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authorPaweł Kołodziejski2003-10-03 08:18:17 +0000
committerPaweł Kołodziejski2003-10-03 08:18:17 +0000
commitbe1bd35ae5b93646ebad10b7ae837fec675f9d18 (patch)
treedcf7e330688b9e4f66af3efa8c231f681a374d07
parentf0fae232b9569202b1c778401d510285735d794f (diff)
downloadscummvm-rg350-be1bd35ae5b93646ebad10b7ae837fec675f9d18.tar.gz
scummvm-rg350-be1bd35ae5b93646ebad10b7ae837fec675f9d18.tar.bz2
scummvm-rg350-be1bd35ae5b93646ebad10b7ae837fec675f9d18.zip
moved msvc6 and msvc7 project files into dist dir
svn-id: r10563
-rw-r--r--dists/msvc6/bs2.dsp (renamed from bs2.dsp)176
-rw-r--r--dists/msvc6/queen.dsp (renamed from queen.dsp)28
-rw-r--r--dists/msvc6/scumm.dsp (renamed from scumm.dsp)1008
-rw-r--r--dists/msvc6/scummvm.dsp (renamed from scummvm.dsp)1122
-rw-r--r--dists/msvc6/scummvm.dsw (renamed from scummvm.dsw)208
-rw-r--r--dists/msvc6/simon.dsp (renamed from simon.dsp)409
-rw-r--r--dists/msvc6/sky.dsp (renamed from sky.dsp)1264
-rw-r--r--dists/msvc7/bs2.vcproj (renamed from bs2.vcproj)172
-rw-r--r--dists/msvc7/queen.vcproj (renamed from queen.vcproj)38
-rw-r--r--dists/msvc7/scumm.vcproj380
-rw-r--r--dists/msvc7/scummvm.sln (renamed from scummvm.sln)0
-rw-r--r--dists/msvc7/scummvm.vcproj (renamed from scummvm.vcproj)209
-rw-r--r--dists/msvc7/simon.vcproj (renamed from simon.vcproj)46
-rw-r--r--dists/msvc7/sky.vcproj473
-rw-r--r--scumm.vcproj380
-rw-r--r--sky.vcproj473
16 files changed, 3206 insertions, 3180 deletions
diff --git a/bs2.dsp b/dists/msvc6/bs2.dsp
index 53397b005e..f46639a51c 100644
--- a/bs2.dsp
+++ b/dists/msvc6/bs2.dsp
@@ -43,7 +43,8 @@ RSC=rc.exe
# PROP Intermediate_Dir "bs2___Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "NDEBUG"
# ADD RSC /l 0x415 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +67,8 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "bs2___Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "_DEBUG"
# ADD RSC /l 0x415 /d "_DEBUG"
BSC32=bscmake.exe
@@ -89,7 +91,8 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "bs2___mad_mp3_Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "_DEBUG"
# ADD RSC /l 0x415 /d "_DEBUG"
BSC32=bscmake.exe
@@ -112,7 +115,8 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "bs2___mad_mp3_Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "NDEBUG"
# ADD RSC /l 0x415 /d "NDEBUG"
BSC32=bscmake.exe
@@ -138,332 +142,332 @@ LIB32=link.exe -lib
# PROP Default_Filter ""
# Begin Source File
-SOURCE=.\bs2\driver\_console.cpp
+SOURCE=..\..\bs2\driver\_console.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\_console.h
+SOURCE=..\..\bs2\driver\_console.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\_mouse.cpp
+SOURCE=..\..\bs2\driver\_mouse.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\_mouse.h
+SOURCE=..\..\bs2\driver\_mouse.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\d_draw.cpp
+SOURCE=..\..\bs2\driver\d_draw.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\d_draw.h
+SOURCE=..\..\bs2\driver\d_draw.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\d_sound.cpp
+SOURCE=..\..\bs2\driver\d_sound.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\d_sound.h
+SOURCE=..\..\bs2\driver\d_sound.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\ddutil.h
+SOURCE=..\..\bs2\driver\ddutil.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\driver96.h
+SOURCE=..\..\bs2\driver\driver96.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\keyboard.cpp
+SOURCE=..\..\bs2\driver\keyboard.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\keyboard.h
+SOURCE=..\..\bs2\driver\keyboard.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\language.cpp
+SOURCE=..\..\bs2\driver\language.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\menu.cpp
+SOURCE=..\..\bs2\driver\menu.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\menu.h
+SOURCE=..\..\bs2\driver\menu.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\misc.cpp
+SOURCE=..\..\bs2\driver\misc.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\mouse.h
+SOURCE=..\..\bs2\driver\mouse.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\palette.cpp
+SOURCE=..\..\bs2\driver\palette.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\palette.h
+SOURCE=..\..\bs2\driver\palette.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\rdwin.cpp
+SOURCE=..\..\bs2\driver\rdwin.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\rdwin.h
+SOURCE=..\..\bs2\driver\rdwin.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\render.cpp
+SOURCE=..\..\bs2\driver\render.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\render.h
+SOURCE=..\..\bs2\driver\render.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\driver\sprite.cpp
+SOURCE=..\..\bs2\driver\sprite.cpp
# End Source File
# End Group
# Begin Source File
-SOURCE=.\bs2\anims.cpp
+SOURCE=..\..\bs2\anims.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\anims.h
+SOURCE=..\..\bs2\anims.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\build_display.cpp
+SOURCE=..\..\bs2\build_display.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\build_display.h
+SOURCE=..\..\bs2\build_display.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\console.cpp
+SOURCE=..\..\bs2\console.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\console.h
+SOURCE=..\..\bs2\console.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\controls.cpp
+SOURCE=..\..\bs2\controls.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\controls.h
+SOURCE=..\..\bs2\controls.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\credits.h
+SOURCE=..\..\bs2\credits.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\debug.cpp
+SOURCE=..\..\bs2\debug.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\debug.h
+SOURCE=..\..\bs2\debug.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\defs.h
+SOURCE=..\..\bs2\defs.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\events.cpp
+SOURCE=..\..\bs2\events.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\events.h
+SOURCE=..\..\bs2\events.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\function.cpp
+SOURCE=..\..\bs2\function.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\function.h
+SOURCE=..\..\bs2\function.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\header.h
+SOURCE=..\..\bs2\header.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\icons.cpp
+SOURCE=..\..\bs2\icons.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\icons.h
+SOURCE=..\..\bs2\icons.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\interpreter.cpp
+SOURCE=..\..\bs2\interpreter.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\interpreter.h
+SOURCE=..\..\bs2\interpreter.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\layers.cpp
+SOURCE=..\..\bs2\layers.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\layers.h
+SOURCE=..\..\bs2\layers.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\logic.cpp
+SOURCE=..\..\bs2\logic.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\logic.h
+SOURCE=..\..\bs2\logic.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\maketext.cpp
+SOURCE=..\..\bs2\maketext.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\maketext.h
+SOURCE=..\..\bs2\maketext.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\mem_view.cpp
+SOURCE=..\..\bs2\mem_view.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\mem_view.h
+SOURCE=..\..\bs2\mem_view.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\memory.cpp
+SOURCE=..\..\bs2\memory.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\memory.h
+SOURCE=..\..\bs2\memory.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\mouse.cpp
+SOURCE=..\..\bs2\mouse.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\mouse.h
+SOURCE=..\..\bs2\mouse.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\object.h
+SOURCE=..\..\bs2\object.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\protocol.cpp
+SOURCE=..\..\bs2\protocol.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\protocol.h
+SOURCE=..\..\bs2\protocol.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\resman.cpp
+SOURCE=..\..\bs2\resman.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\resman.h
+SOURCE=..\..\bs2\resman.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\router.cpp
+SOURCE=..\..\bs2\router.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\router.h
+SOURCE=..\..\bs2\router.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\save_rest.cpp
+SOURCE=..\..\bs2\save_rest.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\save_rest.h
+SOURCE=..\..\bs2\save_rest.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\scroll.cpp
+SOURCE=..\..\bs2\scroll.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\scroll.h
+SOURCE=..\..\bs2\scroll.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\sound.cpp
+SOURCE=..\..\bs2\sound.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\sound.h
+SOURCE=..\..\bs2\sound.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\speech.cpp
+SOURCE=..\..\bs2\speech.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\speech.h
+SOURCE=..\..\bs2\speech.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\startup.cpp
+SOURCE=..\..\bs2\startup.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\startup.h
+SOURCE=..\..\bs2\startup.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\sword2.cpp
+SOURCE=..\..\bs2\sword2.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\sword2.h
+SOURCE=..\..\bs2\sword2.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\sync.cpp
+SOURCE=..\..\bs2\sync.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\sync.h
+SOURCE=..\..\bs2\sync.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\tony_gsdk.cpp
+SOURCE=..\..\bs2\tony_gsdk.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\tony_gsdk.h
+SOURCE=..\..\bs2\tony_gsdk.h
# End Source File
# Begin Source File
-SOURCE=.\bs2\walker.cpp
+SOURCE=..\..\bs2\walker.cpp
# End Source File
# Begin Source File
-SOURCE=.\bs2\walker.h
+SOURCE=..\..\bs2\walker.h
# End Source File
# End Group
# End Target
diff --git a/queen.dsp b/dists/msvc6/queen.dsp
index dadf547b9b..692c49f2d3 100644
--- a/queen.dsp
+++ b/dists/msvc6/queen.dsp
@@ -43,7 +43,8 @@ RSC=rc.exe
# PROP Intermediate_Dir "queen___Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "NDEBUG"
# ADD RSC /l 0x415 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +67,8 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "queen___Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "_DEBUG"
# ADD RSC /l 0x415 /d "_DEBUG"
BSC32=bscmake.exe
@@ -89,7 +91,8 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "queen___mad_mp3_Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "_DEBUG"
# ADD RSC /l 0x415 /d "_DEBUG"
BSC32=bscmake.exe
@@ -112,7 +115,8 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "queen___mad_mp3_Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c
+# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x415 /d "NDEBUG"
# ADD RSC /l 0x415 /d "NDEBUG"
BSC32=bscmake.exe
@@ -135,35 +139,35 @@ LIB32=link.exe -lib
# PROP Default_Filter ""
# Begin Source File
-SOURCE=.\queen\logic.cpp
+SOURCE=..\..\queen\logic.cpp
# End Source File
# Begin Source File
-SOURCE=.\queen\logic.h
+SOURCE=..\..\queen\logic.h
# End Source File
# Begin Source File
-SOURCE=.\queen\queen.cpp
+SOURCE=..\..\queen\queen.cpp
# End Source File
# Begin Source File
-SOURCE=.\queen\queen.h
+SOURCE=..\..\queen\queen.h
# End Source File
# Begin Source File
-SOURCE=.\queen\resource.cpp
+SOURCE=..\..\queen\resource.cpp
# End Source File
# Begin Source File
-SOURCE=.\queen\resource.h
+SOURCE=..\..\queen\resource.h
# End Source File
# Begin Source File
-SOURCE=.\queen\restables.cpp
+SOURCE=..\..\queen\restables.cpp
# End Source File
# Begin Source File
-SOURCE=.\queen\version.cpp
+SOURCE=..\..\queen\version.cpp
# End Source File
# End Group
# End Target
diff --git a/scumm.dsp b/dists/msvc6/scumm.dsp
index eb7543273d..a796519aff 100644
--- a/scumm.dsp
+++ b/dists/msvc6/scumm.dsp
@@ -1,502 +1,506 @@
-# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=scumm - Win32 mad mp3 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "scumm.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 mad mp3 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "scumm - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "scumm - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "scumm - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "scumm___Release"
-# PROP Intermediate_Dir "scumm___Release"
-# PROP Target_Dir ""
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib simon___Release\simon.lib scumm___Release\scumm.lib sdl.lib /nologo /subsystem:console /machine:I386 /nodefaultlib
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib scumm___mad_mp3_Release\scumm.lib simon___mad_mp3_Release\simon.lib sky___mad_mp3_Release\sky.lib bs2___mad_mp3_Release\bs2.lib queen___mad_mp3_Release\queen.lib /nologo /subsystem:console /pdb:none /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd"
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+SOURCE=..\..\sound\midiparser_xmidi.cpp
+# End Source File
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+SOURCE=..\..\sound\mixer.cpp
+
+!IF "$(CFG)" == "scummvm - Win32 Release"
+
+!ELSEIF "$(CFG)" == "scummvm - Win32 Debug"
+
+!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Debug"
+
+# ADD CPP /GR
+
+!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Release"
+
+!ENDIF
+
+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=..\..\gui\dialog.cpp
+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+SOURCE=..\..\gui\EditTextWidget.cpp
+# End Source File
+# Begin Source File
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+# End Source File
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+SOURCE=..\..\gui\launcher.cpp
+# End Source File
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+SOURCE=..\..\gui\launcher.h
+# End Source File
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+SOURCE=..\..\gui\ListWidget.cpp
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+SOURCE=..\..\gui\message.cpp
+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=..\..\gui\PopUpWidget.cpp
+# End Source File
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+# End Source File
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+SOURCE=..\..\gui\ScrollBarWidget.cpp
+# End Source File
+# Begin Source File
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+SOURCE=..\..\gui\ScrollBarWidget.h
+# End Source File
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+SOURCE=..\..\gui\widget.cpp
+# End Source File
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+# End Source File
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+
+# PROP Default_Filter ""
+# Begin Group "sdl"
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+# Begin Source File
+
+SOURCE="..\..\backends\sdl\sdl-common.cpp"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\backends\sdl\sdl-common.h"
+# End Source File
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+
+# PROP Default_Filter ""
+# Begin Source File
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+# End Source File
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+# End Source File
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+
+# PROP Default_Filter ""
+# Begin Source File
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+SOURCE=..\..\backends\midi\adlib.cpp
+# End Source File
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+# End Source File
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+SOURCE=..\..\backends\midi\windows.cpp
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+SOURCE=..\..\NEWS
+# End Source File
+# Begin Source File
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+SOURCE=..\..\README
+# End Source File
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+SOURCE=..\..\scummvm.ico
+# End Source File
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+# End Source File
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+# End Project
diff --git a/scummvm.dsw b/dists/msvc6/scummvm.dsw
index c5ea314829..2335e089f5 100644
--- a/scummvm.dsw
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@@ -1,104 +1,104 @@
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+{{{
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+ End Project Dependency
+ Begin Project Dependency
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diff --git a/simon.dsp b/dists/msvc6/simon.dsp
index 7d01b0ce3b..8dea9b5be1 100644
--- a/simon.dsp
+++ b/dists/msvc6/simon.dsp
@@ -1,203 +1,206 @@
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+# Begin Source File
+
+SOURCE=..\..\sky\compacts\z_compac.h
+# End Source File
+# End Group
+# Begin Group "music"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\sky\music\adlibchannel.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\adlibchannel.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\adlibmusic.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\adlibmusic.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\gmchannel.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\gmchannel.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\gmmusic.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\gmmusic.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\mt32music.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\mt32music.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\musicbase.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\music\musicbase.h
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=..\..\sky\autoroute.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\autoroute.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\compact.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\compact.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\control.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\control.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\debug.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\debug.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\disk.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\disk.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\grid.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\grid.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\hufftext.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\intro.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\intro.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\logic.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\logic.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\mouse.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\mouse.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\rnc_deco.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\rnc_deco.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\screen.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\screen.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\sky.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\sky.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\skydefs.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\sound.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\sound.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\struc.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\talks.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\text.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\sky\text.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/bs2.vcproj b/dists/msvc7/bs2.vcproj
index 7fd0ba2360..f6322266e2 100644
--- a/bs2.vcproj
+++ b/dists/msvc7/bs2.vcproj
@@ -12,14 +12,14 @@
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="vc7_out/bs2_Debug"
- IntermediateDirectory="vc7_out/bs2_Debug"
+ OutputDirectory="bs2_Debug"
+ IntermediateDirectory="bs2_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
@@ -53,17 +53,17 @@
</Configuration>
<Configuration
Name="Release|Win32"
- OutputDirectory="vc7_out/bs2_Release"
- IntermediateDirectory="vc7_out/bs2_Release"
+ OutputDirectory="bs2_Release"
+ IntermediateDirectory="bs2_Release"
ConfigurationType="4"
CharacterSet="2"
- WholeProgramOptimization="TRUE">
+ WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
@@ -99,242 +99,242 @@
Name="driver"
Filter="">
<File
- RelativePath="bs2\driver\_console.cpp">
+ RelativePath="..\..\bs2\driver\_console.cpp">
</File>
<File
- RelativePath="bs2\driver\_console.h">
+ RelativePath="..\..\bs2\driver\_console.h">
</File>
<File
- RelativePath="bs2\driver\_mouse.cpp">
+ RelativePath="..\..\bs2\driver\_mouse.cpp">
</File>
<File
- RelativePath="bs2\driver\_mouse.h">
+ RelativePath="..\..\bs2\driver\_mouse.h">
</File>
<File
- RelativePath="bs2\driver\d_draw.cpp">
+ RelativePath="..\..\bs2\driver\d_draw.cpp">
</File>
<File
- RelativePath="bs2\driver\d_draw.h">
+ RelativePath="..\..\bs2\driver\d_draw.h">
</File>
<File
- RelativePath="bs2\driver\d_sound.cpp">
+ RelativePath="..\..\bs2\driver\d_sound.cpp">
</File>
<File
- RelativePath="bs2\driver\d_sound.h">
+ RelativePath="..\..\bs2\driver\d_sound.h">
</File>
<File
- RelativePath="bs2\driver\driver96.h">
+ RelativePath="..\..\bs2\driver\driver96.h">
</File>
<File
- RelativePath="bs2\driver\keyboard.cpp">
+ RelativePath="..\..\bs2\driver\keyboard.cpp">
</File>
<File
- RelativePath="bs2\driver\keyboard.h">
+ RelativePath="..\..\bs2\driver\keyboard.h">
</File>
<File
- RelativePath="bs2\driver\language.cpp">
+ RelativePath="..\..\bs2\driver\language.cpp">
</File>
<File
- RelativePath="bs2\driver\menu.cpp">
+ RelativePath="..\..\bs2\driver\menu.cpp">
</File>
<File
- RelativePath="bs2\driver\menu.h">
+ RelativePath="..\..\bs2\driver\menu.h">
</File>
<File
- RelativePath="bs2\driver\misc.cpp">
+ RelativePath="..\..\bs2\driver\misc.cpp">
</File>
<File
- RelativePath="bs2\driver\palette.cpp">
+ RelativePath="..\..\bs2\driver\palette.cpp">
</File>
<File
- RelativePath="bs2\driver\palette.h">
+ RelativePath="..\..\bs2\driver\palette.h">
</File>
<File
- RelativePath="bs2\driver\rdwin.cpp">
+ RelativePath="..\..\bs2\driver\rdwin.cpp">
</File>
<File
- RelativePath="bs2\driver\rdwin.h">
+ RelativePath="..\..\bs2\driver\rdwin.h">
</File>
<File
- RelativePath="bs2\driver\render.cpp">
+ RelativePath="..\..\bs2\driver\render.cpp">
</File>
<File
- RelativePath="bs2\driver\render.h">
+ RelativePath="..\..\bs2\driver\render.h">
</File>
<File
- RelativePath="bs2\driver\sprite.cpp">
+ RelativePath="..\..\bs2\driver\sprite.cpp">
</File>
</Filter>
<File
- RelativePath="bs2\anims.cpp">
+ RelativePath="..\..\bs2\anims.cpp">
</File>
<File
- RelativePath="bs2\anims.h">
+ RelativePath="..\..\bs2\anims.h">
</File>
<File
- RelativePath="bs2\build_display.cpp">
+ RelativePath="..\..\bs2\build_display.cpp">
</File>
<File
- RelativePath="bs2\build_display.h">
+ RelativePath="..\..\bs2\build_display.h">
</File>
<File
- RelativePath="bs2\console.cpp">
+ RelativePath="..\..\bs2\console.cpp">
</File>
<File
- RelativePath="bs2\console.h">
+ RelativePath="..\..\bs2\console.h">
</File>
<File
- RelativePath="bs2\controls.cpp">
+ RelativePath="..\..\bs2\controls.cpp">
</File>
<File
- RelativePath="bs2\controls.h">
+ RelativePath="..\..\bs2\controls.h">
</File>
<File
- RelativePath="bs2\credits.h">
+ RelativePath="..\..\bs2\credits.h">
</File>
<File
- RelativePath="bs2\debug.cpp">
+ RelativePath="..\..\bs2\debug.cpp">
</File>
<File
- RelativePath="bs2\debug.h">
+ RelativePath="..\..\bs2\debug.h">
</File>
<File
- RelativePath="bs2\defs.h">
+ RelativePath="..\..\bs2\defs.h">
</File>
<File
- RelativePath="bs2\events.cpp">
+ RelativePath="..\..\bs2\events.cpp">
</File>
<File
- RelativePath="bs2\events.h">
+ RelativePath="..\..\bs2\events.h">
</File>
<File
- RelativePath="bs2\function.cpp">
+ RelativePath="..\..\bs2\function.cpp">
</File>
<File
- RelativePath="bs2\function.h">
+ RelativePath="..\..\bs2\function.h">
</File>
<File
- RelativePath="bs2\header.h">
+ RelativePath="..\..\bs2\header.h">
</File>
<File
- RelativePath="bs2\icons.cpp">
+ RelativePath="..\..\bs2\icons.cpp">
</File>
<File
- RelativePath="bs2\icons.h">
+ RelativePath="..\..\bs2\icons.h">
</File>
<File
- RelativePath="bs2\interpreter.cpp">
+ RelativePath="..\..\bs2\interpreter.cpp">
</File>
<File
- RelativePath="bs2\interpreter.h">
+ RelativePath="..\..\bs2\interpreter.h">
</File>
<File
- RelativePath="bs2\layers.cpp">
+ RelativePath="..\..\bs2\layers.cpp">
</File>
<File
- RelativePath="bs2\layers.h">
+ RelativePath="..\..\bs2\layers.h">
</File>
<File
- RelativePath="bs2\logic.cpp">
+ RelativePath="..\..\bs2\logic.cpp">
</File>
<File
- RelativePath="bs2\logic.h">
+ RelativePath="..\..\bs2\logic.h">
</File>
<File
- RelativePath="bs2\maketext.cpp">
+ RelativePath="..\..\bs2\maketext.cpp">
</File>
<File
- RelativePath="bs2\maketext.h">
+ RelativePath="..\..\bs2\maketext.h">
</File>
<File
- RelativePath="bs2\mem_view.cpp">
+ RelativePath="..\..\bs2\mem_view.cpp">
</File>
<File
- RelativePath="bs2\memory.cpp">
+ RelativePath="..\..\bs2\memory.cpp">
</File>
<File
- RelativePath="bs2\memory.h">
+ RelativePath="..\..\bs2\memory.h">
</File>
<File
- RelativePath="bs2\mouse.cpp">
+ RelativePath="..\..\bs2\mouse.cpp">
</File>
<File
- RelativePath="bs2\mouse.h">
+ RelativePath="..\..\bs2\mouse.h">
</File>
<File
- RelativePath="bs2\object.h">
+ RelativePath="..\..\bs2\object.h">
</File>
<File
- RelativePath="bs2\protocol.cpp">
+ RelativePath="..\..\bs2\protocol.cpp">
</File>
<File
- RelativePath="bs2\protocol.h">
+ RelativePath="..\..\bs2\protocol.h">
</File>
<File
- RelativePath="bs2\resman.cpp">
+ RelativePath="..\..\bs2\resman.cpp">
</File>
<File
- RelativePath="bs2\resman.h">
+ RelativePath="..\..\bs2\resman.h">
</File>
<File
- RelativePath="bs2\router.cpp">
+ RelativePath="..\..\bs2\router.cpp">
</File>
<File
- RelativePath="bs2\router.h">
+ RelativePath="..\..\bs2\router.h">
</File>
<File
- RelativePath="bs2\save_rest.cpp">
+ RelativePath="..\..\bs2\save_rest.cpp">
</File>
<File
- RelativePath="bs2\save_rest.h">
+ RelativePath="..\..\bs2\save_rest.h">
</File>
<File
- RelativePath="bs2\scroll.cpp">
+ RelativePath="..\..\bs2\scroll.cpp">
</File>
<File
- RelativePath="bs2\scroll.h">
+ RelativePath="..\..\bs2\scroll.h">
</File>
<File
- RelativePath="bs2\sound.cpp">
+ RelativePath="..\..\bs2\sound.cpp">
</File>
<File
- RelativePath="bs2\sound.h">
+ RelativePath="..\..\bs2\sound.h">
</File>
<File
- RelativePath="bs2\speech.cpp">
+ RelativePath="..\..\bs2\speech.cpp">
</File>
<File
- RelativePath="bs2\speech.h">
+ RelativePath="..\..\bs2\speech.h">
</File>
<File
- RelativePath="bs2\startup.cpp">
+ RelativePath="..\..\bs2\startup.cpp">
</File>
<File
- RelativePath="bs2\startup.h">
+ RelativePath="..\..\bs2\startup.h">
</File>
<File
- RelativePath="bs2\sword2.cpp">
+ RelativePath="..\..\bs2\sword2.cpp">
</File>
<File
- RelativePath="bs2\sword2.h">
+ RelativePath="..\..\bs2\sword2.h">
</File>
<File
- RelativePath="bs2\sync.cpp">
+ RelativePath="..\..\bs2\sync.cpp">
</File>
<File
- RelativePath="bs2\sync.h">
+ RelativePath="..\..\bs2\sync.h">
</File>
<File
- RelativePath="bs2\tony_gsdk.cpp">
+ RelativePath="..\..\bs2\tony_gsdk.cpp">
</File>
<File
- RelativePath="bs2\tony_gsdk.h">
+ RelativePath="..\..\bs2\tony_gsdk.h">
</File>
<File
- RelativePath="bs2\walker.cpp">
+ RelativePath="..\..\bs2\walker.cpp">
</File>
<File
- RelativePath="bs2\walker.h">
+ RelativePath="..\..\bs2\walker.h">
</File>
</Files>
<Globals>
diff --git a/queen.vcproj b/dists/msvc7/queen.vcproj
index 51fcb126e2..f9417b524b 100644
--- a/queen.vcproj
+++ b/dists/msvc7/queen.vcproj
@@ -12,14 +12,14 @@
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="vc7_out/queen_Debug"
- IntermediateDirectory="vc7_out/queen_Debug"
+ OutputDirectory="queen_Debug"
+ IntermediateDirectory="queen_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
@@ -53,17 +53,17 @@
</Configuration>
<Configuration
Name="Release|Win32"
- OutputDirectory="vc7_out/queen_Release"
- IntermediateDirectory="vc7_out/queen_Release"
+ OutputDirectory="queen_Release"
+ IntermediateDirectory="queen_Release"
ConfigurationType="4"
CharacterSet="2"
- WholeProgramOptimization="TRUE">
+ WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
@@ -96,40 +96,40 @@
</Configurations>
<Files>
<File
- RelativePath="queen\cutaway.cpp">
+ RelativePath="..\..\queen\cutaway.cpp">
</File>
<File
- RelativePath="queen\cutaway.h">
+ RelativePath="..\..\queen\cutaway.h">
</File>
<File
- RelativePath="queen\graphics.cpp">
+ RelativePath="..\..\queen\graphics.cpp">
</File>
<File
- RelativePath="queen\graphics.h">
+ RelativePath="..\..\queen\graphics.h">
</File>
<File
- RelativePath="queen\logic.cpp">
+ RelativePath="..\..\queen\logic.cpp">
</File>
<File
- RelativePath="queen\logic.h">
+ RelativePath="..\..\queen\logic.h">
</File>
<File
- RelativePath="queen\queen.cpp">
+ RelativePath="..\..\queen\queen.cpp">
</File>
<File
- RelativePath="queen\queen.h">
+ RelativePath="..\..\queen\queen.h">
</File>
<File
- RelativePath="queen\resource.cpp">
+ RelativePath="..\..\queen\resource.cpp">
</File>
<File
- RelativePath="queen\resource.h">
+ RelativePath="..\..\queen\resource.h">
</File>
<File
- RelativePath="queen\restables.cpp">
+ RelativePath="..\..\queen\restables.cpp">
</File>
<File
- RelativePath="queen\version.cpp">
+ RelativePath="..\..\queen\version.cpp">
</File>
</Files>
<Globals>
diff --git a/dists/msvc7/scumm.vcproj b/dists/msvc7/scumm.vcproj
new file mode 100644
index 0000000000..6d4d386932
--- /dev/null
+++ b/dists/msvc7/scumm.vcproj
@@ -0,0 +1,380 @@
+<?xml version="1.0" encoding = "windows-1250"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="scumm"
+ ProjectGUID="{B6AFD548-63D2-40CD-A652-E87095AFCBAF}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="scumm_Debug"
+ IntermediateDirectory="scumm_Debug"
+ ConfigurationType="4"
+ CharacterSet="2"
+ WholeProgramOptimization="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../;../../common"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB;BYPASS_COPY_PROT"
+ MinimalRebuild="TRUE"
+ ExceptionHandling="FALSE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="TRUE"
+ EnableFunctionLevelLinking="TRUE"
+ ForceConformanceInForLoopScope="TRUE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ WarnAsError="TRUE"
+ SuppressStartupBanner="FALSE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/scumm.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="scumm_Release"
+ IntermediateDirectory="scumm_Release"
+ ConfigurationType="4"
+ CharacterSet="2"
+ WholeProgramOptimization="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="TRUE"
+ AdditionalIncludeDirectories="../../;../../common"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB;BYPASS_COPY_PROT"
+ StringPooling="TRUE"
+ ExceptionHandling="FALSE"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="FALSE"
+ EnableFunctionLevelLinking="FALSE"
+ DisableLanguageExtensions="FALSE"
+ ForceConformanceInForLoopScope="TRUE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ WarnAsError="TRUE"
+ DebugInformationFormat="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/scumm.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="smush"
+ Filter="">
+ <File
+ RelativePath="..\..\scumm\smush\channel.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\chunk.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\chunk.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\chunk_type.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\codec1.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\codec37.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\codec37.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\codec47.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\codec47.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\imuse_channel.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\saud_channel.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\smush_font.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\smush_font.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\smush_mixer.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\smush_mixer.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\smush_player.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\smush\smush_player.h">
+ </File>
+ </Filter>
+ <File
+ RelativePath="..\..\scumm\actor.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\actor.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\akos.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\akos.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\base-costume.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\base-costume.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\bomp.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\bomp.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\boxes.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\boxes.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\bundle.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\bundle.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\camera.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\charset.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\charset.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\costume.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\costume.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\debugger.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\debugger.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\dialogs.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\dialogs.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\gfx.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\gfx.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\help.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\help.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\imuse.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\imuse.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\imuse_digi.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\imuse_digi.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\imuse_internal.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\imuse_player.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\instrument.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\instrument.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\intern.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\midiparser_eup.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\midiparser_ro.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\music.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\nut_renderer.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\nut_renderer.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\object.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\object.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_mod.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_mod.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v1.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v1.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v2.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v2.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v2a.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v2a.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v3a.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\player_v3a.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\resource.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\resource.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\resource_v2.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\resource_v3.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\resource_v4.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\saveload.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\saveload.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\script.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\script.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\script_v2.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\script_v5.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\script_v6.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\script_v8.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\scumm.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\scummvm.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\sound.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\sound.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\string.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\usage_bits.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\usage_bits.h">
+ </File>
+ <File
+ RelativePath="..\..\scumm\vars.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\verbs.cpp">
+ </File>
+ <File
+ RelativePath="..\..\scumm\verbs.h">
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/scummvm.sln b/dists/msvc7/scummvm.sln
index 9c70984786..9c70984786 100644
--- a/scummvm.sln
+++ b/dists/msvc7/scummvm.sln
diff --git a/scummvm.vcproj b/dists/msvc7/scummvm.vcproj
index 24a97f9202..cb9366490a 100644
--- a/scummvm.vcproj
+++ b/dists/msvc7/scummvm.vcproj
@@ -12,14 +12,14 @@
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="vc7_out/scummvm_Debug"
- IntermediateDirectory="vc7_out/scummvm_Debug"
+ OutputDirectory="scummvm_Debug"
+ IntermediateDirectory="scummvm_Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ADLIB"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
@@ -38,7 +38,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib sdl.lib vc7_out/bs2_debug/bs2.lib vc7_out/queen_debug/queen.lib vc7_out/scumm_debug/scumm.lib vc7_out/simon_debug/simon.lib vc7_out/sky_debug/sky.lib"
+ AdditionalDependencies="winmm.lib sdl.lib bs2_debug/bs2.lib queen_debug/queen.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
@@ -62,17 +62,17 @@
</Configuration>
<Configuration
Name="Release|Win32"
- OutputDirectory="vc7_out/scummvm_Release"
- IntermediateDirectory="vc7_out/scummvm_Release"
+ OutputDirectory="scummvm_Release"
+ IntermediateDirectory="scummvm_Release"
ConfigurationType="1"
CharacterSet="2"
- WholeProgramOptimization="TRUE">
+ WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ADLIB"
StringPooling="TRUE"
MinimalRebuild="FALSE"
@@ -90,7 +90,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="winmm.lib sdl.lib vc7_out/bs2_release/bs2.lib vc7_out/queen_release/queen.lib vc7_out/scumm_release/scumm.lib vc7_out/simon_release/simon.lib vc7_out/sky_release/sky.lib"
+ AdditionalDependencies="winmm.lib sdl.lib bs2_release/bs2.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib"
OutputFile="$(OutDir)/scummvm.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
@@ -120,107 +120,107 @@
Name="base"
Filter="">
<File
- RelativePath="base\engine.cpp">
+ RelativePath="..\..\base\engine.cpp">
</File>
<File
- RelativePath="base\engine.h">
+ RelativePath="..\..\base\engine.h">
</File>
<File
- RelativePath="base\gameDetector.cpp">
+ RelativePath="..\..\base\gameDetector.cpp">
</File>
<File
- RelativePath="base\gameDetector.h">
+ RelativePath="..\..\base\gameDetector.h">
</File>
<File
- RelativePath="base\main.cpp">
+ RelativePath="..\..\base\main.cpp">
</File>
<File
- RelativePath="base\plugins.cpp">
+ RelativePath="..\..\base\plugins.cpp">
</File>
<File
- RelativePath="base\plugins.h">
+ RelativePath="..\..\base\plugins.h">
</File>
</Filter>
<Filter
Name="common"
Filter="">
<File
- RelativePath="common\config-file.cpp">
+ RelativePath="..\..\common\config-file.cpp">
</File>
<File
- RelativePath="common\config-file.h">
+ RelativePath="..\..\common\config-file.h">
</File>
<File
- RelativePath="common\file.cpp">
+ RelativePath="..\..\common\file.cpp">
</File>
<File
- RelativePath="common\file.h">
+ RelativePath="..\..\common\file.h">
</File>
<File
- RelativePath="common\list.h">
+ RelativePath="..\..\common\list.h">
</File>
<File
- RelativePath="common\map.h">
+ RelativePath="..\..\common\map.h">
</File>
<File
- RelativePath="common\rect.h">
+ RelativePath="..\..\common\rect.h">
</File>
<File
- RelativePath="common\savefile.cpp">
+ RelativePath="..\..\common\savefile.cpp">
</File>
<File
- RelativePath="common\savefile.h">
+ RelativePath="..\..\common\savefile.h">
</File>
<File
- RelativePath="common\scaler.cpp">
+ RelativePath="..\..\common\scaler.cpp">
</File>
<File
- RelativePath="common\scaler.h">
+ RelativePath="..\..\common\scaler.h">
</File>
<File
- RelativePath="common\scummsys.h">
+ RelativePath="..\..\common\scummsys.h">
</File>
<File
- RelativePath="common\stdafx.h">
+ RelativePath="..\..\common\stdafx.h">
</File>
<File
- RelativePath="common\str.cpp">
+ RelativePath="..\..\common\str.cpp">
</File>
<File
- RelativePath="common\str.h">
+ RelativePath="..\..\common\str.h">
</File>
<File
- RelativePath="common\system.h">
+ RelativePath="..\..\common\system.h">
</File>
<File
- RelativePath="common\timer.cpp">
+ RelativePath="..\..\common\timer.cpp">
</File>
<File
- RelativePath="common\timer.h">
+ RelativePath="..\..\common\timer.h">
</File>
<File
- RelativePath="common\util.cpp">
+ RelativePath="..\..\common\util.cpp">
</File>
<File
- RelativePath="common\util.h">
+ RelativePath="..\..\common\util.h">
</File>
<Filter
Name="scaler"
Filter="">
<File
- RelativePath="common\scaler\2xsai.cpp">
+ RelativePath="..\..\common\scaler\2xsai.cpp">
</File>
<File
- RelativePath="common\scaler\aspect.cpp">
+ RelativePath="..\..\common\scaler\aspect.cpp">
</File>
<File
- RelativePath="common\scaler\hq2x.cpp">
+ RelativePath="..\..\common\scaler\hq2x.cpp">
</File>
<File
- RelativePath="common\scaler\hq3x.cpp">
+ RelativePath="..\..\common\scaler\hq3x.cpp">
</File>
<File
- RelativePath="common\scaler\intern.h">
+ RelativePath="..\..\common\scaler\intern.h">
</File>
</Filter>
</Filter>
@@ -228,129 +228,132 @@
Name="sound"
Filter="">
<File
- RelativePath="sound\audiostream.cpp">
+ RelativePath="..\..\sound\audiostream.cpp">
</File>
<File
- RelativePath="sound\audiostream.h">
+ RelativePath="..\..\sound\audiostream.h">
</File>
<File
- RelativePath="sound\fmopl.cpp">
+ RelativePath="..\..\sound\fmopl.cpp">
</File>
<File
- RelativePath="sound\fmopl.h">
+ RelativePath="..\..\sound\fmopl.h">
</File>
<File
- RelativePath="sound\mididrv.h">
+ RelativePath="..\..\sound\mididrv.cpp">
</File>
<File
- RelativePath="sound\midiparser.cpp">
+ RelativePath="..\..\sound\mididrv.h">
</File>
<File
- RelativePath="sound\midiparser.h">
+ RelativePath="..\..\sound\midiparser.cpp">
</File>
<File
- RelativePath="sound\midiparser_smf.cpp">
+ RelativePath="..\..\sound\midiparser.h">
</File>
<File
- RelativePath="sound\midiparser_xmidi.cpp">
+ RelativePath="..\..\sound\midiparser_smf.cpp">
</File>
<File
- RelativePath="sound\mixer.cpp">
+ RelativePath="..\..\sound\midiparser_xmidi.cpp">
</File>
<File
- RelativePath="sound\mixer.h">
+ RelativePath="..\..\sound\mixer.cpp">
</File>
<File
- RelativePath="sound\mpu401.cpp">
+ RelativePath="..\..\sound\mixer.h">
</File>
<File
- RelativePath="sound\mpu401.h">
+ RelativePath="..\..\sound\mpu401.cpp">
</File>
<File
- RelativePath="sound\rate.cpp">
+ RelativePath="..\..\sound\mpu401.h">
</File>
<File
- RelativePath="sound\rate.h">
+ RelativePath="..\..\sound\rate.cpp">
</File>
<File
- RelativePath="sound\resample.cpp">
+ RelativePath="..\..\sound\rate.h">
</File>
<File
- RelativePath="sound\resample.h">
+ RelativePath="..\..\sound\resample.cpp">
</File>
<File
- RelativePath="sound\voc.cpp">
+ RelativePath="..\..\sound\resample.h">
</File>
<File
- RelativePath="sound\voc.h">
+ RelativePath="..\..\sound\voc.cpp">
+ </File>
+ <File
+ RelativePath="..\..\sound\voc.h">
</File>
</Filter>
<Filter
Name="txt"
Filter="">
<File
- RelativePath="COPYING">
+ RelativePath="..\..\COPYING">
</File>
<File
- RelativePath="NEWS">
+ RelativePath="..\..\NEWS">
</File>
<File
- RelativePath="README">
+ RelativePath="..\..\README">
</File>
<File
- RelativePath="TODO">
+ RelativePath="..\..\TODO">
</File>
</Filter>
<Filter
Name="rsc"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
- RelativePath="scummvm.ico">
+ RelativePath="..\..\scummvm.ico">
</File>
<File
- RelativePath="scummvm.rc">
+ RelativePath="..\..\scummvm.rc">
</File>
</Filter>
<Filter
Name="backends"
Filter="">
<File
- RelativePath="backends\intern.h">
+ RelativePath="..\..\backends\intern.h">
</File>
<Filter
Name="sdl"
Filter="">
<File
- RelativePath="backends\sdl\sdl-common.cpp">
+ RelativePath="..\..\backends\sdl\sdl-common.cpp">
</File>
<File
- RelativePath="backends\sdl\sdl-common.h">
+ RelativePath="..\..\backends\sdl\sdl-common.h">
</File>
<File
- RelativePath="backends\sdl\sdl.cpp">
+ RelativePath="..\..\backends\sdl\sdl.cpp">
</File>
</Filter>
<Filter
Name="fs"
Filter="">
<File
- RelativePath="backends\fs\fs.h">
+ RelativePath="..\..\backends\fs\fs.h">
</File>
<File
- RelativePath="backends\fs\windows\windows-fs.cpp">
+ RelativePath="..\..\backends\fs\windows\windows-fs.cpp">
</File>
</Filter>
<Filter
Name="midi"
Filter="">
<File
- RelativePath="backends\midi\adlib.cpp">
+ RelativePath="..\..\backends\midi\adlib.cpp">
</File>
<File
- RelativePath="backends\midi\null.cpp">
+ RelativePath="..\..\backends\midi\null.cpp">
</File>
<File
- RelativePath="backends\midi\windows.cpp">
+ RelativePath="..\..\backends\midi\windows.cpp">
</File>
</Filter>
</Filter>
@@ -358,88 +361,88 @@
Name="gui"
Filter="">
<File
- RelativePath="gui\EditTextWidget.cpp">
+ RelativePath="..\..\gui\EditTextWidget.cpp">
</File>
<File
- RelativePath="gui\EditTextWidget.h">
+ RelativePath="..\..\gui\EditTextWidget.h">
</File>
<File
- RelativePath="gui\ListWidget.cpp">
+ RelativePath="..\..\gui\ListWidget.cpp">
</File>
<File
- RelativePath="gui\ListWidget.h">
+ RelativePath="..\..\gui\ListWidget.h">
</File>
<File
- RelativePath="gui\PopUpWidget.cpp">
+ RelativePath="..\..\gui\PopUpWidget.cpp">
</File>
<File
- RelativePath="gui\PopUpWidget.h">
+ RelativePath="..\..\gui\PopUpWidget.h">
</File>
<File
- RelativePath="gui\ScrollBarWidget.cpp">
+ RelativePath="..\..\gui\ScrollBarWidget.cpp">
</File>
<File
- RelativePath="gui\ScrollBarWidget.h">
+ RelativePath="..\..\gui\ScrollBarWidget.h">
</File>
<File
- RelativePath="gui\about.cpp">
+ RelativePath="..\..\gui\about.cpp">
</File>
<File
- RelativePath="gui\about.h">
+ RelativePath="..\..\gui\about.h">
</File>
<File
- RelativePath="gui\browser.cpp">
+ RelativePath="..\..\gui\browser.cpp">
</File>
<File
- RelativePath="gui\browser.h">
+ RelativePath="..\..\gui\browser.h">
</File>
<File
- RelativePath="gui\chooser.cpp">
+ RelativePath="..\..\gui\chooser.cpp">
</File>
<File
- RelativePath="gui\chooser.h">
+ RelativePath="..\..\gui\chooser.h">
</File>
<File
- RelativePath="gui\console.cpp">
+ RelativePath="..\..\gui\console.cpp">
</File>
<File
- RelativePath="gui\console.h">
+ RelativePath="..\..\gui\console.h">
</File>
<File
- RelativePath="gui\dialog.cpp">
+ RelativePath="..\..\gui\dialog.cpp">
</File>
<File
- RelativePath="gui\dialog.h">
+ RelativePath="..\..\gui\dialog.h">
</File>
<File
- RelativePath="gui\launcher.cpp">
+ RelativePath="..\..\gui\launcher.cpp">
</File>
<File
- RelativePath="gui\launcher.h">
+ RelativePath="..\..\gui\launcher.h">
</File>
<File
- RelativePath="gui\message.cpp">
+ RelativePath="..\..\gui\message.cpp">
</File>
<File
- RelativePath="gui\message.h">
+ RelativePath="..\..\gui\message.h">
</File>
<File
- RelativePath="gui\newgui.cpp">
+ RelativePath="..\..\gui\newgui.cpp">
</File>
<File
- RelativePath="gui\newgui.h">
+ RelativePath="..\..\gui\newgui.h">
</File>
<File
- RelativePath="gui\options.cpp">
+ RelativePath="..\..\gui\options.cpp">
</File>
<File
- RelativePath="gui\options.h">
+ RelativePath="..\..\gui\options.h">
</File>
<File
- RelativePath="gui\widget.cpp">
+ RelativePath="..\..\gui\widget.cpp">
</File>
<File
- RelativePath="gui\widget.h">
+ RelativePath="..\..\gui\widget.h">
</File>
</Filter>
</Files>
diff --git a/simon.vcproj b/dists/msvc7/simon.vcproj
index 11ee764f77..4d74f66f03 100644
--- a/simon.vcproj
+++ b/dists/msvc7/simon.vcproj
@@ -12,14 +12,14 @@
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="vc7_out/simon_Debug"
- IntermediateDirectory="vc7_out/simon_Debug"
+ OutputDirectory="simon_Debug"
+ IntermediateDirectory="simon_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB"
MinimalRebuild="TRUE"
ExceptionHandling="FALSE"
@@ -53,18 +53,18 @@
</Configuration>
<Configuration
Name="Release|Win32"
- OutputDirectory="vc7_out/simon_Release"
- IntermediateDirectory="vc7_out/simon_Release"
+ OutputDirectory="simon_Release"
+ IntermediateDirectory="simon_Release"
ConfigurationType="4"
ATLMinimizesCRunTimeLibraryUsage="TRUE"
CharacterSet="2"
- WholeProgramOptimization="TRUE">
+ WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="."
+ AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB"
StringPooling="TRUE"
ExceptionHandling="FALSE"
@@ -97,52 +97,52 @@
</Configurations>
<Files>
<File
- RelativePath="simon\charset.cpp">
+ RelativePath="..\..\simon\charset.cpp">
</File>
<File
- RelativePath="simon\debug.cpp">
+ RelativePath="..\..\simon\debug.cpp">
</File>
<File
- RelativePath="simon\debug.h">
+ RelativePath="..\..\simon\debug.h">
</File>
<File
- RelativePath="simon\intern.h">
+ RelativePath="..\..\simon\intern.h">
</File>
<File
- RelativePath="simon\items.cpp">
+ RelativePath="..\..\simon\items.cpp">
</File>
<File
- RelativePath="simon\midi.cpp">
+ RelativePath="..\..\simon\midi.cpp">
</File>
<File
- RelativePath="simon\midi.h">
+ RelativePath="..\..\simon\midi.h">
</File>
<File
- RelativePath="simon\midiparser_s1d.cpp">
+ RelativePath="..\..\simon\midiparser_s1d.cpp">
</File>
<File
- RelativePath="simon\res.cpp">
+ RelativePath="..\..\simon\res.cpp">
</File>
<File
- RelativePath="simon\simon.cpp">
+ RelativePath="..\..\simon\simon.cpp">
</File>
<File
- RelativePath="simon\simon.h">
+ RelativePath="..\..\simon\simon.h">
</File>
<File
- RelativePath="simon\sound.cpp">
+ RelativePath="..\..\simon\sound.cpp">
</File>
<File
- RelativePath="simon\sound.h">
+ RelativePath="..\..\simon\sound.h">
</File>
<File
- RelativePath="simon\verb.cpp">
+ RelativePath="..\..\simon\verb.cpp">
</File>
<File
- RelativePath="simon\vga.cpp">
+ RelativePath="..\..\simon\vga.cpp">
</File>
<File
- RelativePath="simon\vga.h">
+ RelativePath="..\..\simon\vga.h">
</File>
</Files>
<Globals>
diff --git a/dists/msvc7/sky.vcproj b/dists/msvc7/sky.vcproj
new file mode 100644
index 0000000000..bcd3cc35b0
--- /dev/null
+++ b/dists/msvc7/sky.vcproj
@@ -0,0 +1,473 @@
+<?xml version="1.0" encoding = "windows-1250"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="sky"
+ ProjectGUID="{B5527758-2F51-4CCD-AAE1-B0E28654BD6A}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="sky_Debug"
+ IntermediateDirectory="sky_Debug"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../;../../common"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB"
+ MinimalRebuild="TRUE"
+ ExceptionHandling="FALSE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="TRUE"
+ EnableFunctionLevelLinking="TRUE"
+ ForceConformanceInForLoopScope="TRUE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ WarnAsError="TRUE"
+ SuppressStartupBanner="FALSE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/sky.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="sky_Release"
+ IntermediateDirectory="sky_Release"
+ ConfigurationType="4"
+ CharacterSet="2"
+ WholeProgramOptimization="FALSE">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="TRUE"
+ AdditionalIncludeDirectories="../../;../../common"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB"
+ StringPooling="TRUE"
+ ExceptionHandling="FALSE"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="FALSE"
+ EnableFunctionLevelLinking="FALSE"
+ DisableLanguageExtensions="FALSE"
+ ForceConformanceInForLoopScope="TRUE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ WarnAsError="TRUE"
+ DebugInformationFormat="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/sky.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="music"
+ Filter="">
+ <File
+ RelativePath="..\..\sky\music\adlibchannel.cpp">
+ </File>
+ <File
+ RelativePath="..\..\sky\music\adlibchannel.h">
+ </File>
+ <File
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deleted file mode 100644
index 9ca59ee4a5..0000000000
--- a/scumm.vcproj
+++ /dev/null
@@ -1,380 +0,0 @@
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diff --git a/sky.vcproj b/sky.vcproj
deleted file mode 100644
index 1a5b6dbfdb..0000000000
--- a/sky.vcproj
+++ /dev/null
@@ -1,473 +0,0 @@
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