diff --git a/engines/kyra/items_lol.cpp b/engines/kyra/items_lol.cpp
index e6cd9355fc..ea2acaf64d 100644
--- a/engines/kyra/items_lol.cpp
+++ b/engines/kyra/items_lol.cpp
@@ -397,7 +397,7 @@ bool LoLEngine::launchObject(int objectType, Item item, int startX, int startY,
}
int csp = checkDrawObjectSpace(_partyPosX, _partyPosY, t->x, t->y);
- if (csp > sp){
+ if (csp > sp) {
sp = csp;
slot = i;
}
@@ -528,7 +528,7 @@ void LoLEngine::updateFlyingObject(FlyingObject *t) {
getNextStepCoords(t->x, t->y, x, y, t->direction);
/* WORKAROUND:
Large fireballs cast by the "birds" in white tower level 2 and by the "wraith knights" in castle cimmeria
- level 1 (or possible other objects with flag 0x4000) could not fly through corridors in ScummVM and would
+ level 1 (or possible other objects with flag 0x4000) could not fly through corridors in ScummVM and would
be terminated prematurely. The original code (all versions) involuntarily circumvents this via a bug in the
next line of code.
The original checks for _itemProperties[t->item].flags instead of _itemProperties[_itemsInPlay[t->item].itemPropertyIndex].flags.
@@ -539,7 +539,7 @@ void LoLEngine::updateFlyingObject(FlyingObject *t) {
at least.
Other methods of working around this issue don't make too much sense. An object with a width of 256
- could never fly through corridors, since 256 is also the width of a block. Aligning the fireballs to the
+ could never fly through corridors, since 256 is also the width of a block. Aligning the fireballs to the
middle of a block (or making the monsters align to the middle before casting them) wouldn't help here
(and wouldn't be faithful to the original either).
*/
@@ -563,7 +563,7 @@ void LoLEngine::assignItemToBlock(uint16 *assignedBlockObjects, int id) {
LoLObject *newObject = findObject(id);
newObject->nextAssignedObject = *assignedBlockObjects;
- ((LoLItem*)newObject)->level = -1;
+ ((LoLItem *)newObject)->level = -1;
*assignedBlockObjects = id;
}
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index b24ab4fca8..258f53c602 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -300,15 +300,15 @@ LoLEngine::~LoLEngine() {
delete[] _automapShapes;
- for (Common::Array<const TIMOpcode*>::iterator i = _timIntroOpcodes.begin(); i != _timIntroOpcodes.end(); ++i)
+ for (Common::Array<const TIMOpcode *>::iterator i = _timIntroOpcodes.begin(); i != _timIntroOpcodes.end(); ++i)
delete *i;
_timIntroOpcodes.clear();
- for (Common::Array<const TIMOpcode*>::iterator i = _timOutroOpcodes.begin(); i != _timOutroOpcodes.end(); ++i)
+ for (Common::Array<const TIMOpcode *>::iterator i = _timOutroOpcodes.begin(); i != _timOutroOpcodes.end(); ++i)
delete *i;
_timOutroOpcodes.clear();
- for (Common::Array<const TIMOpcode*>::iterator i = _timIngameOpcodes.begin(); i != _timIngameOpcodes.end(); ++i)
+ for (Common::Array<const TIMOpcode *>::iterator i = _timIngameOpcodes.begin(); i != _timIngameOpcodes.end(); ++i)
delete *i;
_timIngameOpcodes.clear();
@@ -341,7 +341,7 @@ LoLEngine::~LoLEngine() {
delete[] _mapCursorOverlay;
delete[] _mapOverlay;
- for (Common::Array<const SpellProc*>::iterator i = _spellProcs.begin(); i != _spellProcs.end(); ++i)
+ for (Common::Array<const SpellProc *>::iterator i = _spellProcs.begin(); i != _spellProcs.end(); ++i)
delete *i;
_spellProcs.clear();
@@ -425,11 +425,11 @@ Common::Error LoLEngine::init() {
_clickedSpecialFlag = 0x40;
_monsterShapes = new uint8*[48];
- memset(_monsterShapes, 0, 48 * sizeof(uint8*));
+ memset(_monsterShapes, 0, 48 * sizeof(uint8 *));
_monsterPalettes = new uint8*[48];
- memset(_monsterPalettes, 0, 48 * sizeof(uint8*));
+ memset(_monsterPalettes, 0, 48 * sizeof(uint8 *));
_monsterDecorationShapes = new uint8*[576];
- memset(_monsterDecorationShapes, 0, 576 * sizeof(uint8*));
+ memset(_monsterDecorationShapes, 0, 576 * sizeof(uint8 *));
memset(&_scriptData, 0, sizeof(EMCData));
_activeMagicMenu = -1;
@@ -1013,7 +1013,7 @@ uint8 *LoLEngine::getTableEntry(uint8 *buffer, uint16 id) {
if (!buffer)
return 0;
- return buffer + READ_LE_UINT16(buffer + (id<<1));
+ return buffer + READ_LE_UINT16(buffer + (id << 1));
}
void LoLEngine::decodeSjis(const char *src, char *dst) {
@@ -1041,7 +1041,7 @@ void LoLEngine::decodeSjis(const char *src, char *dst) {
int LoLEngine::decodeCyrillic(const char *src, char *dst) {
static const uint8 decodeTable1[] = {
- 0x20, 0xAE, 0xA5, 0xA0, 0xE2, 0xAD, 0xA8, 0xE0, 0xE1, 0xAB, 0xA2,
+ 0x20, 0xAE, 0xA5, 0xA0, 0xE2, 0xAD, 0xA8, 0xE0, 0xE1, 0xAB, 0xA2,
0xA4, 0xAC, 0xAA, 0xE3, 0x2E
};
@@ -1088,8 +1088,10 @@ int LoLEngine::decodeCyrillic(const char *src, char *dst) {
}
bool LoLEngine::addCharacter(int id) {
- const uint16 *cdf[] = { _charDefsMan, _charDefsMan, _charDefsMan, _charDefsWoman,
- _charDefsMan, _charDefsMan, _charDefsWoman, _charDefsKieran, _charDefsAkshel };
+ const uint16 *cdf[] = {
+ _charDefsMan, _charDefsMan, _charDefsMan, _charDefsWoman,
+ _charDefsMan, _charDefsMan, _charDefsWoman, _charDefsKieran, _charDefsAkshel
+ };
int numChars = countActiveCharacters();
if (numChars == 4)
@@ -1803,7 +1805,7 @@ int LoLEngine::characterSays(int track, int charId, bool redraw) {
charId = 0;
} else {
int i = 0;
- for (;i < 4; i++) {
+ for (; i < 4; i++) {
if (charId != _characters[i].id || !(_characters[i].flags & 1))
continue;
charId = i;
@@ -1946,7 +1948,7 @@ void LoLEngine::giveItemToMonster(LoLMonster *monster, Item item) {
}
const uint16 *LoLEngine::getCharacterOrMonsterStats(int id) {
- return (id & 0x8000) ? (const uint16*)_monsters[id & 0x7fff].properties->fightingStats : _characters[id].defaultModifiers;
+ return (id & 0x8000) ? (const uint16 *)_monsters[id & 0x7fff].properties->fightingStats : _characters[id].defaultModifiers;
}
uint16 *LoLEngine::getCharacterOrMonsterItemsMight(int id) {
@@ -2204,7 +2206,7 @@ int LoLEngine::processMagicHeal(int charNum, int spellLevel) {
int ch = 0;
int n = 4;
- if (charNum != -1){
+ if (charNum != -1) {
ch = charNum;
n = charNum + 1;
}
@@ -2865,7 +2867,7 @@ int LoLEngine::processMagicVaelansCube() {
uint16 a = sp1[i * 3 + 1] + 16;
tmpPal2[i * 3 + 1] = (a > 58) ? 58 : a;
tmpPal2[i * 3] = sp1[i * 3];
- a = sp1[i * 3 + 2] + 16;
+ a = sp1[i * 3 + 2] + 16;
tmpPal2[i * 3 + 2] = (a > 63) ? 63 : a;
}
} else {
@@ -2873,7 +2875,7 @@ int LoLEngine::processMagicVaelansCube() {
uint16 a = sp1[i * 3] + 16;
tmpPal2[i * 3] = (a > 60) ? 60 : a;
tmpPal2[i * 3 + 1] = sp1[i * 3 + 1];
- a = sp1[i * 3 + 2] + 19;
+ a = sp1[i * 3 + 2] + 19;
tmpPal2[i * 3 + 2] = (a > 60) ? 60 : a;
}
}
@@ -4057,7 +4059,7 @@ void LoLEngine::displayAutomap() {
if (f == 0x30) {
for (int i = 0; i < 1024; i++)
- _levelBlockProperties[i].flags |= 7;
+ _levelBlockProperties[i].flags |= 7;
_mapUpdateNeeded = true;
} else if (f == _keyMap[Common::KEYCODE_ESCAPE]) {
exitAutomap = true;
@@ -4138,7 +4140,7 @@ bool LoLEngine::updateAutoMapIntern(uint16 block, uint16 x, uint16 y, int16 xOff
}
void LoLEngine::loadMapLegendData(int level) {
- uint16 *legendData= (uint16*)_tempBuffer5120;
+ uint16 *legendData = (uint16 *)_tempBuffer5120;
for (int i = 0; i < 32; i++) {
legendData[i * 6] = 0xffff;
legendData[i * 6 + 5] = 0xffff;
@@ -4192,7 +4194,7 @@ void LoLEngine::drawMapPage(int pageNum) {
for (; bl < 1024; bl++) {
uint8 *w = _levelBlockProperties[bl].walls;
- if ((_levelBlockProperties[bl].flags & 7) == 7 && (!(_wllAutomapData[w[0]] & 0xc0)) && (!(_wllAutomapData[w[2]] & 0xc0)) && (!(_wllAutomapData[w[1]] & 0xc0))&& (!(_wllAutomapData[w[3]] & 0xc0))) {
+ if ((_levelBlockProperties[bl].flags & 7) == 7 && (!(_wllAutomapData[w[0]] & 0xc0)) && (!(_wllAutomapData[w[2]] & 0xc0)) && (!(_wllAutomapData[w[1]] & 0xc0)) && (!(_wllAutomapData[w[3]] & 0xc0))) {
uint16 b0 = calcNewBlockPosition(bl, 0);
uint16 b2 = calcNewBlockPosition(bl, 2);
uint16 b1 = calcNewBlockPosition(bl, 1);
@@ -4248,7 +4250,7 @@ void LoLEngine::drawMapPage(int pageNum) {
sx = mapGetStartPosX();
sy = mapGetStartPosY();
- uint16 *legendData = (uint16*)_tempBuffer5120;
+ uint16 *legendData = (uint16 *)_tempBuffer5120;
uint8 yOffset = _flags.use16ColorMode ? 4 : 0;
for (int ii = 0; ii < 32; ii++) {
diff --git a/engines/kyra/saveload_lol.cpp b/engines/kyra/saveload_lol.cpp
index 7736d45540..b6840663e9 100644
--- a/engines/kyra/saveload_lol.cpp
+++ b/engines/kyra/saveload_lol.cpp
@@ -439,8 +439,8 @@ Common::Error LoLEngine::saveGameStateIntern(int slot, const char *saveName, con
for (int ii = 0; ii < 1024; ii++)
out->writeByte(l->flags[ii] & 0xff);
- LoLMonster *lm = (LoLMonster*)_lvlTempData[i]->monsters;
- FlyingObject *lf = (FlyingObject*)_lvlTempData[i]->flyingObjects;
+ LoLMonster *lm = (LoLMonster *)_lvlTempData[i]->monsters;
+ FlyingObject *lf = (FlyingObject *)_lvlTempData[i]->flyingObjects;
for (int ii = 0; ii < 30; ii++) {
LoLMonster *m = &lm[ii];
@@ -574,7 +574,7 @@ void LoLEngine::restoreMonsterTempData(LevelTempData *tmp) {
}
void LoLEngine::releaseMonsterTempData(LevelTempData *tmp) {
- LoLMonster *p = (LoLMonster*)tmp->monsters;
+ LoLMonster *p = (LoLMonster *)tmp->monsters;
delete[] p;
}
diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp
index fea9b27bd1..796db9a340 100644
--- a/engines/kyra/scene_lol.cpp
+++ b/engines/kyra/scene_lol.cpp
@@ -122,7 +122,7 @@ void LoLEngine::assignBlockItem(LevelBlockProperty *l, uint16 item) {
}
tmp = findObject(item);
- ((LoLItem*)tmp)->level = -1;
+ ((LoLItem *)tmp)->level = -1;
uint16 ix = *index;
@@ -277,7 +277,7 @@ void LoLEngine::loadLevelShpDat(const char *shpFile, const char *datFile, bool f
delete[] _levelDecorationData;
_levelDecorationData = new LevelDecorationProperty[_levelDecorationDataSize];
for (int i = 0; i < _levelDecorationDataSize; i++) {
- LevelDecorationProperty * l = &_levelDecorationData[i];
+ LevelDecorationProperty *l = &_levelDecorationData[i];
for (int ii = 0; ii < 10; ii++)
l->shapeIndex[ii] = s->readUint16LE();
for (int ii = 0; ii < 10; ii++)
@@ -1511,7 +1511,7 @@ void LoLEngine::drawDecorations(int index) {
x = _dscShapeX[s] + xOffs + ((_levelDecorationProperties[l].shapeX[shpIx] * scaleW) >> 8);
if (ix == _dscShapeIndex[s]) {
x = _dscShapeX[s] - ((_levelDecorationProperties[l].shapeX[shpIx] * scaleW) >> 8) -
- _screen->getShapeScaledWidth(shapeData, scaleW) - xOffs;
+ _screen->getShapeScaledWidth(shapeData, scaleW) - xOffs;
}
flags = 0x105;
} else {
diff --git a/engines/kyra/screen_lol.cpp b/engines/kyra/screen_lol.cpp
index 4b8b443bd9..08b232f400 100644
--- a/engines/kyra/screen_lol.cpp
+++ b/engines/kyra/screen_lol.cpp
@@ -104,8 +104,8 @@ void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, u
x -= getTextWidth(buffer);
if ((flags & 0x00F0) == 0x20) {
- printText(buffer, x-1, y, c3, c2);
- printText(buffer, x, y+1, c3, c2);
+ printText(buffer, x - 1, y, c3, c2);
+ printText(buffer, x, y + 1, c3, c2);
}
printText(buffer, x, y, c1, c2);
diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp
index f81961a08b..c5d1d49030 100644
--- a/engines/kyra/script_lol.cpp
+++ b/engines/kyra/script_lol.cpp
@@ -792,7 +792,7 @@ int LoLEngine::olol_resetBlockShapeAssignment(EMCState *script) {
int LoLEngine::olol_copyRegion(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_copyRegion(%p) (%d, %d, %d, %d, %d, %d, %d, %d)",
- (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
+ (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
_screen->copyRegion(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), Screen::CR_NO_P_CHECK);
if (!stackPos(7))
_screen->updateScreen();
@@ -801,7 +801,7 @@ int LoLEngine::olol_copyRegion(EMCState *script) {
int LoLEngine::olol_initMonster(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_initMonster(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
- stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10));
+ stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10));
uint16 x = 0;
uint16 y = 0;
calcCoordinates(x, y, stackPos(0), stackPos(1), stackPos(2));
@@ -919,12 +919,12 @@ int LoLEngine::olol_dummy0(EMCState *script) {
int LoLEngine::olol_loadMonsterProperties(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_loadMonsterProperties(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)",
- (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5),
- stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10), stackPos(11), stackPos(12), stackPos(13),
- stackPos(14), stackPos(15), stackPos(16), stackPos(17), stackPos(18), stackPos(19), stackPos(20),
- stackPos(21), stackPos(22), stackPos(23), stackPos(24), stackPos(25), stackPos(26), stackPos(27),
- stackPos(28), stackPos(29), stackPos(30), stackPos(31), stackPos(32), stackPos(33), stackPos(34),
- stackPos(35), stackPos(36), stackPos(37), stackPos(38), stackPos(39), stackPos(40), stackPos(41));
+ (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5),
+ stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10), stackPos(11), stackPos(12), stackPos(13),
+ stackPos(14), stackPos(15), stackPos(16), stackPos(17), stackPos(18), stackPos(19), stackPos(20),
+ stackPos(21), stackPos(22), stackPos(23), stackPos(24), stackPos(25), stackPos(26), stackPos(27),
+ stackPos(28), stackPos(29), stackPos(30), stackPos(31), stackPos(32), stackPos(33), stackPos(34),
+ stackPos(35), stackPos(36), stackPos(37), stackPos(38), stackPos(39), stackPos(40), stackPos(41));
LoLMonsterProperty *l = &_monsterProperties[stackPos(0)];
l->shapeIndex = stackPos(1) & 0xff;
@@ -939,14 +939,14 @@ int LoLEngine::olol_loadMonsterProperties(EMCState *script) {
l->maxWidth = shpWidthMax;
- l->fightingStats[0] = (stackPos(2) << 8) / 100; // hit chance
- l->fightingStats[1] = 256; //
- l->fightingStats[2] = (stackPos(3) << 8) / 100; // protection
- l->fightingStats[3] = stackPos(4); // evade chance
- l->fightingStats[4] = (stackPos(5) << 8) / 100; // speed
- l->fightingStats[5] = (stackPos(6) << 8) / 100; //
- l->fightingStats[6] = (stackPos(7) << 8) / 100; //
- l->fightingStats[7] = (stackPos(8) << 8) / 100; //
+ l->fightingStats[0] = (stackPos(2) << 8) / 100; // hit chance
+ l->fightingStats[1] = 256; //
+ l->fightingStats[2] = (stackPos(3) << 8) / 100; // protection
+ l->fightingStats[3] = stackPos(4); // evade chance
+ l->fightingStats[4] = (stackPos(5) << 8) / 100; // speed
+ l->fightingStats[5] = (stackPos(6) << 8) / 100; //
+ l->fightingStats[6] = (stackPos(7) << 8) / 100; //
+ l->fightingStats[7] = (stackPos(8) << 8) / 100; //
l->fightingStats[8] = 0;
for (int i = 0; i < 8; i++) {
@@ -1365,14 +1365,14 @@ int LoLEngine::olol_countBlockItems(EMCState *script) {
return res;
}
-int LoLEngine::olol_characterSkillTest(EMCState *script){
+int LoLEngine::olol_characterSkillTest(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_characterSkillTest(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
int skill = stackPos(0);
int n = countActiveCharacters();
int m = 0;
int c = 0;
- for (int i = 0; i < n; i++) {
+ for (int i = 0; i < n; i++) {
int v = _characters[i].skillModifiers[skill] + _characters[i].skillLevels[skill] + 25;
if (v > m) {
m = v;
@@ -1383,7 +1383,7 @@ int LoLEngine::olol_characterSkillTest(EMCState *script){
return (rollDice(1, 100) > m) ? -1 : c;
}
-int LoLEngine::olol_countAllMonsters(EMCState *script){
+int LoLEngine::olol_countAllMonsters(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_countAllMonsters(%p)", (const void *)script);
int res = 0;
@@ -1395,7 +1395,7 @@ int LoLEngine::olol_countAllMonsters(EMCState *script){
return res;
}
-int LoLEngine::olol_playEndSequence(EMCState *script){
+int LoLEngine::olol_playEndSequence(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_playEndSequence(%p)", (const void *)script);
int c = 0;
@@ -1685,7 +1685,7 @@ int LoLEngine::olol_countSpecificMonsters(EMCState *script) {
int LoLEngine::olol_updateBlockAnimations2(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_updateBlockAnimations2(%p) (%d, %d, %d, %d, ...)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
int numFrames = stackPos(3);
- assert (numFrames <= 97);
+ assert(numFrames <= 97);
int curFrame = stackPos(2) % numFrames;
setWallType(stackPos(0), stackPos(1), stackPos(4 + curFrame));
return 0;
@@ -1992,7 +1992,7 @@ int LoLEngine::olol_findInventoryItem(EMCState *script) {
cur = 0;
last = 4;
}
- for (;cur < last; cur++) {
+ for (; cur < last; cur++) {
if (!(_characters[cur].flags & 1))
continue;
for (int i = 0; i < 11; i++) {
@@ -2356,7 +2356,7 @@ int LoLEngine::tlol_setupPaletteFade(const TIM *tim, const uint16 *param) {
int LoLEngine::tlol_loadPalette(const TIM *tim, const uint16 *param) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::tlol_loadPalette(%p, %p) (%d)", (const void *)tim, (const void *)param, param[0]);
- const char *palFile = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[0]<<1)));
+ const char *palFile = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[0] << 1)));
_screen->loadPalette(palFile, _screen->getPalette(0));
return 1;
}
@@ -2372,7 +2372,7 @@ int LoLEngine::tlol_setupPaletteFadeEx(const TIM *tim, const uint16 *param) {
int LoLEngine::tlol_processWsaFrame(const TIM *tim, const uint16 *param) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::tlol_processWsaFrame(%p, %p) (%d, %d, %d, %d, %d)",
- (const void *)tim, (const void *)param, param[0], param[1], param[2], param[3], param[4]);
+ (const void *)tim, (const void *)param, param[0], param[1], param[2], param[3], param[4]);
const int animIndex = tim->wsa[param[0]].anim - 1;
const int frame = param[1];
@@ -2570,8 +2570,8 @@ int LoLEngine::tlol_stopBackgroundAnimation(const TIM *tim, const uint16 *param)
int LoLEngine::tlol_fadeInScene(const TIM *tim, const uint16 *param) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::tlol_fadeInScene(%p, %p) (%d, %d)", (const void *)tim, (const void *)param, param[0], param[1]);
- const char *sceneFile = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[0]<<1)));
- const char *overlayFile = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[1]<<1)));
+ const char *sceneFile = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[0] << 1)));
+ const char *overlayFile = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[1] << 1)));
_screen->copyRegion(0, 0, 0, 0, 320, 200, 0, 2, Screen::CR_NO_P_CHECK);
@@ -2622,7 +2622,7 @@ int LoLEngine::tlol_unusedResourceFunc(const TIM *tim, const uint16 *param) {
int LoLEngine::tlol_fadeInPalette(const TIM *tim, const uint16 *param) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::tlol_fadeInPalette(%p, %p) (%d, %d)", (const void *)tim, (const void *)param, param[0], param[1]);
- const char *bitmap = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[0]<<1)));
+ const char *bitmap = (const char *)(tim->text + READ_LE_UINT16(tim->text + (param[0] << 1)));
Palette pal(_screen->getPalette(0).getNumColors());
_screen->loadBitmap(bitmap, 3, 3, &pal);
@@ -2680,7 +2680,7 @@ typedef Common::Functor2Mem<const TIM *, const uint16 *, int, LoLEngine> TIMOpco
#define OpcodeTimUnImpl() timTable->push_back(new TIMOpcodeLoL(this, 0))
void LoLEngine::setupOpcodeTable() {
- Common::Array<const Opcode*> *table = 0;
+ Common::Array<const Opcode *> *table = 0;
_opcodes.reserve(192);
SetOpcodeTable(_opcodes);
@@ -2972,7 +2972,7 @@ void LoLEngine::setupOpcodeTable() {
Opcode(olol_getLanguage);
Opcode(olol_dummy0);
- Common::Array<const TIMOpcode*> *timTable = 0;
+ Common::Array<const TIMOpcode *> *timTable = 0;
_timIntroOpcodes.reserve(8);
SetTimOpcodeTable(_timIntroOpcodes);
diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp
index 512d28f084..a06f2077ba 100644
--- a/engines/kyra/sequences_lol.cpp
+++ b/engines/kyra/sequences_lol.cpp
@@ -90,25 +90,25 @@ int LoLEngine::processPrologue() {
// quit instantly.
break;
- case 0: // New game
+ case 0: // New game
processSelection = 0;
break;
- case 1: // Show intro
+ case 1: // Show intro
showIntro();
break;
- case 2: { // "Lore of the Lands" (only CD version)
+ case 2: { // "Lore of the Lands" (only CD version)
HistoryPlayer history(this);
history.play();
- } break;
+ } break;
- case 3: // Load game
+ case 3: // Load game
if (_gui->runMenu(_gui->_loadMenu))
processSelection = 3;
break;
- case 4: // Quit game
+ case 4: // Quit game
default:
quitGame();
updateInput();
@@ -129,17 +129,17 @@ int LoLEngine::processPrologue() {
}
void LoLEngine::setupPrologueData(bool load) {
- static const char * const fileListCD[] = {
+ static const char *const fileListCD[] = {
"GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK", "INTRO1.PAK",
"INTRO2.PAK", "INTRO3.PAK", "INTRO4.PAK", "INTRO5.PAK",
"INTRO6.PAK", "INTRO7.PAK", "INTRO8.PAK", "INTRO9.PAK",
"HISTORY.PAK", 0
};
- static const char * const fileListFloppy[] = {
+ static const char *const fileListFloppy[] = {
"INTRO.PAK", "INTROVOC.PAK", 0
};
- const char * const *fileList = _flags.isTalkie ? fileListCD : fileListFloppy;
+ const char *const *fileList = _flags.isTalkie ? fileListCD : fileListFloppy;
char filename[32];
for (uint i = 0; fileList[i]; ++i) {
@@ -410,10 +410,10 @@ void LoLEngine::kingSelectionIntro() {
index = MAX(index, 4);
_chargenWSA->displayFrame(_chargenFrameTable[index], 0, 113, 0, 0, 0, 0);
- _screen->copyRegion(_selectionPosTable[_selectionChar1IdxTable[index]*2+0], _selectionPosTable[_selectionChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
- _screen->copyRegion(_selectionPosTable[_selectionChar2IdxTable[index]*2+0], _selectionPosTable[_selectionChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
- _screen->copyRegion(_selectionPosTable[_selectionChar3IdxTable[index]*2+0], _selectionPosTable[_selectionChar3IdxTable[index]*2+1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
- _screen->copyRegion(_selectionPosTable[_selectionChar4IdxTable[index]*2+0], _selectionPosTable[_selectionChar4IdxTable[index]*2+1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[_selectionChar1IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar1IdxTable[index] * 2 + 1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[_selectionChar2IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar2IdxTable[index] * 2 + 1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[_selectionChar3IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar3IdxTable[index] * 2 + 1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[_selectionChar4IdxTable[index] * 2 + 0], _selectionPosTable[_selectionChar4IdxTable[index] * 2 + 1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 7 * _tickLength;
@@ -430,7 +430,7 @@ void LoLEngine::kingSelectionIntro() {
resetSkipFlag();
- _chargenWSA->displayFrame(0x10, 0,113, 0, 0, 0, 0);
+ _chargenWSA->displayFrame(0x10, 0, 113, 0, 0, 0, 0);
_screen->updateScreen();
_sound->voiceStop(&_speechHandle);
}
@@ -452,11 +452,11 @@ void LoLEngine::kingSelectionReminder() {
int index = 0;
while ((!speechEnabled() || (speechEnabled() && _sound->voiceIsPlaying(&_speechHandle))) && _charSelection == -1 && !shouldQuit() && index < 15) {
- _chargenWSA->displayFrame(_chargenFrameTable[index+9], 0, 113, 0, 0, 0, 0);
- _screen->copyRegion(_selectionPosTable[_reminderChar1IdxTable[index]*2+0], _selectionPosTable[_reminderChar1IdxTable[index]*2+1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
- _screen->copyRegion(_selectionPosTable[_reminderChar2IdxTable[index]*2+0], _selectionPosTable[_reminderChar2IdxTable[index]*2+1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
- _screen->copyRegion(_selectionPosTable[_reminderChar3IdxTable[index]*2+0], _selectionPosTable[_reminderChar3IdxTable[index]*2+1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
- _screen->copyRegion(_selectionPosTable[_reminderChar4IdxTable[index]*2+0], _selectionPosTable[_reminderChar4IdxTable[index]*2+1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
+ _chargenWSA->displayFrame(_chargenFrameTable[index + 9], 0, 113, 0, 0, 0, 0);
+ _screen->copyRegion(_selectionPosTable[_reminderChar1IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar1IdxTable[index] * 2 + 1], _charPreviews[0].x, _charPreviews[0].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[_reminderChar2IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar2IdxTable[index] * 2 + 1], _charPreviews[1].x, _charPreviews[1].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[_reminderChar3IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar3IdxTable[index] * 2 + 1], _charPreviews[2].x, _charPreviews[2].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[_reminderChar4IdxTable[index] * 2 + 0], _selectionPosTable[_reminderChar4IdxTable[index] * 2 + 1], _charPreviews[3].x, _charPreviews[3].y, 32, 32, 4, 0);
_screen->updateScreen();
uint32 waitEnd = _system->getMillis() + 8 * _tickLength;
@@ -526,7 +526,7 @@ void LoLEngine::updateSelectionAnims() {
continue;
const int index = _selectionAnimIndexTable[_selectionAnimFrames[i] + i * 2];
- _screen->copyRegion(_selectionPosTable[index*2+0], _selectionPosTable[index*2+1], _charPreviews[i].x, _charPreviews[i].y, 32, 32, 4, 0);
+ _screen->copyRegion(_selectionPosTable[index * 2 + 0], _selectionPosTable[index * 2 + 1], _charPreviews[i].x, _charPreviews[i].y, 32, 32, 4, 0);
int delayTime = 0;
if (_selectionAnimFrames[i] == 1)
@@ -583,12 +583,12 @@ int LoLEngine::selectionCharInfo(int character) {
if (_flags.platform == Common::kPlatformPC98) {
for (int i = 0; i < 5; ++i)
- _screen->printText(_tim->getCTableEntry(idx+i), 60, 128 + i * 8, 0x41, 0x00);
+ _screen->printText(_tim->getCTableEntry(idx + i), 60, 128 + i * 8, 0x41, 0x00);
_screen->printText(_tim->getCTableEntry(69), 112, 168, 0x01, 0x00);
} else {
for (int i = 0; i < 5; ++i)
- _screen->fprintStringIntro("%s", 50, 127 + i * 10, 0x53, 0x00, 0xCF, 0x20, _tim->getCTableEntry(idx+i));
+ _screen->fprintStringIntro("%s", 50, 127 + i * 10, 0x53, 0x00, 0xCF, 0x20, _tim->getCTableEntry(idx + i));
_screen->fprintStringIntro("%s", 100, 168, 0x32, 0x00, 0xCF, 0x20, _tim->getCTableEntry(69));
}
@@ -615,10 +615,10 @@ int LoLEngine::selectionCharInfo(int character) {
if (_flags.platform == Common::kPlatformPC98) {
for (int i = 0; i < 5; ++i)
- _screen->printText(_tim->getCTableEntry(64+i), 16, 32 + i * 8, 0xC1, 0x00);
+ _screen->printText(_tim->getCTableEntry(64 + i), 16, 32 + i * 8, 0xC1, 0x00);
} else {
for (int i = 0; i < 5; ++i)
- _screen->fprintStringIntro("%s", 3, 28 + i * 10, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(64+i));
+ _screen->fprintStringIntro("%s", 3, 28 + i * 10, 0x32, 0x00, 0x9C, 0x20, _tim->getCTableEntry(64 + i));
}
resetSkipFlag();
@@ -670,7 +670,7 @@ int LoLEngine::getCharSelection() {
if (inputFlag == 200) {
for (int i = 0; i < 4; ++i) {
if (_charPreviews[i].x <= _mouseX && _mouseX <= _charPreviews[i].x + 31 &&
- _charPreviews[i].y <= _mouseY && _mouseY <= _charPreviews[i].y + 31)
+ _charPreviews[i].y <= _mouseY && _mouseY <= _charPreviews[i].y + 31)
return i;
}
}
@@ -1000,16 +1000,16 @@ void HistoryPlayer::updateFire() {
// outro
void LoLEngine::setupEpilogueData(bool load) {
- static const char * const fileListCD[] = {
+ static const char *const fileListCD[] = {
"GENERAL.PAK", "INTROVOC.PAK", "STARTUP.PAK",
"FINALE.PAK", "FINALE1.PAK", "FINALE2.PAK", 0
};
- static const char * const fileListFloppy[] = {
+ static const char *const fileListFloppy[] = {
"GENERAL.PAK", "INTRO.PAK", "FINALE1.PAK", "FINALE2.PAK", 0
};
- const char * const *fileList = _flags.isTalkie ? fileListCD : fileListFloppy;
+ const char *const *fileList = _flags.isTalkie ? fileListCD : fileListFloppy;
assert(fileList);
char filename[32];
@@ -1448,7 +1448,7 @@ void LoLEngine::processCredits(char *t, int dimState, int page, int delayTime) {
}
for (int i = 0; i < countStrings; ++i) {
- CreditsString &s = strings[i+1];
+ CreditsString &s = strings[i + 1];
int x = s.x, y = s.y;
if (y < _screen->_curDim->h) {
@@ -1514,7 +1514,7 @@ void LoLEngine::loadOutroShapes(int file, uint8 **storage) {
if (i < 8)
storage[i] = _screen->makeShapeCopy(_screen->getCPagePtr(5), i);
else
- storage[i] = _screen->makeShapeCopy(_screen->getCPagePtr(5), i+4);
+ storage[i] = _screen->makeShapeCopy(_screen->getCPagePtr(5), i + 4);
}
}
diff --git a/engines/kyra/sprites_lol.cpp b/engines/kyra/sprites_lol.cpp
index 2fe896b085..5a05d81a22 100644
--- a/engines/kyra/sprites_lol.cpp
+++ b/engines/kyra/sprites_lol.cpp
@@ -97,7 +97,7 @@ void LoLEngine::loadMonsterShapes(const char *file, int monsterIndex, int animTy
uint8 *cl = (uint8 *)memchr(tmpPal1, tmpPal2[1 + ii], 64);
if (!cl)
continue;
- tmpPal3[ii] = (uint16) (cl - tmpPal1);
+ tmpPal3[ii] = (uint16)(cl - tmpPal1);
}
for (int ii = 0; ii < 8; ii++) {
@@ -594,7 +594,7 @@ void LoLEngine::drawBlockObjects(int blockArrayIndex) {
} else {
shp = (_itemProperties[i->itemPropertyIndex].flags & 0x40) ? _gameShapes[_itemProperties[i->itemPropertyIndex].shpIndex] :
- _itemShapes[_gameShapeMap[_itemProperties[i->itemPropertyIndex].shpIndex << 1]];
+ _itemShapes[_gameShapeMap[_itemProperties[i->itemPropertyIndex].shpIndex << 1]];
}
if (shp)
@@ -625,7 +625,7 @@ void LoLEngine::drawMonster(uint16 id) {
uint8 *monsterPalette = d ? _monsterPalettes[(m->properties->shapeIndex << 4) + (curFrm & 0x0f)] + (shp[10] * (d - 1)) : 0;
uint8 *brightnessOverlay = drawItemOrMonster(shp, monsterPalette, m->x + _monsterShiftOffs[m->shiftStep << 1], m->y + _monsterShiftOffs[(m->shiftStep << 1) + 1], 0, 0, flg | 1, -1, flip);
- for (int i = 0; i < 4; i++) {
+ for (int i = 0; i < 4; i++) {
int v = m->equipmentShapes[i] - 1;
if (v == -1)
break;
@@ -808,7 +808,7 @@ void LoLEngine::redrawSceneItem() {
fy -= ((item->flyingHeight - 1) * 6);
uint8 *shp = (_itemProperties[item->itemPropertyIndex].flags & 0x40) ? _gameShapes[_itemProperties[item->itemPropertyIndex].shpIndex] :
- _itemShapes[_gameShapeMap[_itemProperties[item->itemPropertyIndex].shpIndex << 1]];
+ _itemShapes[_gameShapeMap[_itemProperties[item->itemPropertyIndex].shpIndex << 1]];
drawItemOrMonster(shp, 0, item->x, item->y, fx, fy, 0, t, 0);
_screen->updateScreen();
@@ -855,7 +855,7 @@ void LoLEngine::drawDoor(uint8 *shape, uint8 *doorPalette, int index, int unk2,
if (flags & 1) {
// TODO / UNUSED
- flags |=1;
+ flags |= 1;
}
int u = 0;
@@ -1127,7 +1127,7 @@ void LoLEngine::updateMonster(LoLMonster *monster) {
// first recovery phase after delivering an attack
if (++monster->fightCurTick > 2) {
setMonsterMode(monster, 5);
- monster->fightCurTick = (int8) ((((8 << 8) / monster->properties->fightingStats[4]) * _monsterModifiers[6 + _monsterDifficulty]) >> 8);
+ monster->fightCurTick = (int8)((((8 << 8) / monster->properties->fightingStats[4]) * _monsterModifiers[6 + _monsterDifficulty]) >> 8);
}
checkSceneUpdateNeed(monster->block);
break;
@@ -1310,7 +1310,7 @@ void LoLEngine::chasePartyWithCloseAttacks(LoLMonster *monster) {
if (hit) {
int mx = calcInflictableDamage(m, dst, hit);
- int dmg = rollDice(2, mx );
+ int dmg = rollDice(2, mx);
inflictDamage(dst, dmg, m, 0, 0);
applyMonsterAttackSkill(monster, dst, dmg);
}
diff --git a/engines/kyra/staticres_lol.cpp b/engines/kyra/staticres_lol.cpp
index deb6355384..63bc7fa99b 100644
--- a/engines/kyra/staticres_lol.cpp
+++ b/engines/kyra/staticres_lol.cpp
@@ -351,7 +351,7 @@ void LoLEngine::initStaticResource() {
_staticres->unloadId(kLoLLightningDefs);
}
- _fireBallCoords = (const int16*)_staticres->loadRawDataBe16(kLoLFireballCoords, tempSize);
+ _fireBallCoords = (const int16 *)_staticres->loadRawDataBe16(kLoLFireballCoords, tempSize);
_buttonCallbacks.clear();
_buttonCallbacks.reserve(95);
@@ -465,7 +465,7 @@ void GUI_LoL::initStaticData() {
if (_vm->gameFlags().isTalkie)
GUI_LOL_MENU(_mainMenu, 9, 0x4000, 0, 7, -1, -1, -1, -1);
- else
+ else
GUI_LOL_MENU(_mainMenu, 17, 0x4000, 0, 6, -1, -1, -1, -1);
GUI_LOL_MENU_ITEM(_mainMenu.item[0], 0x4001, 16, 23, 176, 15, 0, 0);
@@ -627,7 +627,7 @@ const ScreenDim Screen_LoL::_screenDimTable16C[] = {
const int Screen_LoL::_screenDimTableCount = ARRAYSIZE(Screen_LoL::_screenDimTable256C);
-const char * const LoLEngine::_languageExt[] = {
+const char *const LoLEngine::_languageExt[] = {
"ENG",
"FRE",
"GER"
@@ -777,7 +777,7 @@ const MistOfDoomAnimData LoLEngine::_mistAnimData[] = {
{ 0, 16, 16, 17, 175 },
};
-const char * const LoLEngine::_outroShapeFileTable[] = {
+const char *const LoLEngine::_outroShapeFileTable[] = {
"AMAZON.SHP", "ARCHRSLG.SHP", "AVIANWRM.SHP", "BANDIT.SHP", "BOAR.SHP", "CABAL.SHP",
"GUARD.SHP", "HAG.SHP", "HORNET.SHP", "HURZELL.SHP", "IRONGRZR.SHP", "KNOWLES.SHP",
"LIZARD.SHP", "MANTHA.SHP", "MINOTAUR.SHP", "MORIBUND.SHP", "ORC.SHP", "ORCLDR.SHP",
diff --git a/engines/kyra/timer_lol.cpp b/engines/kyra/timer_lol.cpp
index d0b4062a65..a3df8dbe00 100644
--- a/engines/kyra/timer_lol.cpp
+++ b/engines/kyra/timer_lol.cpp
@@ -158,7 +158,7 @@ void LoLEngine::timerRegeneratePoints(int timerNum) {
int hInc = (_characters[i].flags & 8) ? 0 : (itemEquipped(i, 228) ? 4 : 1);
// check for Talba ring
int mInc = _drainMagic ? ((_characters[i].magicPointsMax >> 5) * -1) :
- ((_characters[i].flags & 8) ? 0 : (itemEquipped(i, 227) ? (_characters[i].magicPointsMax / 10) : 1));
+ ((_characters[i].flags & 8) ? 0 : (itemEquipped(i, 227) ? (_characters[i].magicPointsMax / 10) : 1));
_characters[i].magicPointsCur = CLIP<int16>(_characters[i].magicPointsCur + mInc, 0, _characters[i].magicPointsMax);