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-rw-r--r--scumm/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index 5d071f1594..944bf59996 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -825,7 +825,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
if (_gameId == GID_TENTACLE) // Maybe misplaced, but that's the main idea
_scummVars[120] = var120Backup;
if (_gameId == GID_INDY4)
- _scummVars[98] = var98Backup;;
+ _scummVars[98] = var98Backup;
s->saveLoadArrayOf(_bitVars, _numBitVariables >> 3, 1, sleByte);