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author | James Brown | 2002-09-29 16:20:27 +0000 |
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committer | James Brown | 2002-09-29 16:20:27 +0000 |
commit | ac45873057b87351e140cb44b5e57520e05d4995 (patch) | |
tree | 627b45ba6b98e1eae5622fc5e0d5851966fc838f | |
parent | 13888147068c06121cb9c69b21b6ca239a354819 (diff) | |
download | scummvm-rg350-ac45873057b87351e140cb44b5e57520e05d4995.tar.gz scummvm-rg350-ac45873057b87351e140cb44b5e57520e05d4995.tar.bz2 scummvm-rg350-ac45873057b87351e140cb44b5e57520e05d4995.zip |
Just updating this file, it's been left outdated for a while :)
Feel free to add any major improvements you think have been made to the list.
svn-id: r5037
-rw-r--r-- | NEWS | 12 |
1 files changed, 12 insertions, 0 deletions
@@ -1,6 +1,18 @@ For a more comprehensive changelog for the latest experimental CVS code, see: http://scummvm.sourceforge.net/daily/ChangeLog +?.?.? (2002-09-30/CVS) +- many bugfixes for Zak256, + sound and music support. Game considered complete +- support for Monkey1 VGA Floppy. Game considered complete +- much work on The Dig - added music, etc. Still considered experimental +- bugfixes galore for many other games, exp. Sam and Max, Loom and Simon +- Loom CD speech+music syncronisation improved greatly +- added midi-emulation via adlib, for platforms without sequencer support +- code seperation of various engine parts into seperate libraries +- new SMUSH video engine, for Full Throttle and The Dig +- new in-game GUI +- launcher dialog + 0.2.0 (2002-04-14) - core engine rewrite - enhanced ingame GUI, including options/volume settings. |