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authorrichiesams2013-07-01 17:13:02 -0500
committerrichiesams2013-08-04 13:31:52 -0500
commitb3b7bd29b1fe2dcb2e2c13bbd68c907dc4990552 (patch)
treecd2190b03572714e28f3d7cfa8f782eba2953dce
parentac96b943fa90270e1b5c1536f3b0d49bb6c3b161 (diff)
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ZVISION: Create ResultAction base class and ActionAdd child class
-rw-r--r--engines/zvision/resultAction.cpp38
-rw-r--r--engines/zvision/resultAction.h92
2 files changed, 130 insertions, 0 deletions
diff --git a/engines/zvision/resultAction.cpp b/engines/zvision/resultAction.cpp
new file mode 100644
index 0000000000..d14438d190
--- /dev/null
+++ b/engines/zvision/resultAction.cpp
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+
+#include "zvision/resultAction.h"
+
+namespace ZVision {
+
+ActionAdd::ActionAdd(Common::String line) {
+ sscanf(line.c_str(), ":add(%u,%hhu)", &_key, &_value);
+}
+
+bool ActionAdd::execute(ZVision *zVision) {
+ zVision->getScriptManager()->addToStateValue(_key, _value);
+ return true;
+}
+
+} // End of namespace ZVision
diff --git a/engines/zvision/resultAction.h b/engines/zvision/resultAction.h
new file mode 100644
index 0000000000..4fd589d7cc
--- /dev/null
+++ b/engines/zvision/resultAction.h
@@ -0,0 +1,92 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_RESULT_ACTION_H
+#define ZVISION_RESULT_ACTION_H
+
+#include "common/scummsys.h"
+
+#include "zvision/zvision.h"
+
+namespace ZVision {
+
+class ResultAction {
+public:
+ virtual ~ResultAction() {}
+ virtual bool execute(ZVision *zVision) = 0;
+};
+
+
+// The different types of actions
+// ADD,
+// ANIM_PLAY,
+// ANIM_PRELOAD,
+// ANIM_UNLOAD,
+// ATTENUATE,
+// ASSIGN,
+// CHANGE_LOCATION,
+// CROSSFADE,
+// DEBUG,
+// DELAY_RENDER,
+// DISABLE_CONTROL,
+// DISABLE_VENUS,
+// DISPLAY_MESSAGE,
+// DISSOLVE,
+// DISTORT,
+// ENABLE_CONTROL,
+// FLUSH_MOUSE_EVENTS,
+// INVENTORY,
+// KILL,
+// MENU_BAR_ENABLE,
+// MUSIC,
+// PAN_TRACK,
+// PLAY_PRELOAD,
+// PREFERENCES,
+// QUIT,
+// RANDOM,
+// REGION,
+// RESTORE_GAME,
+// ROTATE_TO,
+// SAVE_GAME,
+// SET_PARTIAL_SCREEN,
+// SET_SCREEN,
+// SET_VENUS,
+// STOP,
+// STREAM_VIDEO,
+// SYNC_SOUND,
+// TIMER,
+// TTY_TEXT,
+// UNIVERSE_MUSIC,
+
+class ActionAdd : public ResultAction {
+public:
+ ActionAdd(Common::String line);
+ bool execute(ZVision *zVision);
+
+private:
+ uint32 _key;
+ byte _value;
+};
+
+} // End of namespace ZVision
+
+#endif