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author | Einar Johan Trøan Sømåen | 2012-07-04 13:18:05 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-04 13:18:05 +0200 |
commit | be4ceeb44e455882a33dd81a76dc91d3a378dbfb (patch) | |
tree | 041a1ee50dda80c06378e0a18ce822982bfef81b | |
parent | 0f249f55db2f2d4b6f94b9eea195d42e49a74248 (diff) | |
download | scummvm-rg350-be4ceeb44e455882a33dd81a76dc91d3a378dbfb.tar.gz scummvm-rg350-be4ceeb44e455882a33dd81a76dc91d3a378dbfb.tar.bz2 scummvm-rg350-be4ceeb44e455882a33dd81a76dc91d3a378dbfb.zip |
WINTERMUTE: Rename FuncName->funcName in AdInventory
-rw-r--r-- | engines/wintermute/Ad/AdGame.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdInventory.cpp | 18 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdInventory.h | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdObject.cpp | 4 |
4 files changed, 15 insertions, 15 deletions
diff --git a/engines/wintermute/Ad/AdGame.cpp b/engines/wintermute/Ad/AdGame.cpp index 969a03456d..fabeda7dea 100644 --- a/engines/wintermute/Ad/AdGame.cpp +++ b/engines/wintermute/Ad/AdGame.cpp @@ -1847,7 +1847,7 @@ HRESULT CAdGame::deleteItem(CAdItem *item) { // remove from all inventories
for (int i = 0; i < _inventories.GetSize(); i++) {
- _inventories[i]->RemoveItem(item);
+ _inventories[i]->removeItem(item);
}
// remove object
diff --git a/engines/wintermute/Ad/AdInventory.cpp b/engines/wintermute/Ad/AdInventory.cpp index a453343a56..6260e23778 100644 --- a/engines/wintermute/Ad/AdInventory.cpp +++ b/engines/wintermute/Ad/AdInventory.cpp @@ -49,32 +49,32 @@ CAdInventory::~CAdInventory() { //////////////////////////////////////////////////////////////////////////
-HRESULT CAdInventory::InsertItem(const char *name, const char *InsertAfter) {
+HRESULT CAdInventory::insertItem(const char *name, const char *insertAfter) {
if (name == NULL) return E_FAIL;
CAdItem *item = ((CAdGame *)Game)->getItemByName(name);
if (item == NULL) return E_FAIL;
- int InsertIndex = -1;
+ int insertIndex = -1;
for (int i = 0; i < _takenItems.GetSize(); i++) {
if (scumm_stricmp(_takenItems[i]->_name, name) == 0) {
_takenItems.RemoveAt(i);
i--;
continue;
}
- if (InsertAfter && scumm_stricmp(_takenItems[i]->_name, InsertAfter) == 0) InsertIndex = i + 1;
+ if (insertAfter && scumm_stricmp(_takenItems[i]->_name, insertAfter) == 0) insertIndex = i + 1;
}
- if (InsertIndex == -1) _takenItems.Add(item);
- else _takenItems.InsertAt(InsertIndex, item);
+ if (insertIndex == -1) _takenItems.Add(item);
+ else _takenItems.InsertAt(insertIndex, item);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdInventory::RemoveItem(const char *name) {
+HRESULT CAdInventory::removeItem(const char *name) {
if (name == NULL) return E_FAIL;
for (int i = 0; i < _takenItems.GetSize(); i++) {
@@ -91,11 +91,11 @@ HRESULT CAdInventory::RemoveItem(const char *name) { //////////////////////////////////////////////////////////////////////////
-HRESULT CAdInventory::RemoveItem(CAdItem *Item) {
- if (Item == NULL) return E_FAIL;
+HRESULT CAdInventory::removeItem(CAdItem *item) {
+ if (item == NULL) return E_FAIL;
for (int i = 0; i < _takenItems.GetSize(); i++) {
- if (_takenItems[i] == Item) {
+ if (_takenItems[i] == item) {
if (((CAdGame *)Game)->_selectedItem == _takenItems[i])((CAdGame *)Game)->_selectedItem = NULL;
_takenItems.RemoveAt(i);
return S_OK;
diff --git a/engines/wintermute/Ad/AdInventory.h b/engines/wintermute/Ad/AdInventory.h index f372fec6e9..6ba48a59c9 100644 --- a/engines/wintermute/Ad/AdInventory.h +++ b/engines/wintermute/Ad/AdInventory.h @@ -38,9 +38,9 @@ class CAdItem; class CAdInventory : public CBObject {
public:
DECLARE_PERSISTENT(CAdInventory, CBObject)
- HRESULT RemoveItem(const char *name);
- HRESULT RemoveItem(CAdItem *Item);
- HRESULT InsertItem(const char *name, const char *InsertAfter = NULL);
+ HRESULT removeItem(const char *name);
+ HRESULT removeItem(CAdItem *Item);
+ HRESULT insertItem(const char *name, const char *insertAfter = NULL);
CAdInventory(CBGame *inGame);
virtual ~CAdInventory();
CBArray<CAdItem *, CAdItem *> _takenItems;
diff --git a/engines/wintermute/Ad/AdObject.cpp b/engines/wintermute/Ad/AdObject.cpp index d59e575d8e..5068bdf5dc 100644 --- a/engines/wintermute/Ad/AdObject.cpp +++ b/engines/wintermute/Ad/AdObject.cpp @@ -360,7 +360,7 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th const char *ItemName = val->getString();
val = stack->pop();
const char *InsertAfter = val->isNULL() ? NULL : val->getString();
- if (FAILED(_inventory->InsertItem(ItemName, InsertAfter))) script->RuntimeError("Cannot add item '%s' to inventory", ItemName);
+ if (FAILED(_inventory->insertItem(ItemName, InsertAfter))) script->RuntimeError("Cannot add item '%s' to inventory", ItemName);
else {
// hide associated entities
((CAdGame *)Game)->_scene->handleItemAssociations(ItemName, false);
@@ -385,7 +385,7 @@ HRESULT CAdObject::scCallMethod(CScScript *script, CScStack *stack, CScStack *th CScValue *val = stack->pop();
if (!val->isNULL()) {
- if (FAILED(_inventory->RemoveItem(val->getString()))) script->RuntimeError("Cannot remove item '%s' from inventory", val->getString());
+ if (FAILED(_inventory->removeItem(val->getString()))) script->RuntimeError("Cannot remove item '%s' from inventory", val->getString());
else {
// show associated entities
((CAdGame *)Game)->_scene->handleItemAssociations(val->getString(), true);
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