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authorEinar Johan Trøan Sømåen2012-07-09 00:50:25 +0200
committerEinar Johan Trøan Sømåen2012-07-09 00:50:25 +0200
commita77ab4be6d35ac035540e94fddb3aac1ba63187d (patch)
treea5a492bdb59b7b7f443cc92e395f24a1beebe82d
parentb6e271f7150be92044cb6b902760205ec74d12bf (diff)
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WINTERMUTE: Rename FuncName/VarName -> funcName/varName in SXString
-rw-r--r--engines/wintermute/Base/scriptables/SXString.cpp34
-rw-r--r--engines/wintermute/Base/scriptables/SXString.h4
2 files changed, 19 insertions, 19 deletions
diff --git a/engines/wintermute/Base/scriptables/SXString.cpp b/engines/wintermute/Base/scriptables/SXString.cpp
index f5981bb73d..60a58d3cfd 100644
--- a/engines/wintermute/Base/scriptables/SXString.cpp
+++ b/engines/wintermute/Base/scriptables/SXString.cpp
@@ -49,16 +49,16 @@ CSXString::CSXString(CBGame *inGame, CScStack *stack): CBScriptable(inGame) {
_capacity = 0;
stack->correctParams(1);
- CScValue *Val = stack->pop();
+ CScValue *val = stack->pop();
- if (Val->isInt()) {
- _capacity = MAX(0, Val->getInt());
+ if (val->isInt()) {
+ _capacity = MAX(0, val->getInt());
if (_capacity > 0) {
_string = new char[_capacity];
memset(_string, 0, _capacity);
}
} else {
- setStringVal(Val->getString());
+ setStringVal(val->getString());
}
if (_capacity == 0) setStringVal("");
@@ -245,12 +245,12 @@ HRESULT CSXString::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
//////////////////////////////////////////////////////////////////////////
else if (strcmp(name, "Split") == 0) {
stack->correctParams(1);
- CScValue *Val = stack->pop();
- char Separators[MAX_PATH] = ",";
- if (!Val->isNULL()) strcpy(Separators, Val->getString());
+ CScValue *val = stack->pop();
+ char separators[MAX_PATH] = ",";
+ if (!val->isNULL()) strcpy(separators, val->getString());
- CSXArray *Array = new CSXArray(Game);
- if (!Array) {
+ CSXArray *array = new CSXArray(Game);
+ if (!array) {
stack->pushNULL();
return S_OK;
}
@@ -264,9 +264,9 @@ HRESULT CSXString::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
WideString delims;
if (Game->_textEncoding == TEXT_UTF8)
- delims = StringUtil::utf8ToWide(Separators);
+ delims = StringUtil::utf8ToWide(separators);
else
- delims = StringUtil::ansiToWide(Separators);
+ delims = StringUtil::ansiToWide(separators);
Common::Array<WideString> parts;
@@ -299,16 +299,16 @@ HRESULT CSXString::scCallMethod(CScScript *script, CScStack *stack, CScStack *th
WideString &part = (*it);
if (Game->_textEncoding == TEXT_UTF8)
- Val = new CScValue(Game, StringUtil::wideToUtf8(part).c_str());
+ val = new CScValue(Game, StringUtil::wideToUtf8(part).c_str());
else
- Val = new CScValue(Game, StringUtil::wideToAnsi(part).c_str());
+ val = new CScValue(Game, StringUtil::wideToAnsi(part).c_str());
- Array->push(Val);
- delete Val;
- Val = NULL;
+ array->push(val);
+ delete val;
+ val = NULL;
}
- stack->pushNative(Array, false);
+ stack->pushNative(array, false);
return S_OK;
}
diff --git a/engines/wintermute/Base/scriptables/SXString.h b/engines/wintermute/Base/scriptables/SXString.h
index 73969f8fdc..d7279d17cf 100644
--- a/engines/wintermute/Base/scriptables/SXString.h
+++ b/engines/wintermute/Base/scriptables/SXString.h
@@ -41,9 +41,9 @@ public:
CScValue *scGetProperty(const char *name);
HRESULT scSetProperty(const char *name, CScValue *value);
HRESULT scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name);
- void scSetString(const char *Val);
+ void scSetString(const char *val);
const char *scToString();
- void setStringVal(const char *Val);
+ void setStringVal(const char *val);
CSXString(CBGame *inGame, CScStack *Stack);
virtual ~CSXString();