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authorTorbjörn Andersson2005-09-08 14:08:04 +0000
committerTorbjörn Andersson2005-09-08 14:08:04 +0000
commitb6a5b0acaf353992a5949e4b1abf98fe43ce768a (patch)
tree5f885c1f70ba53b2997c3854c96ac6cf6e766a02
parent71a1bb190a1c52e2d37a380d79fec74065056654 (diff)
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Whitespace changes
svn-id: r18788
-rw-r--r--sky/control.cpp39
-rw-r--r--sky/disk.cpp6
-rw-r--r--sky/logic.cpp4
-rw-r--r--sky/screen.cpp22
-rw-r--r--sky/sound.cpp2
-rw-r--r--sky/text.cpp4
6 files changed, 45 insertions, 32 deletions
diff --git a/sky/control.cpp b/sky/control.cpp
index cc2306aeba..6735bcd2d3 100644
--- a/sky/control.cpp
+++ b/sky/control.cpp
@@ -68,7 +68,8 @@ void ConResource::drawToScreen(bool doMask) {
uint8 *screenPos = _y * GAME_SCREEN_WIDTH + _x + _screen;
uint8 *updatePos = screenPos;
- if (!_spriteData) return;
+ if (!_spriteData)
+ return;
uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
spriteData += _spriteData->s_sp_size * _curSprite;
if (doMask) {
@@ -114,7 +115,8 @@ void TextResource::drawToScreen(bool doMask) {
doMask = true;
uint16 cnty, cntx, cpWidth, cpHeight;
- if ((_oldX == _x) && (_oldY == _y) && (_spriteData)) return;
+ if ((_oldX == _x) && (_oldY == _y) && (_spriteData))
+ return;
if (_oldX < GAME_SCREEN_WIDTH) {
cpWidth = (PAN_LINE_WIDTH > (GAME_SCREEN_WIDTH - _oldX))?(GAME_SCREEN_WIDTH - _oldX):(PAN_LINE_WIDTH);
if (_spriteData && (cpWidth > _spriteData->s_width))
@@ -327,7 +329,7 @@ void Control::buttonControl(ConResource *pButton) {
_textSprite = NULL;
_curButtonText = 0;
_text->setSprite(NULL);
- return ;
+ return;
}
if (_curButtonText != pButton->_text) {
if (_textSprite) free(_textSprite);
@@ -446,7 +448,7 @@ void Control::doLoadSavePanel(void) {
void Control::doControlPanel(void) {
if (SkyEngine::isDemo()) {
- return ;
+ return;
}
initPanel();
@@ -756,14 +758,16 @@ void Control::toggleMusic(void) {
uint16 Control::shiftDown(uint8 speed) {
if (speed == SLOW) {
- if (_firstText >= MAX_SAVE_GAMES - MAX_ON_SCREEN) return 0;
+ if (_firstText >= MAX_SAVE_GAMES - MAX_ON_SCREEN)
+ return 0;
_firstText++;
} else {
if (_firstText <= MAX_SAVE_GAMES - 2 * MAX_ON_SCREEN)
_firstText += MAX_ON_SCREEN;
else if (_firstText < MAX_SAVE_GAMES - MAX_ON_SCREEN)
_firstText = MAX_SAVE_GAMES - MAX_ON_SCREEN;
- else return 0;
+ else
+ return 0;
}
return SHIFTED;
}
@@ -771,12 +775,17 @@ uint16 Control::shiftDown(uint8 speed) {
uint16 Control::shiftUp(uint8 speed) {
if (speed == SLOW) {
- if (_firstText > 0) _firstText--;
- else return 0;
+ if (_firstText > 0)
+ _firstText--;
+ else
+ return 0;
} else {
- if (_firstText >= MAX_ON_SCREEN) _firstText -= MAX_ON_SCREEN;
- else if (_firstText > 0) _firstText = 0;
- else return 0;
+ if (_firstText >= MAX_ON_SCREEN)
+ _firstText -= MAX_ON_SCREEN;
+ else if (_firstText > 0)
+ _firstText = 0;
+ else
+ return 0;
}
return SHIFTED;
}
@@ -931,7 +940,8 @@ uint16 Control::saveRestorePanel(bool allowSave) {
bool Control::checkKeyList(uint8 key) {
static const uint8 charList[14] = " ,().='-&+!?\"";
for (uint chCnt = 0; chCnt < ARRAYSIZE(charList); chCnt++)
- if (charList[chCnt] == key) return true;
+ if (charList[chCnt] == key)
+ return true;
return false;
}
@@ -939,7 +949,8 @@ void Control::handleKeyPress(uint8 key, uint8 *textBuf) {
if (key == 8) { // backspace
for (uint8 cnt = 0; cnt < 6; cnt++)
- if (!textBuf[cnt]) return;
+ if (!textBuf[cnt])
+ return;
while (textBuf[1])
textBuf++;
@@ -1462,7 +1473,7 @@ uint16 Control::quickXRestore(uint16 slot) {
_skyText->fnSetFont(_savedCharSet);
removePanel();
- return result;
+ return result;
}
void Control::restartGame(void) {
diff --git a/sky/disk.cpp b/sky/disk.cpp
index 02c5d82e6a..506c4a9354 100644
--- a/sky/disk.cpp
+++ b/sky/disk.cpp
@@ -232,8 +232,8 @@ void Disk::prefetchFile(uint16 fileNr) {
fEntry = &((*fEntry)->next);
}
if (found) {
- debug(1,"Disk::prefetchFile: File %d was already prefetched",fileNr);
- return ;
+ debug(1, "Disk::prefetchFile: File %d was already prefetched", fileNr);
+ return;
}
uint8 *temp = loadFile(fileNr);
*fEntry = new PrefFile;
@@ -382,7 +382,7 @@ void Disk::fnMiniLoad(uint16 fileNum) {
uint16 cnt = 0;
while (_loadedFilesList[cnt]) {
if (_loadedFilesList[cnt] == fileNum)
- return ;
+ return;
cnt++;
}
_loadedFilesList[cnt] = fileNum & 0x7FFFU;
diff --git a/sky/logic.cpp b/sky/logic.cpp
index a68373cc87..e3d2df68d2 100644
--- a/sky/logic.cpp
+++ b/sky/logic.cpp
@@ -2341,7 +2341,7 @@ bool Logic::fnBlankScreen(uint32 a, uint32 b, uint32 c) {
bool Logic::fnPrintCredit(uint32 a, uint32 b, uint32 c) {
- lowTextManager_t creditText = _skyText->lowTextManager(a , 240, 0, 248, true);
+ lowTextManager_t creditText = _skyText->lowTextManager(a, 240, 0, 248, true);
Compact *credCompact = _skyCompact->fetchCpt(creditText.compactNum);
credCompact->xcood = 168;
if ((a == 558) && (c == 215))
@@ -2500,7 +2500,7 @@ void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 bas
if (speechUsed && (!(SkyEngine::_systemVars.systemFlags & SF_ALLOW_TEXT))) {
target->spTime = 10;
target->logic = L_TALK;
- return ;
+ return;
}
//now form the text sprite
diff --git a/sky/screen.cpp b/sky/screen.cpp
index 11a4c1a98f..42708f01bb 100644
--- a/sky/screen.cpp
+++ b/sky/screen.cpp
@@ -177,11 +177,12 @@ void Screen::convertPalette(uint8 *inPal, uint8* outPal) { //convert 3 byte 0..6
void Screen::recreate(void) {
// check the game grid for changed blocks
- if (!Logic::_scriptVariables[LAYER_0_ID]) return ;
+ if (!Logic::_scriptVariables[LAYER_0_ID])
+ return;
uint8 *gridPos = _gameGrid;
uint8 *screenData = (uint8 *)SkyEngine::fetchItem(Logic::_scriptVariables[LAYER_0_ID]);
if (!screenData) {
- error("Screen::recreate():\nSkyEngine::fetchItem(Logic::_scriptVariables[LAYER_0_ID](%X)) returned NULL",Logic::_scriptVariables[LAYER_0_ID]);
+ error("Screen::recreate():\nSkyEngine::fetchItem(Logic::_scriptVariables[LAYER_0_ID](%X)) returned NULL", Logic::_scriptVariables[LAYER_0_ID]);
}
uint8 *screenPos = _currentScreen;
@@ -640,7 +641,7 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {
if (spriteInfo == NULL) {
warning("Screen::drawSprite Can't draw sprite. Data %d was not loaded", sprCompact->frame >> 6);
sprCompact->status = 0;
- return ;
+ return;
}
dataFileHeader *sprDataFile = (dataFileHeader *)spriteInfo;
_sprWidth = sprDataFile->s_width;
@@ -653,7 +654,7 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {
spriteY = -spriteY;
if (_sprHeight <= (uint32)spriteY) {
_sprWidth = 0;
- return ;
+ return;
}
_sprHeight -= spriteY;
spriteData += sprDataFile->s_width * spriteY;
@@ -664,7 +665,7 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {
botClip = -botClip;
if (_sprHeight <= (uint32)botClip) {
_sprWidth = 0;
- return ;
+ return;
}
_sprHeight -= botClip;
}
@@ -675,7 +676,7 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {
spriteX = -spriteX;
if (_sprWidth <= (uint32)spriteX) {
_sprWidth = 0;
- return ;
+ return;
}
_sprWidth -= spriteX;
_maskX1 = spriteX;
@@ -686,7 +687,7 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {
rightClip = (-rightClip) + 1;
if (_sprWidth <= (uint32)rightClip) {
_sprWidth = 0;
- return ;
+ return;
}
_sprWidth -= rightClip;
_maskX2 = rightClip;
@@ -701,7 +702,7 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {
if ((_sprX + _sprWidth > 320) || (_sprY + _sprHeight > 192)) {
warning("Screen::drawSprite fatal error: got x = %d, y = %d, w = %d, h = %d",_sprX, _sprY, _sprWidth, _sprHeight);
_sprWidth = 0;
- return ;
+ return;
}
for (uint16 cnty = 0; cnty < _sprHeight; cnty++) {
@@ -726,7 +727,8 @@ void Screen::drawSprite(uint8 *spriteInfo, Compact *sprCompact) {
void Screen::vectorToGame(uint8 gridVal) {
- if (_sprWidth == 0) return ;
+ if (_sprWidth == 0)
+ return;
uint8 *trgGrid = _gameGrid + _sprY * GRID_X +_sprX;
for (uint32 cnty = 0; cnty < _sprHeight; cnty++) {
for (uint32 cntx = 0; cntx < _sprWidth; cntx++)
@@ -762,7 +764,7 @@ void Screen::vertMaskSub(uint16 *grid, uint32 gridOfs, uint8 *screenPtr, uint32
void Screen::verticalMask(void) {
if (_sprWidth == 0)
- return ;
+ return;
uint32 startGridOfs = (_sprY + _sprHeight - 1) * GRID_X + _sprX;
uint8 *startScreenPtr = (_sprY + _sprHeight - 1) * GRID_H * GAME_SCREEN_WIDTH + _sprX * GRID_W + _currentScreen;
diff --git a/sky/sound.cpp b/sky/sound.cpp
index 59c2a2033c..c2f407b515 100644
--- a/sky/sound.cpp
+++ b/sky/sound.cpp
@@ -1090,7 +1090,7 @@ void Sound::playSound(uint16 sound, uint16 volume, uint8 channel) {
if (sound > _soundsTotal) {
debug(5, "Sound::playSound %d ignored, only %d sfx in file", sound, _soundsTotal);
- return ;
+ return;
}
volume = ((volume & 0x7F) + 1) << 1;
diff --git a/sky/text.cpp b/sky/text.cpp
index dcc9165755..0e177a87e6 100644
--- a/sky/text.cpp
+++ b/sky/text.cpp
@@ -307,12 +307,12 @@ void Text::fnTextModule(uint32 textInfoId, uint32 textNo) {
void Text::getText(uint32 textNr) { //load text #"textNr" into textBuffer
if (patchMessage(textNr))
- return ;
+ return;
uint32 sectionNo = (textNr & 0x0F000) >> 12;
if (SkyEngine::_itemList[FIRST_TEXT_SEC + sectionNo] == (void **)NULL) { //check if already loaded
- debug(5, "Loading Text item(s) for Section %d", (sectionNo>>2));
+ debug(5, "Loading Text item(s) for Section %d", (sectionNo >> 2));
uint32 fileNo = sectionNo + ((SkyEngine::_systemVars.language * NO_OF_TEXT_SECTIONS) + 60600);
SkyEngine::_itemList[FIRST_TEXT_SEC + sectionNo] = (void **)_skyDisk->loadFile((uint16)fileNo);