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authorJonathan Gray2003-08-04 14:18:16 +0000
committerJonathan Gray2003-08-04 14:18:16 +0000
commitb46aaa690184d1092b4553f668cafc9ab99c9218 (patch)
treec35c7dd6edf5c14b071df27ba5e31adc7bc551e7
parentf38dc3ed4571995db3370afb35bf4f07870fed13 (diff)
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limit to 80 char again after last change...
svn-id: r9462
-rw-r--r--common/gameDetector.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/common/gameDetector.cpp b/common/gameDetector.cpp
index 26da69c869..ddf0a8f05b 100644
--- a/common/gameDetector.cpp
+++ b/common/gameDetector.cpp
@@ -58,7 +58,8 @@ static const char USAGE_STRING[] =
"\t supereagle,advmame2x, advmame3x,tv2x,dotmatrix)\n"
"\t-e<mode> - set music engine (see README for details)\n"
"\t-a - specify game is amiga version\n"
- "\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,kr,se,gb,hb)\n"
+ "\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,kr,se,\n"
+ "\t gb,hb)\n"
"\n"
"\t-c<num> - use cdrom <num> for cd audio\n"
"\t-m<num> - set music volume to <num> (0-255)\n"