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authorPaul Gilbert2011-08-29 22:01:11 +1000
committerPaul Gilbert2011-08-29 22:01:11 +1000
commita28bffec1cf37517f3dd9d7fda7ad511c921a7db (patch)
tree0b3d63bb71b58e1e0be5207f126aab240e72765a
parentb12fed08356d8cd59de5ae5867bb8f8f9b0c5453 (diff)
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TSAGE: Implemented the Blue Force right-click dialog
-rw-r--r--engines/tsage/blue_force/blueforce_dialogs.cpp201
-rw-r--r--engines/tsage/blue_force/blueforce_dialogs.h61
-rw-r--r--engines/tsage/blue_force/blueforce_logic.cpp7
-rw-r--r--engines/tsage/blue_force/blueforce_logic.h1
-rw-r--r--engines/tsage/core.cpp13
-rw-r--r--engines/tsage/core.h1
-rw-r--r--engines/tsage/dialogs.cpp180
-rw-r--r--engines/tsage/dialogs.h29
-rw-r--r--engines/tsage/events.cpp25
-rw-r--r--engines/tsage/graphics.cpp23
-rw-r--r--engines/tsage/module.mk2
-rw-r--r--engines/tsage/ringworld/ringworld_logic.cpp7
-rw-r--r--engines/tsage/ringworld/ringworld_logic.h1
-rw-r--r--engines/tsage/scenes.h1
14 files changed, 329 insertions, 223 deletions
diff --git a/engines/tsage/blue_force/blueforce_dialogs.cpp b/engines/tsage/blue_force/blueforce_dialogs.cpp
new file mode 100644
index 0000000000..ec99df8c3b
--- /dev/null
+++ b/engines/tsage/blue_force/blueforce_dialogs.cpp
@@ -0,0 +1,201 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/translation.h"
+
+#include "gui/dialog.h"
+#include "gui/widget.h"
+
+#include "tsage/tsage.h"
+#include "tsage/core.h"
+#include "tsage/dialogs.h"
+#include "tsage/staticres.h"
+#include "tsage/globals.h"
+#include "tsage/blue_force/blueforce_dialogs.h"
+#include "tsage/ringworld/ringworld_logic.h"
+
+namespace TsAGE {
+
+namespace BlueForce {
+
+/**
+ * This dialog implements the right-click dialog
+ */
+RightClickDialog::RightClickDialog() : GfxDialog() {
+ // Setup button areas
+ _rectList1[0] = Rect(7, 50, 41, 67);
+ _rectList1[1] = Rect(13, 27, 50, 50);
+ _rectList1[2] = Rect(49, 27, 84, 50);
+ _rectList1[3] = Rect(56, 50, 90, 67);
+ _rectList1[4] = Rect(26, 68, 69, 99);
+
+ _rectList3[0] = Rect(12, 49, 27, 64);
+ _rectList3[1] = Rect(27, 31, 42, 46);
+ _rectList3[2] = Rect(56, 31, 71, 46);
+ _rectList3[3] = Rect(72, 50, 87, 65);
+ _rectList3[4] = Rect(41, 81, 56, 96);
+
+ // Set the palette and change the cursor
+ GfxSurface cursor = surfaceFromRes(1, 5, 9);
+ BF_GLOBALS._events.setCursor(cursor);
+
+ setPalette();
+
+ // Get the dialog image
+ _surface = surfaceFromRes(1, 1, 1);
+
+ // Set the dialog position
+ Rect dialogRect;
+ dialogRect.resize(_surface, 0, 0, 100);
+ dialogRect.center(_globals->_events._mousePos.x, _globals->_events._mousePos.y);
+
+ // Ensure the dialog will be entirely on-screen
+ Rect screenRect = _globals->gfxManager()._bounds;
+ screenRect.collapse(4, 4);
+ dialogRect.contain(screenRect);
+
+ // Load selected button images
+ _btnImages.setVisage(1, 2);
+
+ _bounds = dialogRect;
+ _gfxManager._bounds = _bounds;
+
+ _highlightedAction = -1;
+ _selectedAction = -1;
+}
+
+RightClickDialog::~RightClickDialog() {
+}
+
+void RightClickDialog::draw() {
+ // Save the covered background area
+ _savedArea = Surface_getArea(_globals->_gfxManagerInstance.getSurface(), _bounds);
+
+ // Draw the dialog image
+ _globals->gfxManager().copyFrom(_surface, _bounds.left, _bounds.top);
+
+ // Pre-process rect lists
+ for (int idx = 0; idx < 5; ++idx) {
+ _rectList2[idx] = _rectList1[idx];
+ _rectList4[idx] = _rectList3[idx];
+
+ _rectList2[idx].translate(_bounds.left, _bounds.top);
+ _rectList4[idx].translate(_bounds.left, _bounds.top);
+ }
+}
+
+bool RightClickDialog::process(Event &event) {
+ switch (event.eventType) {
+ case EVENT_MOUSE_MOVE: {
+ // Check whether a button is highlighted
+ int buttonIndex = 0;
+ while ((buttonIndex < 5) && !_rectList1[buttonIndex].contains(event.mousePos))
+ ++buttonIndex;
+ if (buttonIndex == 5)
+ buttonIndex = -1;
+
+ // If selection has changed, handle it
+ if (buttonIndex != _highlightedAction) {
+ if (_highlightedAction != -1) {
+ // Another button was previously selected, so restore dialog
+ _gfxManager.copyFrom(_surface, 0, 0);
+ }
+
+ if (buttonIndex != -1) {
+ // Draw newly selected button
+ GfxSurface btn = _btnImages.getFrame(buttonIndex + 1);
+ _gfxManager.copyFrom(btn, _rectList3[buttonIndex].left, _rectList3[buttonIndex].top);
+ }
+
+ _highlightedAction = buttonIndex;
+ }
+
+ event.handled = true;
+ return true;
+ }
+
+ case EVENT_BUTTON_DOWN:
+ // Specify the selected action
+ _selectedAction = (_highlightedAction == -1) ? 5 : _highlightedAction;
+ event.handled = true;
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+}
+
+void RightClickDialog::execute() {
+ // Draw the dialog
+ draw();
+
+ // Dialog event handler loop
+ _gfxManager.activate();
+
+ while (!_vm->shouldQuit() && (_selectedAction == -1)) {
+ Event evt;
+ while (_globals->_events.getEvent(evt, EVENT_MOUSE_MOVE | EVENT_BUTTON_DOWN)) {
+ evt.mousePos.x -= _bounds.left;
+ evt.mousePos.y -= _bounds.top;
+
+ process(evt);
+ }
+
+ g_system->delayMillis(10);
+ g_system->updateScreen();
+ }
+
+ // Execute the specified action
+ CursorType cursorNum = CURSOR_NONE;
+ switch (_selectedAction) {
+ case 0:
+ // Walk action
+ cursorNum = BF_GLOBALS._player._canWalk ? CURSOR_WALK : CURSOR_USE;
+ break;
+ case 1:
+ // Use action
+ cursorNum = CURSOR_USE;
+ break;
+ case 2:
+ // Look action
+ cursorNum = CURSOR_LOOK;
+ break;
+ case 3:
+ // Talk action
+ cursorNum = CURSOR_TALK;
+ break;
+ case 4:
+ // Options dialog
+ break;
+ }
+
+ if (cursorNum != CURSOR_NONE)
+ BF_GLOBALS._events.setCursor(cursorNum);
+
+ _gfxManager.deactivate();
+}
+
+} // End of namespace BlueForce
+
+} // End of namespace TsAGE
diff --git a/engines/tsage/blue_force/blueforce_dialogs.h b/engines/tsage/blue_force/blueforce_dialogs.h
new file mode 100644
index 0000000000..1ead39a089
--- /dev/null
+++ b/engines/tsage/blue_force/blueforce_dialogs.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TSAGE_BLUEFORCE_DIALOGS_H
+#define TSAGE_BLUEFORCE_DIALOGS_H
+
+#include "gui/options.h"
+#include "tsage/events.h"
+#include "tsage/graphics.h"
+#include "common/list.h"
+#include "common/rect.h"
+#include "common/system.h"
+
+namespace TsAGE {
+
+namespace BlueForce {
+
+class RightClickDialog : public GfxDialog {
+private:
+ GfxSurface _surface;
+ Visage _btnImages;
+ Rect _rectList1[5];
+ Rect _rectList2[5];
+ Rect _rectList3[5];
+ Rect _rectList4[5];
+
+ int _highlightedAction;
+ int _selectedAction;
+public:
+ RightClickDialog();
+ ~RightClickDialog();
+
+ virtual void draw();
+ virtual bool process(Event &event);
+ void execute();
+};
+
+} // End of namespace BlueForce
+
+} // End of namespace TsAGE
+
+#endif
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp
index 9c7d66aadf..985a1578ab 100644
--- a/engines/tsage/blue_force/blueforce_logic.cpp
+++ b/engines/tsage/blue_force/blueforce_logic.cpp
@@ -21,6 +21,7 @@
*/
#include "tsage/blue_force/blueforce_logic.h"
+#include "tsage/blue_force/blueforce_dialogs.h"
#include "tsage/blue_force/blueforce_scenes0.h"
#include "tsage/blue_force/blueforce_scenes1.h"
#include "tsage/blue_force/blueforce_scenes3.h"
@@ -135,6 +136,12 @@ Scene *BlueForceGame::createScene(int sceneNumber) {
}
}
+void BlueForceGame::rightClick() {
+ RightClickDialog *dlg = new RightClickDialog();
+ dlg->execute();
+ delete dlg;
+}
+
/*--------------------------------------------------------------------------*/
AObjectArray::AObjectArray(): EventHandler() {
diff --git a/engines/tsage/blue_force/blueforce_logic.h b/engines/tsage/blue_force/blueforce_logic.h
index d756d85cb3..a3bcf9ea01 100644
--- a/engines/tsage/blue_force/blueforce_logic.h
+++ b/engines/tsage/blue_force/blueforce_logic.h
@@ -41,6 +41,7 @@ class BlueForceGame: public Game {
public:
virtual void start();
virtual Scene *createScene(int sceneNumber);
+ virtual void rightClick();
};
#define OBJ_ARRAY_SIZE 10
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 38fd668fac..4842284442 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -1245,6 +1245,15 @@ void ScenePalette::setPalette(int index, int count) {
}
/**
+ * Set a palette entry
+ */
+void ScenePalette::setEntry(int index, uint r, uint g, uint b) {
+ _palette[index * 3] = r;
+ _palette[index * 3 + 1] = g;
+ _palette[index * 3 + 2] = b;
+}
+
+/**
* Returns the palette index with the closest matching color to that specified
* @param r R component
* @param g G component
@@ -3616,9 +3625,7 @@ void SceneHandler::process(Event &event) {
// Check for displaying right-click dialog
if ((event.eventType == EVENT_BUTTON_DOWN) && (event.btnState == BTNSHIFT_RIGHT) &&
_globals->_player._uiEnabled) {
- RightClickDialog *dlg = new RightClickDialog();
- dlg->execute();
- delete dlg;
+ _globals->_game->rightClick();
event.handled = true;
return;
diff --git a/engines/tsage/core.h b/engines/tsage/core.h
index b1cbf74bd3..9cd28b1e89 100644
--- a/engines/tsage/core.h
+++ b/engines/tsage/core.h
@@ -368,6 +368,7 @@ public:
bool loadPalette(int paletteNum);
void refresh();
void setPalette(int index, int count);
+ void setEntry(int index, uint r, uint g, uint b);
uint8 indexOf(uint r, uint g, uint b, int threshold = 0xffff);
void getPalette(int start = 0, int count = 256);
void signalListeners();
diff --git a/engines/tsage/dialogs.cpp b/engines/tsage/dialogs.cpp
index ae385b8c15..d5e7b1514d 100644
--- a/engines/tsage/dialogs.cpp
+++ b/engines/tsage/dialogs.cpp
@@ -109,186 +109,6 @@ ConfigDialog::ConfigDialog() : GUI::OptionsDialog("", "GlobalConfig") {
/*--------------------------------------------------------------------------*/
-#define BUTTON_WIDTH 28
-#define BUTTON_HEIGHT 29
-
-RightClickButton::RightClickButton(int buttonIndex, int xp, int yp) : GfxButton() {
- _buttonIndex = buttonIndex;
- this->_bounds.left = xp;
- this->_bounds.top = yp;
- this->_bounds.setWidth(BUTTON_WIDTH);
- this->_bounds.setHeight(BUTTON_HEIGHT);
- _savedButton = NULL;
-}
-
-void RightClickButton::highlight() {
- if (_savedButton) {
- // Button was previously highlighted, so de-highlight by restoring saved area
- _globals->gfxManager().copyFrom(*_savedButton, _bounds.left, _bounds.top);
- delete _savedButton;
- _savedButton = NULL;
- } else {
- // Highlight button by getting the needed highlighted image resource
- _savedButton = Surface_getArea(_globals->gfxManager().getSurface(), _bounds);
-
- uint size;
- byte *imgData = _resourceManager->getSubResource(7, 2, _buttonIndex, &size);
-
- GfxSurface btnSelected = surfaceFromRes(imgData);
- _globals->gfxManager().copyFrom(btnSelected, _bounds.left, _bounds.top);
-
- DEALLOCATE(imgData);
- }
-}
-
-/*--------------------------------------------------------------------------*/
-
-/**
- * This dialog implements the right-click dialog
- */
-RightClickDialog::RightClickDialog() : GfxDialog(),
- _walkButton(1, 48, 12), _lookButton(2, 31, 29), _useButton(3, 65, 29),
- _talkButton(4, 14, 47), _inventoryButton(5, 48, 47), _optionsButton(6, 83, 47) {
- Rect rectArea, dialogRect;
-
- // Set the palette and change the cursor
- _gfxManager.setDialogPalette();
- _globals->_events.setCursor(CURSOR_ARROW);
-
- // Get the dialog image
- _surface = surfaceFromRes(7, 1, 1);
-
- // Set the dialog position
- dialogRect.resize(_surface, 0, 0, 100);
- dialogRect.center(_globals->_events._mousePos.x, _globals->_events._mousePos.y);
-
- // Ensure the dialog will be entirely on-screen
- Rect screenRect = _globals->gfxManager()._bounds;
- screenRect.collapse(4, 4);
- dialogRect.contain(screenRect);
-
- _bounds = dialogRect;
- _gfxManager._bounds = _bounds;
-
- _highlightedButton = NULL;
- _selectedAction = -1;
-}
-
-RightClickDialog::~RightClickDialog() {
-}
-
-RightClickButton *RightClickDialog::findButton(const Common::Point &pt) {
- RightClickButton *btnList[] = { &_walkButton, &_lookButton, &_useButton, &_talkButton, &_inventoryButton, &_optionsButton };
-
- for (int i = 0; i < 6; ++i) {
- btnList[i]->_owner = this;
-
- if (btnList[i]->_bounds.contains(pt))
- return btnList[i];
- }
-
- return NULL;
-}
-
-void RightClickDialog::draw() {
- // Save the covered background area
- _savedArea = Surface_getArea(_globals->_gfxManagerInstance.getSurface(), _bounds);
-
- // Draw the dialog image
- _globals->gfxManager().copyFrom(_surface, _bounds.left, _bounds.top);
-}
-
-bool RightClickDialog::process(Event &event) {
- switch (event.eventType) {
- case EVENT_MOUSE_MOVE: {
- // Check whether a button is highlighted
- RightClickButton *btn = findButton(event.mousePos);
-
- if (btn != _highlightedButton) {
- // De-highlight any previously selected button
- if (_highlightedButton) {
- _highlightedButton->highlight();
- _highlightedButton = NULL;
- }
- if (btn) {
- // Highlight the new button
- btn->highlight();
- _highlightedButton = btn;
- }
- }
- event.handled = true;
- return true;
- }
-
- case EVENT_BUTTON_DOWN:
- // If a button is highlighted, then flag the selected button index
- if (_highlightedButton)
- _selectedAction = _highlightedButton->_buttonIndex;
- else
- _selectedAction = _lookButton._buttonIndex;
- event.handled = true;
- return true;
-
- default:
- break;
- }
-
- return false;
-}
-
-void RightClickDialog::execute() {
- // Draw the dialog
- draw();
-
- // Dialog event handler loop
- _gfxManager.activate();
-
- while (!_vm->shouldQuit() && (_selectedAction == -1)) {
- Event evt;
- while (_globals->_events.getEvent(evt, EVENT_MOUSE_MOVE | EVENT_BUTTON_DOWN)) {
- evt.mousePos.x -= _bounds.left;
- evt.mousePos.y -= _bounds.top;
-
- process(evt);
- }
-
- g_system->delayMillis(10);
- g_system->updateScreen();
- }
-
- // Execute the specified action
- switch (_selectedAction) {
- case 1:
- // Look action
- _globals->_events.setCursor(CURSOR_LOOK);
- break;
- case 2:
- // Walk action
- _globals->_events.setCursor(CURSOR_WALK);
- break;
- case 3:
- // Use cursor
- _globals->_events.setCursor(CURSOR_USE);
- break;
- case 4:
- // Talk cursor
- _globals->_events.setCursor(CURSOR_TALK);
- break;
- case 5:
- // Inventory dialog
- InventoryDialog::show();
- break;
- case 6:
- // Dialog options
- OptionsDialog::show();
- break;
- }
-
- _gfxManager.deactivate();
-}
-
-/*--------------------------------------------------------------------------*/
-
void ModalDialog::draw() {
// Set the palette for use in the dialog
setPalette();
diff --git a/engines/tsage/dialogs.h b/engines/tsage/dialogs.h
index 55adb6c813..7355ea1cf9 100644
--- a/engines/tsage/dialogs.h
+++ b/engines/tsage/dialogs.h
@@ -49,35 +49,6 @@ public:
ConfigDialog();
};
-class RightClickButton : public GfxButton {
-private:
- GfxSurface *_savedButton;
-public:
- int _buttonIndex;
-
- RightClickButton(int buttonIndex, int xp, int yp);
- ~RightClickButton() { delete _savedButton; }
-
- virtual void highlight();
-};
-
-class RightClickDialog : public GfxDialog {
-private:
- GfxSurface _surface;
- RightClickButton *_highlightedButton;
- int _selectedAction;
- RightClickButton _walkButton, _lookButton, _useButton, _talkButton, _inventoryButton, _optionsButton;
-
- RightClickButton *findButton(const Common::Point &pt);
-public:
- RightClickDialog();
- ~RightClickDialog();
-
- virtual void draw();
- virtual bool process(Event &event);
- void execute();
-};
-
/*--------------------------------------------------------------------------*/
class ModalDialog : public GfxDialog {
diff --git a/engines/tsage/events.cpp b/engines/tsage/events.cpp
index a6471dc8ab..72393832c8 100644
--- a/engines/tsage/events.cpp
+++ b/engines/tsage/events.cpp
@@ -164,19 +164,30 @@ void EventsClass::setCursor(CursorType cursorType) {
case CURSOR_LOOK:
// Look cursor
- cursor = _resourceManager->getSubResource(4, 1, 5, &size);
+ if (_vm->getGameID() == GType_BlueForce)
+ cursor = _resourceManager->getSubResource(1, 5, 3, &size);
+ else
+ cursor = _resourceManager->getSubResource(4, 1, 5, &size);
_currentCursor = CURSOR_LOOK;
break;
case CURSOR_USE:
// Use cursor
- cursor = _resourceManager->getSubResource(4, 1, 4, &size);
+ if (_vm->getGameID() == GType_BlueForce) {
+ cursor = _resourceManager->getSubResource(1, 5, 2, &size);
+ } else {
+ cursor = _resourceManager->getSubResource(4, 1, 4, &size);
+ }
_currentCursor = CURSOR_USE;
break;
case CURSOR_TALK:
// Talk cursor
- cursor = _resourceManager->getSubResource(4, 1, 3, &size);
+ if (_vm->getGameID() == GType_BlueForce) {
+ cursor = _resourceManager->getSubResource(1, 5, 4, &size);
+ } else {
+ cursor = _resourceManager->getSubResource(4, 1, 3, &size);
+ }
_currentCursor = CURSOR_TALK;
break;
@@ -189,9 +200,13 @@ void EventsClass::setCursor(CursorType cursorType) {
case CURSOR_WALK:
default:
// Walk cursor
- cursor = CURSOR_WALK_DATA;
+ if (_vm->getGameID() == GType_BlueForce) {
+ cursor = _resourceManager->getSubResource(1, 5, 1, &size);
+ } else {
+ cursor = CURSOR_WALK_DATA;
+ delFlag = false;
+ }
_currentCursor = CURSOR_WALK;
- delFlag = false;
break;
}
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index 1884bfb4f5..69c9995b93 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -1069,12 +1069,23 @@ GfxButton *GfxDialog::execute(GfxButton *defaultButton) {
}
void GfxDialog::setPalette() {
- _globals->_scenePalette.loadPalette(0);
- _globals->_scenePalette.setPalette(0, 1);
- _globals->_scenePalette.setPalette(_globals->_scenePalette._colors.foreground, 1);
- _globals->_scenePalette.setPalette(_globals->_fontColors.background, 1);
- _globals->_scenePalette.setPalette(_globals->_fontColors.foreground, 1);
- _globals->_scenePalette.setPalette(255, 1);
+ if (_vm->getGameID() == GType_BlueForce) {
+ _globals->_scenePalette.loadPalette(2);
+ _globals->_scenePalette.setPalette(0, 1);
+ _globals->_scenePalette.setPalette(_globals->_gfxColors.background, 1);
+ _globals->_scenePalette.setPalette(_globals->_gfxColors.foreground, 1);
+ _globals->_scenePalette.setPalette(_globals->_fontColors.background, 1);
+ _globals->_scenePalette.setPalette(_globals->_fontColors.foreground, 1);
+ _globals->_scenePalette.setEntry(255, 0xff, 0xff, 0xff);
+ _globals->_scenePalette.setPalette(255, 1);
+ } else {
+ _globals->_scenePalette.loadPalette(0);
+ _globals->_scenePalette.setPalette(0, 1);
+ _globals->_scenePalette.setPalette(_globals->_scenePalette._colors.foreground, 1);
+ _globals->_scenePalette.setPalette(_globals->_fontColors.background, 1);
+ _globals->_scenePalette.setPalette(_globals->_fontColors.foreground, 1);
+ _globals->_scenePalette.setPalette(255, 1);
+ }
}
/*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/module.mk b/engines/tsage/module.mk
index ed6fb296a0..ef715330f1 100644
--- a/engines/tsage/module.mk
+++ b/engines/tsage/module.mk
@@ -1,6 +1,7 @@
MODULE := engines/tsage
MODULE_OBJS := \
+ blue_force/blueforce_dialogs.o \
blue_force/blueforce_logic.o \
blue_force/blueforce_scenes0.o \
blue_force/blueforce_scenes1.o \
@@ -16,6 +17,7 @@ MODULE_OBJS := \
graphics.o \
resources.o \
ringworld/ringworld_demo.o \
+ ringworld/ringworld_dialogs.o \
ringworld/ringworld_logic.o \
ringworld/ringworld_scenes1.o \
ringworld/ringworld_scenes2.o \
diff --git a/engines/tsage/ringworld/ringworld_logic.cpp b/engines/tsage/ringworld/ringworld_logic.cpp
index 2a34e49b39..366076d7aa 100644
--- a/engines/tsage/ringworld/ringworld_logic.cpp
+++ b/engines/tsage/ringworld/ringworld_logic.cpp
@@ -28,6 +28,7 @@
#include "tsage/tsage.h"
#include "tsage/staticres.h"
#include "tsage/ringworld/ringworld_demo.h"
+#include "tsage/ringworld/ringworld_dialogs.h"
#include "tsage/ringworld/ringworld_scenes1.h"
#include "tsage/ringworld/ringworld_scenes2.h"
#include "tsage/ringworld/ringworld_scenes3.h"
@@ -1489,6 +1490,12 @@ void RingworldGame::processEvent(Event &event) {
}
}
+void RingworldGame::rightClick() {
+ RightClickDialog *dlg = new RightClickDialog();
+ dlg->execute();
+ delete dlg;
+}
+
} // End of namespace Ringworld
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld/ringworld_logic.h b/engines/tsage/ringworld/ringworld_logic.h
index 69e5520581..830b28302a 100644
--- a/engines/tsage/ringworld/ringworld_logic.h
+++ b/engines/tsage/ringworld/ringworld_logic.h
@@ -456,6 +456,7 @@ public:
virtual Scene *createScene(int sceneNumber);
virtual void processEvent(Event &event);
+ virtual void rightClick();
};
} // End of namespace Ringworld
diff --git a/engines/tsage/scenes.h b/engines/tsage/scenes.h
index 7e8c26f912..793013b603 100644
--- a/engines/tsage/scenes.h
+++ b/engines/tsage/scenes.h
@@ -132,6 +132,7 @@ public:
virtual void endGame(int resNum, int lineNum) {}
virtual Scene *createScene(int sceneNumber) = 0;
virtual void processEvent(Event &event) {}
+ virtual void rightClick() {}
};
} // End of namespace TsAGE