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author | Martin Kiewitz | 2010-08-01 12:00:36 +0000 |
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committer | Martin Kiewitz | 2010-08-01 12:00:36 +0000 |
commit | b0889cfd016e3e1f34466357384c2197366397cd (patch) | |
tree | 83633256d124ac3c4b279d796d3f3f574e14351f | |
parent | a0c58778f1c065c1fbe64a15fdc26fd6cef3efb2 (diff) | |
download | scummvm-rg350-b0889cfd016e3e1f34466357384c2197366397cd.tar.gz scummvm-rg350-b0889cfd016e3e1f34466357384c2197366397cd.tar.bz2 scummvm-rg350-b0889cfd016e3e1f34466357384c2197366397cd.zip |
SCI: adding workaround for lb1
fixes bug #3037694
svn-id: r51575
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index b51ba2dc95..1f07c5f3a5 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -86,6 +86,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_KQ6, 520, 520, 0, "rm520", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to boiling water trap on beast isle { GID_KQ6, -1, 903, 0, "controlWin", "open", -1, 4, { WORKAROUND_FAKE, 0 } }, // when opening the controls window (save, load etc) { GID_KQ7, 30, 64996, 0, "User", "handleEvent", -1, 1, { WORKAROUND_FAKE, 0 } }, // called when pushing a keyboard key + { GID_LAURABOW, 37, 0, 0, "CB1", "doit", -1, 1, { WORKAROUND_FAKE, 0 } }, // when going up the stairs (bug #3037694) { GID_LAURABOW, -1, 967, 0, "myIcon", "cycle", -1, 1, { WORKAROUND_FAKE, 0 } }, // having any portrait conversation coming up (initial bug #3034985) { GID_LAURABOW2, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu { GID_LAURABOW2, -1, 21, 0, "dropCluesCode", "doit", -1, 1, { WORKAROUND_FAKE, 0x7fff } }, // when asking some questions (e.g. the reporter about the burglary, or the policeman about Ziggy). Must be big, as the game scripts perform lt on it and start deleting journal entries - bugs #3035068, #3036274 |