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authorPaul Gilbert2015-08-08 08:45:41 -0400
committerPaul Gilbert2015-08-08 08:45:41 -0400
commitbb252129b61ab2eb2b3aa84b1afa8ed1f20d7b98 (patch)
treeb7b96d98506bba42881650b62613c018c381f39f
parentee54396126a7b631d682e0cc147088a6bc1b97c9 (diff)
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SHERLOCK: RT: Implementing password entry window
-rw-r--r--engines/sherlock/module.mk1
-rw-r--r--engines/sherlock/tattoo/tattoo_fixed_text.cpp8
-rw-r--r--engines/sherlock/tattoo/tattoo_fixed_text.h4
-rw-r--r--engines/sherlock/tattoo/tattoo_talk.cpp8
-rw-r--r--engines/sherlock/tattoo/tattoo_talk.h2
-rw-r--r--engines/sherlock/tattoo/widget_password.cpp220
-rw-r--r--engines/sherlock/tattoo/widget_password.h70
-rw-r--r--engines/sherlock/tattoo/widget_talk.cpp6
-rw-r--r--engines/sherlock/tattoo/widget_talk.h3
-rw-r--r--engines/sherlock/user_interface.h3
10 files changed, 317 insertions, 8 deletions
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index 9e3fde0e78..7fa7896691 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -39,6 +39,7 @@ MODULE_OBJS = \
tattoo/widget_inventory.o \
tattoo/widget_lab.o \
tattoo/widget_options.o \
+ tattoo/widget_password.o \
tattoo/widget_quit.o \
tattoo/widget_talk.o \
tattoo/widget_text.o \
diff --git a/engines/sherlock/tattoo/tattoo_fixed_text.cpp b/engines/sherlock/tattoo/tattoo_fixed_text.cpp
index 76e7b38052..c9345e44d1 100644
--- a/engines/sherlock/tattoo/tattoo_fixed_text.cpp
+++ b/engines/sherlock/tattoo/tattoo_fixed_text.cpp
@@ -104,7 +104,9 @@ static const char *const FIXED_TEXT_ENGLISH[] = {
"Are you sure you",
"wish to Quit ?",
"Yes",
- "No"
+ "No",
+ "Enter Password",
+ "Going East"
};
static const char *const FIXED_TEXT_GERMAN[] = {
@@ -183,7 +185,9 @@ static const char *const FIXED_TEXT_GERMAN[] = {
"Spiel beenden? ",
"Sind Sie sicher ?",
"Ja",
- "Nein"
+ "Nein",
+ "Pacwort eingeben",
+ "Going East"
};
TattooFixedText::TattooFixedText(SherlockEngine *vm) : FixedText(vm) {
diff --git a/engines/sherlock/tattoo/tattoo_fixed_text.h b/engines/sherlock/tattoo/tattoo_fixed_text.h
index 2052b34cd7..3f43678ca2 100644
--- a/engines/sherlock/tattoo/tattoo_fixed_text.h
+++ b/engines/sherlock/tattoo/tattoo_fixed_text.h
@@ -104,7 +104,9 @@ enum FixedTextId {
kFixedText_AreYouSureYou,
kFixedText_WishToQuit,
kFixedText_Yes,
- kFixedText_No
+ kFixedText_No,
+ kFixedText_EnterPassword,
+ kFixedText_CorrectPassword
};
class TattooFixedText: public FixedText {
diff --git a/engines/sherlock/tattoo/tattoo_talk.cpp b/engines/sherlock/tattoo/tattoo_talk.cpp
index 24b46bfddd..ddd863fea4 100644
--- a/engines/sherlock/tattoo/tattoo_talk.cpp
+++ b/engines/sherlock/tattoo/tattoo_talk.cpp
@@ -111,7 +111,7 @@ const byte TATTOO_OPCODES[] = {
/*----------------------------------------------------------------*/
-TattooTalk::TattooTalk(SherlockEngine *vm) : Talk(vm), _talkWidget(vm) {
+TattooTalk::TattooTalk(SherlockEngine *vm) : Talk(vm), _talkWidget(vm), _passwordWidget(vm) {
static OpcodeMethod OPCODE_METHODS[] = {
(OpcodeMethod)&TattooTalk::cmdSwitchSpeaker,
@@ -379,7 +379,11 @@ OpcodeReturn TattooTalk::cmdNPCLabelSet(const byte *&str) {
return RET_SUCCESS;
}
-OpcodeReturn TattooTalk::cmdPassword(const byte *&str) { error("TODO: script opcode (cmdPassword)"); }
+OpcodeReturn TattooTalk::cmdPassword(const byte *&str) {
+ _vm->_ui->clearWindow();
+ _passwordWidget.show();
+ return RET_EXIT;
+}
OpcodeReturn TattooTalk::cmdPlaySong(const byte *&str) {
Music &music = *_vm->_music;
diff --git a/engines/sherlock/tattoo/tattoo_talk.h b/engines/sherlock/tattoo/tattoo_talk.h
index cd961835d6..f84bceef87 100644
--- a/engines/sherlock/tattoo/tattoo_talk.h
+++ b/engines/sherlock/tattoo/tattoo_talk.h
@@ -30,6 +30,7 @@
#include "common/stream.h"
#include "common/stack.h"
#include "sherlock/talk.h"
+#include "sherlock/tattoo/widget_password.h"
#include "sherlock/tattoo/widget_talk.h"
namespace Sherlock {
@@ -42,6 +43,7 @@ class TattooTalk : public Talk {
friend class WidgetTalk;
private:
WidgetTalk _talkWidget;
+ WidgetPassword _passwordWidget;
OpcodeReturn cmdCallTalkFile(const byte *&str);
OpcodeReturn cmdSwitchSpeaker(const byte *&str);
diff --git a/engines/sherlock/tattoo/widget_password.cpp b/engines/sherlock/tattoo/widget_password.cpp
new file mode 100644
index 0000000000..4bea26a7ef
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_password.cpp
@@ -0,0 +1,220 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_password.h"
+#include "sherlock/tattoo/tattoo.h"
+#include "sherlock/tattoo/tattoo_fixed_text.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetPassword::WidgetPassword(SherlockEngine *vm) : WidgetBase(vm) {
+ _blinkFlag = false;
+ _blinkCounter = 0;
+ _index = 0;
+ Common::fill(&_password[0], &_password[MAX_PASSWORD], ' ');
+ _password[MAX_PASSWORD] = '\0';
+ _cursorColor = 192;
+ _insert = true;
+}
+
+void WidgetPassword::show() {
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ ImageFile &images = *ui._interfaceImages;
+
+ // Set the up window to be centered on the screen
+ _bounds = Common::Rect(_surface.widestChar() * 20 + 6, (_surface.fontHeight() + 7) * 2 + 3);
+ _bounds.moveTo(SHERLOCK_SCREEN_WIDTH / 2 - _bounds.width() / 2, SHERLOCK_SCREEN_HEIGHT / 2 - _bounds.height() / 2);
+
+ // Create the surface
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+ makeInfoArea();
+
+ // Draw the header area
+ _surface.writeString(FIXED(EnterPassword), Common::Point((_bounds.width() - _surface.stringWidth(FIXED(EnterPassword))) / 2, 5), INFO_TOP);
+ _surface.hLine(3, _surface.fontHeight() + 7, _bounds.width() - 4, INFO_TOP);
+ _surface.hLine(3, _surface.fontHeight() + 8, _bounds.width() - 4, INFO_MIDDLE);
+ _surface.hLine(3, _surface.fontHeight() + 9, _bounds.width() - 4, INFO_BOTTOM);
+ _surface.transBlitFrom(images[4], Common::Point(0, _surface.fontHeight() + 7 - 1));
+ _surface.transBlitFrom(images[5], Common::Point(_bounds.width() - images[5]._width, _surface.fontHeight() + 7 - 1));
+
+ // Set the password entry data
+ _cursorPos = Common::Point(_surface.widestChar(), _surface.fontHeight() + 12);
+ Common::fill(&_password[0], &_password[MAX_PASSWORD], ' ');
+ _password[MAX_PASSWORD] = '\0';
+ _index = 0;
+ _cursorColor = 192;
+ _insert = true;
+
+ // Show the dialog
+ ui._menuMode = PASSWORD_MODE;
+ summonWindow();
+}
+
+void WidgetPassword::handleEvents() {
+ Events &events = *_vm->_events;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ Common::Point mousePos = events.mousePos();
+ const Common::KeyCode &keycode = ui._keyState.keycode;
+ int width = _surface.charWidth(_password[_index]);
+
+ if (!keycode) {
+ // Nothing entered, so keep blinking the cursor
+ if (--_blinkCounter < 0) {
+ _blinkCounter = 3;
+ _blinkFlag = !_blinkFlag;
+
+ byte color, textColor;
+ if (_blinkFlag) {
+ textColor = 236;
+ color = _cursorColor;
+ } else {
+ textColor = COMMAND_HIGHLIGHTED;
+ color = TRANSPARENCY;
+ }
+
+ // Draw the cursor and the character it's over
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), color);
+ if (_password[_index] != ' ')
+ _surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, textColor);
+ }
+ } else if (keycode == Common::KEYCODE_BACKSPACE && _index) {
+ _cursorPos.x -= _surface.charWidth(_password[_index - 1]);
+
+ if (_insert) {
+ Common::copy_backward(&_password[_index], &_password[MAX_PASSWORD], &_password[_index - 1]);
+ _password[MAX_PASSWORD - 1] = ' ';
+ } else {
+ _password[_index - 1] = ' ';
+ }
+
+ // Redraw the text
+ --_index;
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
+ _surface.fontHeight() - 1), TRANSPARENCY);
+ _surface.writeString(&_password[_index], _cursorPos, COMMAND_HIGHLIGHTED);
+ } else if ((keycode == Common::KEYCODE_LEFT && _index > 0)
+ || (keycode == Common::KEYCODE_RIGHT && _index < (MAX_PASSWORD - 1) && _cursorPos.x < (_bounds.width() - _surface.widestChar() - 3))
+ || (keycode == Common::KEYCODE_HOME && _index > 0)
+ || (keycode == Common::KEYCODE_END)) {
+ // Restore character the cursor was previously over
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), COMMAND_HIGHLIGHTED);
+ if (_password[_index] != ' ')
+ _surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, COMMAND_HIGHLIGHTED);
+
+ switch (keycode) {
+ case Common::KEYCODE_LEFT:
+ _cursorPos.x -= _surface.charWidth(_password[_index - 1]);
+ --_index;
+ break;
+ case Common::KEYCODE_RIGHT:
+ _cursorPos.x += _surface.charWidth(_password[_index]);
+ ++_index;
+ break;
+ case Common::KEYCODE_HOME:
+ _cursorPos.x = _surface.widestChar();
+ _index = 0;
+ break;
+ case Common::KEYCODE_END:
+ _cursorPos.x = _surface.stringWidth(_password) + _surface.widestChar();
+ _index = MAX_PASSWORD;
+
+ while (_index > 0 && _password[_index - 1] == ' ') {
+ _cursorPos.x -= _surface.charWidth(_password[_index - 1]);
+ --_index;
+ }
+ break;
+ default:
+ break;
+ }
+ } else if (keycode == Common::KEYCODE_INSERT) {
+ _insert = !_insert;
+ _cursorColor = _insert ? 192 : 200;
+ } else if (keycode == Common::KEYCODE_DELETE) {
+ if (_index < (MAX_PASSWORD - 1))
+ Common::copy(&_password[_index + 1], &_password[MAX_PASSWORD], &_password[_index]);
+ _password[MAX_PASSWORD - 1] = ' ';
+
+ // Redraw the text
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
+ _surface.fontHeight() - 1), TRANSPARENCY);
+ _surface.writeString(&_password[_index], _cursorPos, COMMAND_HIGHLIGHTED);
+ } else if (keycode == Common::KEYCODE_RETURN || keycode == Common::KEYCODE_ESCAPE) {
+ close();
+ return;
+ } else if (((ui._keyState.ascii >= ' ' && ui._keyState.ascii < 169) || ui._keyState.ascii == 225)
+ && (_index < MAX_PASSWORD)) {
+ if (_cursorPos.x + _surface.charWidth(ui._keyState.ascii) < _bounds.width() - _surface.widestChar() - 3) {
+ if (_insert)
+ Common::copy_backward(&_password[_index], &_password[MAX_PASSWORD] - 1, &_password[_index + 1]);
+ _password[_index] = ui._keyState.ascii;
+
+ // Redraw the text
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
+ _surface.fontHeight() - 1), TRANSPARENCY);
+ _surface.writeString(&_password[_index], _cursorPos, COMMAND_HIGHLIGHTED);
+
+ _cursorPos.x += _surface.charWidth(ui._keyState.ascii);
+ ++_index;
+ }
+ }
+
+ // Also handle clicking outside the window to abort
+ if (events._firstPress && !_bounds.contains(mousePos))
+ _outsideMenu = true;
+
+ if ((events._released || events._rightReleased) && _outsideMenu && !_bounds.contains(mousePos)) {
+ close();
+ }
+}
+
+void WidgetPassword::close() {
+ Talk &talk = *_vm->_talk;
+
+ banishWindow();
+ if (talk._talkToAbort)
+ return;
+
+ // Get the password they entered, stripping off trailing spaces
+ Common::String password(_password);
+ while (password.hasSuffix(" "))
+ password.deleteLastChar();
+
+ // See if they entered the correct password
+ Common::String correct1 = FIXED(CorrectPassword);
+ Common::String correct2 = Common::String::format("%s?", FIXED(CorrectPassword));
+ Common::String correct3 = Common::String::format("%s ?", FIXED(CorrectPassword));
+
+ if (!password.compareToIgnoreCase(correct1) || !password.compareToIgnoreCase(correct2)
+ || !password.compareToIgnoreCase(correct3))
+ // They got it correct
+ _vm->setFlags(149);
+
+ talk.talkTo("LASC52P");
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/widget_password.h b/engines/sherlock/tattoo/widget_password.h
new file mode 100644
index 0000000000..9c842cab84
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_password.h
@@ -0,0 +1,70 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_TATTOO_WIDGET_PASSWORD_H
+#define SHERLOCK_TATTOO_WIDGET_PASSWORD_H
+
+#include "common/scummsys.h"
+#include "sherlock/tattoo/widget_base.h"
+
+namespace Sherlock {
+
+#define MAX_PASSWORD 40
+
+class SherlockEngine;
+
+namespace Tattoo {
+
+class WidgetPassword: public WidgetBase {
+private:
+ Common::Point _cursorPos;
+ char _password[MAX_PASSWORD + 1];
+ int _index;
+ bool _blinkFlag;
+ int _blinkCounter;
+ byte _cursorColor;
+ bool _insert;
+
+ /**
+ * Close the window and check if the entered password is correct
+ */
+ void close();
+public:
+ WidgetPassword(SherlockEngine *vm);
+ virtual ~WidgetPassword() {}
+
+ /**
+ * Show the password entry window
+ */
+ void show();
+
+ /**
+ * Handle event processing
+ */
+ virtual void handleEvents();
+};
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
+
+#endif
diff --git a/engines/sherlock/tattoo/widget_talk.cpp b/engines/sherlock/tattoo/widget_talk.cpp
index dfb2360208..a5afa0c263 100644
--- a/engines/sherlock/tattoo/widget_talk.cpp
+++ b/engines/sherlock/tattoo/widget_talk.cpp
@@ -344,8 +344,10 @@ void WidgetTalk::handleEvents() {
people[idx].pullNPCPath();
}
- ui.banishWindow();
- ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
+ if (ui._menuMode != PASSWORD_MODE) {
+ ui.banishWindow();
+ ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
+ }
break;
}
} else {
diff --git a/engines/sherlock/tattoo/widget_talk.h b/engines/sherlock/tattoo/widget_talk.h
index 1dbbc22a69..f5e939b393 100644
--- a/engines/sherlock/tattoo/widget_talk.h
+++ b/engines/sherlock/tattoo/widget_talk.h
@@ -52,6 +52,9 @@ private:
int _talkTextX;
uint32 _dialogTimer;
+ /**
+ * Get the needed size for a talk window
+ */
void getTalkWindowSize();
/**
diff --git a/engines/sherlock/user_interface.h b/engines/sherlock/user_interface.h
index 799912ff2e..c16c9f5d11 100644
--- a/engines/sherlock/user_interface.h
+++ b/engines/sherlock/user_interface.h
@@ -56,7 +56,8 @@ enum MenuMode {
VERB_MODE = 22,
OPTION_MODE = 23,
QUIT_MODE = 24,
- FOOLSCAP_MODE = 25
+ FOOLSCAP_MODE = 25,
+ PASSWORD_MODE = 26
};
class UserInterface {