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author | Max Horn | 2003-12-17 17:36:04 +0000 |
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committer | Max Horn | 2003-12-17 17:36:04 +0000 |
commit | b38acd10e768b535aa2b5f38cd94b8b1d7e86322 (patch) | |
tree | 94ff7e02c972647ddedc032b93e339899ea086af | |
parent | 8d5d770092b4092dffdbfda5f33cfbe4b3956295 (diff) | |
download | scummvm-rg350-b38acd10e768b535aa2b5f38cd94b8b1d7e86322.tar.gz scummvm-rg350-b38acd10e768b535aa2b5f38cd94b8b1d7e86322.tar.bz2 scummvm-rg350-b38acd10e768b535aa2b5f38cd94b8b1d7e86322.zip |
cleanup
svn-id: r11720
-rw-r--r-- | scumm/script_v6.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 9c1e4f86d4..e8311b9cba 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1762,12 +1762,12 @@ void ScummEngine_v6::o6_actorOps() { int top_actor = a->top; int bottom_actor = a->bottom; // a->_zbuf = 1; ??? - a->needRedraw = 1; + a->needRedraw = true; a->drawActorCostume(); // a->_zbuf = 0; ??? - a->needRedraw = 1; + a->needRedraw = true; a->drawActorCostume(); - a->needRedraw = 0; + a->needRedraw = false; if (a->top > top_actor) { a->bottom = top_actor; |