diff options
-rw-r--r-- | dists/msvc6/bs2.dsp (renamed from bs2.dsp) | 176 | ||||
-rw-r--r-- | dists/msvc6/queen.dsp (renamed from queen.dsp) | 28 | ||||
-rw-r--r-- | dists/msvc6/scumm.dsp (renamed from scumm.dsp) | 1008 | ||||
-rw-r--r-- | dists/msvc6/scummvm.dsp (renamed from scummvm.dsp) | 1122 | ||||
-rw-r--r-- | dists/msvc6/scummvm.dsw (renamed from scummvm.dsw) | 208 | ||||
-rw-r--r-- | dists/msvc6/simon.dsp (renamed from simon.dsp) | 409 | ||||
-rw-r--r-- | dists/msvc6/sky.dsp (renamed from sky.dsp) | 1264 | ||||
-rw-r--r-- | dists/msvc7/bs2.vcproj (renamed from bs2.vcproj) | 172 | ||||
-rw-r--r-- | dists/msvc7/queen.vcproj (renamed from queen.vcproj) | 38 | ||||
-rw-r--r-- | dists/msvc7/scumm.vcproj | 380 | ||||
-rw-r--r-- | dists/msvc7/scummvm.sln (renamed from scummvm.sln) | 0 | ||||
-rw-r--r-- | dists/msvc7/scummvm.vcproj (renamed from scummvm.vcproj) | 209 | ||||
-rw-r--r-- | dists/msvc7/simon.vcproj (renamed from simon.vcproj) | 46 | ||||
-rw-r--r-- | dists/msvc7/sky.vcproj | 473 | ||||
-rw-r--r-- | scumm.vcproj | 380 | ||||
-rw-r--r-- | sky.vcproj | 473 |
16 files changed, 3206 insertions, 3180 deletions
diff --git a/bs2.dsp b/dists/msvc6/bs2.dsp index 53397b005e..f46639a51c 100644 --- a/bs2.dsp +++ b/dists/msvc6/bs2.dsp @@ -43,7 +43,8 @@ RSC=rc.exe # PROP Intermediate_Dir "bs2___Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "NDEBUG" # ADD RSC /l 0x415 /d "NDEBUG" BSC32=bscmake.exe @@ -66,7 +67,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "bs2___Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "_DEBUG" # ADD RSC /l 0x415 /d "_DEBUG" BSC32=bscmake.exe @@ -89,7 +91,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "bs2___mad_mp3_Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "_DEBUG" # ADD RSC /l 0x415 /d "_DEBUG" BSC32=bscmake.exe @@ -112,7 +115,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "bs2___mad_mp3_Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c -# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "NDEBUG" # ADD RSC /l 0x415 /d "NDEBUG" BSC32=bscmake.exe @@ -138,332 +142,332 @@ LIB32=link.exe -lib # PROP Default_Filter "" # Begin Source File -SOURCE=.\bs2\driver\_console.cpp +SOURCE=..\..\bs2\driver\_console.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\_console.h +SOURCE=..\..\bs2\driver\_console.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\_mouse.cpp +SOURCE=..\..\bs2\driver\_mouse.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\_mouse.h +SOURCE=..\..\bs2\driver\_mouse.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\d_draw.cpp +SOURCE=..\..\bs2\driver\d_draw.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\d_draw.h +SOURCE=..\..\bs2\driver\d_draw.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\d_sound.cpp +SOURCE=..\..\bs2\driver\d_sound.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\d_sound.h +SOURCE=..\..\bs2\driver\d_sound.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\ddutil.h +SOURCE=..\..\bs2\driver\ddutil.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\driver96.h +SOURCE=..\..\bs2\driver\driver96.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\keyboard.cpp +SOURCE=..\..\bs2\driver\keyboard.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\keyboard.h +SOURCE=..\..\bs2\driver\keyboard.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\language.cpp +SOURCE=..\..\bs2\driver\language.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\menu.cpp +SOURCE=..\..\bs2\driver\menu.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\menu.h +SOURCE=..\..\bs2\driver\menu.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\misc.cpp +SOURCE=..\..\bs2\driver\misc.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\mouse.h +SOURCE=..\..\bs2\driver\mouse.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\palette.cpp +SOURCE=..\..\bs2\driver\palette.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\palette.h +SOURCE=..\..\bs2\driver\palette.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\rdwin.cpp +SOURCE=..\..\bs2\driver\rdwin.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\rdwin.h +SOURCE=..\..\bs2\driver\rdwin.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\render.cpp +SOURCE=..\..\bs2\driver\render.cpp # End Source File # Begin Source File -SOURCE=.\bs2\driver\render.h +SOURCE=..\..\bs2\driver\render.h # End Source File # Begin Source File -SOURCE=.\bs2\driver\sprite.cpp +SOURCE=..\..\bs2\driver\sprite.cpp # End Source File # End Group # Begin Source File -SOURCE=.\bs2\anims.cpp +SOURCE=..\..\bs2\anims.cpp # End Source File # Begin Source File -SOURCE=.\bs2\anims.h +SOURCE=..\..\bs2\anims.h # End Source File # Begin Source File -SOURCE=.\bs2\build_display.cpp +SOURCE=..\..\bs2\build_display.cpp # End Source File # Begin Source File -SOURCE=.\bs2\build_display.h +SOURCE=..\..\bs2\build_display.h # End Source File # Begin Source File -SOURCE=.\bs2\console.cpp +SOURCE=..\..\bs2\console.cpp # End Source File # Begin Source File -SOURCE=.\bs2\console.h +SOURCE=..\..\bs2\console.h # End Source File # Begin Source File -SOURCE=.\bs2\controls.cpp +SOURCE=..\..\bs2\controls.cpp # End Source File # Begin Source File -SOURCE=.\bs2\controls.h +SOURCE=..\..\bs2\controls.h # End Source File # Begin Source File -SOURCE=.\bs2\credits.h +SOURCE=..\..\bs2\credits.h # End Source File # Begin Source File -SOURCE=.\bs2\debug.cpp +SOURCE=..\..\bs2\debug.cpp # End Source File # Begin Source File -SOURCE=.\bs2\debug.h +SOURCE=..\..\bs2\debug.h # End Source File # Begin Source File -SOURCE=.\bs2\defs.h +SOURCE=..\..\bs2\defs.h # End Source File # Begin Source File -SOURCE=.\bs2\events.cpp +SOURCE=..\..\bs2\events.cpp # End Source File # Begin Source File -SOURCE=.\bs2\events.h +SOURCE=..\..\bs2\events.h # End Source File # Begin Source File -SOURCE=.\bs2\function.cpp +SOURCE=..\..\bs2\function.cpp # End Source File # Begin Source File -SOURCE=.\bs2\function.h +SOURCE=..\..\bs2\function.h # End Source File # Begin Source File -SOURCE=.\bs2\header.h +SOURCE=..\..\bs2\header.h # End Source File # Begin Source File -SOURCE=.\bs2\icons.cpp +SOURCE=..\..\bs2\icons.cpp # End Source File # Begin Source File -SOURCE=.\bs2\icons.h +SOURCE=..\..\bs2\icons.h # End Source File # Begin Source File -SOURCE=.\bs2\interpreter.cpp +SOURCE=..\..\bs2\interpreter.cpp # End Source File # Begin Source File -SOURCE=.\bs2\interpreter.h +SOURCE=..\..\bs2\interpreter.h # End Source File # Begin Source File -SOURCE=.\bs2\layers.cpp +SOURCE=..\..\bs2\layers.cpp # End Source File # Begin Source File -SOURCE=.\bs2\layers.h +SOURCE=..\..\bs2\layers.h # End Source File # Begin Source File -SOURCE=.\bs2\logic.cpp +SOURCE=..\..\bs2\logic.cpp # End Source File # Begin Source File -SOURCE=.\bs2\logic.h +SOURCE=..\..\bs2\logic.h # End Source File # Begin Source File -SOURCE=.\bs2\maketext.cpp +SOURCE=..\..\bs2\maketext.cpp # End Source File # Begin Source File -SOURCE=.\bs2\maketext.h +SOURCE=..\..\bs2\maketext.h # End Source File # Begin Source File -SOURCE=.\bs2\mem_view.cpp +SOURCE=..\..\bs2\mem_view.cpp # End Source File # Begin Source File -SOURCE=.\bs2\mem_view.h +SOURCE=..\..\bs2\mem_view.h # End Source File # Begin Source File -SOURCE=.\bs2\memory.cpp +SOURCE=..\..\bs2\memory.cpp # End Source File # Begin Source File -SOURCE=.\bs2\memory.h +SOURCE=..\..\bs2\memory.h # End Source File # Begin Source File -SOURCE=.\bs2\mouse.cpp +SOURCE=..\..\bs2\mouse.cpp # End Source File # Begin Source File -SOURCE=.\bs2\mouse.h +SOURCE=..\..\bs2\mouse.h # End Source File # Begin Source File -SOURCE=.\bs2\object.h +SOURCE=..\..\bs2\object.h # End Source File # Begin Source File -SOURCE=.\bs2\protocol.cpp +SOURCE=..\..\bs2\protocol.cpp # End Source File # Begin Source File -SOURCE=.\bs2\protocol.h +SOURCE=..\..\bs2\protocol.h # End Source File # Begin Source File -SOURCE=.\bs2\resman.cpp +SOURCE=..\..\bs2\resman.cpp # End Source File # Begin Source File -SOURCE=.\bs2\resman.h +SOURCE=..\..\bs2\resman.h # End Source File # Begin Source File -SOURCE=.\bs2\router.cpp +SOURCE=..\..\bs2\router.cpp # End Source File # Begin Source File -SOURCE=.\bs2\router.h +SOURCE=..\..\bs2\router.h # End Source File # Begin Source File -SOURCE=.\bs2\save_rest.cpp +SOURCE=..\..\bs2\save_rest.cpp # End Source File # Begin Source File -SOURCE=.\bs2\save_rest.h +SOURCE=..\..\bs2\save_rest.h # End Source File # Begin Source File -SOURCE=.\bs2\scroll.cpp +SOURCE=..\..\bs2\scroll.cpp # End Source File # Begin Source File -SOURCE=.\bs2\scroll.h +SOURCE=..\..\bs2\scroll.h # End Source File # Begin Source File -SOURCE=.\bs2\sound.cpp +SOURCE=..\..\bs2\sound.cpp # End Source File # Begin Source File -SOURCE=.\bs2\sound.h +SOURCE=..\..\bs2\sound.h # End Source File # Begin Source File -SOURCE=.\bs2\speech.cpp +SOURCE=..\..\bs2\speech.cpp # End Source File # Begin Source File -SOURCE=.\bs2\speech.h +SOURCE=..\..\bs2\speech.h # End Source File # Begin Source File -SOURCE=.\bs2\startup.cpp +SOURCE=..\..\bs2\startup.cpp # End Source File # Begin Source File -SOURCE=.\bs2\startup.h +SOURCE=..\..\bs2\startup.h # End Source File # Begin Source File -SOURCE=.\bs2\sword2.cpp +SOURCE=..\..\bs2\sword2.cpp # End Source File # Begin Source File -SOURCE=.\bs2\sword2.h +SOURCE=..\..\bs2\sword2.h # End Source File # Begin Source File -SOURCE=.\bs2\sync.cpp +SOURCE=..\..\bs2\sync.cpp # End Source File # Begin Source File -SOURCE=.\bs2\sync.h +SOURCE=..\..\bs2\sync.h # End Source File # Begin Source File -SOURCE=.\bs2\tony_gsdk.cpp +SOURCE=..\..\bs2\tony_gsdk.cpp # End Source File # Begin Source File -SOURCE=.\bs2\tony_gsdk.h +SOURCE=..\..\bs2\tony_gsdk.h # End Source File # Begin Source File -SOURCE=.\bs2\walker.cpp +SOURCE=..\..\bs2\walker.cpp # End Source File # Begin Source File -SOURCE=.\bs2\walker.h +SOURCE=..\..\bs2\walker.h # End Source File # End Group # End Target diff --git a/queen.dsp b/dists/msvc6/queen.dsp index dadf547b9b..692c49f2d3 100644 --- a/queen.dsp +++ b/dists/msvc6/queen.dsp @@ -43,7 +43,8 @@ RSC=rc.exe # PROP Intermediate_Dir "queen___Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "NDEBUG" # ADD RSC /l 0x415 /d "NDEBUG" BSC32=bscmake.exe @@ -66,7 +67,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "queen___Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "_DEBUG" # ADD RSC /l 0x415 /d "_DEBUG" BSC32=bscmake.exe @@ -89,7 +91,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "queen___mad_mp3_Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "_DEBUG" # ADD RSC /l 0x415 /d "_DEBUG" BSC32=bscmake.exe @@ -112,7 +115,8 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "queen___mad_mp3_Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c -# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c +# SUBTRACT CPP /YX # ADD BASE RSC /l 0x415 /d "NDEBUG" # ADD RSC /l 0x415 /d "NDEBUG" BSC32=bscmake.exe @@ -135,35 +139,35 @@ LIB32=link.exe -lib # PROP Default_Filter "" # Begin Source File -SOURCE=.\queen\logic.cpp +SOURCE=..\..\queen\logic.cpp # End Source File # Begin Source File -SOURCE=.\queen\logic.h +SOURCE=..\..\queen\logic.h # End Source File # Begin Source File -SOURCE=.\queen\queen.cpp +SOURCE=..\..\queen\queen.cpp # End Source File # Begin Source File -SOURCE=.\queen\queen.h +SOURCE=..\..\queen\queen.h # End Source File # Begin Source File -SOURCE=.\queen\resource.cpp +SOURCE=..\..\queen\resource.cpp # End Source File # Begin Source File -SOURCE=.\queen\resource.h +SOURCE=..\..\queen\resource.h # End Source File # Begin Source File -SOURCE=.\queen\restables.cpp +SOURCE=..\..\queen\restables.cpp # End Source File # Begin Source File -SOURCE=.\queen\version.cpp +SOURCE=..\..\queen\version.cpp # End Source File # End Group # End Target diff --git a/scumm.dsp b/dists/msvc6/scumm.dsp index eb7543273d..a796519aff 100644 --- a/scumm.dsp +++ b/dists/msvc6/scumm.dsp @@ -1,502 +1,506 @@ -# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4>
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-!MESSAGE "scumm - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library")
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Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "scummvm___Win32_mad mp3_Debug" +# PROP BASE Intermediate_Dir "scummvm___Win32_mad mp3_Debug" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "scummvm___mad_mp3_Debug" +# PROP Intermediate_Dir "scummvm___mad_mp3_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "./sound" /I "./" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /Yu"stdafx.h" /FD /GZ /c +# SUBTRACT BASE CPP /Fr +# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /Fr /YX +# ADD BASE RSC /l 0x41d /d "_DEBUG" +# ADD RSC /l 0x41d /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib wsock32.lib scumm___mad_mp3_Debug\scumm.lib simon___mad_mp3_Debug\simon.lib sky___mad_mp3_Debug\sky.lib bs2___mad_mp3_Debug\bs2.lib queen___mad_mp3_Debug\queen.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" /pdbtype:sept /fixed:no +# SUBTRACT LINK32 /pdb:none /map + +!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "scummvm___Win32_mad mp3_Release" +# PROP BASE Intermediate_Dir "scummvm___Win32_mad mp3_Release" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scummvm___mad_mp3_Release" +# PROP Intermediate_Dir "scummvm___mad_mp3_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x41d /d "NDEBUG" +# ADD RSC /l 0x41d /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib simon___Release\simon.lib scumm___Release\scumm.lib sdl.lib /nologo /subsystem:console /machine:I386 /nodefaultlib +# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib scumm___mad_mp3_Release\scumm.lib simon___mad_mp3_Release\simon.lib sky___mad_mp3_Release\sky.lib bs2___mad_mp3_Release\bs2.lib queen___mad_mp3_Release\queen.lib /nologo /subsystem:console /pdb:none /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" +# SUBTRACT LINK32 /debug + +!ENDIF + +# Begin Target + +# Name "scummvm - Win32 Release" +# Name "scummvm - Win32 Debug" +# Name "scummvm - Win32 mad mp3 Debug" +# Name "scummvm - Win32 mad mp3 Release" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Group "base" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\base\engine.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\engine.h +# End Source File +# Begin Source File + +SOURCE=..\..\base\gameDetector.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\gameDetector.h +# End Source File +# Begin Source File + +SOURCE=..\..\base\main.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\plugins.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\plugins.h +# End Source File +# End Group +# Begin Group "common" + +# PROP Default_Filter "" +# Begin Group "scaler" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\common\scaler\2xsai.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\aspect.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\hq2x.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\hq3x.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\intern.h +# End Source File +# End Group +# Begin Source File + +SOURCE="..\..\common\config-file.cpp" +# End Source File +# Begin Source File + +SOURCE="..\..\common\config-file.h" +# End Source File +# Begin Source File + +SOURCE=..\..\common\file.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\file.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\list.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\map.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\rect.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\savefile.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\savefile.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\scummsys.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\stdafx.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\str.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\str.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\system.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\timer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\timer.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\util.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\util.h +# End Source File +# End Group +# Begin Group "sound" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\sound\audiostream.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\audiostream.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\fmopl.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\fmopl.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mididrv.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mididrv.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser_smf.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser_xmidi.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mixer.cpp + +!IF "$(CFG)" == "scummvm - Win32 Release" + +!ELSEIF "$(CFG)" == "scummvm - Win32 Debug" + +!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Debug" + +# ADD CPP /GR + +!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mixer.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mpu401.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mpu401.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\rate.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\rate.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\voc.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\voc.h +# End Source File +# End Group +# Begin Group "gui" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\gui\about.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\about.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\browser.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\browser.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\chooser.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\chooser.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\console.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\console.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\dialog.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\dialog.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\EditTextWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\EditTextWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\launcher.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\launcher.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ListWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ListWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\message.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\message.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\newgui.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\newgui.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\options.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\options.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\PopUpWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\PopUpWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ScrollBarWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ScrollBarWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\widget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\widget.h +# End Source File +# End Group +# Begin Group "backends" + +# PROP Default_Filter "" +# Begin Group "sdl" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE="..\..\backends\sdl\sdl-common.cpp" +# End Source File +# Begin Source File + +SOURCE="..\..\backends\sdl\sdl-common.h" +# End Source File +# Begin Source File + +SOURCE=..\..\backends\sdl\sdl.cpp +# End Source File +# End Group +# Begin Group "fs" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\backends\fs\fs.h +# End Source File +# Begin Source File + +SOURCE="..\..\backends\fs\windows\windows-fs.cpp" +# End Source File +# End Group +# Begin Group "midi" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\backends\midi\adlib.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\backends\midi\null.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\backends\midi\windows.cpp +# End Source File +# End Group +# End Group +# End Group +# Begin Source File + +SOURCE=..\..\NEWS +# End Source File +# Begin Source File + +SOURCE=..\..\README +# End Source File +# Begin Source File + +SOURCE=..\..\scummvm.ico +# End Source File +# Begin Source File + +SOURCE=..\..\scummvm.rc +# End Source File +# End Target +# End Project diff --git a/scummvm.dsw b/dists/msvc6/scummvm.dsw index c5ea314829..2335e089f5 100644 --- a/scummvm.dsw +++ b/dists/msvc6/scummvm.dsw @@ -1,104 +1,104 @@ -Microsoft Developer Studio Workspace File, Format Version 6.00
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For example: +!MESSAGE +!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "sky - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "sky - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "sky___Release" +# PROP Intermediate_Dir "sky___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" 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+# End Source File +# Begin Source File + +SOURCE=..\..\sky\screen.h +# End Source File +# Begin Source File + +SOURCE=..\..\sky\sky.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sky\sky.h +# End Source File +# Begin Source File + +SOURCE=..\..\sky\skydefs.h +# End Source File +# Begin Source File + +SOURCE=..\..\sky\sound.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sky\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\sky\struc.h +# End Source File +# Begin Source File + +SOURCE=..\..\sky\talks.h +# End Source File +# Begin Source File + +SOURCE=..\..\sky\text.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sky\text.h +# End Source File +# End Group +# End Target +# End Project diff --git a/bs2.vcproj b/dists/msvc7/bs2.vcproj index 7fd0ba2360..f6322266e2 100644 --- a/bs2.vcproj +++ b/dists/msvc7/bs2.vcproj @@ -12,14 +12,14 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="vc7_out/bs2_Debug" - IntermediateDirectory="vc7_out/bs2_Debug" + OutputDirectory="bs2_Debug" + IntermediateDirectory="bs2_Debug" ConfigurationType="4" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB" MinimalRebuild="TRUE" ExceptionHandling="FALSE" @@ -53,17 +53,17 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory="vc7_out/bs2_Release" - IntermediateDirectory="vc7_out/bs2_Release" + OutputDirectory="bs2_Release" + IntermediateDirectory="bs2_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="TRUE"> + WholeProgramOptimization="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB" StringPooling="TRUE" ExceptionHandling="FALSE" @@ -99,242 +99,242 @@ Name="driver" Filter=""> <File - RelativePath="bs2\driver\_console.cpp"> + RelativePath="..\..\bs2\driver\_console.cpp"> </File> <File - RelativePath="bs2\driver\_console.h"> + RelativePath="..\..\bs2\driver\_console.h"> </File> <File - RelativePath="bs2\driver\_mouse.cpp"> + RelativePath="..\..\bs2\driver\_mouse.cpp"> </File> <File - RelativePath="bs2\driver\_mouse.h"> + RelativePath="..\..\bs2\driver\_mouse.h"> </File> <File - RelativePath="bs2\driver\d_draw.cpp"> + RelativePath="..\..\bs2\driver\d_draw.cpp"> </File> <File - RelativePath="bs2\driver\d_draw.h"> + RelativePath="..\..\bs2\driver\d_draw.h"> </File> <File - RelativePath="bs2\driver\d_sound.cpp"> + RelativePath="..\..\bs2\driver\d_sound.cpp"> </File> <File - RelativePath="bs2\driver\d_sound.h"> + RelativePath="..\..\bs2\driver\d_sound.h"> </File> <File - RelativePath="bs2\driver\driver96.h"> + RelativePath="..\..\bs2\driver\driver96.h"> </File> <File - RelativePath="bs2\driver\keyboard.cpp"> + RelativePath="..\..\bs2\driver\keyboard.cpp"> </File> <File - RelativePath="bs2\driver\keyboard.h"> + RelativePath="..\..\bs2\driver\keyboard.h"> </File> <File - RelativePath="bs2\driver\language.cpp"> + RelativePath="..\..\bs2\driver\language.cpp"> </File> <File - RelativePath="bs2\driver\menu.cpp"> + RelativePath="..\..\bs2\driver\menu.cpp"> </File> <File - RelativePath="bs2\driver\menu.h"> + RelativePath="..\..\bs2\driver\menu.h"> </File> <File - RelativePath="bs2\driver\misc.cpp"> + RelativePath="..\..\bs2\driver\misc.cpp"> </File> <File - RelativePath="bs2\driver\palette.cpp"> + RelativePath="..\..\bs2\driver\palette.cpp"> </File> <File - RelativePath="bs2\driver\palette.h"> + RelativePath="..\..\bs2\driver\palette.h"> </File> <File - RelativePath="bs2\driver\rdwin.cpp"> + RelativePath="..\..\bs2\driver\rdwin.cpp"> </File> <File - RelativePath="bs2\driver\rdwin.h"> + RelativePath="..\..\bs2\driver\rdwin.h"> </File> <File - RelativePath="bs2\driver\render.cpp"> + RelativePath="..\..\bs2\driver\render.cpp"> </File> <File - RelativePath="bs2\driver\render.h"> + RelativePath="..\..\bs2\driver\render.h"> </File> <File - RelativePath="bs2\driver\sprite.cpp"> + RelativePath="..\..\bs2\driver\sprite.cpp"> </File> </Filter> <File - RelativePath="bs2\anims.cpp"> + RelativePath="..\..\bs2\anims.cpp"> </File> <File - RelativePath="bs2\anims.h"> + RelativePath="..\..\bs2\anims.h"> </File> <File - RelativePath="bs2\build_display.cpp"> + RelativePath="..\..\bs2\build_display.cpp"> </File> <File - RelativePath="bs2\build_display.h"> + RelativePath="..\..\bs2\build_display.h"> </File> <File - RelativePath="bs2\console.cpp"> + RelativePath="..\..\bs2\console.cpp"> </File> <File - RelativePath="bs2\console.h"> + RelativePath="..\..\bs2\console.h"> </File> <File - RelativePath="bs2\controls.cpp"> + RelativePath="..\..\bs2\controls.cpp"> </File> <File - RelativePath="bs2\controls.h"> + RelativePath="..\..\bs2\controls.h"> </File> <File - RelativePath="bs2\credits.h"> + RelativePath="..\..\bs2\credits.h"> </File> <File - RelativePath="bs2\debug.cpp"> + RelativePath="..\..\bs2\debug.cpp"> </File> <File - RelativePath="bs2\debug.h"> + RelativePath="..\..\bs2\debug.h"> </File> <File - RelativePath="bs2\defs.h"> + RelativePath="..\..\bs2\defs.h"> </File> <File - RelativePath="bs2\events.cpp"> + RelativePath="..\..\bs2\events.cpp"> </File> <File - RelativePath="bs2\events.h"> + RelativePath="..\..\bs2\events.h"> </File> <File - RelativePath="bs2\function.cpp"> + RelativePath="..\..\bs2\function.cpp"> </File> <File - RelativePath="bs2\function.h"> + RelativePath="..\..\bs2\function.h"> </File> <File - RelativePath="bs2\header.h"> + RelativePath="..\..\bs2\header.h"> </File> <File - RelativePath="bs2\icons.cpp"> + RelativePath="..\..\bs2\icons.cpp"> </File> <File - RelativePath="bs2\icons.h"> + RelativePath="..\..\bs2\icons.h"> </File> <File - RelativePath="bs2\interpreter.cpp"> + RelativePath="..\..\bs2\interpreter.cpp"> </File> <File - RelativePath="bs2\interpreter.h"> + RelativePath="..\..\bs2\interpreter.h"> </File> <File - RelativePath="bs2\layers.cpp"> + RelativePath="..\..\bs2\layers.cpp"> </File> <File - RelativePath="bs2\layers.h"> + RelativePath="..\..\bs2\layers.h"> </File> <File - RelativePath="bs2\logic.cpp"> + RelativePath="..\..\bs2\logic.cpp"> </File> <File - RelativePath="bs2\logic.h"> + RelativePath="..\..\bs2\logic.h"> </File> <File - RelativePath="bs2\maketext.cpp"> + RelativePath="..\..\bs2\maketext.cpp"> </File> <File - RelativePath="bs2\maketext.h"> + RelativePath="..\..\bs2\maketext.h"> </File> <File - RelativePath="bs2\mem_view.cpp"> + RelativePath="..\..\bs2\mem_view.cpp"> </File> <File - RelativePath="bs2\memory.cpp"> + RelativePath="..\..\bs2\memory.cpp"> </File> <File - RelativePath="bs2\memory.h"> + RelativePath="..\..\bs2\memory.h"> </File> <File - RelativePath="bs2\mouse.cpp"> + RelativePath="..\..\bs2\mouse.cpp"> </File> <File - RelativePath="bs2\mouse.h"> + RelativePath="..\..\bs2\mouse.h"> </File> <File - RelativePath="bs2\object.h"> + RelativePath="..\..\bs2\object.h"> </File> <File - RelativePath="bs2\protocol.cpp"> + RelativePath="..\..\bs2\protocol.cpp"> </File> <File - RelativePath="bs2\protocol.h"> + RelativePath="..\..\bs2\protocol.h"> </File> <File - RelativePath="bs2\resman.cpp"> + RelativePath="..\..\bs2\resman.cpp"> </File> <File - RelativePath="bs2\resman.h"> + RelativePath="..\..\bs2\resman.h"> </File> <File - RelativePath="bs2\router.cpp"> + RelativePath="..\..\bs2\router.cpp"> </File> <File - RelativePath="bs2\router.h"> + RelativePath="..\..\bs2\router.h"> </File> <File - RelativePath="bs2\save_rest.cpp"> + RelativePath="..\..\bs2\save_rest.cpp"> </File> <File - RelativePath="bs2\save_rest.h"> + RelativePath="..\..\bs2\save_rest.h"> </File> <File - RelativePath="bs2\scroll.cpp"> + RelativePath="..\..\bs2\scroll.cpp"> </File> <File - RelativePath="bs2\scroll.h"> + RelativePath="..\..\bs2\scroll.h"> </File> <File - RelativePath="bs2\sound.cpp"> + RelativePath="..\..\bs2\sound.cpp"> </File> <File - RelativePath="bs2\sound.h"> + RelativePath="..\..\bs2\sound.h"> </File> <File - RelativePath="bs2\speech.cpp"> + RelativePath="..\..\bs2\speech.cpp"> </File> <File - RelativePath="bs2\speech.h"> + RelativePath="..\..\bs2\speech.h"> </File> <File - RelativePath="bs2\startup.cpp"> + RelativePath="..\..\bs2\startup.cpp"> </File> <File - RelativePath="bs2\startup.h"> + RelativePath="..\..\bs2\startup.h"> </File> <File - RelativePath="bs2\sword2.cpp"> + RelativePath="..\..\bs2\sword2.cpp"> </File> <File - RelativePath="bs2\sword2.h"> + RelativePath="..\..\bs2\sword2.h"> </File> <File - RelativePath="bs2\sync.cpp"> + RelativePath="..\..\bs2\sync.cpp"> </File> <File - RelativePath="bs2\sync.h"> + RelativePath="..\..\bs2\sync.h"> </File> <File - RelativePath="bs2\tony_gsdk.cpp"> + RelativePath="..\..\bs2\tony_gsdk.cpp"> </File> <File - RelativePath="bs2\tony_gsdk.h"> + RelativePath="..\..\bs2\tony_gsdk.h"> </File> <File - RelativePath="bs2\walker.cpp"> + RelativePath="..\..\bs2\walker.cpp"> </File> <File - RelativePath="bs2\walker.h"> + RelativePath="..\..\bs2\walker.h"> </File> </Files> <Globals> diff --git a/queen.vcproj b/dists/msvc7/queen.vcproj index 51fcb126e2..f9417b524b 100644 --- a/queen.vcproj +++ b/dists/msvc7/queen.vcproj @@ -12,14 +12,14 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="vc7_out/queen_Debug" - IntermediateDirectory="vc7_out/queen_Debug" + OutputDirectory="queen_Debug" + IntermediateDirectory="queen_Debug" ConfigurationType="4" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB" MinimalRebuild="TRUE" ExceptionHandling="FALSE" @@ -53,17 +53,17 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory="vc7_out/queen_Release" - IntermediateDirectory="vc7_out/queen_Release" + OutputDirectory="queen_Release" + IntermediateDirectory="queen_Release" ConfigurationType="4" CharacterSet="2" - WholeProgramOptimization="TRUE"> + WholeProgramOptimization="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB" StringPooling="TRUE" ExceptionHandling="FALSE" @@ -96,40 +96,40 @@ </Configurations> <Files> <File - RelativePath="queen\cutaway.cpp"> + RelativePath="..\..\queen\cutaway.cpp"> </File> <File - RelativePath="queen\cutaway.h"> + RelativePath="..\..\queen\cutaway.h"> </File> <File - RelativePath="queen\graphics.cpp"> + RelativePath="..\..\queen\graphics.cpp"> </File> <File - RelativePath="queen\graphics.h"> + RelativePath="..\..\queen\graphics.h"> </File> <File - RelativePath="queen\logic.cpp"> + RelativePath="..\..\queen\logic.cpp"> </File> <File - RelativePath="queen\logic.h"> + RelativePath="..\..\queen\logic.h"> </File> <File - RelativePath="queen\queen.cpp"> + RelativePath="..\..\queen\queen.cpp"> </File> <File - RelativePath="queen\queen.h"> + RelativePath="..\..\queen\queen.h"> </File> <File - RelativePath="queen\resource.cpp"> + RelativePath="..\..\queen\resource.cpp"> </File> <File - RelativePath="queen\resource.h"> + RelativePath="..\..\queen\resource.h"> </File> <File - RelativePath="queen\restables.cpp"> + RelativePath="..\..\queen\restables.cpp"> </File> <File - RelativePath="queen\version.cpp"> + RelativePath="..\..\queen\version.cpp"> </File> </Files> <Globals> diff --git a/dists/msvc7/scumm.vcproj b/dists/msvc7/scumm.vcproj new file mode 100644 index 0000000000..6d4d386932 --- /dev/null +++ b/dists/msvc7/scumm.vcproj @@ -0,0 +1,380 @@ +<?xml version="1.0" encoding = "windows-1250"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="scumm" + ProjectGUID="{B6AFD548-63D2-40CD-A652-E87095AFCBAF}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="scumm_Debug" + IntermediateDirectory="scumm_Debug" + ConfigurationType="4" + CharacterSet="2" + WholeProgramOptimization="FALSE"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="../../;../../common" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB;BYPASS_COPY_PROT" + MinimalRebuild="TRUE" + ExceptionHandling="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="TRUE" + EnableFunctionLevelLinking="TRUE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="3" + WarnAsError="TRUE" + SuppressStartupBanner="FALSE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/scumm.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="scumm_Release" + IntermediateDirectory="scumm_Release" + ConfigurationType="4" + CharacterSet="2" + WholeProgramOptimization="FALSE"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="../../;../../common" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB;BYPASS_COPY_PROT" + StringPooling="TRUE" + ExceptionHandling="FALSE" + RuntimeLibrary="0" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="FALSE" + DisableLanguageExtensions="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="3" + WarnAsError="TRUE" + DebugInformationFormat="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/scumm.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="smush" + Filter=""> + <File + RelativePath="..\..\scumm\smush\channel.h"> + </File> + <File + RelativePath="..\..\scumm\smush\chunk.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\chunk.h"> + </File> + <File + RelativePath="..\..\scumm\smush\chunk_type.h"> + </File> + <File + RelativePath="..\..\scumm\smush\codec1.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\codec37.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\codec37.h"> + </File> + <File + RelativePath="..\..\scumm\smush\codec47.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\codec47.h"> + </File> + <File + RelativePath="..\..\scumm\smush\imuse_channel.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\saud_channel.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\smush_font.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\smush_font.h"> + </File> + <File + RelativePath="..\..\scumm\smush\smush_mixer.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\smush_mixer.h"> + </File> + <File + RelativePath="..\..\scumm\smush\smush_player.cpp"> + </File> + <File + RelativePath="..\..\scumm\smush\smush_player.h"> + </File> + </Filter> + <File + RelativePath="..\..\scumm\actor.cpp"> + </File> + <File + RelativePath="..\..\scumm\actor.h"> + </File> + <File + RelativePath="..\..\scumm\akos.cpp"> + </File> + <File + RelativePath="..\..\scumm\akos.h"> + </File> + <File + RelativePath="..\..\scumm\base-costume.cpp"> + </File> + <File + RelativePath="..\..\scumm\base-costume.h"> + </File> + <File + RelativePath="..\..\scumm\bomp.cpp"> + </File> + <File + RelativePath="..\..\scumm\bomp.h"> + </File> + <File + RelativePath="..\..\scumm\boxes.cpp"> + </File> + <File + RelativePath="..\..\scumm\boxes.h"> + </File> + <File + RelativePath="..\..\scumm\bundle.cpp"> + </File> + <File + RelativePath="..\..\scumm\bundle.h"> + </File> + <File + RelativePath="..\..\scumm\camera.cpp"> + </File> + <File + RelativePath="..\..\scumm\charset.cpp"> + </File> + <File + RelativePath="..\..\scumm\charset.h"> + </File> + <File + RelativePath="..\..\scumm\costume.cpp"> + </File> + <File + RelativePath="..\..\scumm\costume.h"> + </File> + <File + RelativePath="..\..\scumm\debugger.cpp"> + </File> + <File + RelativePath="..\..\scumm\debugger.h"> + </File> + <File + RelativePath="..\..\scumm\dialogs.cpp"> + </File> + <File + RelativePath="..\..\scumm\dialogs.h"> + </File> + <File + RelativePath="..\..\scumm\gfx.cpp"> + </File> + <File + RelativePath="..\..\scumm\gfx.h"> + </File> + <File + RelativePath="..\..\scumm\help.cpp"> + </File> + <File + RelativePath="..\..\scumm\help.h"> + </File> + <File + RelativePath="..\..\scumm\imuse.cpp"> + </File> + <File + RelativePath="..\..\scumm\imuse.h"> + </File> + <File + RelativePath="..\..\scumm\imuse_digi.cpp"> + </File> + <File + RelativePath="..\..\scumm\imuse_digi.h"> + </File> + <File + RelativePath="..\..\scumm\imuse_internal.h"> + </File> + <File + RelativePath="..\..\scumm\imuse_player.cpp"> + </File> + <File + RelativePath="..\..\scumm\instrument.cpp"> + </File> + <File + RelativePath="..\..\scumm\instrument.h"> + </File> + <File + RelativePath="..\..\scumm\intern.h"> + </File> + <File + RelativePath="..\..\scumm\midiparser_eup.cpp"> + </File> + <File + RelativePath="..\..\scumm\midiparser_ro.cpp"> + </File> + <File + RelativePath="..\..\scumm\music.h"> + </File> + <File + RelativePath="..\..\scumm\nut_renderer.cpp"> + </File> + <File + RelativePath="..\..\scumm\nut_renderer.h"> + </File> + <File + RelativePath="..\..\scumm\object.cpp"> + </File> + <File + RelativePath="..\..\scumm\object.h"> + </File> + <File + RelativePath="..\..\scumm\player_mod.cpp"> + </File> + <File + RelativePath="..\..\scumm\player_mod.h"> + </File> + <File + RelativePath="..\..\scumm\player_v1.cpp"> + </File> + <File + RelativePath="..\..\scumm\player_v1.h"> + </File> + <File + RelativePath="..\..\scumm\player_v2.cpp"> + </File> + <File + RelativePath="..\..\scumm\player_v2.h"> + </File> + <File + RelativePath="..\..\scumm\player_v2a.cpp"> + </File> + <File + RelativePath="..\..\scumm\player_v2a.h"> + </File> + <File + RelativePath="..\..\scumm\player_v3a.cpp"> + </File> + <File + RelativePath="..\..\scumm\player_v3a.h"> + </File> + <File + RelativePath="..\..\scumm\resource.cpp"> + </File> + <File + RelativePath="..\..\scumm\resource.h"> + </File> + <File + RelativePath="..\..\scumm\resource_v2.cpp"> + </File> + <File + RelativePath="..\..\scumm\resource_v3.cpp"> + </File> + <File + RelativePath="..\..\scumm\resource_v4.cpp"> + </File> + <File + RelativePath="..\..\scumm\saveload.cpp"> + </File> + <File + RelativePath="..\..\scumm\saveload.h"> + </File> + <File + RelativePath="..\..\scumm\script.cpp"> + </File> + <File + RelativePath="..\..\scumm\script.h"> + </File> + <File + RelativePath="..\..\scumm\script_v2.cpp"> + </File> + <File + RelativePath="..\..\scumm\script_v5.cpp"> + </File> + <File + RelativePath="..\..\scumm\script_v6.cpp"> + </File> + <File + RelativePath="..\..\scumm\script_v8.cpp"> + </File> + <File + RelativePath="..\..\scumm\scumm.h"> + </File> + <File + RelativePath="..\..\scumm\scummvm.cpp"> + </File> + <File + RelativePath="..\..\scumm\sound.cpp"> + </File> + <File + RelativePath="..\..\scumm\sound.h"> + </File> + <File + RelativePath="..\..\scumm\string.cpp"> + </File> + <File + RelativePath="..\..\scumm\usage_bits.cpp"> + </File> + <File + RelativePath="..\..\scumm\usage_bits.h"> + </File> + <File + RelativePath="..\..\scumm\vars.cpp"> + </File> + <File + RelativePath="..\..\scumm\verbs.cpp"> + </File> + <File + RelativePath="..\..\scumm\verbs.h"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/scummvm.sln b/dists/msvc7/scummvm.sln index 9c70984786..9c70984786 100644 --- a/scummvm.sln +++ b/dists/msvc7/scummvm.sln diff --git a/scummvm.vcproj b/dists/msvc7/scummvm.vcproj index 24a97f9202..cb9366490a 100644 --- a/scummvm.vcproj +++ b/dists/msvc7/scummvm.vcproj @@ -12,14 +12,14 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="vc7_out/scummvm_Debug" - IntermediateDirectory="vc7_out/scummvm_Debug" + OutputDirectory="scummvm_Debug" + IntermediateDirectory="scummvm_Debug" ConfigurationType="1" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;USE_ADLIB" MinimalRebuild="TRUE" ExceptionHandling="FALSE" @@ -38,7 +38,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib vc7_out/bs2_debug/bs2.lib vc7_out/queen_debug/queen.lib vc7_out/scumm_debug/scumm.lib vc7_out/simon_debug/simon.lib vc7_out/sky_debug/sky.lib" + AdditionalDependencies="winmm.lib sdl.lib bs2_debug/bs2.lib queen_debug/queen.lib scumm_debug/scumm.lib simon_debug/simon.lib sky_debug/sky.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="2" GenerateDebugInformation="TRUE" @@ -62,17 +62,17 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory="vc7_out/scummvm_Release" - IntermediateDirectory="vc7_out/scummvm_Release" + OutputDirectory="scummvm_Release" + IntermediateDirectory="scummvm_Release" ConfigurationType="1" CharacterSet="2" - WholeProgramOptimization="TRUE"> + WholeProgramOptimization="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;USE_ADLIB" StringPooling="TRUE" MinimalRebuild="FALSE" @@ -90,7 +90,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" - AdditionalDependencies="winmm.lib sdl.lib vc7_out/bs2_release/bs2.lib vc7_out/queen_release/queen.lib vc7_out/scumm_release/scumm.lib vc7_out/simon_release/simon.lib vc7_out/sky_release/sky.lib" + AdditionalDependencies="winmm.lib sdl.lib bs2_release/bs2.lib queen_release/queen.lib scumm_release/scumm.lib simon_release/simon.lib sky_release/sky.lib" OutputFile="$(OutDir)/scummvm.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" @@ -120,107 +120,107 @@ Name="base" Filter=""> <File - RelativePath="base\engine.cpp"> + RelativePath="..\..\base\engine.cpp"> </File> <File - RelativePath="base\engine.h"> + RelativePath="..\..\base\engine.h"> </File> <File - RelativePath="base\gameDetector.cpp"> + RelativePath="..\..\base\gameDetector.cpp"> </File> <File - RelativePath="base\gameDetector.h"> + RelativePath="..\..\base\gameDetector.h"> </File> <File - RelativePath="base\main.cpp"> + RelativePath="..\..\base\main.cpp"> </File> <File - RelativePath="base\plugins.cpp"> + RelativePath="..\..\base\plugins.cpp"> </File> <File - RelativePath="base\plugins.h"> + RelativePath="..\..\base\plugins.h"> </File> </Filter> <Filter Name="common" Filter=""> <File - RelativePath="common\config-file.cpp"> + RelativePath="..\..\common\config-file.cpp"> </File> <File - RelativePath="common\config-file.h"> + RelativePath="..\..\common\config-file.h"> </File> <File - RelativePath="common\file.cpp"> + RelativePath="..\..\common\file.cpp"> </File> <File - RelativePath="common\file.h"> + RelativePath="..\..\common\file.h"> </File> <File - RelativePath="common\list.h"> + RelativePath="..\..\common\list.h"> </File> <File - RelativePath="common\map.h"> + RelativePath="..\..\common\map.h"> </File> <File - RelativePath="common\rect.h"> + RelativePath="..\..\common\rect.h"> </File> <File - RelativePath="common\savefile.cpp"> + RelativePath="..\..\common\savefile.cpp"> </File> <File - RelativePath="common\savefile.h"> + RelativePath="..\..\common\savefile.h"> </File> <File - RelativePath="common\scaler.cpp"> + RelativePath="..\..\common\scaler.cpp"> </File> <File - RelativePath="common\scaler.h"> + RelativePath="..\..\common\scaler.h"> </File> <File - RelativePath="common\scummsys.h"> + RelativePath="..\..\common\scummsys.h"> </File> <File - RelativePath="common\stdafx.h"> + RelativePath="..\..\common\stdafx.h"> </File> <File - RelativePath="common\str.cpp"> + RelativePath="..\..\common\str.cpp"> </File> <File - RelativePath="common\str.h"> + RelativePath="..\..\common\str.h"> </File> <File - RelativePath="common\system.h"> + RelativePath="..\..\common\system.h"> </File> <File - RelativePath="common\timer.cpp"> + RelativePath="..\..\common\timer.cpp"> </File> <File - RelativePath="common\timer.h"> + RelativePath="..\..\common\timer.h"> </File> <File - RelativePath="common\util.cpp"> + RelativePath="..\..\common\util.cpp"> </File> <File - RelativePath="common\util.h"> + RelativePath="..\..\common\util.h"> </File> <Filter Name="scaler" Filter=""> <File - RelativePath="common\scaler\2xsai.cpp"> + RelativePath="..\..\common\scaler\2xsai.cpp"> </File> <File - RelativePath="common\scaler\aspect.cpp"> + RelativePath="..\..\common\scaler\aspect.cpp"> </File> <File - RelativePath="common\scaler\hq2x.cpp"> + RelativePath="..\..\common\scaler\hq2x.cpp"> </File> <File - RelativePath="common\scaler\hq3x.cpp"> + RelativePath="..\..\common\scaler\hq3x.cpp"> </File> <File - RelativePath="common\scaler\intern.h"> + RelativePath="..\..\common\scaler\intern.h"> </File> </Filter> </Filter> @@ -228,129 +228,132 @@ Name="sound" Filter=""> <File - RelativePath="sound\audiostream.cpp"> + RelativePath="..\..\sound\audiostream.cpp"> </File> <File - RelativePath="sound\audiostream.h"> + RelativePath="..\..\sound\audiostream.h"> </File> <File - RelativePath="sound\fmopl.cpp"> + RelativePath="..\..\sound\fmopl.cpp"> </File> <File - RelativePath="sound\fmopl.h"> + RelativePath="..\..\sound\fmopl.h"> </File> <File - RelativePath="sound\mididrv.h"> + RelativePath="..\..\sound\mididrv.cpp"> </File> <File - RelativePath="sound\midiparser.cpp"> + RelativePath="..\..\sound\mididrv.h"> </File> <File - RelativePath="sound\midiparser.h"> + RelativePath="..\..\sound\midiparser.cpp"> </File> <File - RelativePath="sound\midiparser_smf.cpp"> + RelativePath="..\..\sound\midiparser.h"> </File> <File - RelativePath="sound\midiparser_xmidi.cpp"> + RelativePath="..\..\sound\midiparser_smf.cpp"> </File> <File - RelativePath="sound\mixer.cpp"> + RelativePath="..\..\sound\midiparser_xmidi.cpp"> </File> <File - RelativePath="sound\mixer.h"> + RelativePath="..\..\sound\mixer.cpp"> </File> <File - RelativePath="sound\mpu401.cpp"> + RelativePath="..\..\sound\mixer.h"> </File> <File - RelativePath="sound\mpu401.h"> + RelativePath="..\..\sound\mpu401.cpp"> </File> <File - RelativePath="sound\rate.cpp"> + RelativePath="..\..\sound\mpu401.h"> </File> <File - RelativePath="sound\rate.h"> + RelativePath="..\..\sound\rate.cpp"> </File> <File - RelativePath="sound\resample.cpp"> + RelativePath="..\..\sound\rate.h"> </File> <File - RelativePath="sound\resample.h"> + RelativePath="..\..\sound\resample.cpp"> </File> <File - RelativePath="sound\voc.cpp"> + RelativePath="..\..\sound\resample.h"> </File> <File - RelativePath="sound\voc.h"> + RelativePath="..\..\sound\voc.cpp"> + </File> + <File + RelativePath="..\..\sound\voc.h"> </File> </Filter> <Filter Name="txt" Filter=""> <File - RelativePath="COPYING"> + RelativePath="..\..\COPYING"> </File> <File - RelativePath="NEWS"> + RelativePath="..\..\NEWS"> </File> <File - RelativePath="README"> + RelativePath="..\..\README"> </File> <File - RelativePath="TODO"> + RelativePath="..\..\TODO"> </File> </Filter> <Filter Name="rsc" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> <File - RelativePath="scummvm.ico"> + RelativePath="..\..\scummvm.ico"> </File> <File - RelativePath="scummvm.rc"> + RelativePath="..\..\scummvm.rc"> </File> </Filter> <Filter Name="backends" Filter=""> <File - RelativePath="backends\intern.h"> + RelativePath="..\..\backends\intern.h"> </File> <Filter Name="sdl" Filter=""> <File - RelativePath="backends\sdl\sdl-common.cpp"> + RelativePath="..\..\backends\sdl\sdl-common.cpp"> </File> <File - RelativePath="backends\sdl\sdl-common.h"> + RelativePath="..\..\backends\sdl\sdl-common.h"> </File> <File - RelativePath="backends\sdl\sdl.cpp"> + RelativePath="..\..\backends\sdl\sdl.cpp"> </File> </Filter> <Filter Name="fs" Filter=""> <File - RelativePath="backends\fs\fs.h"> + RelativePath="..\..\backends\fs\fs.h"> </File> <File - RelativePath="backends\fs\windows\windows-fs.cpp"> + RelativePath="..\..\backends\fs\windows\windows-fs.cpp"> </File> </Filter> <Filter Name="midi" Filter=""> <File - RelativePath="backends\midi\adlib.cpp"> + RelativePath="..\..\backends\midi\adlib.cpp"> </File> <File - RelativePath="backends\midi\null.cpp"> + RelativePath="..\..\backends\midi\null.cpp"> </File> <File - RelativePath="backends\midi\windows.cpp"> + RelativePath="..\..\backends\midi\windows.cpp"> </File> </Filter> </Filter> @@ -358,88 +361,88 @@ Name="gui" Filter=""> <File - RelativePath="gui\EditTextWidget.cpp"> + RelativePath="..\..\gui\EditTextWidget.cpp"> </File> <File - RelativePath="gui\EditTextWidget.h"> + RelativePath="..\..\gui\EditTextWidget.h"> </File> <File - RelativePath="gui\ListWidget.cpp"> + RelativePath="..\..\gui\ListWidget.cpp"> </File> <File - RelativePath="gui\ListWidget.h"> + RelativePath="..\..\gui\ListWidget.h"> </File> <File - RelativePath="gui\PopUpWidget.cpp"> + RelativePath="..\..\gui\PopUpWidget.cpp"> </File> <File - RelativePath="gui\PopUpWidget.h"> + RelativePath="..\..\gui\PopUpWidget.h"> </File> <File - RelativePath="gui\ScrollBarWidget.cpp"> + RelativePath="..\..\gui\ScrollBarWidget.cpp"> </File> <File - RelativePath="gui\ScrollBarWidget.h"> + RelativePath="..\..\gui\ScrollBarWidget.h"> </File> <File - RelativePath="gui\about.cpp"> + RelativePath="..\..\gui\about.cpp"> </File> <File - RelativePath="gui\about.h"> + RelativePath="..\..\gui\about.h"> </File> <File - RelativePath="gui\browser.cpp"> + RelativePath="..\..\gui\browser.cpp"> </File> <File - RelativePath="gui\browser.h"> + RelativePath="..\..\gui\browser.h"> </File> <File - RelativePath="gui\chooser.cpp"> + RelativePath="..\..\gui\chooser.cpp"> </File> <File - RelativePath="gui\chooser.h"> + RelativePath="..\..\gui\chooser.h"> </File> <File - RelativePath="gui\console.cpp"> + RelativePath="..\..\gui\console.cpp"> </File> <File - RelativePath="gui\console.h"> + RelativePath="..\..\gui\console.h"> </File> <File - RelativePath="gui\dialog.cpp"> + RelativePath="..\..\gui\dialog.cpp"> </File> <File - RelativePath="gui\dialog.h"> + RelativePath="..\..\gui\dialog.h"> </File> <File - RelativePath="gui\launcher.cpp"> + RelativePath="..\..\gui\launcher.cpp"> </File> <File - RelativePath="gui\launcher.h"> + RelativePath="..\..\gui\launcher.h"> </File> <File - RelativePath="gui\message.cpp"> + RelativePath="..\..\gui\message.cpp"> </File> <File - RelativePath="gui\message.h"> + RelativePath="..\..\gui\message.h"> </File> <File - RelativePath="gui\newgui.cpp"> + RelativePath="..\..\gui\newgui.cpp"> </File> <File - RelativePath="gui\newgui.h"> + RelativePath="..\..\gui\newgui.h"> </File> <File - RelativePath="gui\options.cpp"> + RelativePath="..\..\gui\options.cpp"> </File> <File - RelativePath="gui\options.h"> + RelativePath="..\..\gui\options.h"> </File> <File - RelativePath="gui\widget.cpp"> + RelativePath="..\..\gui\widget.cpp"> </File> <File - RelativePath="gui\widget.h"> + RelativePath="..\..\gui\widget.h"> </File> </Filter> </Files> diff --git a/simon.vcproj b/dists/msvc7/simon.vcproj index 11ee764f77..4d74f66f03 100644 --- a/simon.vcproj +++ b/dists/msvc7/simon.vcproj @@ -12,14 +12,14 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="vc7_out/simon_Debug" - IntermediateDirectory="vc7_out/simon_Debug" + OutputDirectory="simon_Debug" + IntermediateDirectory="simon_Debug" ConfigurationType="4" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB" MinimalRebuild="TRUE" ExceptionHandling="FALSE" @@ -53,18 +53,18 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory="vc7_out/simon_Release" - IntermediateDirectory="vc7_out/simon_Release" + OutputDirectory="simon_Release" + IntermediateDirectory="simon_Release" ConfigurationType="4" ATLMinimizesCRunTimeLibraryUsage="TRUE" CharacterSet="2" - WholeProgramOptimization="TRUE"> + WholeProgramOptimization="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="TRUE" - AdditionalIncludeDirectories="." + AdditionalIncludeDirectories="../../;../../common" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB" StringPooling="TRUE" ExceptionHandling="FALSE" @@ -97,52 +97,52 @@ </Configurations> <Files> <File - RelativePath="simon\charset.cpp"> + RelativePath="..\..\simon\charset.cpp"> </File> <File - RelativePath="simon\debug.cpp"> + RelativePath="..\..\simon\debug.cpp"> </File> <File - RelativePath="simon\debug.h"> + RelativePath="..\..\simon\debug.h"> </File> <File - RelativePath="simon\intern.h"> + RelativePath="..\..\simon\intern.h"> </File> <File - RelativePath="simon\items.cpp"> + RelativePath="..\..\simon\items.cpp"> </File> <File - RelativePath="simon\midi.cpp"> + RelativePath="..\..\simon\midi.cpp"> </File> <File - RelativePath="simon\midi.h"> + RelativePath="..\..\simon\midi.h"> </File> <File - RelativePath="simon\midiparser_s1d.cpp"> + RelativePath="..\..\simon\midiparser_s1d.cpp"> </File> <File - RelativePath="simon\res.cpp"> + RelativePath="..\..\simon\res.cpp"> </File> <File - RelativePath="simon\simon.cpp"> + RelativePath="..\..\simon\simon.cpp"> </File> <File - RelativePath="simon\simon.h"> + RelativePath="..\..\simon\simon.h"> </File> <File - RelativePath="simon\sound.cpp"> + RelativePath="..\..\simon\sound.cpp"> </File> <File - RelativePath="simon\sound.h"> + RelativePath="..\..\simon\sound.h"> </File> <File - RelativePath="simon\verb.cpp"> + RelativePath="..\..\simon\verb.cpp"> </File> <File - RelativePath="simon\vga.cpp"> + RelativePath="..\..\simon\vga.cpp"> </File> <File - RelativePath="simon\vga.h"> + RelativePath="..\..\simon\vga.h"> </File> </Files> <Globals> diff --git a/dists/msvc7/sky.vcproj b/dists/msvc7/sky.vcproj new file mode 100644 index 0000000000..bcd3cc35b0 --- /dev/null +++ b/dists/msvc7/sky.vcproj @@ -0,0 +1,473 @@ +<?xml version="1.0" encoding = "windows-1250"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="sky" + ProjectGUID="{B5527758-2F51-4CCD-AAE1-B0E28654BD6A}" + Keyword="Win32Proj"> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="sky_Debug" + IntermediateDirectory="sky_Debug" + ConfigurationType="4" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="../../;../../common" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB" + MinimalRebuild="TRUE" + ExceptionHandling="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="TRUE" + EnableFunctionLevelLinking="TRUE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="3" + WarnAsError="TRUE" + SuppressStartupBanner="FALSE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/sky.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="sky_Release" + IntermediateDirectory="sky_Release" + ConfigurationType="4" + CharacterSet="2" + WholeProgramOptimization="FALSE"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="TRUE" + AdditionalIncludeDirectories="../../;../../common" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB" + StringPooling="TRUE" + ExceptionHandling="FALSE" + RuntimeLibrary="0" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="FALSE" + DisableLanguageExtensions="FALSE" + ForceConformanceInForLoopScope="TRUE" + UsePrecompiledHeader="0" + WarningLevel="3" + WarnAsError="TRUE" + DebugInformationFormat="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/sky.lib"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="music" + Filter=""> + <File + RelativePath="..\..\sky\music\adlibchannel.cpp"> + </File> + <File + RelativePath="..\..\sky\music\adlibchannel.h"> + </File> + <File + RelativePath="..\..\sky\music\adlibmusic.cpp"> + </File> + <File + RelativePath="..\..\sky\music\adlibmusic.h"> + </File> + <File + RelativePath="..\..\sky\music\gmchannel.cpp"> + </File> + <File + RelativePath="..\..\sky\music\gmchannel.h"> + </File> + <File + RelativePath="..\..\sky\music\gmmusic.cpp"> + </File> + <File + RelativePath="..\..\sky\music\gmmusic.h"> + </File> + <File + RelativePath="..\..\sky\music\mt32music.cpp"> + </File> + <File + 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</File> + <File + RelativePath="..\..\sky\hufftext.cpp"> + </File> + <File + RelativePath="..\..\sky\intro.cpp"> + </File> + <File + RelativePath="..\..\sky\intro.h"> + </File> + <File + RelativePath="..\..\sky\logic.cpp"> + </File> + <File + RelativePath="..\..\sky\logic.h"> + </File> + <File + RelativePath="..\..\sky\mouse.cpp"> + </File> + <File + RelativePath="..\..\sky\mouse.h"> + </File> + <File + RelativePath="..\..\sky\rnc_deco.cpp"> + </File> + <File + RelativePath="..\..\sky\rnc_deco.h"> + </File> + <File + RelativePath="..\..\sky\screen.cpp"> + </File> + <File + RelativePath="..\..\sky\screen.h"> + </File> + <File + RelativePath="..\..\sky\sky.cpp"> + </File> + <File + RelativePath="..\..\sky\sky.h"> + </File> + <File + RelativePath="..\..\sky\skydefs.h"> + </File> + <File + RelativePath="..\..\sky\sound.cpp"> + </File> + <File + RelativePath="..\..\sky\sound.h"> + </File> + <File + RelativePath="..\..\sky\struc.h"> + </File> + <File + RelativePath="..\..\sky\talks.h"> + </File> + <File + RelativePath="..\..\sky\text.cpp"> + </File> + <File + RelativePath="..\..\sky\text.h"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/scumm.vcproj b/scumm.vcproj deleted file mode 100644 index 9ca59ee4a5..0000000000 --- a/scumm.vcproj +++ /dev/null @@ -1,380 +0,0 @@ -<?xml version="1.0" encoding = "windows-1250"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.00" - Name="scumm" - ProjectGUID="{B6AFD548-63D2-40CD-A652-E87095AFCBAF}" - Keyword="Win32Proj"> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="vc7_out/scumm_Debug" - IntermediateDirectory="vc7_out/scumm_Debug" - ConfigurationType="4" - CharacterSet="2" - WholeProgramOptimization="FALSE"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="." - PreprocessorDefinitions="WIN32;_DEBUG;_LIB;USE_ADLIB;BYPASS_COPY_PROT" - MinimalRebuild="TRUE" - ExceptionHandling="FALSE" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - BufferSecurityCheck="TRUE" - EnableFunctionLevelLinking="TRUE" - ForceConformanceInForLoopScope="TRUE" - UsePrecompiledHeader="0" - WarningLevel="3" - WarnAsError="TRUE" - SuppressStartupBanner="FALSE" - DebugInformationFormat="4"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/scumm.lib"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="vc7_out/scumm_Release" - IntermediateDirectory="vc7_out/scumm_Release" - ConfigurationType="4" - CharacterSet="2" - WholeProgramOptimization="TRUE"> - <Tool - Name="VCCLCompilerTool" - Optimization="2" - InlineFunctionExpansion="1" - OmitFramePointers="TRUE" - AdditionalIncludeDirectories="." - PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_ADLIB;BYPASS_COPY_PROT" - StringPooling="TRUE" - ExceptionHandling="FALSE" - RuntimeLibrary="0" - BufferSecurityCheck="FALSE" - EnableFunctionLevelLinking="FALSE" - DisableLanguageExtensions="FALSE" - ForceConformanceInForLoopScope="TRUE" - UsePrecompiledHeader="0" - WarningLevel="3" - WarnAsError="TRUE" - DebugInformationFormat="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/scumm.lib"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - </Configuration> - </Configurations> - <Files> - <Filter - Name="smush" - Filter=""> - <File - RelativePath="scumm\smush\channel.h"> - </File> - <File - RelativePath="scumm\smush\chunk.cpp"> - </File> - <File - RelativePath="scumm\smush\chunk.h"> - </File> - <File - RelativePath="scumm\smush\chunk_type.h"> - </File> - <File - RelativePath="scumm\smush\codec1.cpp"> - </File> - <File - RelativePath="scumm\smush\codec37.cpp"> - </File> - <File - RelativePath="scumm\smush\codec37.h"> - </File> - <File - RelativePath="scumm\smush\codec47.cpp"> - </File> - <File - RelativePath="scumm\smush\codec47.h"> - </File> - <File - RelativePath="scumm\smush\imuse_channel.cpp"> - </File> - <File - RelativePath="scumm\smush\saud_channel.cpp"> - </File> - <File - RelativePath="scumm\smush\smush_font.cpp"> - </File> - <File - RelativePath="scumm\smush\smush_font.h"> - </File> - <File - RelativePath="scumm\smush\smush_mixer.cpp"> - </File> - <File - RelativePath="scumm\smush\smush_mixer.h"> - </File> - <File - RelativePath="scumm\smush\smush_player.cpp"> - </File> - <File - RelativePath="scumm\smush\smush_player.h"> - </File> - </Filter> - <File - RelativePath="scumm\actor.cpp"> - </File> - <File - 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