diff options
author | Eugene Sandulenko | 2006-09-29 09:44:30 +0000 |
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committer | Eugene Sandulenko | 2006-09-29 09:44:30 +0000 |
commit | bb1547ab1ce3eb0a586814949e59864888f99c83 (patch) | |
tree | 66e780855ef521dab3cfc5dcaad8e3d90f764f00 | |
parent | abf4ede05ba070478cf942817140a6744015dfab (diff) | |
download | scummvm-rg350-bb1547ab1ce3eb0a586814949e59864888f99c83.tar.gz scummvm-rg350-bb1547ab1ce3eb0a586814949e59864888f99c83.tar.bz2 scummvm-rg350-bb1547ab1ce3eb0a586814949e59864888f99c83.zip |
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
32 files changed, 1015 insertions, 1012 deletions
@@ -17,6 +17,9 @@ For a more comprehensive changelog for the latest experimental SVN code, see: SCUMM: - Fixed various actor walking issues. + Simon: + - Renamed Simon engine to AGOS. + 0.9.1 (????-??-??) General: - Fixed potential garbage and/or crash in debug console. diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index b5115df955..806d1bf726 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -43,7 +43,7 @@ using Common::File; -namespace Simon { +namespace AGOS { #ifdef PALMOS_68K #define PTR(a) a @@ -73,7 +73,7 @@ static const GameSpecificSettings puzzlepack_settings = { }; #endif -SimonEngine::SimonEngine(OSystem *syst) +AGOSEngine::AGOSEngine(OSystem *syst) : Engine(syst), midi(syst) { _vcPtr = 0; _vc_get_out_of_code = 0; @@ -415,7 +415,7 @@ SimonEngine::SimonEngine(OSystem *syst) File::addDefaultDirectory(_gameDataPath + "SPEECH"); } -int SimonEngine::init() { +int AGOSEngine::init() { // Detect game if (!initGame()) { GUIErrorMessage("No valid games were found in the specified directory."); @@ -529,7 +529,7 @@ int SimonEngine::init() { return 0; } -void SimonEngine::setupGame() { +void AGOSEngine::setupGame() { if (getGameType() == GType_PP) { gss = PTR(puzzlepack_settings); _numTextBoxes = 40; @@ -617,7 +617,7 @@ void SimonEngine::setupGame() { _variableArrayPtr = _variableArray; } -SimonEngine::~SimonEngine() { +AGOSEngine::~AGOSEngine() { delete _gameFile; midi.close(); @@ -649,11 +649,11 @@ SimonEngine::~SimonEngine() { delete _sound; } -GUI::Debugger *SimonEngine::getDebugger() { +GUI::Debugger *AGOSEngine::getDebugger() { return _debugger; } -void SimonEngine::paletteFadeOut(byte *palPtr, uint num, uint size) { +void AGOSEngine::paletteFadeOut(byte *palPtr, uint num, uint size) { byte *p = palPtr; do { @@ -673,7 +673,7 @@ void SimonEngine::paletteFadeOut(byte *palPtr, uint num, uint size) { } while (--num); } -byte *SimonEngine::allocateItem(uint size) { +byte *AGOSEngine::allocateItem(uint size) { byte *org = _itemHeapPtr; size = (size + sizeof(void*) - 1) & ~(sizeof(void*) - 1); @@ -686,7 +686,7 @@ byte *SimonEngine::allocateItem(uint size) { return org; } -void SimonEngine::setUserFlag(Item *item, int a, int b) { +void AGOSEngine::setUserFlag(Item *item, int a, int b) { SubUserFlag *subUserFlag; subUserFlag = (SubUserFlag *) findChildOfType(item, 9); @@ -698,7 +698,7 @@ void SimonEngine::setUserFlag(Item *item, int a, int b) { subUserFlag->userFlags[a] = b; } -void SimonEngine::createPlayer() { +void AGOSEngine::createPlayer() { Child *child; _currentPlayer = _itemArrayPtr[1]; @@ -712,7 +712,7 @@ void SimonEngine::createPlayer() { setUserFlag(_currentPlayer, 0, 0); } -Child *SimonEngine::findChildOfType(Item *i, uint type) { +Child *AGOSEngine::findChildOfType(Item *i, uint type) { Child *child = i->children; for (; child; child = child->next) if (child->type == type) @@ -720,15 +720,15 @@ Child *SimonEngine::findChildOfType(Item *i, uint type) { return NULL; } -bool SimonEngine::isRoom(Item *item) { +bool AGOSEngine::isRoom(Item *item) { return findChildOfType(item, 1) != NULL; } -bool SimonEngine::isObject(Item *item) { +bool AGOSEngine::isObject(Item *item) { return findChildOfType(item, 2) != NULL; } -uint SimonEngine::getOffsetOfChild2Param(SubObject *child, uint prop) { +uint AGOSEngine::getOffsetOfChild2Param(SubObject *child, uint prop) { uint m = 1; uint offset = 0; while (m != prop) { @@ -739,7 +739,7 @@ uint SimonEngine::getOffsetOfChild2Param(SubObject *child, uint prop) { return offset; } -Child *SimonEngine::allocateChildBlock(Item *i, uint type, uint size) { +Child *AGOSEngine::allocateChildBlock(Item *i, uint type, uint size) { Child *child = (Child *)allocateItem(size); child->next = i->children; i->children = child; @@ -747,44 +747,44 @@ Child *SimonEngine::allocateChildBlock(Item *i, uint type, uint size) { return child; } -void SimonEngine::allocItemHeap() { +void AGOSEngine::allocItemHeap() { _itemHeapSize = 64000; _itemHeapCurPos = 0; _itemHeapPtr = (byte *)calloc(64000, 1); } -void SimonEngine::allocTablesHeap() { +void AGOSEngine::allocTablesHeap() { _tablesHeapSize = _tableMemSize; _tablesHeapCurPos = 0; _tablesHeapPtr = (byte *)calloc(_tableMemSize, 1); } -void SimonEngine::setItemState(Item *item, int value) { +void AGOSEngine::setItemState(Item *item, int value) { item->state = value; } -byte SimonEngine::getByte() { +byte AGOSEngine::getByte() { return *_codePtr++; } -int SimonEngine::getNextWord() { +int AGOSEngine::getNextWord() { int16 a = (int16)READ_BE_UINT16(_codePtr); _codePtr += 2; return a; } -uint SimonEngine::getNextStringID() { +uint AGOSEngine::getNextStringID() { return (uint16)getNextWord(); } -uint SimonEngine::getVarOrByte() { +uint AGOSEngine::getVarOrByte() { uint a = *_codePtr++; if (a != 255) return a; return readVariable(*_codePtr++); } -uint SimonEngine::getVarOrWord() { +uint AGOSEngine::getVarOrWord() { uint a = READ_BE_UINT16(_codePtr); _codePtr += 2; if (getGameType() == GType_PP) { @@ -799,14 +799,14 @@ uint SimonEngine::getVarOrWord() { return a; } -uint SimonEngine::getVarWrapper() { +uint AGOSEngine::getVarWrapper() { if (getGameType() == GType_PP) return getVarOrWord(); else return getVarOrByte(); } -Item *SimonEngine::getNextItemPtr() { +Item *AGOSEngine::getNextItemPtr() { int a = getNextWord(); switch (a) { @@ -825,7 +825,7 @@ Item *SimonEngine::getNextItemPtr() { } } -Item *SimonEngine::getNextItemPtrStrange() { +Item *AGOSEngine::getNextItemPtrStrange() { int a = getNextWord(); switch (a) { case -1: @@ -843,7 +843,7 @@ Item *SimonEngine::getNextItemPtrStrange() { } } -uint SimonEngine::getNextItemID() { +uint AGOSEngine::getNextItemID() { int a = getNextWord(); switch (a) { case -1: @@ -861,24 +861,24 @@ uint SimonEngine::getNextItemID() { } } -Item *SimonEngine::me() { +Item *AGOSEngine::me() { if (_currentPlayer) return _currentPlayer; return _dummyItem1; } -Item *SimonEngine::actor() { +Item *AGOSEngine::actor() { error("actor: is this code ever used?"); //if (_actorPlayer) // return _actorPlayer; return _dummyItem1; } -uint SimonEngine::getNextVarContents() { +uint AGOSEngine::getNextVarContents() { return (uint16)readVariable(getVarWrapper()); } -uint SimonEngine::readVariable(uint variable) { +uint AGOSEngine::readVariable(uint variable) { if (variable >= _numVars) error("readVariable: Variable %d out of range", variable); @@ -894,11 +894,11 @@ uint SimonEngine::readVariable(uint variable) { } } -void SimonEngine::writeNextVarContents(uint16 contents) { +void AGOSEngine::writeNextVarContents(uint16 contents) { writeVariable(getVarWrapper(), contents); } -void SimonEngine::writeVariable(uint variable, uint16 contents) { +void AGOSEngine::writeVariable(uint variable, uint16 contents) { if (variable >= _numVars) error("writeVariable: Variable %d out of range", variable); @@ -908,7 +908,7 @@ void SimonEngine::writeVariable(uint variable, uint16 contents) { _variableArray[variable] = contents; } -void SimonEngine::setItemParent(Item *item, Item *parent) { +void AGOSEngine::setItemParent(Item *item, Item *parent) { Item *old_parent = derefItem(item->parent); if (item == parent) @@ -922,7 +922,7 @@ void SimonEngine::setItemParent(Item *item, Item *parent) { itemChildrenChanged(parent); } -void SimonEngine::itemChildrenChanged(Item *item) { +void AGOSEngine::itemChildrenChanged(Item *item) { int i; WindowBlock *window; @@ -946,7 +946,7 @@ void SimonEngine::itemChildrenChanged(Item *item) { mouseOn(); } -void SimonEngine::unlinkItem(Item *item) { +void AGOSEngine::unlinkItem(Item *item) { Item *first, *parent, *next; // can't unlink item without parent @@ -984,7 +984,7 @@ void SimonEngine::unlinkItem(Item *item) { } } -void SimonEngine::linkItem(Item *item, Item *parent) { +void AGOSEngine::linkItem(Item *item, Item *parent) { uint id; // Don't allow that an item that is already linked is relinked if (item->parent) @@ -1001,7 +1001,7 @@ void SimonEngine::linkItem(Item *item, Item *parent) { } } -void SimonEngine::setup_cond_c_helper() { +void AGOSEngine::setup_cond_c_helper() { HitArea *last; uint id; @@ -1119,7 +1119,7 @@ out_of_here: _noRightClick = 0; } -void SimonEngine::endCutscene() { +void AGOSEngine::endCutscene() { Subroutine *sub; _sound->stopVoice(); @@ -1131,12 +1131,12 @@ void SimonEngine::endCutscene() { _runScriptReturn1 = true; } -bool SimonEngine::has_item_childflag_0x10(Item *item) { +bool AGOSEngine::has_item_childflag_0x10(Item *item) { SubObject *child = (SubObject *)findChildOfType(item, 2); return child && (child->objectFlags & kOFIcon) != 0; } -uint SimonEngine::itemGetIconNumber(Item *item) { +uint AGOSEngine::itemGetIconNumber(Item *item) { SubObject *child = (SubObject *)findChildOfType(item, 2); uint offs; @@ -1147,7 +1147,7 @@ uint SimonEngine::itemGetIconNumber(Item *item) { return child->objectFlagValue[offs]; } -void SimonEngine::hitarea_stuff() { +void AGOSEngine::hitarea_stuff() { HitArea *ha; uint id; @@ -1229,7 +1229,7 @@ startOver: _needHitAreaRecalc++; } -void SimonEngine::hitarea_stuff_helper() { +void AGOSEngine::hitarea_stuff_helper() { time_t cur_time; if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) { @@ -1257,7 +1257,7 @@ void SimonEngine::hitarea_stuff_helper() { } } -void SimonEngine::hitarea_stuff_helper_2() { +void AGOSEngine::hitarea_stuff_helper_2() { uint subr_id; Subroutine *sub; @@ -1286,7 +1286,7 @@ void SimonEngine::hitarea_stuff_helper_2() { _runScriptReturn1 = false; } -void SimonEngine::permitInput() { +void AGOSEngine::permitInput() { if (!_mortalFlag) { _mortalFlag = true; showmessage_print_char(0); @@ -1302,7 +1302,7 @@ void SimonEngine::permitInput() { } } -TextLocation *SimonEngine::getTextLocation(uint a) { +TextLocation *AGOSEngine::getTextLocation(uint a) { switch (a) { case 1: return &_textLocation1; @@ -1318,7 +1318,7 @@ TextLocation *SimonEngine::getTextLocation(uint a) { return NULL; } -void SimonEngine::loadZone(uint vga_res) { +void AGOSEngine::loadZone(uint vga_res) { VgaPointersEntry *vpe; uint32 size; @@ -1341,7 +1341,7 @@ void SimonEngine::loadZone(uint vga_res) { } } -void SimonEngine::setZoneBuffers() { +void AGOSEngine::setZoneBuffers() { _zoneBuffers = (byte *)malloc(_vgaMemSize); _vgaMemPtr = _zoneBuffers; @@ -1351,7 +1351,7 @@ void SimonEngine::setZoneBuffers() { _vgaMemEnd = _zoneBuffers + _vgaMemSize; } -byte *SimonEngine::allocBlock(uint32 size) { +byte *AGOSEngine::allocBlock(uint32 size) { byte *block, *blockEnd; uint i; @@ -1378,7 +1378,7 @@ byte *SimonEngine::allocBlock(uint32 size) { error("allocBlock: Couldn't find free block"); } -void SimonEngine::checkNoOverWrite(byte *end) { +void AGOSEngine::checkNoOverWrite(byte *end) { VgaPointersEntry *vpe; if (_noOverWrite == 0xFFFF) @@ -1410,7 +1410,7 @@ void SimonEngine::checkNoOverWrite(byte *end) { } } -void SimonEngine::checkRunningAnims(byte *end) { +void AGOSEngine::checkRunningAnims(byte *end) { VgaSprite *vsp; if (getGameType() != GType_FF && getGameType() != GType_PP && (_lockWord & 0x20)) { return; @@ -1423,7 +1423,7 @@ void SimonEngine::checkRunningAnims(byte *end) { } } -void SimonEngine::checkAnims(uint a, byte *end) { +void AGOSEngine::checkAnims(uint a, byte *end) { VgaPointersEntry *vpe; vpe = &_vgaBufferPointers[a]; @@ -1452,7 +1452,7 @@ void SimonEngine::checkAnims(uint a, byte *end) { } } -void SimonEngine::checkZonePtrs(byte *end) { +void AGOSEngine::checkZonePtrs(byte *end) { uint count = ARRAYSIZE(_vgaBufferPointers); VgaPointersEntry *vpe = _vgaBufferPointers; do { @@ -1477,7 +1477,7 @@ void SimonEngine::checkZonePtrs(byte *end) { } while (++vpe, --count); } -void SimonEngine::set_video_mode_internal(uint16 mode, uint16 vga_res_id) { +void AGOSEngine::set_video_mode_internal(uint16 mode, uint16 vga_res_id) { uint num, num_lines; VgaPointersEntry *vpe; byte *bb, *b; @@ -1633,7 +1633,7 @@ void SimonEngine::set_video_mode_internal(uint16 mode, uint16 vga_res_id) { } } -void SimonEngine::waitForSync(uint a) { +void AGOSEngine::waitForSync(uint a) { const uint maxCount = (getGameType() == GType_SIMON1) ? 500 : 1000; if (getGameType() == GType_SIMON1 && (getFeatures() & GF_TALKIE)) { @@ -1674,7 +1674,7 @@ void SimonEngine::waitForSync(uint a) { } } -void SimonEngine::skipSpeech() { +void AGOSEngine::skipSpeech() { _sound->stopVoice(); if (!getBitFlag(28)) { setBitFlag(14, true); @@ -1697,13 +1697,13 @@ void SimonEngine::skipSpeech() { } } -Item *SimonEngine::derefItem(uint item) { +Item *AGOSEngine::derefItem(uint item) { if (item >= _itemArraySize) error("derefItem: invalid item %d", item); return _itemArrayPtr[item]; } -uint SimonEngine::itemPtrToID(Item *id) { +uint AGOSEngine::itemPtrToID(Item *id) { uint i; for (i = 0; i != _itemArraySize; i++) if (_itemArrayPtr[i] == id) @@ -1712,7 +1712,7 @@ uint SimonEngine::itemPtrToID(Item *id) { return 0; } -bool SimonEngine::isSpriteLoaded(uint16 id, uint16 zoneNum) { +bool AGOSEngine::isSpriteLoaded(uint16 id, uint16 zoneNum) { VgaSprite *vsp = _vgaSprites; while (vsp->id) { if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) { @@ -1727,7 +1727,7 @@ bool SimonEngine::isSpriteLoaded(uint16 id, uint16 zoneNum) { return false; } -void SimonEngine::processSpecialKeys() { +void AGOSEngine::processSpecialKeys() { switch (_keyPressed) { case 27: // escape _exitCutscene = true; @@ -1830,7 +1830,7 @@ void SimonEngine::processSpecialKeys() { _keyPressed = 0; } -void SimonEngine::pause() { +void AGOSEngine::pause() { _keyPressed = 1; _pause = 1; bool ambient_status = _ambientPaused; @@ -1848,7 +1848,7 @@ void SimonEngine::pause() { } -void SimonEngine::loadSprite(uint windowNum, uint zoneNum, uint vgaSpriteId, uint x, uint y, uint palette) { +void AGOSEngine::loadSprite(uint windowNum, uint zoneNum, uint vgaSpriteId, uint x, uint y, uint palette) { VgaSprite *vsp; VgaPointersEntry *vpe; byte *p, *pp; @@ -1951,7 +1951,7 @@ void SimonEngine::loadSprite(uint windowNum, uint zoneNum, uint vgaSpriteId, uin _lockWord &= ~0x40; } -void SimonEngine::playSpeech(uint speech_id, uint vgaSpriteId) { +void AGOSEngine::playSpeech(uint speech_id, uint vgaSpriteId) { if (getGameType() == GType_SIMON1) { if (speech_id == 9999) { if (_subtitles) @@ -2003,7 +2003,7 @@ void SimonEngine::playSpeech(uint speech_id, uint vgaSpriteId) { } } -int SimonEngine::go() { +int AGOSEngine::go() { loadGamePcFile(); @@ -2035,7 +2035,7 @@ int SimonEngine::go() { return 0; } -void SimonEngine::shutdown() { +void AGOSEngine::shutdown() { delete _gameFile; midi.close(); @@ -2052,7 +2052,7 @@ void SimonEngine::shutdown() { _system->quit(); } -void SimonEngine::delay(uint amount) { +void AGOSEngine::delay(uint amount) { OSystem::Event event; uint32 start = _system->getMillis(); @@ -2163,7 +2163,7 @@ void SimonEngine::delay(uint amount) { } while (cur < start + amount); } -void SimonEngine::loadMusic(uint music) { +void AGOSEngine::loadMusic(uint music) { char buf[4]; if (getGameType() == GType_SIMON2) { // Simon 2 music @@ -2244,7 +2244,7 @@ void SimonEngine::loadMusic(uint music) { } } -void SimonEngine::playSting(uint a) { +void AGOSEngine::playSting(uint a) { if (!midi._enable_sfx) return; @@ -2268,19 +2268,19 @@ void SimonEngine::playSting(uint a) { midi.startTrack(0); } -void SimonEngine::set_volume(int volume) { +void AGOSEngine::set_volume(int volume) { _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume); } -} // End of namespace Simon +} // End of namespace AGOS #ifdef PALMOS_68K #include "scumm_globals.h" _GINIT(AGOS_AGOS) -_GSETPTR(Simon::simon1_settings, GBVARS_SIMON1SETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_AGOS) -_GSETPTR(Simon::simon2_settings, GBVARS_SIMON2SETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_AGOS) -_GSETPTR(Simon::feeblefiles_settings, GBVARS_FEEBLEFILESSETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_AGOS) +_GSETPTR(AGOS::simon1_settings, GBVARS_SIMON1SETTINGS_INDEX, AGOS::GameSpecificSettings, GBVARS_AGOS) +_GSETPTR(AGOS::simon2_settings, GBVARS_SIMON2SETTINGS_INDEX, AGOS::GameSpecificSettings, GBVARS_AGOS) +_GSETPTR(AGOS::feeblefiles_settings, GBVARS_FEEBLEFILESSETTINGS_INDEX, AGOS::GameSpecificSettings, GBVARS_AGOS) _GEND _GRELEASE(AGOS_AGOS) diff --git a/engines/agos/agos.h b/engines/agos/agos.h index 90f3a1506c..444789bac0 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -34,7 +34,7 @@ #include "agos/sound.h" #include "agos/vga.h" -namespace Simon { +namespace AGOS { /* Various other settings */ //#define DUMP_FILE_NR 8 @@ -141,18 +141,18 @@ struct GameSpecificSettings; class Debugger; -class SimonEngine : public Engine { +class AGOSEngine : public Engine { friend class Debugger; friend class MoviePlayer; GUI::Debugger *getDebugger(); - typedef void (SimonEngine::*OpcodeProc) (); + typedef void (AGOSEngine::*OpcodeProc) (); void setupOpcodes(); const OpcodeProc *_opcode_table; int _numOpcodes; - typedef void (SimonEngine::*VgaOpcodeProc) (); + typedef void (AGOSEngine::*VgaOpcodeProc) (); void setupVgaOpcodes(); const VgaOpcodeProc *_vga_opcode_table; @@ -492,8 +492,8 @@ protected: byte _hebrewCharWidths[32]; public: - SimonEngine(OSystem *syst); - virtual ~SimonEngine(); + AGOSEngine(OSystem *syst); + virtual ~AGOSEngine(); protected: uint16 to16Wrapper(uint value); @@ -1186,6 +1186,6 @@ protected: char *genSaveName(int slot); }; -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp index 9302055241..0faaba4d54 100644 --- a/engines/agos/animation.cpp +++ b/engines/agos/animation.cpp @@ -35,9 +35,9 @@ #include "sound/audiostream.h" #include "sound/wave.h" -namespace Simon { +namespace AGOS { -MoviePlayer::MoviePlayer(SimonEngine *vm, Audio::Mixer *mixer) +MoviePlayer::MoviePlayer(AGOSEngine *vm, Audio::Mixer *mixer) : DXAPlayer(), _vm(vm), _mixer(mixer) { _omniTV = false; @@ -403,4 +403,4 @@ const char * MoviePlayer::_sequenceList[90] = { "wurbatak" }; -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/animation.h b/engines/agos/animation.h index 782cea87a9..2f092bae1a 100644 --- a/engines/agos/animation.h +++ b/engines/agos/animation.h @@ -30,12 +30,12 @@ #include "graphics/dxa_player.h" #include "sound/mixer.h" -namespace Simon { +namespace AGOS { -class SimonEngine; +class AGOSEngine; class MoviePlayer : public Graphics::DXAPlayer { - SimonEngine *_vm; + AGOSEngine *_vm; Audio::Mixer *_mixer; @@ -51,7 +51,7 @@ class MoviePlayer : public Graphics::DXAPlayer { static const char *_sequenceList[90]; uint8 _sequenceNum; public: - MoviePlayer(SimonEngine *vm, Audio::Mixer *mixer); + MoviePlayer(AGOSEngine *vm, Audio::Mixer *mixer); bool load(const char *filename); void play(); @@ -66,6 +66,6 @@ private: void startSound(); }; -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/charset.cpp b/engines/agos/charset.cpp index 987c953223..d530118229 100644 --- a/engines/agos/charset.cpp +++ b/engines/agos/charset.cpp @@ -26,9 +26,9 @@ #include "agos/agos.h" #include "agos/intern.h" -namespace Simon { +namespace AGOS { -void SimonEngine::print_char_helper_1(const byte *src, uint len) { +void AGOSEngine::print_char_helper_1(const byte *src, uint len) { uint idx; if (_textWindow == NULL) @@ -72,13 +72,13 @@ void SimonEngine::print_char_helper_1(const byte *src, uint len) { } } -void SimonEngine::print_char_helper_5(WindowBlock *window) { +void AGOSEngine::print_char_helper_5(WindowBlock *window) { uint index = getWindowNum(window); tidyIconArray(index); _fcsData1[index] = 0; } -void SimonEngine::tidyIconArray(uint i) { +void AGOSEngine::tidyIconArray(uint i) { WindowBlock *window; if (_fcsData2[i]) { @@ -90,7 +90,7 @@ void SimonEngine::tidyIconArray(uint i) { } } -void SimonEngine::renderStringAmiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) { +void AGOSEngine::renderStringAmiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) { VgaPointersEntry *vpe = &_vgaBufferPointers[2]; byte *src, *dst, *dst_org, chr; uint count; @@ -181,7 +181,7 @@ void SimonEngine::renderStringAmiga(uint vga_sprite_id, uint color, uint width, } } -void SimonEngine::renderString(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) { +void AGOSEngine::renderString(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) { VgaPointersEntry *vpe = &_vgaBufferPointers[2]; byte *src, *dst, *p, *dst_org, chr; const int textHeight = (getGameType() == GType_FF || getGameType() == GType_PP) ? 15: 10; @@ -297,11 +297,11 @@ static const byte feebleFontSize[208] = { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, }; -uint SimonEngine::getFeebleFontSize(byte chr) { +uint AGOSEngine::getFeebleFontSize(byte chr) { return feebleFontSize[chr - 32]; } -void SimonEngine::showMessageFormat(const char *s, ...) { +void AGOSEngine::showMessageFormat(const char *s, ...) { char buf[STRINGBUFLEN]; char *str; va_list va; @@ -327,7 +327,7 @@ void SimonEngine::showMessageFormat(const char *s, ...) { showmessage_print_char(*str); } -void SimonEngine::showmessage_print_char(byte chr) { +void AGOSEngine::showmessage_print_char(byte chr) { if (chr == 12) { _numLettersToPrint = 0; _printCharCurPos = 0; @@ -382,7 +382,7 @@ void SimonEngine::showmessage_print_char(byte chr) { } } -void SimonEngine::openTextWindow() { +void AGOSEngine::openTextWindow() { if (_textWindow) return; @@ -392,7 +392,7 @@ void SimonEngine::openTextWindow() { _textWindow = openWindow(8, 144, 24, 6, 1, 0, 15); } -void SimonEngine::showmessage_helper_3(uint a, uint b) { +void AGOSEngine::showmessage_helper_3(uint a, uint b) { _printCharCurPos = a; _printCharMaxPos = b; _printCharPixelCount = 0; @@ -400,7 +400,7 @@ void SimonEngine::showmessage_helper_3(uint a, uint b) { _newLines = 0; } -void SimonEngine::windowPutChar(WindowBlock *window, byte c, byte b) { +void AGOSEngine::windowPutChar(WindowBlock *window, byte c, byte b) { byte width = 6; if (c == 12) { @@ -472,7 +472,7 @@ void SimonEngine::windowPutChar(WindowBlock *window, byte c, byte b) { } } -void SimonEngine::video_putchar_newline(WindowBlock *window) { +void AGOSEngine::video_putchar_newline(WindowBlock *window) { if (getGameType() == GType_FF) { if (_noOracleScroll == 0) { if (window->height < window->textRow + 30) { @@ -1525,7 +1525,7 @@ static const byte feeble_video_font[] = { 0,0,0,0,0,0,0,0,0,0,0,0,0, }; -void SimonEngine::video_putchar_drawchar(WindowBlock *window, uint x, uint y, byte chr) { +void AGOSEngine::video_putchar_drawchar(WindowBlock *window, uint x, uint y, byte chr) { const byte *src; byte color, *dst; uint h, w, i; @@ -1599,20 +1599,20 @@ void SimonEngine::video_putchar_drawchar(WindowBlock *window, uint x, uint y, by _lockWord &= ~0x8000; } -} // End of namespace Simon +} // End of namespace AGOS #ifdef PALMOS_68K #include "scumm_globals.h" _GINIT(AGOS_Charset) -_GSETPTR(Simon::russian_video_font, GBVARS_RUSSIANVIDEOFONT_INDEX, byte, GBVARS_AGOS) -//_GSETPTR(Simon::polish_video_font, GBVARS_POLISHVIDEOFONT_INDEX, byte, GBVARS_AGOS) -_GSETPTR(Simon::french_video_font, GBVARS_FRENCHVIDEOFONT_INDEX, byte, GBVARS_AGOS) -_GSETPTR(Simon::german_video_font, GBVARS_GERMANVIDEOFONT_INDEX, byte, GBVARS_AGOS) -_GSETPTR(Simon::hebrew_video_font, GBVARS_HEBREWVIDEOFONT_INDEX, byte, GBVARS_AGOS) -_GSETPTR(Simon::italian_video_font, GBVARS_ITALIANVIDEOFONT_INDEX, byte, GBVARS_AGOS) -_GSETPTR(Simon::spanish_video_font, GBVARS_SPANISHVIDEOFONT_INDEX, byte, GBVARS_AGOS) -_GSETPTR(Simon::video_font, GBVARS_VIDEOFONT_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::russian_video_font, GBVARS_RUSSIANVIDEOFONT_INDEX, byte, GBVARS_AGOS) +//_GSETPTR(AGOS::polish_video_font, GBVARS_POLISHVIDEOFONT_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::french_video_font, GBVARS_FRENCHVIDEOFONT_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::german_video_font, GBVARS_GERMANVIDEOFONT_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::hebrew_video_font, GBVARS_HEBREWVIDEOFONT_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::italian_video_font, GBVARS_ITALIANVIDEOFONT_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::spanish_video_font, GBVARS_SPANISHVIDEOFONT_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::video_font, GBVARS_VIDEOFONT_INDEX, byte, GBVARS_AGOS) _GEND _GRELEASE(AGOS_Charset) diff --git a/engines/agos/cursor.cpp b/engines/agos/cursor.cpp index dfae34c543..70318f649e 100644 --- a/engines/agos/cursor.cpp +++ b/engines/agos/cursor.cpp @@ -29,7 +29,7 @@ #include "agos/agos.h" -namespace Simon { +namespace AGOS { #ifdef PALMOS_68K static const byte *_simon1_cursor; @@ -226,7 +226,7 @@ static const byte _simon2_cursors[10][256] = { 0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, }; -void SimonEngine::drawMousePointer() { +void AGOSEngine::drawMousePointer() { if (getGameType() == GType_SIMON2) { CursorMan.replaceCursor(_simon2_cursors[_mouseCursor], 16, 16, 7, 7); } else { @@ -234,7 +234,7 @@ void SimonEngine::drawMousePointer() { } } -void SimonEngine::handleMouseMoved() { +void AGOSEngine::handleMouseMoved() { uint x; if (_mouseHideCount) { @@ -335,11 +335,11 @@ get_out: _needHitAreaRecalc = 0; } -void SimonEngine::mouseOff() { +void AGOSEngine::mouseOff() { _mouseHideCount++; } -void SimonEngine::mouseOn() { +void AGOSEngine::mouseOn() { _lockWord |= 1; if (_mouseHideCount != 0) @@ -348,7 +348,7 @@ void SimonEngine::mouseOn() { _lockWord &= ~1; } -void SimonEngine::pollMouseXY() { +void AGOSEngine::pollMouseXY() { _mouseX = _sdlMouseX; _mouseY = _sdlMouseY; } @@ -396,7 +396,7 @@ static const byte _mouseOffs[29 * 32] = { 0,0,10,7,10,6,10,5,10,4,10,3,10,4,10,5,10,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; -void SimonEngine::drawMousePointer_FF() { +void AGOSEngine::drawMousePointer_FF() { uint cursor; int image, offs; @@ -453,7 +453,7 @@ void SimonEngine::drawMousePointer_FF() { } } -void SimonEngine::drawMousePart(int image, byte x, byte y) { +void AGOSEngine::drawMousePart(int image, byte x, byte y) { VgaPointersEntry *vpe = &_vgaBufferPointers[7]; byte *src; int width, height; @@ -479,13 +479,13 @@ void SimonEngine::drawMousePart(int image, byte x, byte y) { } } -} // End of namespace Simon +} // End of namespace AGOS #ifdef PALMOS_68K #include "scumm_globals.h" _GINIT(AGOS_Cursor) -_GSETPTR(Simon::_simon1_cursor, GBVARS_SIMON1CURSOR_INDEX, byte, GBVARS_AGOS) +_GSETPTR(AGOS::_simon1_cursor, GBVARS_SIMON1CURSOR_INDEX, byte, GBVARS_AGOS) _GEND _GRELEASE(AGOS_Cursor) diff --git a/engines/agos/debug.cpp b/engines/agos/debug.cpp index a0e980f807..d8d8bc5f45 100644 --- a/engines/agos/debug.cpp +++ b/engines/agos/debug.cpp @@ -31,9 +31,9 @@ #include <sys/stat.h> -namespace Simon { +namespace AGOS { -const byte *SimonEngine::dumpOpcode(const byte *p) { +const byte *AGOSEngine::dumpOpcode(const byte *p) { uint opcode; const char *s, *st; @@ -147,7 +147,7 @@ const byte *SimonEngine::dumpOpcode(const byte *p) { } } -void SimonEngine::dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub) { +void AGOSEngine::dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub) { const byte *p; printf("; ****\n"); @@ -165,7 +165,7 @@ void SimonEngine::dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub) { } } -void SimonEngine::dumpSubroutine(Subroutine *sub) { +void AGOSEngine::dumpSubroutine(Subroutine *sub) { SubroutineLine *sl; printf("\n******************************************\n;Subroutine, ID=%d:\nSUB_%d:\n", sub->id, sub->id); @@ -176,14 +176,14 @@ void SimonEngine::dumpSubroutine(Subroutine *sub) { printf("\nEND ******************************************\n"); } -void SimonEngine::dumpSubroutines() { +void AGOSEngine::dumpSubroutines() { Subroutine *sub = _subroutineList; for (; sub; sub = sub->next) { dumpSubroutine(sub); } } -void SimonEngine::dump_video_script(const byte *src, bool one_opcode_only) { +void AGOSEngine::dump_video_script(const byte *src, bool one_opcode_only) { uint opcode; const char *str, *strn; @@ -252,7 +252,7 @@ void SimonEngine::dump_video_script(const byte *src, bool one_opcode_only) { } while (!one_opcode_only); } -void SimonEngine::dump_vga_file(const byte *vga) { +void AGOSEngine::dump_vga_file(const byte *vga) { const byte *pp; const byte *p; int count; @@ -335,7 +335,7 @@ void dump_bmp(const char *filename, int w, int h, const byte *bytes, const uint3 fclose(out); } -void SimonEngine::dump_bitmap(const char *filename, const byte *offs, int w, int h, int flags, const byte *palette, +void AGOSEngine::dump_bitmap(const char *filename, const byte *offs, int w, int h, int flags, const byte *palette, byte base) { if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) @@ -375,7 +375,7 @@ void SimonEngine::dump_bitmap(const char *filename, const byte *offs, int w, int free(b); } -void SimonEngine::dump_single_bitmap(int file, int image, const byte *offs, int w, int h, byte base) { +void AGOSEngine::dump_single_bitmap(int file, int image, const byte *offs, int w, int h, byte base) { char buf[40]; #if !defined(PALMOS_MODE) && !defined(__DC__) && !defined(__PSP__) && !defined(__PLAYSTATION2__) struct stat statbuf; @@ -414,7 +414,7 @@ void pal_load(byte *pal, const byte *vga1, int a, int b) { } while (--num); } -void SimonEngine::dump_vga_bitmaps(const byte *vga, byte *vga1, int res) { +void AGOSEngine::dump_vga_bitmaps(const byte *vga, byte *vga1, int res) { int i; uint32 offs; @@ -459,15 +459,15 @@ void SimonEngine::dump_vga_bitmaps(const byte *vga, byte *vga1, int res) { } } -void SimonEngine::dump_vga_script_always(const byte *ptr, uint res, uint sprite_id) { +void AGOSEngine::dump_vga_script_always(const byte *ptr, uint res, uint sprite_id) { printf("; address=%x, vgafile=%d vgasprite=%d\n", (unsigned int)(ptr - _vgaBufferPointers[res].vgaFile1), res, sprite_id); dump_video_script(ptr, false); printf("; end\n"); } -void SimonEngine::dump_vga_script(const byte *ptr, uint res, uint sprite_id) { +void AGOSEngine::dump_vga_script(const byte *ptr, uint res, uint sprite_id) { dump_vga_script_always(ptr, res, sprite_id); } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/debug.h b/engines/agos/debug.h index e6f478deee..9dbfa4f247 100644 --- a/engines/agos/debug.h +++ b/engines/agos/debug.h @@ -24,7 +24,7 @@ #ifndef AGOS_DEBUG_H #define AGOS_DEBUG_H -namespace Simon { +namespace AGOS { static const char *const ww_opcode_name_table[256] = { /* 0 */ @@ -1849,7 +1849,7 @@ const char *const feeblefiles_video_opcode_name_table[] = { "|STOPSOUNDLOOP", }; -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/debugger.cpp b/engines/agos/debugger.cpp index 8fc4702d1e..398861d49a 100644 --- a/engines/agos/debugger.cpp +++ b/engines/agos/debugger.cpp @@ -28,9 +28,9 @@ #include "agos/debugger.h" #include "agos/agos.h" -namespace Simon { +namespace AGOS { -Debugger::Debugger(SimonEngine *vm) +Debugger::Debugger(AGOSEngine *vm) : GUI::Debugger() { _vm = vm; @@ -175,5 +175,5 @@ bool Debugger::Cmd_StartSubroutine(int argc, const char **argv) { return true; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/debugger.h b/engines/agos/debugger.h index cd43f3e1eb..fc1ae748ac 100644 --- a/engines/agos/debugger.h +++ b/engines/agos/debugger.h @@ -26,17 +26,17 @@ #include "gui/debugger.h" -namespace Simon { +namespace AGOS { -class SimonEngine; +class AGOSEngine; class Debugger : public GUI::Debugger { public: - Debugger(SimonEngine *vm); + Debugger(AGOSEngine *vm); virtual ~Debugger() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ protected: - SimonEngine *_vm; + AGOSEngine *_vm; virtual void preEnter(); virtual void postEnter(); @@ -50,6 +50,6 @@ protected: bool Cmd_StartSubroutine(int argc, const char **argv); }; -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/draw.cpp b/engines/agos/draw.cpp index ab65cd0af2..87255334ce 100644 --- a/engines/agos/draw.cpp +++ b/engines/agos/draw.cpp @@ -28,29 +28,29 @@ #include "agos/agos.h" #include "agos/intern.h" -namespace Simon { +namespace AGOS { -byte *SimonEngine::getFrontBuf() { +byte *AGOSEngine::getFrontBuf() { _dxSurfacePitch = _screenWidth; return _frontBuf; } -byte *SimonEngine::getBackBuf() { +byte *AGOSEngine::getBackBuf() { _dxSurfacePitch = _screenWidth; return _useBackGround ? _backGroundBuf : _backBuf; } -byte *SimonEngine::getBackGround() { +byte *AGOSEngine::getBackGround() { _dxSurfacePitch = _screenWidth; return _backGroundBuf; } -byte *SimonEngine::getScaleBuf() { +byte *AGOSEngine::getScaleBuf() { _dxSurfacePitch = _screenWidth; return _scaleBuf; } -void SimonEngine::animateSprites() { +void AGOSEngine::animateSprites() { VgaSprite *vsp; VgaPointersEntry *vpe; const byte *vc_ptr_org = _vcPtr; @@ -114,7 +114,7 @@ void SimonEngine::animateSprites() { _vcPtr = vc_ptr_org; } -void SimonEngine::animateSpritesDebug() { +void AGOSEngine::animateSpritesDebug() { VgaSprite *vsp; VgaPointersEntry *vpe; const byte *vc_ptr_org = _vcPtr; @@ -164,7 +164,7 @@ void SimonEngine::animateSpritesDebug() { _vcPtr = vc_ptr_org; } -void SimonEngine::animateSpritesByY() { +void AGOSEngine::animateSpritesByY() { VgaSprite *vsp; VgaPointersEntry *vpe; const byte *vc_ptr_org = _vcPtr; @@ -240,7 +240,7 @@ void SimonEngine::animateSpritesByY() { _vcPtr = vc_ptr_org; } -void SimonEngine::displayBoxStars() { +void AGOSEngine::displayBoxStars() { HitArea *ha, *dha; uint count; uint y_, x_; @@ -338,7 +338,7 @@ void SimonEngine::displayBoxStars() { _lockWord &= ~0x8000; } -void SimonEngine::scrollScreen() { +void AGOSEngine::scrollScreen() { byte *dst = getFrontBuf(); const byte *src; uint x, y; @@ -397,11 +397,11 @@ void SimonEngine::scrollScreen() { _scrollFlag = 0; } -void SimonEngine::clearBackFromTop(uint lines) { +void AGOSEngine::clearBackFromTop(uint lines) { memset(_backBuf, 0, lines * _screenWidth); } -void SimonEngine::dx_clear_surfaces(uint num_lines) { +void AGOSEngine::dx_clear_surfaces(uint num_lines) { memset(_backBuf, 0, num_lines * _screenWidth); _system->copyRectToScreen(_backBuf, _screenWidth, 0, 0, _screenWidth, num_lines); @@ -412,7 +412,7 @@ void SimonEngine::dx_clear_surfaces(uint num_lines) { } } -void SimonEngine::fillFrontFromBack(uint x, uint y, uint w, uint h) { +void AGOSEngine::fillFrontFromBack(uint x, uint y, uint w, uint h) { uint offs = x + y * _screenWidth; byte *s = _backBuf + offs; byte *d = _frontBuf + offs; @@ -424,7 +424,7 @@ void SimonEngine::fillFrontFromBack(uint x, uint y, uint w, uint h) { } while (--h); } -void SimonEngine::fillBackFromFront(uint x, uint y, uint w, uint h) { +void AGOSEngine::fillBackFromFront(uint x, uint y, uint w, uint h) { uint offs = x + y * _screenWidth; byte *s = _frontBuf + offs; byte *d = _backBuf + offs; @@ -436,11 +436,11 @@ void SimonEngine::fillBackFromFront(uint x, uint y, uint w, uint h) { } while (--h); } -void SimonEngine::fillBackGroundFromBack(uint lines) { +void AGOSEngine::fillBackGroundFromBack(uint lines) { memcpy(_backGroundBuf, _backBuf, lines * _screenWidth); } -void SimonEngine::dx_update_screen_and_palette() { +void AGOSEngine::dx_update_screen_and_palette() { if (_fastFadeInFlag == 0 && _paletteFlag == 1) { _paletteFlag = 0; if (memcmp(_displayPalette, _currentPalette, 1024)) { @@ -467,7 +467,7 @@ void SimonEngine::dx_update_screen_and_palette() { } } -void SimonEngine::fastFadeIn() { +void AGOSEngine::fastFadeIn() { if (_fastFadeInFlag & 0x8000) { slowFadeIn(); } else { @@ -478,7 +478,7 @@ void SimonEngine::fastFadeIn() { } } -void SimonEngine::slowFadeIn() { +void AGOSEngine::slowFadeIn() { uint8 *src, *dst; int c, p; @@ -509,4 +509,4 @@ void SimonEngine::slowFadeIn() { _fastFadeInFlag = 0; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 4755dea987..a69b40f35d 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -26,9 +26,9 @@ #include "agos/agos.h" #include "agos/intern.h" -namespace Simon { +namespace AGOS { -void SimonEngine::addTimeEvent(uint timeout, uint subroutine_id) { +void AGOSEngine::addTimeEvent(uint timeout, uint subroutine_id) { TimeEvent *te = (TimeEvent *)malloc(sizeof(TimeEvent)), *first, *last = NULL; time_t cur_time; @@ -65,7 +65,7 @@ void SimonEngine::addTimeEvent(uint timeout, uint subroutine_id) { } } -void SimonEngine::delTimeEvent(TimeEvent *te) { +void AGOSEngine::delTimeEvent(TimeEvent *te) { TimeEvent *cur; if (te == _pendingDeleteTimeEvent) @@ -93,7 +93,7 @@ void SimonEngine::delTimeEvent(TimeEvent *te) { } } -void SimonEngine::invokeTimeEvent(TimeEvent *te) { +void AGOSEngine::invokeTimeEvent(TimeEvent *te) { Subroutine *sub; _scriptVerb = 0; @@ -108,7 +108,7 @@ void SimonEngine::invokeTimeEvent(TimeEvent *te) { _runScriptReturn1 = false; } -void SimonEngine::killAllTimers() { +void AGOSEngine::killAllTimers() { TimeEvent *cur, *next; for (cur = _firstTimeStruct; cur; cur = next) { @@ -117,7 +117,7 @@ void SimonEngine::killAllTimers() { } } -bool SimonEngine::kickoffTimeEvents() { +bool AGOSEngine::kickoffTimeEvents() { time_t cur_time; TimeEvent *te; bool result = false; @@ -141,7 +141,7 @@ bool SimonEngine::kickoffTimeEvents() { return result; } -void SimonEngine::addVgaEvent(uint16 num, const byte *code_ptr, uint16 cur_sprite, uint16 curZoneNum, int32 param) { +void AGOSEngine::addVgaEvent(uint16 num, const byte *code_ptr, uint16 cur_sprite, uint16 curZoneNum, int32 param) { VgaTimerEntry *vte; // When Simon talks to the Golum about stew in French version of @@ -168,7 +168,7 @@ void SimonEngine::addVgaEvent(uint16 num, const byte *code_ptr, uint16 cur_sprit _lockWord &= ~1; } -void SimonEngine::deleteVgaEvent(VgaTimerEntry * vte) { +void AGOSEngine::deleteVgaEvent(VgaTimerEntry * vte) { _lockWord |= 1; if (vte + 1 <= _nextVgaTimerToProcess) { @@ -183,7 +183,7 @@ void SimonEngine::deleteVgaEvent(VgaTimerEntry * vte) { _lockWord &= ~1; } -void SimonEngine::processVgaEvents() { +void AGOSEngine::processVgaEvents() { VgaTimerEntry *vte = _vgaTimerList; uint timer = (getGameType() == GType_FF) ? 5 : 1; @@ -214,7 +214,7 @@ void SimonEngine::processVgaEvents() { } } -void SimonEngine::animateEvent(const byte *code_ptr, uint16 curZoneNum, uint16 cur_sprite) { +void AGOSEngine::animateEvent(const byte *code_ptr, uint16 curZoneNum, uint16 cur_sprite) { VgaPointersEntry *vpe; _vgaCurSpriteId = cur_sprite; @@ -232,7 +232,7 @@ void SimonEngine::animateEvent(const byte *code_ptr, uint16 curZoneNum, uint16 c runVgaScript(); } -void SimonEngine::panEvent(uint16 curZoneNum, uint16 cur_sprite, int32 param) { +void AGOSEngine::panEvent(uint16 curZoneNum, uint16 cur_sprite, int32 param) { _vgaCurSpriteId = cur_sprite; _vgaCurZoneNum = curZoneNum; @@ -253,7 +253,7 @@ void SimonEngine::panEvent(uint16 curZoneNum, uint16 cur_sprite, int32 param) { debug(0, "panEvent: param %d pan %d", param, pan); } -void SimonEngine::scrollEvent() { +void AGOSEngine::scrollEvent() { if (_scrollCount == 0) return; @@ -288,7 +288,7 @@ void SimonEngine::scrollEvent() { } } -void SimonEngine::timer_callback() { +void AGOSEngine::timer_callback() { if (_timer5 != 0) { _syncFlag2 = true; _timer5--; @@ -297,7 +297,7 @@ void SimonEngine::timer_callback() { } } -void SimonEngine::timer_proc1() { +void AGOSEngine::timer_proc1() { _timer4++; if (_lockWord & 0x80E9 || _lockWord & 2) @@ -373,4 +373,4 @@ void SimonEngine::timer_proc1() { _lockWord &= ~2; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/game.cpp b/engines/agos/game.cpp index f4997520ab..8224712ec9 100644 --- a/engines/agos/game.cpp +++ b/engines/agos/game.cpp @@ -34,7 +34,7 @@ #include "agos/agos.h" -namespace Simon { +namespace AGOS { static DetectedGameList GAME_detectGames(const FSList &fslist); } @@ -116,7 +116,7 @@ GameDescriptor Engine_AGOS_findGameID(const char *gameid) { } DetectedGameList Engine_AGOS_detectGames(const FSList &fslist) { - return Simon::GAME_detectGames(fslist); + return AGOS::GAME_detectGames(fslist); } PluginError Engine_AGOS_create(OSystem *syst, Engine **engine) { @@ -142,7 +142,7 @@ PluginError Engine_AGOS_create(OSystem *syst, Engine **engine) { FSList fslist; FilesystemNode dir(ConfMan.get("path")); if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) { - warning("SimonEngine: invalid game path '%s'", dir.path().c_str()); + warning("AGOSEngine: invalid game path '%s'", dir.path().c_str()); return kInvalidPathError; } @@ -151,18 +151,18 @@ PluginError Engine_AGOS_create(OSystem *syst, Engine **engine) { for (uint i = 0; i < detectedGames.size(); i++) { if (detectedGames[i].gameid == gameid) { - *engine = new Simon::SimonEngine(syst); + *engine = new AGOS::AGOSEngine(syst); return kNoError; } } - warning("SimonEngine: Unable to locate game data at path '%s'", dir.path().c_str()); + warning("AGOSEngine: Unable to locate game data at path '%s'", dir.path().c_str()); return kNoGameDataFoundError; } REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft"); -namespace Simon { +namespace AGOS { #define FILE_MD5_BYTES 5000 @@ -1649,7 +1649,7 @@ static int detectGame(const FSList *fslist, Common::Language language, Common::P return j; } -bool SimonEngine::initGame() { +bool AGOSEngine::initGame() { uint16 gameCount = ARRAYSIZE(gameDescriptions); int gameNumber = -1; @@ -1679,7 +1679,7 @@ bool SimonEngine::initGame() { free(matches); if (gameNumber >= gameCount || gameNumber == -1) { - error("SimonEngine::loadGame wrong gameNumber"); + error("AGOSEngine::loadGame wrong gameNumber"); } debug(2, "Running %s", toDetectedGame(gameDescriptions[gameNumber]).description.c_str()); @@ -1701,4 +1701,4 @@ DetectedGameList GAME_detectGames(const FSList &fslist) { return detectedGames; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/icons.cpp b/engines/agos/icons.cpp index 2904d9024d..1844499866 100644 --- a/engines/agos/icons.cpp +++ b/engines/agos/icons.cpp @@ -27,9 +27,9 @@ #include "agos/agos.h" -namespace Simon { +namespace AGOS { -void SimonEngine::loadIconFile() { +void AGOSEngine::loadIconFile() { Common::File in; uint size; @@ -47,7 +47,7 @@ void SimonEngine::loadIconFile() { in.close(); } -void SimonEngine::loadIconData() { +void AGOSEngine::loadIconData() { loadZone(8); VgaPointersEntry *vpe = &_vgaBufferPointers[8]; @@ -163,7 +163,7 @@ static void decompressIcon(byte *dst, byte *src, uint w, uint h_org, byte base, } } -void SimonEngine::draw_icon_c(WindowBlock *window, uint icon, uint x, uint y) { +void AGOSEngine::draw_icon_c(WindowBlock *window, uint icon, uint x, uint y) { byte *dst; byte *src; @@ -202,7 +202,7 @@ void SimonEngine::draw_icon_c(WindowBlock *window, uint icon, uint x, uint y) { _lockWord &= ~0x8000; } -void SimonEngine::drawIconArray(uint num, Item *itemRef, int line, int classMask) { +void AGOSEngine::drawIconArray(uint num, Item *itemRef, int line, int classMask) { if (getGameType() == GType_FF) { drawIconArray_FF(num, itemRef, line, classMask); } else { @@ -210,7 +210,7 @@ void SimonEngine::drawIconArray(uint num, Item *itemRef, int line, int classMask } } -void SimonEngine::drawIconArray_Simon(uint num, Item *itemRef, int line, int classMask) { +void AGOSEngine::drawIconArray_Simon(uint num, Item *itemRef, int line, int classMask) { Item *item_ptr_org = itemRef; WindowBlock *window; uint width, height; @@ -306,7 +306,7 @@ void SimonEngine::drawIconArray_Simon(uint num, Item *itemRef, int line, int cla } } -void SimonEngine::drawIconArray_FF(uint num, Item *itemRef, int line, int classMask) { +void AGOSEngine::drawIconArray_FF(uint num, Item *itemRef, int line, int classMask) { Item *item_ptr_org = itemRef; WindowBlock *window; uint16 flagnumber = 201; @@ -410,7 +410,7 @@ l1:; itemRef = derefItem(itemRef->sibling); window->iconPtr->downArrow = _scrollDownHitArea; } -void SimonEngine::defineArrowBoxes(WindowBlock *window) { +void AGOSEngine::defineArrowBoxes(WindowBlock *window) { HitArea *ha; ha = findEmptyHitArea(); @@ -486,7 +486,7 @@ void SimonEngine::defineArrowBoxes(WindowBlock *window) { } } -uint SimonEngine::setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr) { +uint AGOSEngine::setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr) { HitArea *ha; ha = findEmptyHitArea(); @@ -526,7 +526,7 @@ uint SimonEngine::setupIconHitArea(WindowBlock *window, uint num, uint x, uint y return ha - _hitAreas; } -void SimonEngine::removeIconArray(uint num) { +void AGOSEngine::removeIconArray(uint num) { WindowBlock *window; uint16 curWindow; uint16 i; @@ -564,8 +564,8 @@ void SimonEngine::removeIconArray(uint num) { _fcsData2[num] = 0; } -void SimonEngine::removeArrows(WindowBlock *window, uint num) { +void AGOSEngine::removeArrows(WindowBlock *window, uint num) { stopAnimateSimon1(128); } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/intern.h b/engines/agos/intern.h index 587eca621c..13ed39156f 100644 --- a/engines/agos/intern.h +++ b/engines/agos/intern.h @@ -24,7 +24,7 @@ #ifndef AGOS_INTERN_H #define AGOS_INTERN_H -namespace Simon { +namespace AGOS { struct Child { Child *next; @@ -257,6 +257,6 @@ enum GameIds { GID_SWAMPY }; -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp index b908d0f5ab..8c102898df 100644 --- a/engines/agos/items.cpp +++ b/engines/agos/items.cpp @@ -34,187 +34,187 @@ extern bool isSmartphone(void); #endif -namespace Simon { +namespace AGOS { // Opcode table -void SimonEngine::setupOpcodes() { +void AGOSEngine::setupOpcodes() { // This opcode table is for Simon 1. Changes for Simon 2 and FF are // made below. static OpcodeProc opcode_table[200] = { // 0 - 4 NULL, - &SimonEngine::o_at, - &SimonEngine::o_notAt, + &AGOSEngine::o_at, + &AGOSEngine::o_notAt, NULL, NULL, // 5 - 9 - &SimonEngine::o_carried, - &SimonEngine::o_notCarried, - &SimonEngine::o_isAt, + &AGOSEngine::o_carried, + &AGOSEngine::o_notCarried, + &AGOSEngine::o_isAt, NULL, NULL, // 10 - 14 NULL, - &SimonEngine::o_zero, - &SimonEngine::o_notZero, - &SimonEngine::o_eq, - &SimonEngine::o_notEq, + &AGOSEngine::o_zero, + &AGOSEngine::o_notZero, + &AGOSEngine::o_eq, + &AGOSEngine::o_notEq, // 15 - 19 - &SimonEngine::o_gt, - &SimonEngine::o_lt, - &SimonEngine::o_eqf, - &SimonEngine::o_notEqf, - &SimonEngine::o_ltf, + &AGOSEngine::o_gt, + &AGOSEngine::o_lt, + &AGOSEngine::o_eqf, + &AGOSEngine::o_notEqf, + &AGOSEngine::o_ltf, // 20 - 24 - &SimonEngine::o_gtf, + &AGOSEngine::o_gtf, NULL, NULL, - &SimonEngine::o_chance, + &AGOSEngine::o_chance, NULL, // 25 - 29 - &SimonEngine::o_isRoom, - &SimonEngine::o_isObject, - &SimonEngine::o_state, - &SimonEngine::o_oflag, + &AGOSEngine::o_isRoom, + &AGOSEngine::o_isObject, + &AGOSEngine::o_state, + &AGOSEngine::o_oflag, NULL, // 30 - 34 NULL, - &SimonEngine::o_destroy, + &AGOSEngine::o_destroy, NULL, - &SimonEngine::o_place, + &AGOSEngine::o_place, NULL, // 35 - 39 NULL, - &SimonEngine::o_copyff, + &AGOSEngine::o_copyff, NULL, NULL, NULL, // 40 - 44 NULL, - &SimonEngine::o_clear, - &SimonEngine::o_let, - &SimonEngine::o_add, - &SimonEngine::o_sub, + &AGOSEngine::o_clear, + &AGOSEngine::o_let, + &AGOSEngine::o_add, + &AGOSEngine::o_sub, // 45 - 49 - &SimonEngine::o_addf, - &SimonEngine::o_subf, - &SimonEngine::o_mul, - &SimonEngine::o_div, - &SimonEngine::o_mulf, + &AGOSEngine::o_addf, + &AGOSEngine::o_subf, + &AGOSEngine::o_mul, + &AGOSEngine::o_div, + &AGOSEngine::o_mulf, // 50 - 54 - &SimonEngine::o_divf, - &SimonEngine::o_mod, - &SimonEngine::o_modf, - &SimonEngine::o_random, + &AGOSEngine::o_divf, + &AGOSEngine::o_mod, + &AGOSEngine::o_modf, + &AGOSEngine::o_random, NULL, // 55 - 59 - &SimonEngine::o_goto, - &SimonEngine::o_oset, - &SimonEngine::o_oclear, - &SimonEngine::o_putBy, - &SimonEngine::o_inc, + &AGOSEngine::o_goto, + &AGOSEngine::o_oset, + &AGOSEngine::o_oclear, + &AGOSEngine::o_putBy, + &AGOSEngine::o_inc, // 60 - 64 - &SimonEngine::o_dec, - &SimonEngine::o_setState, - &SimonEngine::o_print, - &SimonEngine::o_message, - &SimonEngine::o_msg, + &AGOSEngine::o_dec, + &AGOSEngine::o_setState, + &AGOSEngine::o_print, + &AGOSEngine::o_message, + &AGOSEngine::o_msg, // 65 - 69 - &SimonEngine::o_addTextBox, - &SimonEngine::o_setShortText, - &SimonEngine::o_setLongText, - &SimonEngine::o_end, - &SimonEngine::o_done, + &AGOSEngine::o_addTextBox, + &AGOSEngine::o_setShortText, + &AGOSEngine::o_setLongText, + &AGOSEngine::o_end, + &AGOSEngine::o_done, // 70 - 74 NULL, - &SimonEngine::o_process, + &AGOSEngine::o_process, NULL, NULL, NULL, // 75 - 79 NULL, - &SimonEngine::o_when, - &SimonEngine::o_if1, - &SimonEngine::o_if2, - &SimonEngine::o_isCalled, + &AGOSEngine::o_when, + &AGOSEngine::o_if1, + &AGOSEngine::o_if2, + &AGOSEngine::o_isCalled, // 80 - 84 - &SimonEngine::o_is, + &AGOSEngine::o_is, NULL, - &SimonEngine::o_debug, + &AGOSEngine::o_debug, NULL, NULL, // 85 - 89 NULL, NULL, - &SimonEngine::o_comment, - &SimonEngine::o_haltAnimation, - &SimonEngine::o_restartAnimation, + &AGOSEngine::o_comment, + &AGOSEngine::o_haltAnimation, + &AGOSEngine::o_restartAnimation, // 90 - 94 - &SimonEngine::o_getParent, - &SimonEngine::o_getNext, - &SimonEngine::o_getChildren, + &AGOSEngine::o_getParent, + &AGOSEngine::o_getNext, + &AGOSEngine::o_getChildren, NULL, NULL, // 95 - 99 NULL, - &SimonEngine::o_picture, - &SimonEngine::o_loadZone, + &AGOSEngine::o_picture, + &AGOSEngine::o_loadZone, NULL, NULL, // 100 - 104 - &SimonEngine::o_killAnimate, - &SimonEngine::o_defWindow, - &SimonEngine::o_window, - &SimonEngine::o_cls, - &SimonEngine::o_closeWindow, + &AGOSEngine::o_killAnimate, + &AGOSEngine::o_defWindow, + &AGOSEngine::o_window, + &AGOSEngine::o_cls, + &AGOSEngine::o_closeWindow, // 105 - 109 NULL, NULL, - &SimonEngine::o_addBox, - &SimonEngine::o_delBox, - &SimonEngine::o_enableBox, + &AGOSEngine::o_addBox, + &AGOSEngine::o_delBox, + &AGOSEngine::o_enableBox, // 110 - 114 - &SimonEngine::o_disableBox, - &SimonEngine::o_moveBox, + &AGOSEngine::o_disableBox, + &AGOSEngine::o_moveBox, NULL, NULL, - &SimonEngine::o_doIcons, + &AGOSEngine::o_doIcons, // 115 - 119 - &SimonEngine::o_isClass, - &SimonEngine::o_setClass, - &SimonEngine::o_unsetClass, + &AGOSEngine::o_isClass, + &AGOSEngine::o_setClass, + &AGOSEngine::o_unsetClass, NULL, - &SimonEngine::o_waitSync, + &AGOSEngine::o_waitSync, // 120 - 124 - &SimonEngine::o_sync, - &SimonEngine::o_defObj, + &AGOSEngine::o_sync, + &AGOSEngine::o_defObj, NULL, NULL, NULL, // 125 - 129 - &SimonEngine::o_here, - &SimonEngine::o_doClassIcons, + &AGOSEngine::o_here, + &AGOSEngine::o_doClassIcons, NULL, - &SimonEngine::o_waitEndTune, - &SimonEngine::o_ifEndTune, + &AGOSEngine::o_waitEndTune, + &AGOSEngine::o_ifEndTune, // 130 - 134 - &SimonEngine::o_setAdjNoun, + &AGOSEngine::o_setAdjNoun, NULL, - &SimonEngine::o_saveUserGame, - &SimonEngine::o_loadUserGame, - &SimonEngine::o_stopTune, + &AGOSEngine::o_saveUserGame, + &AGOSEngine::o_loadUserGame, + &AGOSEngine::o_stopTune, // 135 - 139 - &SimonEngine::o_pauseGame, - &SimonEngine::o_copysf, - &SimonEngine::o_restoreIcons, - &SimonEngine::o_freezeZones, - &SimonEngine::o_placeNoIcons, + &AGOSEngine::o_pauseGame, + &AGOSEngine::o_copysf, + &AGOSEngine::o_restoreIcons, + &AGOSEngine::o_freezeZones, + &AGOSEngine::o_placeNoIcons, // 140 - 144 - &SimonEngine::o_clearTimers, - &SimonEngine::o_setDollar, - &SimonEngine::o_isBox, - &SimonEngine::o_doTable, + &AGOSEngine::o_clearTimers, + &AGOSEngine::o_setDollar, + &AGOSEngine::o_isBox, + &AGOSEngine::o_doTable, NULL, // 145 - 149 NULL, @@ -224,28 +224,28 @@ void SimonEngine::setupOpcodes() { NULL, // 150 - 154 NULL, - &SimonEngine::o_storeItem, - &SimonEngine::o_getItem, - &SimonEngine::o_bSet, - &SimonEngine::o_bClear, + &AGOSEngine::o_storeItem, + &AGOSEngine::o_getItem, + &AGOSEngine::o_bSet, + &AGOSEngine::o_bClear, // 155 - 159 - &SimonEngine::o_bZero, - &SimonEngine::o_bNotZero, - &SimonEngine::o_getOValue, - &SimonEngine::o_setOValue, + &AGOSEngine::o_bZero, + &AGOSEngine::o_bNotZero, + &AGOSEngine::o_getOValue, + &AGOSEngine::o_setOValue, NULL, // 160 - 164 - &SimonEngine::o_ink, - &SimonEngine::o_screenTextBox, - &SimonEngine::o_screenTextMsg, - &SimonEngine::o_playEffect, - &SimonEngine::o_getDollar2, + &AGOSEngine::o_ink, + &AGOSEngine::o_screenTextBox, + &AGOSEngine::o_screenTextMsg, + &AGOSEngine::o_playEffect, + &AGOSEngine::o_getDollar2, // 165 - 169 - &SimonEngine::o_isAdjNoun, - &SimonEngine::o_b2Set, - &SimonEngine::o_b2Clear, - &SimonEngine::o_b2Zero, - &SimonEngine::o_b2NotZero, + &AGOSEngine::o_isAdjNoun, + &AGOSEngine::o_b2Set, + &AGOSEngine::o_b2Clear, + &AGOSEngine::o_b2Zero, + &AGOSEngine::o_b2NotZero, // 170 - 174 NULL, NULL, @@ -253,20 +253,20 @@ void SimonEngine::setupOpcodes() { NULL, NULL, // 175 - 179 - &SimonEngine::o_lockZones, - &SimonEngine::o_unlockZones, + &AGOSEngine::o_lockZones, + &AGOSEngine::o_unlockZones, NULL, - &SimonEngine::o_getPathPosn, - &SimonEngine::o_scnTxtLongText, + &AGOSEngine::o_getPathPosn, + &AGOSEngine::o_scnTxtLongText, // 180 - 184 - &SimonEngine::o_mouseOn, + &AGOSEngine::o_mouseOn, NULL, NULL, NULL, - &SimonEngine::o_unloadZone, + &AGOSEngine::o_unloadZone, // 185 - 189 NULL, - &SimonEngine::o_unfreezeZones, + &AGOSEngine::o_unfreezeZones, NULL, NULL, NULL, @@ -291,24 +291,24 @@ void SimonEngine::setupOpcodes() { case GType_ELVIRA: case GType_ELVIRA2: // Confirmed - opcode_table[48] = &SimonEngine::o_destroy; - opcode_table[51] = &SimonEngine::o_place; - opcode_table[91] = &SimonEngine::o_message; - - opcode_table[70] = &SimonEngine::o1_printLongText; - opcode_table[83] = &SimonEngine::o1_rescan; - opcode_table[98] = &SimonEngine::o1_animate; - opcode_table[99] = &SimonEngine::o1_stopAnimate; - opcode_table[85] = &SimonEngine::oww_whereTo; - opcode_table[105] = &SimonEngine::oww_menu; - opcode_table[106] = &SimonEngine::oww_textMenu; - opcode_table[127] = &SimonEngine::o1_playTune; - opcode_table[148] = &SimonEngine::oww_ifDoorOpen; - opcode_table[179] = &SimonEngine::o_isAdjNoun; - opcode_table[180] = &SimonEngine::o_b2Set; - opcode_table[181] = &SimonEngine::o_b2Clear; - opcode_table[182] = &SimonEngine::o_b2Zero; - opcode_table[183] = &SimonEngine::o_b2NotZero; + opcode_table[48] = &AGOSEngine::o_destroy; + opcode_table[51] = &AGOSEngine::o_place; + opcode_table[91] = &AGOSEngine::o_message; + + opcode_table[70] = &AGOSEngine::o1_printLongText; + opcode_table[83] = &AGOSEngine::o1_rescan; + opcode_table[98] = &AGOSEngine::o1_animate; + opcode_table[99] = &AGOSEngine::o1_stopAnimate; + opcode_table[85] = &AGOSEngine::oww_whereTo; + opcode_table[105] = &AGOSEngine::oww_menu; + opcode_table[106] = &AGOSEngine::oww_textMenu; + opcode_table[127] = &AGOSEngine::o1_playTune; + opcode_table[148] = &AGOSEngine::oww_ifDoorOpen; + opcode_table[179] = &AGOSEngine::o_isAdjNoun; + opcode_table[180] = &AGOSEngine::o_b2Set; + opcode_table[181] = &AGOSEngine::o_b2Clear; + opcode_table[182] = &AGOSEngine::o_b2Zero; + opcode_table[183] = &AGOSEngine::o_b2NotZero; // Code difference, check if triggered opcode_table[161] = NULL; @@ -339,20 +339,20 @@ void SimonEngine::setupOpcodes() { break; case GType_WW: // Confirmed - opcode_table[70] = &SimonEngine::o1_printLongText; - opcode_table[83] = &SimonEngine::o1_rescan; - opcode_table[98] = &SimonEngine::o1_animate; - opcode_table[99] = &SimonEngine::o1_stopAnimate; - opcode_table[85] = &SimonEngine::oww_whereTo; - opcode_table[105] = &SimonEngine::oww_menu; - opcode_table[106] = &SimonEngine::oww_textMenu; - opcode_table[127] = &SimonEngine::o1_playTune; - opcode_table[148] = &SimonEngine::oww_ifDoorOpen; - opcode_table[179] = &SimonEngine::o_isAdjNoun; - opcode_table[180] = &SimonEngine::o_b2Set; - opcode_table[181] = &SimonEngine::o_b2Clear; - opcode_table[182] = &SimonEngine::o_b2Zero; - opcode_table[183] = &SimonEngine::o_b2NotZero; + opcode_table[70] = &AGOSEngine::o1_printLongText; + opcode_table[83] = &AGOSEngine::o1_rescan; + opcode_table[98] = &AGOSEngine::o1_animate; + opcode_table[99] = &AGOSEngine::o1_stopAnimate; + opcode_table[85] = &AGOSEngine::oww_whereTo; + opcode_table[105] = &AGOSEngine::oww_menu; + opcode_table[106] = &AGOSEngine::oww_textMenu; + opcode_table[127] = &AGOSEngine::o1_playTune; + opcode_table[148] = &AGOSEngine::oww_ifDoorOpen; + opcode_table[179] = &AGOSEngine::o_isAdjNoun; + opcode_table[180] = &AGOSEngine::o_b2Set; + opcode_table[181] = &AGOSEngine::o_b2Clear; + opcode_table[182] = &AGOSEngine::o_b2Zero; + opcode_table[183] = &AGOSEngine::o_b2NotZero; // Code difference, check if triggered opcode_table[161] = NULL; @@ -382,138 +382,138 @@ void SimonEngine::setupOpcodes() { opcode_table[190] = NULL; break; case GType_SIMON1: - opcode_table[70] = &SimonEngine::o1_printLongText; - opcode_table[83] = &SimonEngine::o1_rescan; - opcode_table[98] = &SimonEngine::o1_animate; - opcode_table[99] = &SimonEngine::o1_stopAnimate; - opcode_table[127] = &SimonEngine::o1_playTune; - opcode_table[177] = &SimonEngine::o1_screenTextPObj; - opcode_table[181] = &SimonEngine::o1_mouseOff; - opcode_table[182] = &SimonEngine::o1_loadBeard; - opcode_table[183] = &SimonEngine::o1_unloadBeard; - opcode_table[185] = &SimonEngine::o1_loadStrings; - opcode_table[187] = &SimonEngine::o1_specialFade; + opcode_table[70] = &AGOSEngine::o1_printLongText; + opcode_table[83] = &AGOSEngine::o1_rescan; + opcode_table[98] = &AGOSEngine::o1_animate; + opcode_table[99] = &AGOSEngine::o1_stopAnimate; + opcode_table[127] = &AGOSEngine::o1_playTune; + opcode_table[177] = &AGOSEngine::o1_screenTextPObj; + opcode_table[181] = &AGOSEngine::o1_mouseOff; + opcode_table[182] = &AGOSEngine::o1_loadBeard; + opcode_table[183] = &AGOSEngine::o1_unloadBeard; + opcode_table[185] = &AGOSEngine::o1_loadStrings; + opcode_table[187] = &AGOSEngine::o1_specialFade; break; case GType_SIMON2: - opcode_table[70] = &SimonEngine::o2_printLongText; - opcode_table[83] = &SimonEngine::o2_rescan; - opcode_table[98] = &SimonEngine::o2_animate; - opcode_table[99] = &SimonEngine::o2_stopAnimate; - opcode_table[127] = &SimonEngine::o2_playTune; - opcode_table[177] = &SimonEngine::o2_screenTextPObj; - opcode_table[181] = &SimonEngine::o2_mouseOff; - opcode_table[188] = &SimonEngine::o2_isShortText; - opcode_table[189] = &SimonEngine::o2_clearMarks; - opcode_table[190] = &SimonEngine::o2_waitMark; + opcode_table[70] = &AGOSEngine::o2_printLongText; + opcode_table[83] = &AGOSEngine::o2_rescan; + opcode_table[98] = &AGOSEngine::o2_animate; + opcode_table[99] = &AGOSEngine::o2_stopAnimate; + opcode_table[127] = &AGOSEngine::o2_playTune; + opcode_table[177] = &AGOSEngine::o2_screenTextPObj; + opcode_table[181] = &AGOSEngine::o2_mouseOff; + opcode_table[188] = &AGOSEngine::o2_isShortText; + opcode_table[189] = &AGOSEngine::o2_clearMarks; + opcode_table[190] = &AGOSEngine::o2_waitMark; break; case GType_FF: - opcode_table[23] = &SimonEngine::o3_chance; - opcode_table[37] = &SimonEngine::o3_jumpOut; - opcode_table[65] = &SimonEngine::o3_addTextBox; - opcode_table[70] = &SimonEngine::o3_printLongText; - opcode_table[83] = &SimonEngine::o2_rescan; - opcode_table[98] = &SimonEngine::o2_animate; - opcode_table[99] = &SimonEngine::o2_stopAnimate; - opcode_table[107] = &SimonEngine::o3_addBox; - opcode_table[122] = &SimonEngine::o3_oracleTextDown; - opcode_table[123] = &SimonEngine::o3_oracleTextUp; - opcode_table[124] = &SimonEngine::o3_ifTime; - opcode_table[127] = &SimonEngine::o3_playTune; - opcode_table[131] = &SimonEngine::o3_setTime; - opcode_table[132] = &SimonEngine::o3_saveUserGame, - opcode_table[133] = &SimonEngine::o3_loadUserGame; - opcode_table[134] = &SimonEngine::o3_listSaveGames; - opcode_table[135] = &SimonEngine::o3_checkCD; - opcode_table[161] = &SimonEngine::o3_screenTextBox; - opcode_table[165] = &SimonEngine::o3_isAdjNoun; - opcode_table[171] = &SimonEngine::o3_hyperLinkOn; - opcode_table[172] = &SimonEngine::o3_hyperLinkOff; - opcode_table[173] = &SimonEngine::o3_checkPaths; - opcode_table[177] = &SimonEngine::o3_screenTextPObj; - opcode_table[181] = &SimonEngine::o3_mouseOff; - opcode_table[182] = &SimonEngine::o3_loadVideo; - opcode_table[183] = &SimonEngine::o3_playVideo; - opcode_table[187] = &SimonEngine::o3_centreScroll; - opcode_table[188] = &SimonEngine::o2_isShortText; - opcode_table[189] = &SimonEngine::o2_clearMarks; - opcode_table[190] = &SimonEngine::o2_waitMark; - opcode_table[191] = &SimonEngine::o3_resetPVCount; - opcode_table[192] = &SimonEngine::o3_setPathValues; - opcode_table[193] = &SimonEngine::o3_stopClock; - opcode_table[194] = &SimonEngine::o3_restartClock; - opcode_table[195] = &SimonEngine::o3_setColour; - opcode_table[196] = &SimonEngine::o3_b3Set; - opcode_table[197] = &SimonEngine::o3_b3Clear; - opcode_table[198] = &SimonEngine::o3_b3Zero; - opcode_table[199] = &SimonEngine::o3_b3NotZero; + opcode_table[23] = &AGOSEngine::o3_chance; + opcode_table[37] = &AGOSEngine::o3_jumpOut; + opcode_table[65] = &AGOSEngine::o3_addTextBox; + opcode_table[70] = &AGOSEngine::o3_printLongText; + opcode_table[83] = &AGOSEngine::o2_rescan; + opcode_table[98] = &AGOSEngine::o2_animate; + opcode_table[99] = &AGOSEngine::o2_stopAnimate; + opcode_table[107] = &AGOSEngine::o3_addBox; + opcode_table[122] = &AGOSEngine::o3_oracleTextDown; + opcode_table[123] = &AGOSEngine::o3_oracleTextUp; + opcode_table[124] = &AGOSEngine::o3_ifTime; + opcode_table[127] = &AGOSEngine::o3_playTune; + opcode_table[131] = &AGOSEngine::o3_setTime; + opcode_table[132] = &AGOSEngine::o3_saveUserGame, + opcode_table[133] = &AGOSEngine::o3_loadUserGame; + opcode_table[134] = &AGOSEngine::o3_listSaveGames; + opcode_table[135] = &AGOSEngine::o3_checkCD; + opcode_table[161] = &AGOSEngine::o3_screenTextBox; + opcode_table[165] = &AGOSEngine::o3_isAdjNoun; + opcode_table[171] = &AGOSEngine::o3_hyperLinkOn; + opcode_table[172] = &AGOSEngine::o3_hyperLinkOff; + opcode_table[173] = &AGOSEngine::o3_checkPaths; + opcode_table[177] = &AGOSEngine::o3_screenTextPObj; + opcode_table[181] = &AGOSEngine::o3_mouseOff; + opcode_table[182] = &AGOSEngine::o3_loadVideo; + opcode_table[183] = &AGOSEngine::o3_playVideo; + opcode_table[187] = &AGOSEngine::o3_centreScroll; + opcode_table[188] = &AGOSEngine::o2_isShortText; + opcode_table[189] = &AGOSEngine::o2_clearMarks; + opcode_table[190] = &AGOSEngine::o2_waitMark; + opcode_table[191] = &AGOSEngine::o3_resetPVCount; + opcode_table[192] = &AGOSEngine::o3_setPathValues; + opcode_table[193] = &AGOSEngine::o3_stopClock; + opcode_table[194] = &AGOSEngine::o3_restartClock; + opcode_table[195] = &AGOSEngine::o3_setColour; + opcode_table[196] = &AGOSEngine::o3_b3Set; + opcode_table[197] = &AGOSEngine::o3_b3Clear; + opcode_table[198] = &AGOSEngine::o3_b3Zero; + opcode_table[199] = &AGOSEngine::o3_b3NotZero; break; case GType_PP: // Confirmed - opcode_table[30] = &SimonEngine::o4_opcode30; - opcode_table[37] = &SimonEngine::o4_checkTiles; - opcode_table[38] = &SimonEngine::o4_opcode38; - opcode_table[105] = &SimonEngine::o4_loadHiScores; - opcode_table[106] = &SimonEngine::o4_checkHiScores; - opcode_table[133] = &SimonEngine::o4_loadUserGame; + opcode_table[30] = &AGOSEngine::o4_opcode30; + opcode_table[37] = &AGOSEngine::o4_checkTiles; + opcode_table[38] = &AGOSEngine::o4_opcode38; + opcode_table[105] = &AGOSEngine::o4_loadHiScores; + opcode_table[106] = &AGOSEngine::o4_checkHiScores; + opcode_table[133] = &AGOSEngine::o4_loadUserGame; opcode_table[166] = NULL; opcode_table[167] = NULL; opcode_table[168] = NULL; opcode_table[169] = NULL; - opcode_table[173] = &SimonEngine::o4_saveOopsPosition; - opcode_table[191] = &SimonEngine::o4_resetPVCount; - opcode_table[192] = &SimonEngine::o4_setPathValues; + opcode_table[173] = &AGOSEngine::o4_saveOopsPosition; + opcode_table[191] = &AGOSEngine::o4_resetPVCount; + opcode_table[192] = &AGOSEngine::o4_setPathValues; // Code difference, check if triggered - opcode_table[132] = &SimonEngine::o3_saveUserGame, - opcode_table[187] = &SimonEngine::o4_resetGameTime; + opcode_table[132] = &AGOSEngine::o3_saveUserGame, + opcode_table[187] = &AGOSEngine::o4_resetGameTime; // Code difference. Some kind of logging? - opcode_table[190] = &SimonEngine::o2_waitMark; + opcode_table[190] = &AGOSEngine::o2_waitMark; // To check - opcode_table[23] = &SimonEngine::o3_chance; - opcode_table[65] = &SimonEngine::o3_addTextBox; - opcode_table[70] = &SimonEngine::o3_printLongText; - opcode_table[83] = &SimonEngine::o2_rescan; - opcode_table[98] = &SimonEngine::o2_animate; - opcode_table[99] = &SimonEngine::o2_stopAnimate; - opcode_table[107] = &SimonEngine::o3_addBox; - opcode_table[122] = &SimonEngine::o3_oracleTextDown; - opcode_table[123] = &SimonEngine::o3_oracleTextUp; - opcode_table[124] = &SimonEngine::o3_ifTime; - opcode_table[127] = &SimonEngine::o3_playTune; - opcode_table[131] = &SimonEngine::o3_setTime; - opcode_table[134] = &SimonEngine::o3_listSaveGames; - opcode_table[161] = &SimonEngine::o3_screenTextBox; - opcode_table[165] = &SimonEngine::o3_isAdjNoun; - opcode_table[171] = &SimonEngine::o3_hyperLinkOn; - opcode_table[172] = &SimonEngine::o3_hyperLinkOff; - opcode_table[177] = &SimonEngine::o3_screenTextPObj; - opcode_table[181] = &SimonEngine::o3_mouseOff; - opcode_table[188] = &SimonEngine::o2_isShortText; - opcode_table[189] = &SimonEngine::o2_clearMarks; - opcode_table[193] = &SimonEngine::o3_stopClock; - opcode_table[194] = &SimonEngine::o3_restartClock; - opcode_table[195] = &SimonEngine::o3_setColour; + opcode_table[23] = &AGOSEngine::o3_chance; + opcode_table[65] = &AGOSEngine::o3_addTextBox; + opcode_table[70] = &AGOSEngine::o3_printLongText; + opcode_table[83] = &AGOSEngine::o2_rescan; + opcode_table[98] = &AGOSEngine::o2_animate; + opcode_table[99] = &AGOSEngine::o2_stopAnimate; + opcode_table[107] = &AGOSEngine::o3_addBox; + opcode_table[122] = &AGOSEngine::o3_oracleTextDown; + opcode_table[123] = &AGOSEngine::o3_oracleTextUp; + opcode_table[124] = &AGOSEngine::o3_ifTime; + opcode_table[127] = &AGOSEngine::o3_playTune; + opcode_table[131] = &AGOSEngine::o3_setTime; + opcode_table[134] = &AGOSEngine::o3_listSaveGames; + opcode_table[161] = &AGOSEngine::o3_screenTextBox; + opcode_table[165] = &AGOSEngine::o3_isAdjNoun; + opcode_table[171] = &AGOSEngine::o3_hyperLinkOn; + opcode_table[172] = &AGOSEngine::o3_hyperLinkOff; + opcode_table[177] = &AGOSEngine::o3_screenTextPObj; + opcode_table[181] = &AGOSEngine::o3_mouseOff; + opcode_table[188] = &AGOSEngine::o2_isShortText; + opcode_table[189] = &AGOSEngine::o2_clearMarks; + opcode_table[193] = &AGOSEngine::o3_stopClock; + opcode_table[194] = &AGOSEngine::o3_restartClock; + opcode_table[195] = &AGOSEngine::o3_setColour; break; default: error("setupOpcodes: Unknown game"); } } -void SimonEngine::setScriptCondition(bool cond) { +void AGOSEngine::setScriptCondition(bool cond) { _runScriptCondition[_recursionDepth] = cond; } -bool SimonEngine::getScriptCondition() { +bool AGOSEngine::getScriptCondition() { return _runScriptCondition[_recursionDepth]; } -void SimonEngine::setScriptReturn(int ret) { +void AGOSEngine::setScriptReturn(int ret) { _runScriptReturn[_recursionDepth] = ret; } -int SimonEngine::getScriptReturn() { +int AGOSEngine::getScriptReturn() { return _runScriptReturn[_recursionDepth]; } @@ -521,91 +521,91 @@ int SimonEngine::getScriptReturn() { // Common Opcodes // ----------------------------------------------------------------------- -void SimonEngine::o_at() { +void AGOSEngine::o_at() { // 1: ptrA parent is setScriptCondition(me()->parent == getNextItemID()); } -void SimonEngine::o_notAt() { +void AGOSEngine::o_notAt() { // 2: ptrA parent is not setScriptCondition(me()->parent != getNextItemID()); } -void SimonEngine::o_carried() { +void AGOSEngine::o_carried() { // 5: parent is 1 setScriptCondition(getNextItemPtr()->parent == getItem1ID()); } -void SimonEngine::o_notCarried() { +void AGOSEngine::o_notCarried() { // 6: parent isnot 1 setScriptCondition(getNextItemPtr()->parent != getItem1ID()); } -void SimonEngine::o_isAt() { +void AGOSEngine::o_isAt() { // 7: parent is Item *item = getNextItemPtr(); setScriptCondition(item->parent == getNextItemID()); } -void SimonEngine::o_zero() { +void AGOSEngine::o_zero() { // 11: is zero setScriptCondition(getNextVarContents() == 0); } -void SimonEngine::o_notZero() { +void AGOSEngine::o_notZero() { // 12: isnot zero setScriptCondition(getNextVarContents() != 0); } -void SimonEngine::o_eq() { +void AGOSEngine::o_eq() { // 13: equal uint tmp = getNextVarContents(); setScriptCondition(tmp == getVarOrWord()); } -void SimonEngine::o_notEq() { +void AGOSEngine::o_notEq() { // 14: not equal uint tmp = getNextVarContents(); setScriptCondition(tmp != getVarOrWord()); } -void SimonEngine::o_gt() { +void AGOSEngine::o_gt() { // 15: is greater uint tmp = getNextVarContents(); setScriptCondition(tmp > getVarOrWord()); } -void SimonEngine::o_lt() { +void AGOSEngine::o_lt() { // 16: is less uint tmp = getNextVarContents(); setScriptCondition(tmp < getVarOrWord()); } -void SimonEngine::o_eqf() { +void AGOSEngine::o_eqf() { // 17: is eq f uint tmp = getNextVarContents(); setScriptCondition(tmp == getNextVarContents()); } -void SimonEngine::o_notEqf() { +void AGOSEngine::o_notEqf() { // 18: is not equal f uint tmp = getNextVarContents(); setScriptCondition(tmp != getNextVarContents()); } -void SimonEngine::o_ltf() { +void AGOSEngine::o_ltf() { // 19: is greater f uint tmp = getNextVarContents(); setScriptCondition(tmp < getNextVarContents()); } -void SimonEngine::o_gtf() { +void AGOSEngine::o_gtf() { // 20: is less f uint tmp = getNextVarContents(); setScriptCondition(tmp > getNextVarContents()); } -void SimonEngine::o_chance() { +void AGOSEngine::o_chance() { // 23 uint a = getVarOrWord(); @@ -639,88 +639,88 @@ void SimonEngine::o_chance() { } } -void SimonEngine::o_isRoom() { +void AGOSEngine::o_isRoom() { // 25: is room setScriptCondition(isRoom(getNextItemPtr())); } -void SimonEngine::o_isObject() { +void AGOSEngine::o_isObject() { // 26: is object setScriptCondition(isObject(getNextItemPtr())); } -void SimonEngine::o_state() { +void AGOSEngine::o_state() { // 27: item state is Item *item = getNextItemPtr(); setScriptCondition((uint) item->state == getVarOrWord()); } -void SimonEngine::o_oflag() { +void AGOSEngine::o_oflag() { // 28: item has prop SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); byte num = getVarOrByte(); setScriptCondition(subObject != NULL && (subObject->objectFlags & (1 << num)) != 0); } -void SimonEngine::o_destroy() { +void AGOSEngine::o_destroy() { // 31: set no parent setItemParent(getNextItemPtr(), NULL); } -void SimonEngine::o_place() { +void AGOSEngine::o_place() { // 33: set item parent Item *item = getNextItemPtr(); setItemParent(item, getNextItemPtr()); } -void SimonEngine::o_copyff() { +void AGOSEngine::o_copyff() { // 36: copy var uint value = getNextVarContents(); writeNextVarContents(value); } -void SimonEngine::o_clear() { +void AGOSEngine::o_clear() { // 41: zero var writeNextVarContents(0); } -void SimonEngine::o_let() { +void AGOSEngine::o_let() { // 42: set var uint var = getVarWrapper(); writeVariable(var, getVarOrWord()); } -void SimonEngine::o_add() { +void AGOSEngine::o_add() { // 43: add uint var = getVarWrapper(); writeVariable(var, readVariable(var) + getVarOrWord()); } -void SimonEngine::o_sub() { +void AGOSEngine::o_sub() { // 44: sub uint var = getVarWrapper(); writeVariable(var, readVariable(var) - getVarOrWord()); } -void SimonEngine::o_addf() { +void AGOSEngine::o_addf() { // 45: add f uint var = getVarWrapper(); writeVariable(var, readVariable(var) + getNextVarContents()); } -void SimonEngine::o_subf() { +void AGOSEngine::o_subf() { // 46: sub f uint var = getVarWrapper(); writeVariable(var, readVariable(var) - getNextVarContents()); } -void SimonEngine::o_mul() { +void AGOSEngine::o_mul() { // 47: mul uint var = getVarWrapper(); writeVariable(var, readVariable(var) * getVarOrWord()); } -void SimonEngine::o_div() { +void AGOSEngine::o_div() { // 48: div uint var = getVarWrapper(); int value = getVarOrWord(); @@ -729,13 +729,13 @@ void SimonEngine::o_div() { writeVariable(var, readVariable(var) / value); } -void SimonEngine::o_mulf() { +void AGOSEngine::o_mulf() { // 49: mul f uint var = getVarWrapper(); writeVariable(var, readVariable(var) * getNextVarContents()); } -void SimonEngine::o_divf() { +void AGOSEngine::o_divf() { // 50: div f uint var = getVarWrapper(); int value = getNextVarContents(); @@ -744,7 +744,7 @@ void SimonEngine::o_divf() { writeVariable(var, readVariable(var) / value); } -void SimonEngine::o_mod() { +void AGOSEngine::o_mod() { // 51: mod uint var = getVarWrapper(); int value = getVarOrWord(); @@ -753,7 +753,7 @@ void SimonEngine::o_mod() { writeVariable(var, readVariable(var) % value); } -void SimonEngine::o_modf() { +void AGOSEngine::o_modf() { // 52: mod f uint var = getVarWrapper(); int value = getNextVarContents(); @@ -762,14 +762,14 @@ void SimonEngine::o_modf() { writeVariable(var, readVariable(var) % value); } -void SimonEngine::o_random() { +void AGOSEngine::o_random() { // 53: random uint var = getVarWrapper(); uint value = (uint16)getVarOrWord(); writeVariable(var, _rnd.getRandomNumber(value - 1)); } -void SimonEngine::o_goto() { +void AGOSEngine::o_goto() { // 55: set itemA parent uint item = getNextItemID(); if (_itemArrayPtr[item] == NULL) { @@ -779,7 +779,7 @@ void SimonEngine::o_goto() { setItemParent(me(), _itemArrayPtr[item]); } -void SimonEngine::o_oset() { +void AGOSEngine::o_oset() { // 56: set child2 fr bit SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); int value = getVarOrByte(); @@ -787,7 +787,7 @@ void SimonEngine::o_oset() { subObject->objectFlags |= (1 << value); } -void SimonEngine::o_oclear() { +void AGOSEngine::o_oclear() { // 57: clear child2 fr bit SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); int value = getVarOrByte(); @@ -795,27 +795,27 @@ void SimonEngine::o_oclear() { subObject->objectFlags &= ~(1 << value); } -void SimonEngine::o_putBy() { +void AGOSEngine::o_putBy() { // 58: make siblings Item *item = getNextItemPtr(); setItemParent(item, derefItem(getNextItemPtr()->parent)); } -void SimonEngine::o_inc() { +void AGOSEngine::o_inc() { // 59: item inc state Item *item = getNextItemPtr(); if (item->state <= 30000) setItemState(item, item->state + 1); } -void SimonEngine::o_dec() { +void AGOSEngine::o_dec() { // 60: item dec state Item *item = getNextItemPtr(); if (item->state >= 0) setItemState(item, item->state - 1); } -void SimonEngine::o_setState() { +void AGOSEngine::o_setState() { // 61: item set state Item *item = getNextItemPtr(); int value = getVarOrWord(); @@ -826,22 +826,22 @@ void SimonEngine::o_setState() { setItemState(item, value); } -void SimonEngine::o_print() { +void AGOSEngine::o_print() { // 62: show int showMessageFormat("%d", getNextVarContents()); } -void SimonEngine::o_message() { +void AGOSEngine::o_message() { // 63: show string nl showMessageFormat("%s\n", getStringPtrByID(getNextStringID())); } -void SimonEngine::o_msg() { +void AGOSEngine::o_msg() { // 64: show string showMessageFormat("%s", getStringPtrByID(getNextStringID())); } -void SimonEngine::o_addTextBox() { +void AGOSEngine::o_addTextBox() { // 65: add hit area uint id = getVarOrWord(); uint x = getVarOrWord(); @@ -853,7 +853,7 @@ void SimonEngine::o_addTextBox() { defineBox(id, x, y, w, h, (number << 8) + 129, 208, _dummyItem2); } -void SimonEngine::o_setShortText() { +void AGOSEngine::o_setShortText() { // 66: set item name uint var = getVarOrByte(); uint stringId = getNextStringID(); @@ -866,7 +866,7 @@ void SimonEngine::o_setShortText() { } } -void SimonEngine::o_setLongText() { +void AGOSEngine::o_setLongText() { // 67: set item description uint var = getVarOrByte(); uint stringId = getNextStringID(); @@ -883,72 +883,72 @@ void SimonEngine::o_setLongText() { } } -void SimonEngine::o_end() { +void AGOSEngine::o_end() { // 68: exit interpreter shutdown(); } -void SimonEngine::o_done() { +void AGOSEngine::o_done() { // 69: return 1 setScriptReturn(1); } -void SimonEngine::o_process() { +void AGOSEngine::o_process() { // 71: start subroutine Subroutine *sub = getSubroutineByID(getVarOrWord()); if (sub != NULL) startSubroutine(sub); } -void SimonEngine::o_when() { +void AGOSEngine::o_when() { // 76: add timeout uint timeout = getVarOrWord(); addTimeEvent(timeout, getVarOrWord()); } -void SimonEngine::o_if1() { +void AGOSEngine::o_if1() { // 77: has item minus 1 setScriptCondition(_subjectItem != NULL); } -void SimonEngine::o_if2() { +void AGOSEngine::o_if2() { // 78: has item minus 3 setScriptCondition(_objectItem != NULL); } -void SimonEngine::o_isCalled() { +void AGOSEngine::o_isCalled() { // 79: childstruct fr2 is SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); uint stringId = getNextStringID(); setScriptCondition((subObject != NULL) && subObject->objectName == stringId); } -void SimonEngine::o_is() { +void AGOSEngine::o_is() { // 80: item equal setScriptCondition(getNextItemPtr() == getNextItemPtr()); } -void SimonEngine::o_debug() { +void AGOSEngine::o_debug() { // 82: debug opcode getVarOrByte(); } -void SimonEngine::o_comment() { +void AGOSEngine::o_comment() { // 87: comment getNextStringID(); } -void SimonEngine::o_haltAnimation() { +void AGOSEngine::o_haltAnimation() { // 88: stop animation _lockWord |= 0x10; } -void SimonEngine::o_restartAnimation() { +void AGOSEngine::o_restartAnimation() { // 89: restart animation _lockWord &= ~0x10; } -void SimonEngine::o_getParent() { +void AGOSEngine::o_getParent() { // 90: set minusitem to parent Item *item = derefItem(getNextItemPtr()->parent); switch (getVarOrByte()) { @@ -963,7 +963,7 @@ void SimonEngine::o_getParent() { } } -void SimonEngine::o_getNext() { +void AGOSEngine::o_getNext() { // 91: set minusitem to sibling Item *item = derefItem(getNextItemPtr()->sibling); switch (getVarOrByte()) { @@ -978,7 +978,7 @@ void SimonEngine::o_getNext() { } } -void SimonEngine::o_getChildren() { +void AGOSEngine::o_getChildren() { // 92: set minusitem to child Item *item = derefItem(getNextItemPtr()->child); switch (getVarOrByte()) { @@ -993,7 +993,7 @@ void SimonEngine::o_getChildren() { } } -void SimonEngine::o_picture() { +void AGOSEngine::o_picture() { // 96 uint vga_res = getVarOrWord(); uint mode = getVarOrByte(); @@ -1007,7 +1007,7 @@ void SimonEngine::o_picture() { set_video_mode_internal(mode, vga_res); } -void SimonEngine::o_loadZone() { +void AGOSEngine::o_loadZone() { // 97: load vga uint vga_res = getVarOrWord(); @@ -1016,14 +1016,14 @@ void SimonEngine::o_loadZone() { _lockWord &= ~0x80; } -void SimonEngine::o_killAnimate() { +void AGOSEngine::o_killAnimate() { // 100: vga reset _lockWord |= 0x8000; vc27_resetSprite(); _lockWord &= ~0x8000; } -void SimonEngine::o_defWindow() { +void AGOSEngine::o_defWindow() { // 101 uint num = getVarOrByte(); uint x = getVarOrWord(); @@ -1050,12 +1050,12 @@ void SimonEngine::o_defWindow() { } } -void SimonEngine::o_window() { +void AGOSEngine::o_window() { // 102 changeWindow(getVarOrByte() & 7); } -void SimonEngine::o_cls() { +void AGOSEngine::o_cls() { // 103 mouseOff(); removeIconArray(_curWindow); @@ -1065,12 +1065,12 @@ void SimonEngine::o_cls() { mouseOn(); } -void SimonEngine::o_closeWindow() { +void AGOSEngine::o_closeWindow() { // 104 closeWindow(getVarOrByte() & 7); } -void SimonEngine::o_addBox() { +void AGOSEngine::o_addBox() { // 107: add item hitarea uint flags = 0; uint id = getVarOrWord(); @@ -1104,22 +1104,22 @@ void SimonEngine::o_addBox() { defineBox(id, x, y, w, h, flags, verb, item); } -void SimonEngine::o_delBox() { +void AGOSEngine::o_delBox() { // 108: delete hitarea undefineBox(getVarOrWord()); } -void SimonEngine::o_enableBox() { +void AGOSEngine::o_enableBox() { // 109: clear hitarea bit 0x40 enableBox(getVarOrWord()); } -void SimonEngine::o_disableBox() { +void AGOSEngine::o_disableBox() { // 110: set hitarea bit 0x40 disableBox(getVarOrWord()); } -void SimonEngine::o_moveBox() { +void AGOSEngine::o_moveBox() { // 111: set hitarea xy uint hitarea_id = getVarOrWord(); uint x = getVarOrWord(); @@ -1127,7 +1127,7 @@ void SimonEngine::o_moveBox() { moveBox(hitarea_id, x, y); } -void SimonEngine::o_doIcons() { +void AGOSEngine::o_doIcons() { // 114 Item *item = getNextItemPtr(); uint num = getVarOrByte(); @@ -1136,25 +1136,25 @@ void SimonEngine::o_doIcons() { mouseOn(); } -void SimonEngine::o_isClass() { +void AGOSEngine::o_isClass() { // 115: item has flag Item *item = getNextItemPtr(); setScriptCondition((item->classFlags & (1 << getVarOrByte())) != 0); } -void SimonEngine::o_setClass() { +void AGOSEngine::o_setClass() { // 116: item set flag Item *item = getNextItemPtr(); item->classFlags |= (1 << getVarOrByte()); } -void SimonEngine::o_unsetClass() { +void AGOSEngine::o_unsetClass() { // 117: item clear flag Item *item = getNextItemPtr(); item->classFlags &= ~(1 << getVarOrByte()); } -void SimonEngine::o_waitSync() { +void AGOSEngine::o_waitSync() { // 119: wait vga uint var = getVarOrWord(); _scriptVar2 = (var == 200); @@ -1164,24 +1164,24 @@ void SimonEngine::o_waitSync() { _skipVgaWait = false; } -void SimonEngine::o_sync() { +void AGOSEngine::o_sync() { // 120: sync sendSync(getVarOrWord()); } -void SimonEngine::o_defObj() { +void AGOSEngine::o_defObj() { // 121: set vga item uint slot = getVarOrByte(); _objectArray[slot] = getNextItemPtr(); } -void SimonEngine::o_here() { +void AGOSEngine::o_here() { // 125: item is sibling with item 1 Item *item = getNextItemPtr(); setScriptCondition(me()->parent == item->parent); } -void SimonEngine::o_doClassIcons() { +void AGOSEngine::o_doClassIcons() { // 126 Item *item = getNextItemPtr(); uint num = getVarOrByte(); @@ -1191,18 +1191,18 @@ void SimonEngine::o_doClassIcons() { mouseOn(); } -void SimonEngine::o_waitEndTune() { +void AGOSEngine::o_waitEndTune() { // 128: dummy instruction getVarOrWord(); } -void SimonEngine::o_ifEndTune() { +void AGOSEngine::o_ifEndTune() { // 129: dummy instruction getVarOrWord(); setScriptCondition(true); } -void SimonEngine::o_setAdjNoun() { +void AGOSEngine::o_setAdjNoun() { // 130: set adj noun uint var = getVarOrByte(); if (var == 1) { @@ -1214,27 +1214,27 @@ void SimonEngine::o_setAdjNoun() { } } -void SimonEngine::o_saveUserGame() { +void AGOSEngine::o_saveUserGame() { // 132: save game _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); userGame(false); _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } -void SimonEngine::o_loadUserGame() { +void AGOSEngine::o_loadUserGame() { // 133: load game _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); userGame(true); _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } -void SimonEngine::o_stopTune() { +void AGOSEngine::o_stopTune() { // 134: dummy opcode? midi.stop(); _lastMusicPlayed = -1; } -void SimonEngine::o_pauseGame() { +void AGOSEngine::o_pauseGame() { // 135: quit if user presses y _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); @@ -1288,13 +1288,13 @@ void SimonEngine::o_pauseGame() { _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } -void SimonEngine::o_copysf() { +void AGOSEngine::o_copysf() { // 136: set var to item unk3 Item *item = getNextItemPtr(); writeNextVarContents(item->state); } -void SimonEngine::o_restoreIcons() { +void AGOSEngine::o_restoreIcons() { // 137 uint num = getVarOrByte(); WindowBlock *window = _windowArray[num & 7]; @@ -1302,12 +1302,12 @@ void SimonEngine::o_restoreIcons() { drawIconArray(num, window->iconPtr->itemRef, window->iconPtr->line, window->iconPtr->classMask); } -void SimonEngine::o_freezeZones() { +void AGOSEngine::o_freezeZones() { // 138: vga pointer op 4 freezeBottom(); } -void SimonEngine::o_placeNoIcons() { +void AGOSEngine::o_placeNoIcons() { // 139: set parent special Item *item = getNextItemPtr(); _noParentNotify = true; @@ -1315,13 +1315,13 @@ void SimonEngine::o_placeNoIcons() { _noParentNotify = false; } -void SimonEngine::o_clearTimers() { +void AGOSEngine::o_clearTimers() { // 140: del te and add one killAllTimers(); addTimeEvent(3, 0xA0); } -void SimonEngine::o_setDollar() { +void AGOSEngine::o_setDollar() { // 141: set m1 to m3 uint which = getVarOrByte(); Item *item = getNextItemPtr(); @@ -1332,12 +1332,12 @@ void SimonEngine::o_setDollar() { } } -void SimonEngine::o_isBox() { +void AGOSEngine::o_isBox() { // 142: is hitarea 0x40 clear setScriptCondition(isBoxDead(getVarOrWord())); } -void SimonEngine::o_doTable() { +void AGOSEngine::o_doTable() { // 143: start item sub SubRoom *subRoom = (SubRoom *)findChildOfType(getNextItemPtr(), 1); if (subRoom != NULL) { @@ -1347,14 +1347,14 @@ void SimonEngine::o_doTable() { } } -void SimonEngine::o_storeItem() { +void AGOSEngine::o_storeItem() { // 151: set array6 to item uint var = getVarOrByte(); Item *item = getNextItemPtr(); _itemStore[var] = item; } -void SimonEngine::o_getItem() { +void AGOSEngine::o_getItem() { // 152: set m1 to m3 to array 6 Item *item = _itemStore[getVarOrByte()]; uint var = getVarOrByte(); @@ -1365,22 +1365,22 @@ void SimonEngine::o_getItem() { } } -void SimonEngine::o_bSet() { +void AGOSEngine::o_bSet() { // 153: set bit setBitFlag(getVarWrapper(), true); } -void SimonEngine::o_bClear() { +void AGOSEngine::o_bClear() { // 154: clear bit setBitFlag(getVarWrapper(), false); } -void SimonEngine::o_bZero() { +void AGOSEngine::o_bZero() { // 155: is bit clear setScriptCondition(!getBitFlag(getVarWrapper())); } -void SimonEngine::o_bNotZero() { +void AGOSEngine::o_bNotZero() { // 156: is bit set uint bit = getVarWrapper(); @@ -1392,7 +1392,7 @@ void SimonEngine::o_bNotZero() { setScriptCondition(getBitFlag(bit)); } -void SimonEngine::o_getOValue() { +void AGOSEngine::o_getOValue() { // 157: get item int prop Item *item = getNextItemPtr(); SubObject *subObject = (SubObject *)findChildOfType(item, 2); @@ -1406,7 +1406,7 @@ void SimonEngine::o_getOValue() { } } -void SimonEngine::o_setOValue() { +void AGOSEngine::o_setOValue() { // 158: set item prop Item *item = getNextItemPtr(); SubObject *subObject = (SubObject *)findChildOfType(item, 2); @@ -1419,12 +1419,12 @@ void SimonEngine::o_setOValue() { } } -void SimonEngine::o_ink() { +void AGOSEngine::o_ink() { // 160 setTextColor(getVarOrByte()); } -void SimonEngine::o_screenTextBox() { +void AGOSEngine::o_screenTextBox() { // 161: setup text TextLocation *tl = getTextLocation(getVarOrByte()); @@ -1433,7 +1433,7 @@ void SimonEngine::o_screenTextBox() { tl->width = getVarOrWord(); } -void SimonEngine::o_screenTextMsg() { +void AGOSEngine::o_screenTextMsg() { // 162: print string uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); @@ -1468,7 +1468,7 @@ void SimonEngine::o_screenTextMsg() { } -void SimonEngine::o_playEffect() { +void AGOSEngine::o_playEffect() { // 163: play sound uint soundId = getVarOrWord(); @@ -1481,7 +1481,7 @@ void SimonEngine::o_playEffect() { _sound->playEffects(soundId); } -void SimonEngine::o_getDollar2() { +void AGOSEngine::o_getDollar2() { // 164 _showPreposition = true; @@ -1506,49 +1506,49 @@ void SimonEngine::o_getDollar2() { _showPreposition = false; } -void SimonEngine::o_isAdjNoun() { +void AGOSEngine::o_isAdjNoun() { // 165: item unk1 unk2 is Item *item = getNextItemPtr(); int16 a = getNextWord(), b = getNextWord(); setScriptCondition(item->adjective == a && item->noun == b); } -void SimonEngine::o_b2Set() { +void AGOSEngine::o_b2Set() { // 166: set bit2 uint bit = getVarOrByte(); _bitArrayTwo[bit / 16] |= (1 << (bit & 15)); } -void SimonEngine::o_b2Clear() { +void AGOSEngine::o_b2Clear() { // 167: clear bit2 uint bit = getVarOrByte(); _bitArrayTwo[bit / 16] &= ~(1 << (bit & 15)); } -void SimonEngine::o_b2Zero() { +void AGOSEngine::o_b2Zero() { // 168: is bit2 clear uint bit = getVarOrByte(); setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) == 0); } -void SimonEngine::o_b2NotZero() { +void AGOSEngine::o_b2NotZero() { // 169: is bit2 set uint bit = getVarOrByte(); setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0); } -void SimonEngine::o_lockZones() { +void AGOSEngine::o_lockZones() { // 175: vga pointer op 1 _vgaMemBase = _vgaMemPtr; } -void SimonEngine::o_unlockZones() { +void AGOSEngine::o_unlockZones() { // 176: vga pointer op 2 _vgaMemPtr = _vgaFrozenBase; _vgaMemBase = _vgaFrozenBase; } -void SimonEngine::o_getPathPosn() { +void AGOSEngine::o_getPathPosn() { // 178: path find uint x = getVarOrWord(); uint y = getVarOrWord(); @@ -1598,7 +1598,7 @@ void SimonEngine::o_getPathPosn() { writeVariable(var_2, best_j); } -void SimonEngine::o_scnTxtLongText() { +void AGOSEngine::o_scnTxtLongText() { // 179: conversation responses and room descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); @@ -1620,12 +1620,12 @@ void SimonEngine::o_scnTxtLongText() { printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width); } -void SimonEngine::o_mouseOn() { +void AGOSEngine::o_mouseOn() { // 180: force mouseOn scriptMouseOn(); } -void SimonEngine::o_unloadZone() { +void AGOSEngine::o_unloadZone() { // 184: clear vgapointer entry uint a = getVarOrWord(); VgaPointersEntry *vpe = &_vgaBufferPointers[a]; @@ -1635,7 +1635,7 @@ void SimonEngine::o_unloadZone() { vpe->vgaFile2 = NULL; } -void SimonEngine::o_unfreezeZones() { +void AGOSEngine::o_unfreezeZones() { // 186: vga pointer op 3 unfreezeBottom(); } @@ -1644,7 +1644,7 @@ void SimonEngine::o_unfreezeZones() { // Waxworks 1 Opcodes // ----------------------------------------------------------------------- -void SimonEngine::oww_whereTo() { +void AGOSEngine::oww_whereTo() { // 85: where to Item *i = getNextItemPtr(); int16 d = getVarOrByte(); @@ -1656,12 +1656,12 @@ void SimonEngine::oww_whereTo() { _objectItem = _itemArrayPtr[getExitOf(i, d)]; } -void SimonEngine::oww_menu() { +void AGOSEngine::oww_menu() { // 105: menu getVarOrByte(); } -void SimonEngine::oww_textMenu() { +void AGOSEngine::oww_textMenu() { // 106: text menu /* byte tmp = getVarOrByte(); @@ -1671,7 +1671,7 @@ void SimonEngine::oww_textMenu() { getVarOrByte(); } -void SimonEngine::oww_ifDoorOpen() { +void AGOSEngine::oww_ifDoorOpen() { // 148: if door open Item *item = getNextItemPtr(); uint16 d = getVarOrByte(); @@ -1682,18 +1682,18 @@ void SimonEngine::oww_ifDoorOpen() { // Simon 1 Opcodes // ----------------------------------------------------------------------- -void SimonEngine::o1_printLongText() { +void AGOSEngine::o1_printLongText() { // 70: show string from array const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]); showMessageFormat("%s\n", str); } -void SimonEngine::o1_rescan() { +void AGOSEngine::o1_rescan() { // 83: restart subroutine setScriptReturn(-10); } -void SimonEngine::o1_animate() { +void AGOSEngine::o1_animate() { // 98: start vga uint vga_res, vgaSpriteId, windowNum, x, y, palette; vgaSpriteId = getVarOrWord(); @@ -1705,12 +1705,12 @@ void SimonEngine::o1_animate() { loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette); } -void SimonEngine::o1_stopAnimate() { +void AGOSEngine::o1_stopAnimate() { // 99: kill sprite stopAnimateSimon1(getVarOrWord()); } -void SimonEngine::o1_playTune() { +void AGOSEngine::o1_playTune() { // 127: deals with music int music = getVarOrWord(); int track = getVarOrWord(); @@ -1731,7 +1731,7 @@ void SimonEngine::o1_playTune() { } } -void SimonEngine::o1_screenTextPObj() { +void AGOSEngine::o1_screenTextPObj() { // 177: inventory descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); @@ -1772,12 +1772,12 @@ void SimonEngine::o1_screenTextPObj() { } } -void SimonEngine::o1_mouseOff() { +void AGOSEngine::o1_mouseOff() { // 181: force mouseOff scriptMouseOff(); } -void SimonEngine::o1_loadBeard() { +void AGOSEngine::o1_loadBeard() { // 182: load beard if (_beardLoaded == false) { _beardLoaded = true; @@ -1787,7 +1787,7 @@ void SimonEngine::o1_loadBeard() { } } -void SimonEngine::o1_unloadBeard() { +void AGOSEngine::o1_unloadBeard() { // 183: unload beard if (_beardLoaded == true) { _beardLoaded = false; @@ -1797,7 +1797,7 @@ void SimonEngine::o1_unloadBeard() { } } -void SimonEngine::o1_loadStrings() { +void AGOSEngine::o1_loadStrings() { // 185: load sound files _soundFileId = getVarOrWord(); if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) { @@ -1809,7 +1809,7 @@ void SimonEngine::o1_loadStrings() { } } -void SimonEngine::o1_specialFade() { +void AGOSEngine::o1_specialFade() { // 187: fade to black uint i; @@ -1831,14 +1831,14 @@ void SimonEngine::o1_specialFade() { // Simon 2 Opcodes // ----------------------------------------------------------------------- -void SimonEngine::o2_printLongText() { +void AGOSEngine::o2_printLongText() { // 70: show string from array const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]); writeVariable(51, strlen(str) / 53 * 8 + 8); showMessageFormat("%s\n", str); } -void SimonEngine::o2_rescan() { +void AGOSEngine::o2_rescan() { // 83: restart subroutine if (_exitCutscene) { if (getBitFlag(9)) { @@ -1851,7 +1851,7 @@ void SimonEngine::o2_rescan() { setScriptReturn(-10); } -void SimonEngine::o2_animate() { +void AGOSEngine::o2_animate() { // 98: start vga uint vga_res = getVarOrWord(); uint vgaSpriteId = getVarOrWord(); @@ -1862,14 +1862,14 @@ void SimonEngine::o2_animate() { loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette); } -void SimonEngine::o2_stopAnimate() { +void AGOSEngine::o2_stopAnimate() { // 99: kill sprite uint a = getVarOrWord(); uint b = getVarOrWord(); stopAnimateSimon2(a, b); } -void SimonEngine::o2_playTune() { +void AGOSEngine::o2_playTune() { // 127: deals with music int music = getVarOrWord(); int track = getVarOrWord(); @@ -1891,7 +1891,7 @@ void SimonEngine::o2_playTune() { midi.startTrack(track); } -void SimonEngine::o2_screenTextPObj() { +void AGOSEngine::o2_screenTextPObj() { // 177: inventory descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); @@ -1976,26 +1976,26 @@ void SimonEngine::o2_screenTextPObj() { } } -void SimonEngine::o2_mouseOff() { +void AGOSEngine::o2_mouseOff() { // 181: force mouseOff scriptMouseOff(); changeWindow(1); showMessageFormat("\xC"); } -void SimonEngine::o2_isShortText() { +void AGOSEngine::o2_isShortText() { // 188: string2 is uint i = getVarOrByte(); uint str = getNextStringID(); setScriptCondition(str < _numTextBoxes && _shortText[i] == str); } -void SimonEngine::o2_clearMarks() { +void AGOSEngine::o2_clearMarks() { // 189: clear_op189_flag _marks = 0; } -void SimonEngine::o2_waitMark() { +void AGOSEngine::o2_waitMark() { // 190 uint i = getVarOrByte(); if (!(_marks & (1 << i))) @@ -2006,7 +2006,7 @@ void SimonEngine::o2_waitMark() { // Feeble Files Opcodes // ----------------------------------------------------------------------- -void SimonEngine::o3_chance() { +void AGOSEngine::o3_chance() { // 23 uint a = getVarOrWord(); @@ -2026,13 +2026,13 @@ void SimonEngine::o3_chance() { setScriptCondition(false); } -void SimonEngine::o3_jumpOut() { +void AGOSEngine::o3_jumpOut() { // 37 getVarOrByte(); setScriptReturn(1); } -void SimonEngine::o3_addTextBox() { +void AGOSEngine::o3_addTextBox() { // 65: add hit area uint flags = kBFTextBox | kBFBoxItem; uint id = getVarOrWord(); @@ -2053,14 +2053,14 @@ void SimonEngine::o3_addTextBox() { defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2); } -void SimonEngine::o3_printLongText() { +void AGOSEngine::o3_printLongText() { // 70: show string from array int num = getVarOrByte(); const char *str = (const char *)getStringPtrByID(_longText[num]); sendInteractText(num, "%d. %s\n", num, str); } -void SimonEngine::o3_addBox() { +void AGOSEngine::o3_addBox() { // 107: add item hitarea uint flags = 0; uint id = getVarOrWord(); @@ -2090,17 +2090,17 @@ void SimonEngine::o3_addBox() { defineBox(id, x, y, w, h, flags, verb, item); } -void SimonEngine::o3_oracleTextDown() { +void AGOSEngine::o3_oracleTextDown() { // 122: oracle text down oracleTextDown(); } -void SimonEngine::o3_oracleTextUp() { +void AGOSEngine::o3_oracleTextUp() { // 123: oracle text up oracleTextUp(); } -void SimonEngine::o3_ifTime() { +void AGOSEngine::o3_ifTime() { // 124: if time time_t t; @@ -2114,20 +2114,20 @@ void SimonEngine::o3_ifTime() { setScriptCondition(false); } -void SimonEngine::o3_playTune() { +void AGOSEngine::o3_playTune() { // 127: usually deals with music, but is a no-op in FF. getVarOrWord(); getVarOrWord(); getVarOrByte(); } -void SimonEngine::o3_setTime() { +void AGOSEngine::o3_setTime() { // 131 time(&_timeStore); _timeStore -= _gameStoppedClock; } -void SimonEngine::o3_saveUserGame() { +void AGOSEngine::o3_saveUserGame() { // 132: save game _noOracleScroll = 0; _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); @@ -2135,17 +2135,17 @@ void SimonEngine::o3_saveUserGame() { _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); } -void SimonEngine::o3_loadUserGame() { +void AGOSEngine::o3_loadUserGame() { // 133: load game loadGame(readVariable(55)); } -void SimonEngine::o3_listSaveGames() { +void AGOSEngine::o3_listSaveGames() { // 134: dummy opcode? listSaveGames(1); } -void SimonEngine::o3_checkCD() { +void AGOSEngine::o3_checkCD() { // 135: switch CD uint disc = readVariable(97); @@ -2161,7 +2161,7 @@ void SimonEngine::o3_checkCD() { debug(0, "Switch to CD number %d", disc); } -void SimonEngine::o3_screenTextBox() { +void AGOSEngine::o3_screenTextBox() { // 161: setup text TextLocation *tl = getTextLocation(getVarOrByte()); @@ -2170,7 +2170,7 @@ void SimonEngine::o3_screenTextBox() { tl->width = getVarOrWord(); } -void SimonEngine::o3_isAdjNoun() { +void AGOSEngine::o3_isAdjNoun() { // 165: item unk1 unk2 is Item *item = getNextItemPtr(); int16 a = getNextWord(), b = getNextWord(); @@ -2182,17 +2182,17 @@ void SimonEngine::o3_isAdjNoun() { setScriptCondition(false); } -void SimonEngine::o3_hyperLinkOn() { +void AGOSEngine::o3_hyperLinkOn() { // 171: oracle hyperlink on hyperLinkOn(getVarOrWord()); } -void SimonEngine::o3_hyperLinkOff() { +void AGOSEngine::o3_hyperLinkOff() { // 172: oracle hyperlink off hyperLinkOff(); } -void SimonEngine::o3_checkPaths() { +void AGOSEngine::o3_checkPaths() { // 173 check paths int i, count; const uint8 *pathVal1 = _pathValues1; @@ -2228,7 +2228,7 @@ void SimonEngine::o3_checkPaths() { _variableArray2[52] = result; } -void SimonEngine::o3_screenTextPObj() { +void AGOSEngine::o3_screenTextPObj() { // 177: inventory descriptions uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); @@ -2257,29 +2257,29 @@ void SimonEngine::o3_screenTextPObj() { } } -void SimonEngine::o3_mouseOff() { +void AGOSEngine::o3_mouseOff() { // 181: force mouseOff scriptMouseOff(); clearName(); } -void SimonEngine::o3_loadVideo() { +void AGOSEngine::o3_loadVideo() { // 182: load video file const byte *filename = getStringPtrByID(getNextStringID()); _moviePlay->load((const char *)filename); } -void SimonEngine::o3_playVideo() { +void AGOSEngine::o3_playVideo() { // 183: play video _moviePlay->play(); } -void SimonEngine::o3_centreScroll() { +void AGOSEngine::o3_centreScroll() { // 187 centreScroll(); } -void SimonEngine::o3_resetPVCount() { +void AGOSEngine::o3_resetPVCount() { // 191 if (getBitFlag(83)) { _PVCount1 = 0; @@ -2290,7 +2290,7 @@ void SimonEngine::o3_resetPVCount() { } } -void SimonEngine::o3_setPathValues() { +void AGOSEngine::o3_setPathValues() { // 192 uint8 a = getVarOrByte(); uint8 b = getVarOrByte(); @@ -2309,19 +2309,19 @@ void SimonEngine::o3_setPathValues() { } } -void SimonEngine::o3_stopClock() { +void AGOSEngine::o3_stopClock() { // 193: pause clock _clockStopped = time(NULL); } -void SimonEngine::o3_restartClock() { +void AGOSEngine::o3_restartClock() { // 194: resume clock if (_clockStopped != 0) _gameStoppedClock += time(NULL) - _clockStopped; _clockStopped = 0; } -void SimonEngine::o3_setColour() { +void AGOSEngine::o3_setColour() { // 195: set palette colour uint c = getVarOrByte() * 4; uint r = getVarOrByte(); @@ -2335,25 +2335,25 @@ void SimonEngine::o3_setColour() { _paletteFlag = 2; } -void SimonEngine::o3_b3Set() { +void AGOSEngine::o3_b3Set() { // 196: set bit3 uint bit = getVarOrByte(); _bitArrayThree[bit / 16] |= (1 << (bit & 15)); } -void SimonEngine::o3_b3Clear() { +void AGOSEngine::o3_b3Clear() { // 197: clear bit3 uint bit = getVarOrByte(); _bitArrayThree[bit / 16] &= ~(1 << (bit & 15)); } -void SimonEngine::o3_b3Zero() { +void AGOSEngine::o3_b3Zero() { // 198: is bit3 clear uint bit = getVarOrByte(); setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0); } -void SimonEngine::o3_b3NotZero() { +void AGOSEngine::o3_b3NotZero() { // 199: is bit3 set uint bit = getVarOrByte(); setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0); @@ -2363,52 +2363,52 @@ void SimonEngine::o3_b3NotZero() { // Puzzle Pack Opcodes // ----------------------------------------------------------------------- -void SimonEngine::o4_opcode30() { +void AGOSEngine::o4_opcode30() { // 30 getNextItemPtr(); } -void SimonEngine::o4_checkTiles() { +void AGOSEngine::o4_checkTiles() { // 37: for MahJongg game getVarOrByte(); } -void SimonEngine::o4_opcode38() { +void AGOSEngine::o4_opcode38() { // 38 getVarOrByte(); getNextItemPtr(); } -void SimonEngine::o4_loadHiScores() { +void AGOSEngine::o4_loadHiScores() { // 105 getVarOrByte(); } -void SimonEngine::o4_checkHiScores() { +void AGOSEngine::o4_checkHiScores() { // 106 getVarOrByte(); getVarOrByte(); } -void SimonEngine::o4_loadUserGame() { +void AGOSEngine::o4_loadUserGame() { // 133 } -void SimonEngine::o4_saveOopsPosition() { +void AGOSEngine::o4_saveOopsPosition() { // 173 } -void SimonEngine::o4_resetGameTime() { +void AGOSEngine::o4_resetGameTime() { // 187 } -void SimonEngine::o4_resetPVCount() { +void AGOSEngine::o4_resetPVCount() { // 191 _PVCount = 0; _GPVCount = 0; } -void SimonEngine::o4_setPathValues() { +void AGOSEngine::o4_setPathValues() { // 192 _pathValues[_PVCount++] = getVarOrByte(); _pathValues[_PVCount++] = getVarOrByte(); @@ -2418,7 +2418,7 @@ void SimonEngine::o4_setPathValues() { // ----------------------------------------------------------------------- -int SimonEngine::runScript() { +int AGOSEngine::runScript() { int opcode; bool flag; @@ -2470,7 +2470,7 @@ int SimonEngine::runScript() { return getScriptReturn(); } -void SimonEngine::scriptMouseOn() { +void AGOSEngine::scriptMouseOn() { if (getGameType() == GType_FF && _mouseCursor != 5) { resetVerbs(); _noRightClick = 0; @@ -2481,13 +2481,13 @@ void SimonEngine::scriptMouseOn() { _mouseHideCount = 0; } -void SimonEngine::scriptMouseOff() { +void AGOSEngine::scriptMouseOff() { _lockWord |= 0x8000; vc34_setMouseOff(); _lockWord &= ~0x8000; } -void SimonEngine::waitForMark(uint i) { +void AGOSEngine::waitForMark(uint i) { _exitCutscene = false; while (!(_marks & (1 << i))) { if (_exitCutscene) { @@ -2503,18 +2503,18 @@ void SimonEngine::waitForMark(uint i) { } } -void SimonEngine::freezeBottom() { +void AGOSEngine::freezeBottom() { _vgaMemBase = _vgaMemPtr; _vgaFrozenBase = _vgaMemPtr; } -void SimonEngine::unfreezeBottom() { +void AGOSEngine::unfreezeBottom() { _vgaMemPtr = _vgaRealBase; _vgaMemBase = _vgaRealBase; _vgaFrozenBase = _vgaRealBase; } -void SimonEngine::sendSync(uint a) { +void AGOSEngine::sendSync(uint a) { uint16 id = to16Wrapper(a); _lockWord |= 0x8000; _vcPtr = (byte *)&id; @@ -2522,14 +2522,14 @@ void SimonEngine::sendSync(uint a) { _lockWord &= ~0x8000; } -void SimonEngine::setTextColor(uint color) { +void AGOSEngine::setTextColor(uint color) { WindowBlock *window; window = _windowArray[_curWindow]; window->text_color = color; } -void SimonEngine::stopAnimateSimon1(uint a) { +void AGOSEngine::stopAnimateSimon1(uint a) { uint16 b = to16Wrapper(a); _lockWord |= 0x8000; _vcPtr = (byte *)&b; @@ -2537,7 +2537,7 @@ void SimonEngine::stopAnimateSimon1(uint a) { _lockWord &= ~0x8000; } -void SimonEngine::stopAnimateSimon2(uint a, uint b) { +void AGOSEngine::stopAnimateSimon2(uint a, uint b) { uint16 items[2]; items[0] = to16Wrapper(a); @@ -2549,4 +2549,4 @@ void SimonEngine::stopAnimateSimon2(uint a, uint b) { _lockWord &= ~0x8000; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp index 2ff9bbd8ad..977c054e67 100644 --- a/engines/agos/midi.cpp +++ b/engines/agos/midi.cpp @@ -30,7 +30,7 @@ #include "agos/agos.h" -namespace Simon { +namespace AGOS { // MidiParser_S1D is not considered part of the standard @@ -571,4 +571,4 @@ void MidiPlayer::loadS1D(Common::File *in, bool sfx) { p->parser = parser; // That plugs the power cord into the wall } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/midi.h b/engines/agos/midi.h index cf055bffac..36faf1cbb2 100644 --- a/engines/agos/midi.h +++ b/engines/agos/midi.h @@ -32,7 +32,7 @@ namespace Common { class File; } -namespace Simon { +namespace AGOS { struct MusicInfo { MidiParser *parser; @@ -123,6 +123,6 @@ public: MidiChannel *getPercussionChannel() { return 0; } }; -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/midiparser_s1d.cpp b/engines/agos/midiparser_s1d.cpp index 2b58c9ffa1..85abd4fbe0 100644 --- a/engines/agos/midiparser_s1d.cpp +++ b/engines/agos/midiparser_s1d.cpp @@ -30,7 +30,7 @@ #include <stdio.h> -namespace Simon { +namespace AGOS { /** * Simon 1 Demo version of MidiParser. @@ -152,4 +152,4 @@ void MidiParser_S1D::resetTracking() { MidiParser *MidiParser_createS1D() { return new MidiParser_S1D; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/oracle.cpp b/engines/agos/oracle.cpp index 3e6448fbae..a3804367a6 100644 --- a/engines/agos/oracle.cpp +++ b/engines/agos/oracle.cpp @@ -29,9 +29,9 @@ #include "agos/intern.h" #include "agos/vga.h" -namespace Simon { +namespace AGOS { -void SimonEngine::checkLinkBox() { // Check for boxes spilling over to next row of text +void AGOSEngine::checkLinkBox() { // Check for boxes spilling over to next row of text if (_hyperLink != 0) { _variableArray[52] = _textWindow->x + _textWindow->textColumn - _variableArray[50]; if (_variableArray[52] != 0) { @@ -43,7 +43,7 @@ void SimonEngine::checkLinkBox() { // Check for boxes spilling over to next row } } -void SimonEngine::hyperLinkOn(uint16 x) { +void AGOSEngine::hyperLinkOn(uint16 x) { if (!getBitFlag(51)) return; @@ -53,7 +53,7 @@ void SimonEngine::hyperLinkOn(uint16 x) { } -void SimonEngine::hyperLinkOff() { +void AGOSEngine::hyperLinkOff() { if (!getBitFlag(51)) return; @@ -63,28 +63,28 @@ void SimonEngine::hyperLinkOff() { _hyperLink = 0; } -void SimonEngine::linksUp() { // Scroll Oracle Links +void AGOSEngine::linksUp() { // Scroll Oracle Links uint16 j; for (j = 700; j < _variableArray[53]; j++) { moveBox(j, 0, -15); } } -void SimonEngine::linksDown() { +void AGOSEngine::linksDown() { uint16 i; for (i = 700; i < _variableArray[53]; i++) { moveBox(i,0, 15); } } -void SimonEngine::scrollOracle() { +void AGOSEngine::scrollOracle() { int i; for (i = 0; i < 5; i++) scrollOracleUp(); } -void SimonEngine::oracleTextUp() { +void AGOSEngine::oracleTextUp() { Subroutine *sub; int i = 0; changeWindow(3); @@ -118,7 +118,7 @@ void SimonEngine::oracleTextUp() { } } -void SimonEngine::oracleTextDown() { +void AGOSEngine::oracleTextDown() { Subroutine *sub; int i = 0; changeWindow(3); @@ -152,7 +152,7 @@ void SimonEngine::oracleTextDown() { } } -void SimonEngine::scrollOracleUp() { +void AGOSEngine::scrollOracleUp() { byte *src, *dst; uint16 w, h; @@ -181,7 +181,7 @@ void SimonEngine::scrollOracleUp() { } } -void SimonEngine::scrollOracleDown() { +void AGOSEngine::scrollOracleDown() { byte *src, *dst; uint16 w, h; @@ -209,7 +209,7 @@ void SimonEngine::scrollOracleDown() { } } -void SimonEngine::oracleLogo() { +void AGOSEngine::oracleLogo() { Common::Rect srcRect, dstRect; byte *src, *dst; uint16 w, h; @@ -237,7 +237,7 @@ void SimonEngine::oracleLogo() { } } -void SimonEngine::swapCharacterLogo() { +void AGOSEngine::swapCharacterLogo() { Common::Rect srcRect, dstRect; byte *src, *dst; uint16 w, h; @@ -277,7 +277,7 @@ void SimonEngine::swapCharacterLogo() { } } -void SimonEngine::listSaveGames(int n) { +void AGOSEngine::listSaveGames(int n) { char b[108]; Common::InSaveFile *in; uint16 j, k, z, maxFiles; @@ -344,7 +344,7 @@ void SimonEngine::listSaveGames(int n) { } } -void SimonEngine::saveUserGame(int slot) { +void AGOSEngine::saveUserGame(int slot) { WindowBlock *window; Common::InSaveFile *in; char name[108]; @@ -407,7 +407,7 @@ void SimonEngine::saveUserGame(int slot) { } } -void SimonEngine::windowBackSpace(WindowBlock *window) { +void AGOSEngine::windowBackSpace(WindowBlock *window) { byte *dst; uint x, y, h, w; @@ -429,4 +429,4 @@ void SimonEngine::windowBackSpace(WindowBlock *window) { _lockWord &= ~0x8000; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp index e8d4f2fd04..8d6ba275f9 100644 --- a/engines/agos/res.cpp +++ b/engines/agos/res.cpp @@ -37,7 +37,7 @@ using Common::File; -namespace Simon { +namespace AGOS { // Script opcodes to load into memory static const char *const opcode_arg_table_elvira[300] = { @@ -183,28 +183,28 @@ static const char *const opcode_arg_table_puzzlepack[256] = { " ", " ", "BT ", " ", "B ", " ", "BBBB ", " ", " ", "BBBB ", "B ", "B ", "B ", "B " }; -uint16 SimonEngine::to16Wrapper(uint value) { +uint16 AGOSEngine::to16Wrapper(uint value) { if (getGameType() == GType_FF || getGameType() == GType_PP) return TO_LE_16(value); else return TO_BE_16(value); } -uint16 SimonEngine::readUint16Wrapper(const void *src) { +uint16 AGOSEngine::readUint16Wrapper(const void *src) { if (getGameType() == GType_FF || getGameType() == GType_PP) return READ_LE_UINT16(src); else return READ_BE_UINT16(src); } -uint32 SimonEngine::readUint32Wrapper(const void *src) { +uint32 AGOSEngine::readUint32Wrapper(const void *src) { if (getGameType() == GType_FF || getGameType() == GType_PP) return READ_LE_UINT32(src); else return READ_BE_UINT32(src); } -void SimonEngine::decompressData(const char *srcName, byte *dst, uint32 offset, uint32 srcSize, uint32 dstSize) { +void AGOSEngine::decompressData(const char *srcName, byte *dst, uint32 offset, uint32 srcSize, uint32 dstSize) { #ifdef USE_ZLIB File in; in.open(srcName); @@ -233,7 +233,7 @@ void SimonEngine::decompressData(const char *srcName, byte *dst, uint32 offset, #endif } -void SimonEngine::loadOffsets(const char *filename, int number, uint32 &file, uint32 &offset, uint32 &srcSize, uint32 &dstSize) { +void AGOSEngine::loadOffsets(const char *filename, int number, uint32 &file, uint32 &offset, uint32 &srcSize, uint32 &dstSize) { Common::File in; int offsSize = (getPlatform() == Common::kPlatformAmiga) ? 16 : 12; @@ -252,7 +252,7 @@ void SimonEngine::loadOffsets(const char *filename, int number, uint32 &file, ui in.close(); } -int SimonEngine::allocGamePcVars(File *in) { +int AGOSEngine::allocGamePcVars(File *in) { uint item_array_size, item_array_inited, stringtable_num; uint32 version; uint i, start; @@ -292,7 +292,7 @@ int SimonEngine::allocGamePcVars(File *in) { return item_array_inited; } -void SimonEngine::loadGamePcFile() { +void AGOSEngine::loadGamePcFile() { Common::File in; int num_inited_objects; int i, file_size; @@ -398,7 +398,7 @@ void SimonEngine::loadGamePcFile() { } -void SimonEngine::readGamePcText(Common::File *in) { +void AGOSEngine::readGamePcText(Common::File *in) { _textSize = in->readUint32BE(); _textMem = (byte *)malloc(_textSize); if (_textMem == NULL) @@ -409,7 +409,7 @@ void SimonEngine::readGamePcText(Common::File *in) { setupStringTable(_textMem, _stringTabNum); } -void SimonEngine::readItemFromGamePc(Common::File *in, Item *item) { +void AGOSEngine::readItemFromGamePc(Common::File *in, Item *item) { uint32 type; if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { @@ -447,7 +447,7 @@ void SimonEngine::readItemFromGamePc(Common::File *in, Item *item) { } } -void SimonEngine::readItemChildren(Common::File *in, Item *item, uint type) { +void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) { if (type == 1) { if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) { // FIXME @@ -548,7 +548,7 @@ uint fileReadItemID(Common::File *in) { return val + 2; } -byte *SimonEngine::readSingleOpcode(Common::File *in, byte *ptr) { +byte *AGOSEngine::readSingleOpcode(Common::File *in, byte *ptr) { int i, l; const char *string_ptr; uint opcode, val; @@ -664,7 +664,7 @@ byte *SimonEngine::readSingleOpcode(Common::File *in, byte *ptr) { } } -void SimonEngine::openGameFile() { +void AGOSEngine::openGameFile() { if (!(getFeatures() & GF_OLD_BUNDLE)) { _gameFile = new File(); _gameFile->open(getFileName(GAME_GMEFILE)); @@ -686,7 +686,7 @@ void SimonEngine::openGameFile() { } } -void SimonEngine::readGameFile(void *dst, uint32 offs, uint32 size) { +void AGOSEngine::readGameFile(void *dst, uint32 offs, uint32 size) { _gameFile->seek(offs, SEEK_SET); if (_gameFile->read(dst, size) != size) error("readGameFile: Read failed (%d,%d)", offs, size); @@ -809,7 +809,7 @@ static bool decrunchFile(byte *src, byte *dst, uint32 size) { #undef SD_TYPE_LITERAL #undef SD_TYPE_MATCH -void SimonEngine::loadSimonVGAFile(uint vga_id) { +void AGOSEngine::loadSimonVGAFile(uint vga_id) { uint32 offs, size; if (getFeatures() & GF_OLD_BUNDLE) { @@ -853,7 +853,7 @@ void SimonEngine::loadSimonVGAFile(uint vga_id) { } } -byte *SimonEngine::loadVGAFile(uint id, uint type, uint32 &dstSize) { +byte *AGOSEngine::loadVGAFile(uint id, uint type, uint32 &dstSize) { File in; char filename[15]; byte *dst = NULL; @@ -968,7 +968,7 @@ static const char *dimpSoundList[32] = { }; -void SimonEngine::loadSound(uint sound, int pan, int vol, uint type) { +void AGOSEngine::loadSound(uint sound, int pan, int vol, uint type) { byte *dst; if (getGameId() == GID_DIMP) { @@ -1019,7 +1019,7 @@ void SimonEngine::loadSound(uint sound, int pan, int vol, uint type) { _sound->playSfxData(dst, sound, pan, vol); } -void SimonEngine::loadVoice(uint speechId) { +void AGOSEngine::loadVoice(uint speechId) { if (getGameType() == GType_PP && speechId == 99) return; @@ -1052,4 +1052,4 @@ void SimonEngine::loadVoice(uint speechId) { } } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/rooms.cpp b/engines/agos/rooms.cpp index ca2b84e9f9..2af76d8c60 100644 --- a/engines/agos/rooms.cpp +++ b/engines/agos/rooms.cpp @@ -28,9 +28,9 @@ using Common::File; -namespace Simon { +namespace AGOS { -uint16 SimonEngine::getDoorState(Item *item, uint16 d) { +uint16 AGOSEngine::getDoorState(Item *item, uint16 d) { uint16 mask = 3; uint16 n; @@ -46,7 +46,7 @@ uint16 SimonEngine::getDoorState(Item *item, uint16 d) { return n; } -uint16 SimonEngine::getExitOf(Item *item, uint16 d) { +uint16 AGOSEngine::getExitOf(Item *item, uint16 d) { uint16 x; uint16 y = 0; @@ -62,7 +62,7 @@ uint16 SimonEngine::getExitOf(Item *item, uint16 d) { return subRoom->roomExit[d]; } -bool SimonEngine::loadRoomItems(uint item) { +bool AGOSEngine::loadRoomItems(uint item) { byte *p; uint i, min_num, max_num; char filename[30]; @@ -111,4 +111,4 @@ bool SimonEngine::loadRoomItems(uint item) { return 0; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 37907024b6..956d3aed32 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -32,9 +32,9 @@ #include "agos/agos.h" #include "agos/intern.h" -namespace Simon { +namespace AGOS { -int SimonEngine::countSaveGames() { +int AGOSEngine::countSaveGames() { Common::InSaveFile *f; uint i = 1; bool marks[256]; @@ -54,7 +54,7 @@ int SimonEngine::countSaveGames() { return i; } -int SimonEngine::displaySaveGameList(int curpos, bool load, char *dst) { +int AGOSEngine::displaySaveGameList(int curpos, bool load, char *dst) { int slot, last_slot; Common::InSaveFile *in; @@ -107,7 +107,7 @@ int SimonEngine::displaySaveGameList(int curpos, bool load, char *dst) { return slot - curpos; } -char *SimonEngine::genSaveName(int slot) { +char *AGOSEngine::genSaveName(int slot) { static char buf[15]; if (getGameType() == GType_FF) { @@ -128,7 +128,7 @@ char *SimonEngine::genSaveName(int slot) { return buf; } -void SimonEngine::quickLoadOrSave() { +void AGOSEngine::quickLoadOrSave() { // The demo of Simon 1 (DOS Floppy) is missing too many segments // and the Feeble Files doesn't always allow a load or save if (getGameId() == GID_SIMON1DEMO || getGameType() == GType_FF) @@ -173,7 +173,7 @@ void SimonEngine::quickLoadOrSave() { _saveLoadType = 0; } -void SimonEngine::listSaveGames(char *buf) { +void AGOSEngine::listSaveGames(char *buf) { int i; disableFileBoxes(); @@ -207,7 +207,7 @@ const byte hebrewKeyTable[96] = { 123, 124, 125, 126, 127, }; -void SimonEngine::userGame(bool load) { +void AGOSEngine::userGame(bool load) { time_t save_time; int number_of_savegames; int i, name_len, result; @@ -382,7 +382,7 @@ get_out:; } while (i == _timer4); } -int SimonEngine::userGameGetKey(bool *b, char *buf) { +int AGOSEngine::userGameGetKey(bool *b, char *buf) { HitArea *ha; *b = true; @@ -434,12 +434,12 @@ int SimonEngine::userGameGetKey(bool *b, char *buf) { } } -void SimonEngine::disableFileBoxes() { +void AGOSEngine::disableFileBoxes() { for (int i = 208; i != 214; i++) disableBox(i); } -void SimonEngine::userGameBackSpace(WindowBlock *window, int x, byte b) { +void AGOSEngine::userGameBackSpace(WindowBlock *window, int x, byte b) { byte old_text; windowPutChar(window, x, b); @@ -460,7 +460,7 @@ void SimonEngine::userGameBackSpace(WindowBlock *window, int x, byte b) { windowPutChar(window, 8); } -void SimonEngine::fileError(WindowBlock *window, bool save_error) { +void AGOSEngine::fileError(WindowBlock *window, bool save_error) { HitArea *ha; const char *string1, *string2; @@ -576,7 +576,7 @@ loop:; undefineBox(0x7FFF); } -bool SimonEngine::saveGame(uint slot, char *caption) { +bool AGOSEngine::saveGame(uint slot, char *caption) { Common::WriteStream *f; uint item_index, num_item, i, j; TimeEvent *te; @@ -683,7 +683,7 @@ bool SimonEngine::saveGame(uint slot, char *caption) { return result; } -bool SimonEngine::loadGame(uint slot) { +bool AGOSEngine::loadGame(uint slot) { char ident[100]; Common::SeekableReadStream *f = NULL; uint num, item_index, i, j; @@ -818,4 +818,4 @@ bool SimonEngine::loadGame(uint slot) { return true; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index 42c2df1723..5af4340804 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -39,7 +39,7 @@ using Common::File; -namespace Simon { +namespace AGOS { #define SOUND_BIG_ENDIAN true @@ -252,7 +252,7 @@ void FlacSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags) } #endif -Sound::Sound(SimonEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer) +Sound::Sound(AGOSEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { _voice = 0; _effects = 0; @@ -711,4 +711,4 @@ void Sound::switchVoiceFile(const GameSpecificSettings *gss, uint disc) { } } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/sound.h b/engines/agos/sound.h index ce7b655b90..606dad5b59 100644 --- a/engines/agos/sound.h +++ b/engines/agos/sound.h @@ -28,15 +28,15 @@ #include "agos/intern.h" #include "common/str.h" -namespace Simon { +namespace AGOS { class BaseSound; -class SimonEngine; +class AGOSEngine; class Sound { private: - SimonEngine *_vm; + AGOSEngine *_vm; Audio::Mixer *_mixer; @@ -61,7 +61,7 @@ private: uint _ambientPlaying; public: - Sound(SimonEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer); + Sound(AGOSEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer); ~Sound(); void loadVoiceFile(const GameSpecificSettings *gss); @@ -93,6 +93,6 @@ public: void ambientPause(bool b); }; -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/string.cpp b/engines/agos/string.cpp index b85eb9a9dd..64dd443669 100644 --- a/engines/agos/string.cpp +++ b/engines/agos/string.cpp @@ -28,9 +28,9 @@ using Common::File; -namespace Simon { +namespace AGOS { -const byte *SimonEngine::getStringPtrByID(uint stringId) { +const byte *AGOSEngine::getStringPtrByID(uint stringId) { const byte *string_ptr; byte *dst; @@ -47,20 +47,20 @@ const byte *SimonEngine::getStringPtrByID(uint stringId) { return dst; } -const byte *SimonEngine::getLocalStringByID(uint stringId) { +const byte *AGOSEngine::getLocalStringByID(uint stringId) { if (stringId < _stringIdLocalMin || stringId >= _stringIdLocalMax) { loadTextIntoMem(stringId); } return _localStringtable[stringId - _stringIdLocalMin]; } -void SimonEngine::allocateStringTable(int num) { +void AGOSEngine::allocateStringTable(int num) { _stringTabPtr = (byte **)calloc(num, sizeof(byte *)); _stringTabPos = 0; _stringtab_numalloc = num; } -void SimonEngine::setupStringTable(byte *mem, int num) { +void AGOSEngine::setupStringTable(byte *mem, int num) { int i = 0; for (;;) { _stringTabPtr[i++] = mem; @@ -73,7 +73,7 @@ void SimonEngine::setupStringTable(byte *mem, int num) { _stringTabPos = i; } -void SimonEngine::setupLocalStringTable(byte *mem, int num) { +void AGOSEngine::setupLocalStringTable(byte *mem, int num) { int i = 0; for (;;) { _localStringtable[i++] = mem; @@ -84,14 +84,14 @@ void SimonEngine::setupLocalStringTable(byte *mem, int num) { } } -uint SimonEngine::loadTextFile(const char *filename, byte *dst) { +uint AGOSEngine::loadTextFile(const char *filename, byte *dst) { if (getFeatures() & GF_OLD_BUNDLE) return loadTextFile_simon1(filename, dst); else return loadTextFile_gme(filename, dst); } -uint SimonEngine::loadTextFile_simon1(const char *filename, byte *dst) { +uint AGOSEngine::loadTextFile_simon1(const char *filename, byte *dst) { File fo; fo.open(filename); uint32 size; @@ -108,7 +108,7 @@ uint SimonEngine::loadTextFile_simon1(const char *filename, byte *dst) { return size; } -uint SimonEngine::loadTextFile_gme(const char *filename, byte *dst) { +uint AGOSEngine::loadTextFile_gme(const char *filename, byte *dst) { uint res; uint32 offs; uint32 size; @@ -122,7 +122,7 @@ uint SimonEngine::loadTextFile_gme(const char *filename, byte *dst) { return size; } -void SimonEngine::loadTextIntoMem(uint stringId) { +void AGOSEngine::loadTextIntoMem(uint stringId) { byte *p; char filename[30]; int i; @@ -212,7 +212,7 @@ const char *getPixelLength(const char *string, uint16 maxWidth, uint16 &pixels) return string; } -bool SimonEngine::printTextOf(uint a, uint x, uint y) { +bool AGOSEngine::printTextOf(uint a, uint x, uint y) { const byte *stringPtr; uint16 pixels, w; @@ -244,7 +244,7 @@ bool SimonEngine::printTextOf(uint a, uint x, uint y) { return true; } -bool SimonEngine::printNameOf(Item *item, uint x, uint y) { +bool AGOSEngine::printNameOf(Item *item, uint x, uint y) { SubObject *subObject; const byte *stringPtr; uint16 pixels, w; @@ -269,7 +269,7 @@ bool SimonEngine::printNameOf(Item *item, uint x, uint y) { return true; } -void SimonEngine::printInteractText(uint16 num, const char *string) { +void AGOSEngine::printInteractText(uint16 num, const char *string) { char convertedString[320]; char *convertedString2 = convertedString; const char *string2 = string; @@ -324,7 +324,7 @@ void SimonEngine::printInteractText(uint16 num, const char *string) { _interactY += height; } -void SimonEngine::sendInteractText(uint16 num, const char *fmt, ...) { +void AGOSEngine::sendInteractText(uint16 num, const char *fmt, ...) { va_list arglist; char string[256]; @@ -335,7 +335,7 @@ void SimonEngine::sendInteractText(uint16 num, const char *fmt, ...) { printInteractText(num, string); } -void SimonEngine::printScreenText(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) { +void AGOSEngine::printScreenText(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) { char convertedString[320]; char *convertedString2 = convertedString; const char *string2 = string; @@ -467,4 +467,4 @@ void SimonEngine::printScreenText(uint vgaSpriteId, uint color, const char *stri loadSprite(b, 2, vgaSpriteId, x, y, 12); } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp index b5a7c1f9f7..24bdf23b06 100644 --- a/engines/agos/subroutine.cpp +++ b/engines/agos/subroutine.cpp @@ -28,9 +28,9 @@ using Common::File; -namespace Simon { +namespace AGOS { -Subroutine *SimonEngine::getSubroutineByID(uint subroutine_id) { +Subroutine *AGOSEngine::getSubroutineByID(uint subroutine_id) { Subroutine *cur; _subroutine = subroutine_id; @@ -59,14 +59,14 @@ Subroutine *SimonEngine::getSubroutineByID(uint subroutine_id) { return NULL; } -void SimonEngine::alignTableMem() { +void AGOSEngine::alignTableMem() { if ((unsigned long)_tablesHeapPtr & 3) { _tablesHeapPtr += 2; _tablesHeapCurPos += 2; } } -byte *SimonEngine::allocateTable(uint size) { +byte *AGOSEngine::allocateTable(uint size) { byte *org = _tablesHeapPtr; size = (size + 1) & ~1; @@ -80,14 +80,14 @@ byte *SimonEngine::allocateTable(uint size) { return org; } -File *SimonEngine::openTablesFile(const char *filename) { +File *AGOSEngine::openTablesFile(const char *filename) { if (getFeatures() & GF_OLD_BUNDLE) return openTablesFile_simon1(filename); else return openTablesFile_gme(filename); } -File *SimonEngine::openTablesFile_simon1(const char *filename) { +File *AGOSEngine::openTablesFile_simon1(const char *filename) { File *fo = new File(); fo->open(filename); if (fo->isOpen() == false) @@ -95,7 +95,7 @@ File *SimonEngine::openTablesFile_simon1(const char *filename) { return fo; } -File *SimonEngine::openTablesFile_gme(const char *filename) { +File *AGOSEngine::openTablesFile_gme(const char *filename) { uint res; uint32 offs; @@ -106,7 +106,7 @@ File *SimonEngine::openTablesFile_gme(const char *filename) { return _gameFile; } -bool SimonEngine::loadTablesIntoMem(uint subr_id) { +bool AGOSEngine::loadTablesIntoMem(uint subr_id) { if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) return loadTablesOldIntoMem(subr_id); else @@ -114,7 +114,7 @@ bool SimonEngine::loadTablesIntoMem(uint subr_id) { } -bool SimonEngine::loadTablesOldIntoMem(uint subr_id) { +bool AGOSEngine::loadTablesOldIntoMem(uint subr_id) { byte *p; uint16 min_num, max_num, file_num; File *in; @@ -163,7 +163,7 @@ bool SimonEngine::loadTablesOldIntoMem(uint subr_id) { return 0; } -bool SimonEngine::loadTablesNewIntoMem(uint subr_id) { +bool AGOSEngine::loadTablesNewIntoMem(uint subr_id) { byte *p; int i; uint min_num, max_num; @@ -221,7 +221,7 @@ bool SimonEngine::loadTablesNewIntoMem(uint subr_id) { return 0; } -bool SimonEngine::loadXTablesIntoMem(uint subr_id) { +bool AGOSEngine::loadXTablesIntoMem(uint subr_id) { byte *p; int i; uint min_num, max_num; @@ -276,14 +276,14 @@ bool SimonEngine::loadXTablesIntoMem(uint subr_id) { return 0; } -void SimonEngine::closeTablesFile(File *in) { +void AGOSEngine::closeTablesFile(File *in) { if (getFeatures() & GF_OLD_BUNDLE) { in->close(); delete in; } } -Subroutine *SimonEngine::createSubroutine(uint id) { +Subroutine *AGOSEngine::createSubroutine(uint id) { Subroutine *sub; alignTableMem(); @@ -296,7 +296,7 @@ Subroutine *SimonEngine::createSubroutine(uint id) { return sub; } -SubroutineLine *SimonEngine::createSubroutineLine(Subroutine *sub, int where) { +SubroutineLine *AGOSEngine::createSubroutineLine(Subroutine *sub, int where) { SubroutineLine *sl, *cur_sl = NULL, *last_sl = NULL; if (sub->id == 0) @@ -329,7 +329,7 @@ SubroutineLine *SimonEngine::createSubroutineLine(Subroutine *sub, int where) { return sl; } -void SimonEngine::runSubroutine101() { +void AGOSEngine::runSubroutine101() { Subroutine *sub; sub = getSubroutineByID(101); @@ -339,7 +339,7 @@ void SimonEngine::runSubroutine101() { permitInput(); } -int SimonEngine::startSubroutine(Subroutine *sub) { +int AGOSEngine::startSubroutine(Subroutine *sub) { int result = -1; SubroutineLine *sl; const byte *old_code_ptr; @@ -395,11 +395,11 @@ int SimonEngine::startSubroutine(Subroutine *sub) { return result; } -int SimonEngine::startSubroutineEx(Subroutine *sub) { +int AGOSEngine::startSubroutineEx(Subroutine *sub) { return startSubroutine(sub); } -bool SimonEngine::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub) { +bool AGOSEngine::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub) { if (sub->id) return true; @@ -418,13 +418,13 @@ bool SimonEngine::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub return true; } -void SimonEngine::readSubroutine(File *in, Subroutine *sub) { +void AGOSEngine::readSubroutine(File *in, Subroutine *sub) { while (in->readUint16BE() == 0) { readSubroutineLine(in, createSubroutineLine(sub, 0xFFFF), sub); } } -void SimonEngine::readSubroutineLine(File *in, SubroutineLine *sl, Subroutine *sub) { +void AGOSEngine::readSubroutineLine(File *in, SubroutineLine *sl, Subroutine *sub) { byte line_buffer[2048], *q = line_buffer; int size; @@ -470,10 +470,10 @@ void SimonEngine::readSubroutineLine(File *in, SubroutineLine *sl, Subroutine *s } } -void SimonEngine::readSubroutineBlock(File *in) { +void AGOSEngine::readSubroutineBlock(File *in) { while (in->readUint16BE() == 0) { readSubroutine(in, createSubroutine(in->readUint16BE())); } } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/verb.cpp b/engines/agos/verb.cpp index 014ca36df7..8431570e7f 100644 --- a/engines/agos/verb.cpp +++ b/engines/agos/verb.cpp @@ -27,7 +27,7 @@ #include "agos/agos.h" #include "agos/intern.h" -namespace Simon { +namespace AGOS { static const char *const russian_verb_names[] = { "Ietj _", @@ -176,7 +176,7 @@ static const char *const english_verb_prep_names[] = { "", "", "", "to whom ?" }; -void SimonEngine::clearName() { +void AGOSEngine::clearName() { HitArea *last; HitArea *ha; @@ -208,7 +208,7 @@ void SimonEngine::clearName() { printVerbOf(last->id); } -void SimonEngine::printVerbOf(uint hitarea_id) { +void AGOSEngine::printVerbOf(uint hitarea_id) { const char *txt; const char * const *verb_names; const char * const *verb_prep_names; @@ -271,7 +271,7 @@ void SimonEngine::printVerbOf(uint hitarea_id) { showActionString((const byte *)txt); } -void SimonEngine::showActionString(const byte *string) { +void AGOSEngine::showActionString(const byte *string) { WindowBlock *window; uint x; @@ -292,7 +292,7 @@ void SimonEngine::showActionString(const byte *string) { windowPutChar(window, *string); } -void SimonEngine::handleVerbClicked(uint verb) { +void AGOSEngine::handleVerbClicked(uint verb) { Subroutine *sub; int result; @@ -350,7 +350,7 @@ void SimonEngine::handleVerbClicked(uint verb) { permitInput(); } -void SimonEngine::resetNameWindow() { +void AGOSEngine::resetNameWindow() { WindowBlock *window; if (getGameType() == GType_SIMON2 && getBitFlag(79)) @@ -364,7 +364,7 @@ void SimonEngine::resetNameWindow() { _lastVerbOn = NULL; } -HitArea *SimonEngine::findBox(uint hitarea_id) { +HitArea *AGOSEngine::findBox(uint hitarea_id) { HitArea *ha = _hitAreas; uint count = ARRAYSIZE(_hitAreas); @@ -375,7 +375,7 @@ HitArea *SimonEngine::findBox(uint hitarea_id) { return NULL; } -HitArea *SimonEngine::findEmptyHitArea() { +HitArea *AGOSEngine::findEmptyHitArea() { HitArea *ha = _hitAreas; uint count = ARRAYSIZE(_hitAreas); @@ -386,18 +386,18 @@ HitArea *SimonEngine::findEmptyHitArea() { return NULL; } -void SimonEngine::delete_hitarea_by_index(uint index) { +void AGOSEngine::delete_hitarea_by_index(uint index) { CHECK_BOUNDS(index, _hitAreas); _hitAreas[index].flags = 0; } -void SimonEngine::enableBox(uint hitarea) { +void AGOSEngine::enableBox(uint hitarea) { HitArea *ha = findBox(hitarea); if (ha != NULL) ha->flags &= ~kBFBoxDead; } -void SimonEngine::disableBox(uint hitarea) { +void AGOSEngine::disableBox(uint hitarea) { HitArea *ha = findBox(hitarea); if (ha != NULL) { ha->flags |= kBFBoxDead; @@ -407,7 +407,7 @@ void SimonEngine::disableBox(uint hitarea) { } } -void SimonEngine::moveBox(uint hitarea, int x, int y) { +void AGOSEngine::moveBox(uint hitarea, int x, int y) { HitArea *ha = findBox(hitarea); if (ha != NULL) { if (getGameType() == GType_FF || getGameType() == GType_PP) { @@ -420,7 +420,7 @@ void SimonEngine::moveBox(uint hitarea, int x, int y) { } } -void SimonEngine::undefineBox(uint hitarea) { +void AGOSEngine::undefineBox(uint hitarea) { HitArea *ha = findBox(hitarea); if (ha != NULL) { ha->flags = 0; @@ -430,14 +430,14 @@ void SimonEngine::undefineBox(uint hitarea) { } } -bool SimonEngine::isBoxDead(uint hitarea) { +bool AGOSEngine::isBoxDead(uint hitarea) { HitArea *ha = findBox(hitarea); if (ha == NULL) return false; return (ha->flags & kBFBoxDead) == 0; } -void SimonEngine::defineBox(int id, int x, int y, int width, int height, int flags, int verb, Item *item_ptr) { +void AGOSEngine::defineBox(int id, int x, int y, int width, int height, int flags, int verb, Item *item_ptr) { HitArea *ha; undefineBox(id); @@ -460,7 +460,7 @@ void SimonEngine::defineBox(int id, int x, int y, int width, int height, int fla _needHitAreaRecalc++; } -void SimonEngine::resetVerbs() { +void AGOSEngine::resetVerbs() { if (getGameType() == GType_PP) { _verbHitArea = 300; return; @@ -516,7 +516,7 @@ void SimonEngine::resetVerbs() { } } -void SimonEngine::setVerb(HitArea *ha) { +void AGOSEngine::setVerb(HitArea *ha) { if (getGameType() == GType_PP) { return; } else if (getGameType() == GType_FF) { @@ -572,7 +572,7 @@ void SimonEngine::setVerb(HitArea *ha) { } } -void SimonEngine::hitarea_leave(HitArea *ha, bool state) { +void AGOSEngine::hitarea_leave(HitArea *ha, bool state) { if (getGameType() == GType_FF) { invertBox_FF(ha, state); } else if (getGameType() == GType_SIMON2) { @@ -582,13 +582,13 @@ void SimonEngine::hitarea_leave(HitArea *ha, bool state) { } } -void SimonEngine::leaveHitAreaById(uint hitarea_id) { +void AGOSEngine::leaveHitAreaById(uint hitarea_id) { HitArea *ha = findBox(hitarea_id); if (ha) hitarea_leave(ha); } -void SimonEngine::checkUp(WindowBlock *window) { +void AGOSEngine::checkUp(WindowBlock *window) { uint16 j, k; if (((_variableArray[31] - _variableArray[30]) == 40) && (_variableArray[31] > 52)) { @@ -617,7 +617,7 @@ void SimonEngine::checkUp(WindowBlock *window) { } } -void SimonEngine::checkDown(WindowBlock *window) { +void AGOSEngine::checkDown(WindowBlock *window) { uint16 j, k; if (((_variableArray[31] - _variableArray[30]) == 24) && (_iOverflow == 1)) { @@ -642,7 +642,7 @@ void SimonEngine::checkDown(WindowBlock *window) { } } -void SimonEngine::inventoryUp(WindowBlock *window) { +void AGOSEngine::inventoryUp(WindowBlock *window) { if (getGameType() == GType_FF) { _marks = 0; checkUp(window); @@ -669,7 +669,7 @@ void SimonEngine::inventoryUp(WindowBlock *window) { } } -void SimonEngine::inventoryDown(WindowBlock *window) { +void AGOSEngine::inventoryDown(WindowBlock *window) { if (getGameType() == GType_FF) { _marks = 0; checkDown(window); @@ -693,7 +693,7 @@ void SimonEngine::inventoryDown(WindowBlock *window) { } } -void SimonEngine::boxController(uint x, uint y, uint mode) { +void AGOSEngine::boxController(uint x, uint y, uint mode) { HitArea *best_ha; HitArea *ha = _hitAreas; uint count = ARRAYSIZE(_hitAreas); @@ -766,7 +766,7 @@ void SimonEngine::boxController(uint x, uint y, uint mode) { return; } -void SimonEngine::displayName(HitArea *ha) { +void AGOSEngine::displayName(HitArea *ha) { bool result; int x = 0, y = 0; @@ -822,7 +822,7 @@ void SimonEngine::displayName(HitArea *ha) { _lastNameOn = ha; } -void SimonEngine::invertBox_FF(HitArea *ha, bool state) { +void AGOSEngine::invertBox_FF(HitArea *ha, bool state) { if (getBitFlag(205) || getBitFlag(206)) { if (state != 0) { _mouseAnimMax = _oldMouseAnimMax; @@ -865,7 +865,7 @@ void SimonEngine::invertBox_FF(HitArea *ha, bool state) { } } -void SimonEngine::invertBox(HitArea * ha, byte a, byte b, byte c, byte d) { +void AGOSEngine::invertBox(HitArea * ha, byte a, byte b, byte c, byte d) { byte *src, color; int w, h, i; @@ -903,4 +903,4 @@ void SimonEngine::invertBox(HitArea * ha, byte a, byte b, byte c, byte d) { _lockWord &= ~0x8000; } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index d7deb2fbc0..5095c9a108 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -30,103 +30,103 @@ #include "common/system.h" -namespace Simon { +namespace AGOS { // Opcode tables -void SimonEngine::setupVgaOpcodes() { +void AGOSEngine::setupVgaOpcodes() { static const VgaOpcodeProc vga_opcode_table[] = { NULL, - &SimonEngine::vc1_fadeOut, - &SimonEngine::vc2_call, - &SimonEngine::vc3_loadSprite, - &SimonEngine::vc4_fadeIn, - &SimonEngine::vc5_skip_if_neq, - &SimonEngine::vc6_skip_ifn_sib_with_a, - &SimonEngine::vc7_skip_if_sib_with_a, - &SimonEngine::vc8_skip_if_parent_is, - &SimonEngine::vc9_skip_if_unk3_is, - &SimonEngine::vc10_draw, - &SimonEngine::vc11_clearPathFinder, - &SimonEngine::vc12_delay, - &SimonEngine::vc13_addToSpriteX, - &SimonEngine::vc14_addToSpriteY, - &SimonEngine::vc15_sync, - &SimonEngine::vc16_waitSync, - &SimonEngine::vc17_setPathfinderItem, - &SimonEngine::vc18_jump, - &SimonEngine::vc19_chain_to_script, - &SimonEngine::vc20_setRepeat, - &SimonEngine::vc21_endRepeat, - &SimonEngine::vc22_setSpritePalette, - &SimonEngine::vc23_setSpritePriority, - &SimonEngine::vc24_setSpriteXY, - &SimonEngine::vc25_halt_sprite, - &SimonEngine::vc26_setSubWindow, - &SimonEngine::vc27_resetSprite, - &SimonEngine::vc28_dummy_op, - &SimonEngine::vc29_stopAllSounds, - &SimonEngine::vc30_setFrameRate, - &SimonEngine::vc31_setWindow, - &SimonEngine::vc32_copyVar, - &SimonEngine::vc33_setMouseOn, - &SimonEngine::vc34_setMouseOff, - &SimonEngine::vc35_clearWindow, - &SimonEngine::vc36_setWindowImage, - &SimonEngine::vc37_addToSpriteY, - &SimonEngine::vc38_skipIfVarZero, - &SimonEngine::vc39_setVar, - &SimonEngine::vc40, - &SimonEngine::vc41, - &SimonEngine::vc42_delayIfNotEQ, - &SimonEngine::vc43_skipIfBitClear, - &SimonEngine::vc44_skipIfBitSet, - &SimonEngine::vc45_setSpriteX, - &SimonEngine::vc46_setSpriteY, - &SimonEngine::vc47_addToVar, - &SimonEngine::vc48_setPathFinder, - &SimonEngine::vc49_setBit, - &SimonEngine::vc50_clearBit, - &SimonEngine::vc51_enableBox, - &SimonEngine::vc52_playSound, - &SimonEngine::vc53_panSFX, - &SimonEngine::vc54_no_op, - &SimonEngine::vc55_moveBox, - &SimonEngine::vc56_delay, - &SimonEngine::vc57_blackPalette, - &SimonEngine::vc58, - &SimonEngine::vc59, - &SimonEngine::vc60_killSprite, - &SimonEngine::vc61_setMaskImage, - &SimonEngine::vc62_fastFadeOut, - &SimonEngine::vc63_fastFadeIn, - &SimonEngine::vc64_skipIfSpeechEnded, - &SimonEngine::vc65_slowFadeIn, - &SimonEngine::vc66_skipIfNotEqual, - &SimonEngine::vc67_skipIfGE, - &SimonEngine::vc68_skipIfLE, - &SimonEngine::vc69_playTrack, - &SimonEngine::vc70_queueMusic, - &SimonEngine::vc71_checkMusicQueue, - &SimonEngine::vc72_play_track_2, - &SimonEngine::vc73_setMark, - &SimonEngine::vc74_clearMark, - &SimonEngine::vc75_setScale, - &SimonEngine::vc76_setScaleXOffs, - &SimonEngine::vc77_setScaleYOffs, - &SimonEngine::vc78_computeXY, - &SimonEngine::vc79_computePosNum, - &SimonEngine::vc80_setOverlayImage, - &SimonEngine::vc81_setRandom, - &SimonEngine::vc82_getPathValue, - &SimonEngine::vc83_playSoundLoop, - &SimonEngine::vc84_stopSoundLoop, + &AGOSEngine::vc1_fadeOut, + &AGOSEngine::vc2_call, + &AGOSEngine::vc3_loadSprite, + &AGOSEngine::vc4_fadeIn, + &AGOSEngine::vc5_skip_if_neq, + &AGOSEngine::vc6_skip_ifn_sib_with_a, + &AGOSEngine::vc7_skip_if_sib_with_a, + &AGOSEngine::vc8_skip_if_parent_is, + &AGOSEngine::vc9_skip_if_unk3_is, + &AGOSEngine::vc10_draw, + &AGOSEngine::vc11_clearPathFinder, + &AGOSEngine::vc12_delay, + &AGOSEngine::vc13_addToSpriteX, + &AGOSEngine::vc14_addToSpriteY, + &AGOSEngine::vc15_sync, + &AGOSEngine::vc16_waitSync, + &AGOSEngine::vc17_setPathfinderItem, + &AGOSEngine::vc18_jump, + &AGOSEngine::vc19_chain_to_script, + &AGOSEngine::vc20_setRepeat, + &AGOSEngine::vc21_endRepeat, + &AGOSEngine::vc22_setSpritePalette, + &AGOSEngine::vc23_setSpritePriority, + &AGOSEngine::vc24_setSpriteXY, + &AGOSEngine::vc25_halt_sprite, + &AGOSEngine::vc26_setSubWindow, + &AGOSEngine::vc27_resetSprite, + &AGOSEngine::vc28_dummy_op, + &AGOSEngine::vc29_stopAllSounds, + &AGOSEngine::vc30_setFrameRate, + &AGOSEngine::vc31_setWindow, + &AGOSEngine::vc32_copyVar, + &AGOSEngine::vc33_setMouseOn, + &AGOSEngine::vc34_setMouseOff, + &AGOSEngine::vc35_clearWindow, + &AGOSEngine::vc36_setWindowImage, + &AGOSEngine::vc37_addToSpriteY, + &AGOSEngine::vc38_skipIfVarZero, + &AGOSEngine::vc39_setVar, + &AGOSEngine::vc40, + &AGOSEngine::vc41, + &AGOSEngine::vc42_delayIfNotEQ, + &AGOSEngine::vc43_skipIfBitClear, + &AGOSEngine::vc44_skipIfBitSet, + &AGOSEngine::vc45_setSpriteX, + &AGOSEngine::vc46_setSpriteY, + &AGOSEngine::vc47_addToVar, + &AGOSEngine::vc48_setPathFinder, + &AGOSEngine::vc49_setBit, + &AGOSEngine::vc50_clearBit, + &AGOSEngine::vc51_enableBox, + &AGOSEngine::vc52_playSound, + &AGOSEngine::vc53_panSFX, + &AGOSEngine::vc54_no_op, + &AGOSEngine::vc55_moveBox, + &AGOSEngine::vc56_delay, + &AGOSEngine::vc57_blackPalette, + &AGOSEngine::vc58, + &AGOSEngine::vc59, + &AGOSEngine::vc60_killSprite, + &AGOSEngine::vc61_setMaskImage, + &AGOSEngine::vc62_fastFadeOut, + &AGOSEngine::vc63_fastFadeIn, + &AGOSEngine::vc64_skipIfSpeechEnded, + &AGOSEngine::vc65_slowFadeIn, + &AGOSEngine::vc66_skipIfNotEqual, + &AGOSEngine::vc67_skipIfGE, + &AGOSEngine::vc68_skipIfLE, + &AGOSEngine::vc69_playTrack, + &AGOSEngine::vc70_queueMusic, + &AGOSEngine::vc71_checkMusicQueue, + &AGOSEngine::vc72_play_track_2, + &AGOSEngine::vc73_setMark, + &AGOSEngine::vc74_clearMark, + &AGOSEngine::vc75_setScale, + &AGOSEngine::vc76_setScaleXOffs, + &AGOSEngine::vc77_setScaleYOffs, + &AGOSEngine::vc78_computeXY, + &AGOSEngine::vc79_computePosNum, + &AGOSEngine::vc80_setOverlayImage, + &AGOSEngine::vc81_setRandom, + &AGOSEngine::vc82_getPathValue, + &AGOSEngine::vc83_playSoundLoop, + &AGOSEngine::vc84_stopSoundLoop, }; _vga_opcode_table = vga_opcode_table; } // Script parser -void SimonEngine::runVgaScript() { +void AGOSEngine::runVgaScript() { for (;;) { uint opcode; @@ -154,7 +154,7 @@ void SimonEngine::runVgaScript() { } } -bool SimonEngine::itemIsSiblingOf(uint16 a) { +bool AGOSEngine::itemIsSiblingOf(uint16 a) { Item *item; CHECK_BOUNDS(a, _objectArray); @@ -166,7 +166,7 @@ bool SimonEngine::itemIsSiblingOf(uint16 a) { return me()->parent == item->parent; } -bool SimonEngine::itemIsParentOf(uint16 a, uint16 b) { +bool AGOSEngine::itemIsParentOf(uint16 a, uint16 b) { Item *item_a, *item_b; CHECK_BOUNDS(a, _objectArray); @@ -181,7 +181,7 @@ bool SimonEngine::itemIsParentOf(uint16 a, uint16 b) { return derefItem(item_a->parent) == item_b; } -bool SimonEngine::vc_maybe_skip_proc_1(uint16 a, int16 b) { +bool AGOSEngine::vc_maybe_skip_proc_1(uint16 a, int16 b) { Item *item; CHECK_BOUNDS(a, _objectArray); @@ -192,7 +192,7 @@ bool SimonEngine::vc_maybe_skip_proc_1(uint16 a, int16 b) { return item->state == b; } -VgaSprite *SimonEngine::findCurSprite() { +VgaSprite *AGOSEngine::findCurSprite() { VgaSprite *vsp = _vgaSprites; while (vsp->id) { if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) { @@ -207,35 +207,35 @@ VgaSprite *SimonEngine::findCurSprite() { return vsp; } -int SimonEngine::vcReadVarOrWord() { +int AGOSEngine::vcReadVarOrWord() { int16 var = vcReadNextWord(); if (var < 0) var = vcReadVar(-var); return var; } -uint SimonEngine::vcReadNextWord() { +uint AGOSEngine::vcReadNextWord() { uint a; a = readUint16Wrapper(_vcPtr); _vcPtr += 2; return a; } -uint SimonEngine::vcReadNextByte() { +uint AGOSEngine::vcReadNextByte() { return *_vcPtr++; } -uint SimonEngine::vcReadVar(uint var) { +uint AGOSEngine::vcReadVar(uint var) { assert(var < _numVars); return (uint16)_variableArrayPtr[var]; } -void SimonEngine::vcWriteVar(uint var, int16 value) { +void AGOSEngine::vcWriteVar(uint var, int16 value) { assert(var < _numVars); _variableArrayPtr[var] = value; } -void SimonEngine::vcSkipNextInstruction() { +void AGOSEngine::vcSkipNextInstruction() { static const byte opcodeParamLenWW[] = { 0, 6, 2, 10, 6, 4, 2, 2, 4, 4, 8, 2, 2, 2, 2, 2, @@ -305,12 +305,12 @@ void SimonEngine::vcSkipNextInstruction() { } // VGA Script commands -void SimonEngine::vc1_fadeOut() { +void AGOSEngine::vc1_fadeOut() { /* dummy opcode */ _vcPtr += 6; } -void SimonEngine::vc2_call() { +void AGOSEngine::vc2_call() { VgaPointersEntry *vpe; uint16 count, num, res; byte *old_file_1, *old_file_2; @@ -395,7 +395,7 @@ void SimonEngine::vc2_call() { _vcPtr = vcPtrOrg; } -void SimonEngine::vc3_loadSprite() { +void AGOSEngine::vc3_loadSprite() { uint16 windowNum, zoneNum, palette, x, y, vgaSpriteId; uint16 count, res; VgaSprite *vsp; @@ -530,36 +530,36 @@ void SimonEngine::vc3_loadSprite() { _curVgaFile1 = old_file_1; } -void SimonEngine::vc4_fadeIn() { +void AGOSEngine::vc4_fadeIn() { /* dummy opcode */ _vcPtr += 6; } -void SimonEngine::vc5_skip_if_neq() { +void AGOSEngine::vc5_skip_if_neq() { uint16 var = vcReadNextWord(); uint16 value = vcReadNextWord(); if (vcReadVar(var) != value) vcSkipNextInstruction(); } -void SimonEngine::vc6_skip_ifn_sib_with_a() { +void AGOSEngine::vc6_skip_ifn_sib_with_a() { if (!itemIsSiblingOf(vcReadNextWord())) vcSkipNextInstruction(); } -void SimonEngine::vc7_skip_if_sib_with_a() { +void AGOSEngine::vc7_skip_if_sib_with_a() { if (itemIsSiblingOf(vcReadNextWord())) vcSkipNextInstruction(); } -void SimonEngine::vc8_skip_if_parent_is() { +void AGOSEngine::vc8_skip_if_parent_is() { uint16 a = vcReadNextWord(); uint16 b = vcReadNextWord(); if (!itemIsParentOf(a, b)) vcSkipNextInstruction(); } -void SimonEngine::vc9_skip_if_unk3_is() { +void AGOSEngine::vc9_skip_if_unk3_is() { uint16 a = vcReadNextWord(); uint16 b = vcReadNextWord(); if (!vc_maybe_skip_proc_1(a, b)) @@ -615,7 +615,7 @@ void vc10_skip_cols(VC10_state *vs) { } } -byte *SimonEngine::vc10_uncompressFlip(const byte *src, uint w, uint h) { +byte *AGOSEngine::vc10_uncompressFlip(const byte *src, uint w, uint h) { w *= 8; byte *src_org, *dst_org; @@ -683,7 +683,7 @@ byte *SimonEngine::vc10_uncompressFlip(const byte *src, uint w, uint h) { return _videoBuf1; } -byte *SimonEngine::vc10_flip(const byte *src, uint w, uint h) { +byte *AGOSEngine::vc10_flip(const byte *src, uint w, uint h) { if (src == _vc10BasePtrOld) return _videoBuf1; @@ -729,7 +729,7 @@ static uint16 _video_windows[128] = { }; */ -void SimonEngine::decodeColumn(byte *dst, const byte *src, int height) { +void AGOSEngine::decodeColumn(byte *dst, const byte *src, int height) { const uint pitch = _dxSurfacePitch; int8 reps = (int8)0x80; byte color; @@ -773,7 +773,7 @@ void SimonEngine::decodeColumn(byte *dst, const byte *src, int height) { } } -void SimonEngine::decodeRow(byte *dst, const byte *src, int width) { +void AGOSEngine::decodeRow(byte *dst, const byte *src, int width) { const uint pitch = _dxSurfacePitch; int8 reps = (int8)0x80; byte color; @@ -817,7 +817,7 @@ void SimonEngine::decodeRow(byte *dst, const byte *src, int width) { } } -void SimonEngine::vc10_draw() { +void AGOSEngine::vc10_draw() { byte *p2; uint width, height; byte flags; @@ -925,7 +925,7 @@ void SimonEngine::vc10_draw() { } } -bool SimonEngine::drawImages_clip(VC10_state *state) { +bool AGOSEngine::drawImages_clip(VC10_state *state) { const uint16 *vlut; uint maxWidth, maxHeight; int cur; @@ -983,7 +983,7 @@ bool SimonEngine::drawImages_clip(VC10_state *state) { return 1; } -void SimonEngine::drawImages_Feeble(VC10_state *state) { +void AGOSEngine::drawImages_Feeble(VC10_state *state) { if (state->flags & kDFCompressed) { if (state->flags & kDFScaled) { state->surf_addr = getScaleBuf(); @@ -1146,7 +1146,7 @@ void SimonEngine::drawImages_Feeble(VC10_state *state) { } } -void SimonEngine::drawImages(VC10_state *state) { +void AGOSEngine::drawImages(VC10_state *state) { const uint16 *vlut = &_video_windows[_windowNum * 4]; if (drawImages_clip(state) == 0) @@ -1365,7 +1365,7 @@ void SimonEngine::drawImages(VC10_state *state) { } } -void SimonEngine::horizontalScroll(VC10_state *state) { +void AGOSEngine::horizontalScroll(VC10_state *state) { const byte *src; byte *dst; int w; @@ -1398,7 +1398,7 @@ void SimonEngine::horizontalScroll(VC10_state *state) { } } -void SimonEngine::verticalScroll(VC10_state *state) { +void AGOSEngine::verticalScroll(VC10_state *state) { const byte *src; byte *dst; int h; @@ -1424,7 +1424,7 @@ void SimonEngine::verticalScroll(VC10_state *state) { } } -void SimonEngine::scaleClip(int16 h, int16 w, int16 y, int16 x, int16 scrollY) { +void AGOSEngine::scaleClip(int16 h, int16 w, int16 y, int16 x, int16 scrollY) { Common::Rect srcRect, dstRect; float factor, xscale; @@ -1488,7 +1488,7 @@ void SimonEngine::scaleClip(int16 h, int16 w, int16 y, int16 x, int16 scrollY) { } } -void SimonEngine::vc11_clearPathFinder() { +void AGOSEngine::vc11_clearPathFinder() { if (getGameType() == GType_WW) { // FIXME vcReadNextWord(); @@ -1497,7 +1497,7 @@ void SimonEngine::vc11_clearPathFinder() { } } -void SimonEngine::vc12_delay() { +void AGOSEngine::vc12_delay() { VgaSprite *vsp = findCurSprite(); uint16 num; @@ -1520,19 +1520,19 @@ void SimonEngine::vc12_delay() { _vcPtr = (byte *)&_vc_get_out_of_code; } -void SimonEngine::vc13_addToSpriteX() { +void AGOSEngine::vc13_addToSpriteX() { VgaSprite *vsp = findCurSprite(); vsp->x += (int16)vcReadNextWord(); _vgaSpriteChanged++; } -void SimonEngine::vc14_addToSpriteY() { +void AGOSEngine::vc14_addToSpriteY() { VgaSprite *vsp = findCurSprite(); vsp->y += (int16)vcReadNextWord(); _vgaSpriteChanged++; } -void SimonEngine::vc15_sync() { +void AGOSEngine::vc15_sync() { VgaSleepStruct *vfs = _vgaSleepStructs, *vfs_tmp; uint16 id = vcReadNextWord(); while (vfs->ident != 0) { @@ -1554,7 +1554,7 @@ void SimonEngine::vc15_sync() { _vgaWaitFor = 0; } -void SimonEngine::vc16_waitSync() { +void AGOSEngine::vc16_waitSync() { VgaSleepStruct *vfs = _vgaSleepStructs; while (vfs->ident) vfs++; @@ -1567,7 +1567,7 @@ void SimonEngine::vc16_waitSync() { _vcPtr = (byte *)&_vc_get_out_of_code; } -void SimonEngine::vc17_setPathfinderItem() { +void AGOSEngine::vc17_setPathfinderItem() { if (getGameType() == GType_WW) { // FIXME vcReadNextWord(); @@ -1582,20 +1582,20 @@ void SimonEngine::vc17_setPathfinderItem() { } } -void SimonEngine::vc18_jump() { +void AGOSEngine::vc18_jump() { int16 offs = vcReadNextWord(); _vcPtr += offs; } /* chain to script? */ -void SimonEngine::vc19_chain_to_script() { +void AGOSEngine::vc19_chain_to_script() { /* unused */ error("vc19_chain_to_script: not implemented"); } /* helper routines */ -void SimonEngine::vc20_setRepeat() { +void AGOSEngine::vc20_setRepeat() { /* FIXME: This opcode is somewhat strange: it first reads a BE word from * the script (advancing the script pointer in doing so); then it writes * back the same word, this time as LE, into the script. @@ -1605,7 +1605,7 @@ void SimonEngine::vc20_setRepeat() { _vcPtr += 2; } -void SimonEngine::vc21_endRepeat() { +void AGOSEngine::vc21_endRepeat() { int16 a = vcReadNextWord(); const byte *tmp = _vcPtr + a; if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) @@ -1621,7 +1621,7 @@ void SimonEngine::vc21_endRepeat() { } } -void SimonEngine::vc22_setSpritePalette() { +void AGOSEngine::vc22_setSpritePalette() { byte *offs, *palptr, *src; uint16 a, b, num, palSize; @@ -1671,7 +1671,7 @@ void SimonEngine::vc22_setSpritePalette() { _vgaSpriteChanged++; } -void SimonEngine::vc23_setSpritePriority() { +void AGOSEngine::vc23_setSpritePriority() { VgaSprite *vsp = findCurSprite(), *vus2; uint16 pri = vcReadNextWord(); VgaSprite bak; @@ -1707,7 +1707,7 @@ void SimonEngine::vc23_setSpritePriority() { _vgaSpriteChanged++; } -void SimonEngine::vc24_setSpriteXY() { +void AGOSEngine::vc24_setSpriteXY() { VgaSprite *vsp = findCurSprite(); vsp->image = vcReadVarOrWord(); @@ -1722,7 +1722,7 @@ void SimonEngine::vc24_setSpriteXY() { _vgaSpriteChanged++; } -void SimonEngine::vc25_halt_sprite() { +void AGOSEngine::vc25_halt_sprite() { VgaSprite *vsp = findCurSprite(); while (vsp->id != 0) { memcpy(vsp, vsp + 1, sizeof(VgaSprite)); @@ -1732,7 +1732,7 @@ void SimonEngine::vc25_halt_sprite() { _vgaSpriteChanged++; } -void SimonEngine::vc26_setSubWindow() { +void AGOSEngine::vc26_setSubWindow() { uint16 *as = &_video_windows[vcReadNextWord() * 4]; // number as[0] = vcReadNextWord(); // x as[1] = vcReadNextWord(); // y @@ -1740,7 +1740,7 @@ void SimonEngine::vc26_setSubWindow() { as[3] = vcReadNextWord(); // height } -void SimonEngine::vc27_resetSprite() { +void AGOSEngine::vc27_resetSprite() { VgaSprite bak, *vsp; VgaSleepStruct *vfs; VgaTimerEntry *vte, *vte2; @@ -1790,27 +1790,27 @@ void SimonEngine::vc27_resetSprite() { _lockWord &= ~8; } -void SimonEngine::vc28_dummy_op() { +void AGOSEngine::vc28_dummy_op() { /* unused */ _vcPtr += 8; } -void SimonEngine::vc29_stopAllSounds() { +void AGOSEngine::vc29_stopAllSounds() { if (getGameType() != GType_PP) _sound->stopVoice(); _sound->stopAllSfx(); } -void SimonEngine::vc30_setFrameRate() { +void AGOSEngine::vc30_setFrameRate() { _frameRate = vcReadNextWord(); } -void SimonEngine::vc31_setWindow() { +void AGOSEngine::vc31_setWindow() { _windowNum = vcReadNextWord(); } -void SimonEngine::vc32_copyVar() { +void AGOSEngine::vc32_copyVar() { if (getGameType() == GType_WW) { // FIXME } else { @@ -1819,26 +1819,26 @@ void SimonEngine::vc32_copyVar() { } } -void SimonEngine::vc33_setMouseOn() { +void AGOSEngine::vc33_setMouseOn() { if (_mouseHideCount != 0) { _mouseHideCount = 1; mouseOn(); } } -void SimonEngine::vc34_setMouseOff() { +void AGOSEngine::vc34_setMouseOff() { mouseOff(); _mouseHideCount = 200; _leftButtonDown = 0; } -void SimonEngine::vc35_clearWindow() { +void AGOSEngine::vc35_clearWindow() { /* unused */ _vcPtr += 4; _vgaSpriteChanged++; } -void SimonEngine::vc36_setWindowImage() { +void AGOSEngine::vc36_setWindowImage() { _updateScreen = false; uint16 vga_res = vcReadNextWord(); uint16 windowNum = vcReadNextWord(); @@ -1856,7 +1856,7 @@ void SimonEngine::vc36_setWindowImage() { } } -void SimonEngine::vc37_addToSpriteY() { +void AGOSEngine::vc37_addToSpriteY() { if (getGameType() == GType_WW) { // FIXME vcReadNextWord(); @@ -1868,19 +1868,19 @@ void SimonEngine::vc37_addToSpriteY() { } } -void SimonEngine::vc38_skipIfVarZero() { +void AGOSEngine::vc38_skipIfVarZero() { uint16 var = vcReadNextWord(); if (vcReadVar(var) == 0) vcSkipNextInstruction(); } -void SimonEngine::vc39_setVar() { +void AGOSEngine::vc39_setVar() { uint16 var = vcReadNextWord(); int16 value = vcReadNextWord(); vcWriteVar(var, value); } -void SimonEngine::vc40() { +void AGOSEngine::vc40() { uint16 var = vcReadNextWord(); int16 value = vcReadVar(var) + vcReadNextWord(); @@ -1909,7 +1909,7 @@ no_scroll:; vcWriteVar(var, value); } -void SimonEngine::vc41() { +void AGOSEngine::vc41() { uint16 var = vcReadNextWord(); int16 value = vcReadVar(var) - vcReadNextWord(); @@ -1935,7 +1935,7 @@ no_scroll:; vcWriteVar(var, value); } -void SimonEngine::vc42_delayIfNotEQ() { +void AGOSEngine::vc42_delayIfNotEQ() { uint16 val = vcReadVar(vcReadNextWord()); if (val != vcReadNextWord()) { @@ -1944,19 +1944,19 @@ void SimonEngine::vc42_delayIfNotEQ() { } } -void SimonEngine::vc43_skipIfBitClear() { +void AGOSEngine::vc43_skipIfBitClear() { if (!getBitFlag(vcReadNextWord())) { vcSkipNextInstruction(); } } -void SimonEngine::vc44_skipIfBitSet() { +void AGOSEngine::vc44_skipIfBitSet() { if (getBitFlag(vcReadNextWord())) { vcSkipNextInstruction(); } } -void SimonEngine::vc45_setSpriteX() { +void AGOSEngine::vc45_setSpriteX() { if (getGameType() == GType_WW) { //FIXME vcReadNextWord(); @@ -1968,13 +1968,13 @@ void SimonEngine::vc45_setSpriteX() { } } -void SimonEngine::vc46_setSpriteY() { +void AGOSEngine::vc46_setSpriteY() { VgaSprite *vsp = findCurSprite(); vsp->y = vcReadVar(vcReadNextWord()); _vgaSpriteChanged++; } -void SimonEngine::vc47_addToVar() { +void AGOSEngine::vc47_addToVar() { if (getGameType() == GType_WW) { //FIXME vcReadNextWord(); @@ -1984,7 +1984,7 @@ void SimonEngine::vc47_addToVar() { } } -void SimonEngine::vc48_setPathFinder() { +void AGOSEngine::vc48_setPathFinder() { uint16 a = (uint16)_variableArrayPtr[12]; const uint16 *p = _pathFindArray[a - 1]; @@ -2060,17 +2060,17 @@ void SimonEngine::vc48_setPathFinder() { } } -void SimonEngine::setBitFlag(uint bit, bool value) { +void AGOSEngine::setBitFlag(uint bit, bool value) { uint16 *bits = &_bitArray[bit / 16]; *bits = (*bits & ~(1 << (bit & 15))) | (value << (bit & 15)); } -bool SimonEngine::getBitFlag(uint bit) { +bool AGOSEngine::getBitFlag(uint bit) { uint16 *bits = &_bitArray[bit / 16]; return (*bits & (1 << (bit & 15))) != 0; } -void SimonEngine::vc49_setBit() { +void AGOSEngine::vc49_setBit() { uint16 bit = vcReadNextWord(); if (getGameType() == GType_FF && bit == 82) { _variableArrayPtr = _variableArray2; @@ -2078,7 +2078,7 @@ void SimonEngine::vc49_setBit() { setBitFlag(bit, true); } -void SimonEngine::vc50_clearBit() { +void AGOSEngine::vc50_clearBit() { uint16 bit = vcReadNextWord(); if (getGameType() == GType_FF && bit == 82) { _variableArrayPtr = _variableArray; @@ -2086,11 +2086,11 @@ void SimonEngine::vc50_clearBit() { setBitFlag(bit, false); } -void SimonEngine::vc51_enableBox() { +void AGOSEngine::vc51_enableBox() { enableBox(vcReadNextWord()); } -void SimonEngine::vc52_playSound() { +void AGOSEngine::vc52_playSound() { bool ambient = false; uint16 sound = vcReadNextWord(); @@ -2119,7 +2119,7 @@ void SimonEngine::vc52_playSound() { } } -void SimonEngine::vc53_panSFX() { +void AGOSEngine::vc53_panSFX() { VgaSprite *vsp = findCurSprite(); int pan; @@ -2142,12 +2142,12 @@ void SimonEngine::vc53_panSFX() { debug(0, "vc53_panSFX: snd %d xoffs %d vol %d", sound, xoffs, vol); } -void SimonEngine::vc54_no_op() { +void AGOSEngine::vc54_no_op() { /* unused */ _vcPtr += 6; } -void SimonEngine::vc55_moveBox() { +void AGOSEngine::vc55_moveBox() { HitArea *ha = _hitAreas; uint count = ARRAYSIZE(_hitAreas); uint16 id = vcReadNextWord(); @@ -2168,7 +2168,7 @@ void SimonEngine::vc55_moveBox() { _needHitAreaRecalc++; } -void SimonEngine::vc56_delay() { +void AGOSEngine::vc56_delay() { if (getGameType() == GType_WW) { byte *src = _curVgaFile2 + 32; byte *dst = getBackBuf(); @@ -2191,7 +2191,7 @@ void SimonEngine::vc56_delay() { } } -void SimonEngine::vc57_blackPalette() { +void AGOSEngine::vc57_blackPalette() { if (getGameType() == GType_WW) { uint8 palette[1024]; memset(palette, 0, sizeof(palette)); @@ -2199,7 +2199,7 @@ void SimonEngine::vc57_blackPalette() { } } -void SimonEngine::vc58() { +void AGOSEngine::vc58() { if (getGameType() == GType_WW) return; @@ -2222,7 +2222,7 @@ void SimonEngine::vc58() { _vgaCurZoneNum = file; } -void SimonEngine::vc59() { +void AGOSEngine::vc59() { if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) { uint16 file = vcReadNextWord(); uint16 start = vcReadNextWord(); @@ -2240,7 +2240,7 @@ void SimonEngine::vc59() { } } -void SimonEngine::vc_kill_sprite(uint file, uint sprite) { +void AGOSEngine::vc_kill_sprite(uint file, uint sprite) { uint16 old_sprite_id, old_cur_file_id; VgaSleepStruct *vfs; VgaSprite *vsp; @@ -2285,7 +2285,7 @@ void SimonEngine::vc_kill_sprite(uint file, uint sprite) { _vcPtr = vcPtrOrg; } -void SimonEngine::vc60_killSprite() { +void AGOSEngine::vc60_killSprite() { uint16 zoneNum; if (getGameType() == GType_SIMON1) { @@ -2297,7 +2297,7 @@ void SimonEngine::vc60_killSprite() { vc_kill_sprite(zoneNum, sprite); } -void SimonEngine::vc61_setMaskImage() { +void AGOSEngine::vc61_setMaskImage() { if (getGameType() == GType_WW) { // FIXME vcReadVarOrWord(); @@ -2313,7 +2313,7 @@ void SimonEngine::vc61_setMaskImage() { } } -void SimonEngine::vc62_fastFadeOut() { +void AGOSEngine::vc62_fastFadeOut() { vc29_stopAllSounds(); if (!_fastFadeOutFlag) { @@ -2396,7 +2396,7 @@ void SimonEngine::vc62_fastFadeOut() { } } -void SimonEngine::vc63_fastFadeIn() { +void AGOSEngine::vc63_fastFadeIn() { if (getGameType() == GType_FF || getGameType() == GType_PP) { _fastFadeInFlag = 256; } else { @@ -2408,14 +2408,14 @@ void SimonEngine::vc63_fastFadeIn() { _fastFadeOutFlag = false; } -void SimonEngine::vc64_skipIfSpeechEnded() { +void AGOSEngine::vc64_skipIfSpeechEnded() { if ((getGameType() == GType_SIMON2 && _subtitles && _language != Common::HB_ISR) || !_sound->isVoiceActive()) { vcSkipNextInstruction(); } } -void SimonEngine::vc65_slowFadeIn() { +void AGOSEngine::vc65_slowFadeIn() { _fastFadeInFlag = 624; _fastFadeCount = 208; if (_windowNum != 4) { @@ -2426,7 +2426,7 @@ void SimonEngine::vc65_slowFadeIn() { _fastFadeOutFlag = false; } -void SimonEngine::vc66_skipIfNotEqual() { +void AGOSEngine::vc66_skipIfNotEqual() { uint16 a = vcReadNextWord(); uint16 b = vcReadNextWord(); @@ -2434,7 +2434,7 @@ void SimonEngine::vc66_skipIfNotEqual() { vcSkipNextInstruction(); } -void SimonEngine::vc67_skipIfGE() { +void AGOSEngine::vc67_skipIfGE() { uint16 a = vcReadNextWord(); uint16 b = vcReadNextWord(); @@ -2442,7 +2442,7 @@ void SimonEngine::vc67_skipIfGE() { vcSkipNextInstruction(); } -void SimonEngine::vc68_skipIfLE() { +void AGOSEngine::vc68_skipIfLE() { uint16 a = vcReadNextWord(); uint16 b = vcReadNextWord(); @@ -2450,7 +2450,7 @@ void SimonEngine::vc68_skipIfLE() { vcSkipNextInstruction(); } -void SimonEngine::vc69_playTrack() { +void AGOSEngine::vc69_playTrack() { int16 track = vcReadNextWord(); int16 loop = vcReadNextWord(); @@ -2473,7 +2473,7 @@ void SimonEngine::vc69_playTrack() { midi.startTrack(track); } -void SimonEngine::vc70_queueMusic() { +void AGOSEngine::vc70_queueMusic() { // Simon2 uint16 track = vcReadNextWord(); uint16 loop = vcReadNextWord(); @@ -2489,7 +2489,7 @@ void SimonEngine::vc70_queueMusic() { midi.setLoop(loop != 0); } -void SimonEngine::vc71_checkMusicQueue() { +void AGOSEngine::vc71_checkMusicQueue() { // Jamieson630: // This command skips the next instruction // unless (1) there is a track playing, AND @@ -2498,7 +2498,7 @@ void SimonEngine::vc71_checkMusicQueue() { vcSkipNextInstruction(); } -void SimonEngine::vc72_play_track_2() { +void AGOSEngine::vc72_play_track_2() { // Jamieson630: // This is a "play or stop track". Note that // this opcode looks very similar in function @@ -2523,15 +2523,15 @@ void SimonEngine::vc72_play_track_2() { } } -void SimonEngine::vc73_setMark() { +void AGOSEngine::vc73_setMark() { _marks |= (1 << vcReadNextWord()); } -void SimonEngine::vc74_clearMark() { +void AGOSEngine::vc74_clearMark() { _marks &= ~(1 << vcReadNextWord()); } -int SimonEngine::getScale(int16 y, int16 x) { +int AGOSEngine::getScale(int16 y, int16 x) { int16 z; if (y > _baseY) { @@ -2554,12 +2554,12 @@ int SimonEngine::getScale(int16 y, int16 x) { } } -void SimonEngine::vc75_setScale() { +void AGOSEngine::vc75_setScale() { _baseY = vcReadNextWord(); _scale = (float)vcReadNextWord() / 1000000.; } -void SimonEngine::vc76_setScaleXOffs() { +void AGOSEngine::vc76_setScaleXOffs() { VgaSprite *vsp = findCurSprite(); vsp->image = vcReadNextWord(); @@ -2574,7 +2574,7 @@ void SimonEngine::vc76_setScaleXOffs() { vsp->flags = kDFScaled; } -void SimonEngine::vc77_setScaleYOffs() { +void AGOSEngine::vc77_setScaleYOffs() { VgaSprite *vsp = findCurSprite(); vsp->image = vcReadNextWord(); @@ -2590,7 +2590,7 @@ void SimonEngine::vc77_setScaleYOffs() { vsp->flags = kDFScaled; } -void SimonEngine::vc78_computeXY() { +void AGOSEngine::vc78_computeXY() { VgaSprite *vsp = findCurSprite(); uint16 a = (uint16)_variableArrayPtr[12]; @@ -2613,7 +2613,7 @@ void SimonEngine::vc78_computeXY() { } } -void SimonEngine::vc79_computePosNum() { +void AGOSEngine::vc79_computePosNum() { uint a = (uint16)_variableArrayPtr[12]; const uint16 *p = _pathFindArray[a - 1]; uint pos = 0; @@ -2627,7 +2627,7 @@ void SimonEngine::vc79_computePosNum() { _variableArrayPtr[13] = pos; } -void SimonEngine::vc80_setOverlayImage() { +void AGOSEngine::vc80_setOverlayImage() { VgaSprite *vsp = findCurSprite(); vsp->image = vcReadVarOrWord(); @@ -2639,14 +2639,14 @@ void SimonEngine::vc80_setOverlayImage() { _vgaSpriteChanged++; } -void SimonEngine::vc81_setRandom() { +void AGOSEngine::vc81_setRandom() { uint16 var = vcReadNextWord(); uint16 value = vcReadNextWord(); _variableArray[var] = _rnd.getRandomNumber(value - 1); } -void SimonEngine::vc82_getPathValue() { +void AGOSEngine::vc82_getPathValue() { uint8 val; uint16 var = vcReadNextWord(); @@ -2660,7 +2660,7 @@ void SimonEngine::vc82_getPathValue() { vcWriteVar(var, val); } -void SimonEngine::vc83_playSoundLoop() { +void AGOSEngine::vc83_playSoundLoop() { uint16 sound = vcReadNextWord(); int16 vol = vcReadNextWord(); int16 pan = vcReadNextWord(); @@ -2668,12 +2668,12 @@ void SimonEngine::vc83_playSoundLoop() { loadSound(sound, pan, vol, 3); } -void SimonEngine::vc84_stopSoundLoop() { +void AGOSEngine::vc84_stopSoundLoop() { _sound->stopSfx5(); } // Scrolling functions for Feeble Files -void SimonEngine::checkScrollX(int16 x, int16 xpos) { +void AGOSEngine::checkScrollX(int16 x, int16 xpos) { if (_scrollXMax == 0 || getBitFlag(80) || getBitFlag(82) || x == 0) return; @@ -2712,7 +2712,7 @@ void SimonEngine::checkScrollX(int16 x, int16 xpos) { } } -void SimonEngine::checkScrollY(int16 y, int16 ypos) { +void AGOSEngine::checkScrollY(int16 y, int16 ypos) { if (_scrollYMax == 0 || getBitFlag(80)) return; @@ -2749,7 +2749,7 @@ void SimonEngine::checkScrollY(int16 y, int16 ypos) { } } -void SimonEngine::centreScroll() { +void AGOSEngine::centreScroll() { int16 x, y, tmp; if (_scrollXMax != 0) { @@ -2785,4 +2785,4 @@ void SimonEngine::centreScroll() { } } -} // End of namespace Simon +} // End of namespace AGOS diff --git a/engines/agos/vga.h b/engines/agos/vga.h index e963d0350b..e9403f12b2 100644 --- a/engines/agos/vga.h +++ b/engines/agos/vga.h @@ -24,7 +24,7 @@ #ifndef AGOS_VGA_H #define AGOS_VGA_H -namespace Simon { +namespace AGOS { #include "common/pack-start.h" // START STRUCT PACKING @@ -162,6 +162,6 @@ struct VC10_state { byte *vc10_depackColumn(VC10_state *vs); -} // End of namespace Simon +} // End of namespace AGOS #endif diff --git a/engines/agos/window.cpp b/engines/agos/window.cpp index c21f8ad6d2..e38a42d126 100644 --- a/engines/agos/window.cpp +++ b/engines/agos/window.cpp @@ -26,9 +26,9 @@ #include "agos/agos.h" #include "agos/intern.h" -namespace Simon { +namespace AGOS { -uint SimonEngine::getWindowNum(WindowBlock *window) { +uint AGOSEngine::getWindowNum(WindowBlock *window) { uint i; for (i = 0; i != ARRAYSIZE(_windowArray); i++) @@ -39,7 +39,7 @@ uint SimonEngine::getWindowNum(WindowBlock *window) { return 0; } -WindowBlock *SimonEngine::openWindow(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint text_color) { +WindowBlock *AGOSEngine::openWindow(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint text_color) { WindowBlock *window; window = _windowList; @@ -62,7 +62,7 @@ WindowBlock *SimonEngine::openWindow(uint x, uint y, uint w, uint h, uint flags, return window; } -void SimonEngine::changeWindow(uint a) { +void AGOSEngine::changeWindow(uint a) { a &= 7; if (_windowArray[a] == NULL || _curWindow == a) @@ -78,7 +78,7 @@ void SimonEngine::changeWindow(uint a) { showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength); } -void SimonEngine::closeWindow(uint a) { +void AGOSEngine::closeWindow(uint a) { if (_windowArray[a] == NULL) return; removeIconArray(a); @@ -90,7 +90,7 @@ void SimonEngine::closeWindow(uint a) { } } -void SimonEngine::clearWindow(WindowBlock *window) { +void AGOSEngine::clearWindow(WindowBlock *window) { if (window->flags & 0x10) restoreWindow(window); else @@ -103,7 +103,7 @@ void SimonEngine::clearWindow(WindowBlock *window) { window->scrollY = 0; } -void SimonEngine::colorWindow(WindowBlock *window) { +void AGOSEngine::colorWindow(WindowBlock *window) { byte *dst; uint h, w; @@ -133,13 +133,13 @@ void SimonEngine::colorWindow(WindowBlock *window) { _lockWord &= ~0x8000; } -void SimonEngine::resetWindow(WindowBlock *window) { +void AGOSEngine::resetWindow(WindowBlock *window) { if (window->flags & 8) restoreWindow(window); window->mode = 0; } -void SimonEngine::restoreWindow(WindowBlock *window) { +void AGOSEngine::restoreWindow(WindowBlock *window) { _lockWord |= 0x8000; if (getGameType() == GType_FF || getGameType() == GType_PP) { @@ -158,7 +158,7 @@ void SimonEngine::restoreWindow(WindowBlock *window) { _lockWord &= ~0x8000; } -void SimonEngine::restoreBlock(uint h, uint w, uint y, uint x) { +void AGOSEngine::restoreBlock(uint h, uint w, uint y, uint x) { byte *dst, *src; uint i; @@ -177,9 +177,9 @@ void SimonEngine::restoreBlock(uint h, uint w, uint y, uint x) { } } -void SimonEngine::windowPutChar(uint a) { +void AGOSEngine::windowPutChar(uint a) { if (_textWindow != _windowArray[0]) windowPutChar(_textWindow, a); } -} // End of namespace Simon +} // End of namespace AGOS |