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author | Bendegúz Nagy | 2016-08-08 18:29:46 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | be4f0665d053da2b4d8ace891be5240902f1063f (patch) | |
tree | bbacde4c77a9df4149019f8376335774fa939c6e | |
parent | 262e74aee85b1fafaab3eff48cbb8574a6b4d7dc (diff) | |
download | scummvm-rg350-be4f0665d053da2b4d8ace891be5240902f1063f.tar.gz scummvm-rg350-be4f0665d053da2b4d8ace891be5240902f1063f.tar.bz2 scummvm-rg350-be4f0665d053da2b4d8ace891be5240902f1063f.zip |
DM: Update TODOs
-rw-r--r-- | engines/dm/TODOs/todo.txt | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/engines/dm/TODOs/todo.txt b/engines/dm/TODOs/todo.txt index 8ae9df21ce..b44ec12269 100644 --- a/engines/dm/TODOs/todo.txt +++ b/engines/dm/TODOs/todo.txt @@ -1,19 +1,12 @@ Bugs: Display: - Broken colour palette - Portraits, alcoves etc. look broken from afar - Arrow and hand display is messed up - Items are displayed in the wrong cells - + Broken colour palette for dungeon and cursor Gui is messed up by drawn spell area line on startup Spellcasting tabs are displayed inproperly, switching between them is possible tho - Logic: - When object are put on the right side of the current square, they disappear - Object display is a bit mixed up with regards to which cell is it drawn in - - + End game method is broken + Items thrown on the right side end up on the left side Possible bugs: |