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authorMax Horn2002-10-28 20:35:14 +0000
committerMax Horn2002-10-28 20:35:14 +0000
commitace6c43b3980417f509e783790c02a7328534d8c (patch)
treeaad9d8bc9ba1450b28aca3283a35fc90aa9086a9
parent0b6a4e9b70c11d4edc75b84a625a6f8d5b38e032 (diff)
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fixed shadow warning
svn-id: r5346
-rw-r--r--common/gameDetector.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp
index ed129e4397..29e5244661 100644
--- a/common/gameDetector.cpp
+++ b/common/gameDetector.cpp
@@ -518,16 +518,16 @@ const VersionSettings version_settings[] = {
bool GameDetector::detectGame()
{
const VersionSettings *gnl = version_settings;
- char *detectGame;
+ char *realGame;
_gameId = 0;
_gameText.clear();
- if (!(detectGame = (char*)g_config->get("gameid")))
- detectGame = (char*)_gameFileName.c_str();
- printf("Looking for %s\n", detectGame);
+ if (!(realGame = (char*)g_config->get("gameid")))
+ realGame = (char*)_gameFileName.c_str();
+ printf("Looking for %s\n", realGame);
do {
- if (!scumm_stricmp(detectGame, gnl->filename)) {
+ if (!scumm_stricmp(realGame, gnl->filename)) {
_gameId = gnl->id;
_gameRealName = gnl->filename;
_features = gnl->features;